Files
DSP_Mods/UniverseGenTweaks/Patches/GalaxySelectUIPatch.cs
T

224 lines
11 KiB
C#

using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
using UXAssist.Common;
using UXAssist.Common.GameConstants;
using UXAssist.Common.ModFeatures;
using Object = UnityEngine.Object;
namespace UniverseGenTweaks;
[ModFeature("UniverseGenGalaxySelectUI", Order = 10)]
public static class GalaxySelectUIPatch
{
private static Text _minDistTitle;
private static Text _minStepTitle;
private static Text _maxStepTitle;
private static Text _flattenTitle;
private static Slider _minDistSlider;
private static Slider _minStepSlider;
private static Slider _maxStepSlider;
private static Slider _flattenSlider;
private static Text _minDistText;
private static Text _minStepText;
private static Text _maxStepText;
private static Text _flattenText;
private static Harmony _patch;
public static void Init()
{
I18N.Add("恒星最小距离", "Star Distance Min", "恒星最小距离");
I18N.Add("步进最小距离", "Step Distance Min", "步进最小距离");
I18N.Add("步进最大距离", "Step Distance Max", "步进最大距离");
I18N.Add("扁平度", "Flatness", "扁平度");
I18N.Apply();
MoreSettings.Enabled.SettingChanged += OnEnabledChanged;
Enable(MoreSettings.Enabled.Value);
}
public static void Uninit()
{
MoreSettings.Enabled.SettingChanged -= OnEnabledChanged;
Enable(false);
}
private static void OnEnabledChanged(object sender, System.EventArgs e)
{
Enable(MoreSettings.Enabled.Value);
}
internal static void Enable(bool on)
{
if (on)
{
_patch ??= Harmony.CreateAndPatchAll(typeof(Patch));
return;
}
_patch?.UnpatchSelf();
_patch = null;
}
private static class Patch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(UIGalaxySelect), nameof(UIGalaxySelect._OnCreate))]
private static void UIGalaxySelect__OnCreate_Postfix(UIGalaxySelect __instance)
{
__instance.starCountSlider.maxValue = MoreSettings.MaxStarCount.Value;
CreateSliderWithText(__instance.starCountSlider, out _minDistTitle, out _minDistSlider, out _minDistText, out var minDistLocalizer);
CreateSliderWithText(__instance.starCountSlider, out _minStepTitle, out _minStepSlider, out _minStepText, out var minStepLocalizer);
CreateSliderWithText(__instance.starCountSlider, out _maxStepTitle, out _maxStepSlider, out _maxStepText, out var maxStepLocalizer);
CreateSliderWithText(__instance.starCountSlider, out _flattenTitle, out _flattenSlider, out _flattenText, out var flattenLocalizer);
minDistLocalizer.stringKey = "恒星最小距离";
minStepLocalizer.stringKey = "步进最小距离";
maxStepLocalizer.stringKey = "步进最大距离";
flattenLocalizer.stringKey = "扁平度";
_minDistTitle.name = "min-dist";
_minStepTitle.name = "min-step";
_maxStepTitle.name = "max-step";
_flattenTitle.name = "flatten";
TransformDeltaY(_minDistTitle.transform, UniverseGenConstants.SliderRowSpacing);
TransformDeltaY(_minStepTitle.transform, UniverseGenConstants.SliderRowSpacing * 2);
TransformDeltaY(_maxStepTitle.transform, UniverseGenConstants.SliderRowSpacing * 3);
TransformDeltaY(_flattenTitle.transform, UniverseGenConstants.SliderRowSpacing * 4);
TransformDeltaY(__instance.darkFogToggle.transform.parent, UniverseGenConstants.SliderRowSpacing * 4);
TransformDeltaY(__instance.resourceMultiplierSlider.transform.parent, UniverseGenConstants.SliderRowSpacing * 4);
TransformDeltaY(__instance.sandboxToggle.transform.parent, UniverseGenConstants.SliderRowSpacing * 4);
TransformDeltaY(__instance.propertyMultiplierText.transform, UniverseGenConstants.SliderRowSpacing * 4);
TransformDeltaY(__instance.addrText.transform.parent, UniverseGenConstants.SliderRowSpacing * 4);
RemoveAllListeners();
UpdateSliderControls();
AddListeners(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIGalaxySelect), nameof(UIGalaxySelect._OnOpen))]
private static void UIGalaxySelect__OnOpen_Prefix(UIGalaxySelect __instance)
{
GalaxyGenSettingsPatch.MinDist = UniverseGenConstants.DefaultMinDist;
GalaxyGenSettingsPatch.MinStep = UniverseGenConstants.DefaultMinStep;
GalaxyGenSettingsPatch.MaxStep = UniverseGenConstants.DefaultMaxStep;
GalaxyGenSettingsPatch.Flatten = UniverseGenConstants.DefaultFlatten;
RemoveAllListeners();
UpdateSliderControls();
AddListeners(__instance);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIGalaxySelect), nameof(UIGalaxySelect._OnUnregEvent))]
private static void UIGalaxySelect__OnUnregEvent_Postfix()
{
_minDistSlider.onValueChanged.RemoveAllListeners();
_minStepSlider.onValueChanged.RemoveAllListeners();
_maxStepSlider.onValueChanged.RemoveAllListeners();
_flattenSlider.onValueChanged.RemoveAllListeners();
}
}
private static void CreateSliderWithText(Slider orig, out Text title, out Slider slider, out Text text, out Localizer loc)
{
var origText = orig.transform.parent.GetComponent<Text>();
title = Object.Instantiate(origText, origText.transform.parent);
slider = title.transform.FindChildRecur("Slider").GetComponent<Slider>();
text = slider.transform.FindChildRecur("Text").GetComponent<Text>();
loc = title.GetComponent<Localizer>();
}
private static void TransformDeltaY(Transform trans, float delta)
{
var pos = ((RectTransform)trans).anchoredPosition3D;
pos.y += delta;
((RectTransform)trans).anchoredPosition3D = pos;
}
private static void UpdateSliderControls()
{
_minDistSlider.minValue = UniverseGenConstants.MinDistSliderMin;
_minDistSlider.maxValue = UniverseGenConstants.MinDistSliderMax;
_minDistSlider.value = (float)(GalaxyGenSettingsPatch.MinDist * UniverseGenConstants.StepSliderScale);
_minStepSlider.minValue = (float)(GalaxyGenSettingsPatch.MinDist * UniverseGenConstants.StepSliderScale);
_minStepSlider.maxValue = (float)(GalaxyGenSettingsPatch.MaxStep * UniverseGenConstants.StepSliderScale);
_minStepSlider.value = (float)(GalaxyGenSettingsPatch.MinStep * UniverseGenConstants.StepSliderScale);
_maxStepSlider.minValue = (float)(GalaxyGenSettingsPatch.MinStep * UniverseGenConstants.StepSliderScale);
_maxStepSlider.maxValue = UniverseGenConstants.MaxStepSliderMax;
_maxStepSlider.value = (float)(GalaxyGenSettingsPatch.MaxStep * UniverseGenConstants.StepSliderScale);
_flattenSlider.minValue = UniverseGenConstants.FlattenSliderMin;
_flattenSlider.maxValue = UniverseGenConstants.FlattenSliderMax;
_flattenSlider.value = (float)(GalaxyGenSettingsPatch.Flatten * UniverseGenConstants.FlattenSliderScale);
_minDistText.text = GalaxyGenSettingsPatch.MinDist.ToString();
_minStepText.text = GalaxyGenSettingsPatch.MinStep.ToString();
_maxStepText.text = GalaxyGenSettingsPatch.MaxStep.ToString();
_flattenText.text = GalaxyGenSettingsPatch.Flatten.ToString();
UniverseGenTweaks.Logger.LogDebug($"Updated slider controls: {_minStepSlider.minValue}, {_minStepSlider.maxValue}, {_maxStepSlider.minValue}, {_maxStepSlider.maxValue}");
}
private static void RemoveAllListeners()
{
_minDistSlider.onValueChanged.RemoveAllListeners();
_minStepSlider.onValueChanged.RemoveAllListeners();
_maxStepSlider.onValueChanged.RemoveAllListeners();
_flattenSlider.onValueChanged.RemoveAllListeners();
}
private static void AddListeners(UIGalaxySelect uiGalaxySelect)
{
_minDistSlider.onValueChanged.AddListener(val =>
{
var newVal = Mathf.Round(val) / UniverseGenConstants.StepSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.MinDist)) return;
GalaxyGenSettingsPatch.MinDist = newVal;
_minDistText.text = GalaxyGenSettingsPatch.MinDist.ToString();
if (GalaxyGenSettingsPatch.MinStep < GalaxyGenSettingsPatch.MinDist)
{
GalaxyGenSettingsPatch.MinStep = GalaxyGenSettingsPatch.MinDist;
_minStepSlider.value = (float)(GalaxyGenSettingsPatch.MinStep * UniverseGenConstants.StepSliderScale);
_minStepText.text = GalaxyGenSettingsPatch.MinStep.ToString();
if (GalaxyGenSettingsPatch.MaxStep < GalaxyGenSettingsPatch.MinStep)
{
GalaxyGenSettingsPatch.MaxStep = GalaxyGenSettingsPatch.MinStep;
_maxStepSlider.value = (float)(GalaxyGenSettingsPatch.MaxStep * UniverseGenConstants.StepSliderScale);
_maxStepText.text = GalaxyGenSettingsPatch.MaxStep.ToString();
}
}
_minStepSlider.minValue = (float)(GalaxyGenSettingsPatch.MinDist * UniverseGenConstants.StepSliderScale);
uiGalaxySelect.SetStarmapGalaxy();
});
_minStepSlider.onValueChanged.AddListener(val =>
{
var newVal = Mathf.Round(val) / UniverseGenConstants.StepSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.MinStep)) return;
GalaxyGenSettingsPatch.MinStep = newVal;
_maxStepSlider.minValue = (float)(newVal * UniverseGenConstants.StepSliderScale);
_minStepText.text = GalaxyGenSettingsPatch.MinStep.ToString();
uiGalaxySelect.SetStarmapGalaxy();
});
_maxStepSlider.onValueChanged.AddListener(val =>
{
var newVal = Mathf.Round(val) / UniverseGenConstants.StepSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.MaxStep)) return;
GalaxyGenSettingsPatch.MaxStep = newVal;
_minStepSlider.maxValue = (float)(newVal * UniverseGenConstants.StepSliderScale);
_maxStepText.text = GalaxyGenSettingsPatch.MaxStep.ToString();
uiGalaxySelect.SetStarmapGalaxy();
});
_flattenSlider.onValueChanged.AddListener(val =>
{
var newVal = Mathf.Round(val) / UniverseGenConstants.FlattenSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.Flatten)) return;
GalaxyGenSettingsPatch.Flatten = newVal;
_flattenText.text = GalaxyGenSettingsPatch.Flatten.ToString();
uiGalaxySelect.SetStarmapGalaxy();
});
}
}