refactor(UniverseGen): replace remaining step slider literals

This commit is contained in:
2026-06-23 20:51:23 +08:00
parent 1939a9cf22
commit 6e2b21a0a0
@@ -181,16 +181,16 @@ public static class GalaxySelectUIPatch
if (GalaxyGenSettingsPatch.MinStep < GalaxyGenSettingsPatch.MinDist)
{
GalaxyGenSettingsPatch.MinStep = GalaxyGenSettingsPatch.MinDist;
_minStepSlider.value = (float)(GalaxyGenSettingsPatch.MinStep * 10.0);
_minStepSlider.value = (float)(GalaxyGenSettingsPatch.MinStep * UniverseGenConstants.StepSliderScale);
_minStepText.text = GalaxyGenSettingsPatch.MinStep.ToString();
if (GalaxyGenSettingsPatch.MaxStep < GalaxyGenSettingsPatch.MinStep)
{
GalaxyGenSettingsPatch.MaxStep = GalaxyGenSettingsPatch.MinStep;
_maxStepSlider.value = (float)(GalaxyGenSettingsPatch.MaxStep * 10.0);
_maxStepSlider.value = (float)(GalaxyGenSettingsPatch.MaxStep * UniverseGenConstants.StepSliderScale);
_maxStepText.text = GalaxyGenSettingsPatch.MaxStep.ToString();
}
}
_minStepSlider.minValue = (float)(GalaxyGenSettingsPatch.MinDist * 10.0);
_minStepSlider.minValue = (float)(GalaxyGenSettingsPatch.MinDist * UniverseGenConstants.StepSliderScale);
uiGalaxySelect.SetStarmapGalaxy();
});
_minStepSlider.onValueChanged.AddListener(val =>
@@ -198,7 +198,7 @@ public static class GalaxySelectUIPatch
var newVal = Mathf.Round(val) / UniverseGenConstants.StepSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.MinStep)) return;
GalaxyGenSettingsPatch.MinStep = newVal;
_maxStepSlider.minValue = (float)(newVal * 10.0);
_maxStepSlider.minValue = (float)(newVal * UniverseGenConstants.StepSliderScale);
_minStepText.text = GalaxyGenSettingsPatch.MinStep.ToString();
uiGalaxySelect.SetStarmapGalaxy();
});
@@ -207,7 +207,7 @@ public static class GalaxySelectUIPatch
var newVal = Mathf.Round(val) / UniverseGenConstants.StepSliderScale;
if (newVal.Equals(GalaxyGenSettingsPatch.MaxStep)) return;
GalaxyGenSettingsPatch.MaxStep = newVal;
_minStepSlider.maxValue = (float)(newVal * 10.0);
_minStepSlider.maxValue = (float)(newVal * UniverseGenConstants.StepSliderScale);
_maxStepText.text = GalaxyGenSettingsPatch.MaxStep.ToString();
uiGalaxySelect.SetStarmapGalaxy();
});