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UXAssist 1.0.22
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@@ -993,11 +993,8 @@ public static class FactoryPatch
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{
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if (!VFInput._chainReaction) return true;
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var factory = dismantle.factory;
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var entity = factory.entityPool[id];
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var factorySystem = factory.factorySystem;
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if (entity.labId <= 0 || entity.labId > factorySystem.labCursor) return true;
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ref var lab = ref factory.factorySystem.labPool[entity.labId];
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if (lab.id != entity.labId) return true;
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var prefDesc = dismantle.GetPrefabDesc(id);
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if (!prefDesc.isLab) return true;
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factory.ReadObjectConn(id, 14, out _, out var nextId, out _);
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/* We keep last lab if selected lab is not the ground one */
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if (nextId > 0)
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@@ -325,7 +325,9 @@ public static class PlayerPatch
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}
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else
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{
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if (_canUseWarper && GameMain.localPlanet == null && distance > GalaxyData.AU * DistanceToWarp.Value && player.mecha.UseWarper())
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var mecha = player.mecha;
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var energyRatio = mecha.coreEnergy / mecha.coreEnergyCap;
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if (_canUseWarper && GameMain.localPlanet == null && distance > GalaxyData.AU * DistanceToWarp.Value && energyRatio >= 0.5 && player.mecha.UseWarper())
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{
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player.warpCommand = true;
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VFAudio.Create("warp-begin", player.transform, Vector3.zero, true);
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@@ -333,7 +335,7 @@ public static class PlayerPatch
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else
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{
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/* Speed up if needed */
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_speedUp = speed + 0.2f < player.mecha.maxSailSpeed;
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_speedUp = speed + 0.2f < player.mecha.maxSailSpeed && energyRatio >= 0.1;
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}
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}
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@@ -4,6 +4,11 @@
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#### 一些提升用户体验的功能和补丁
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## Changlog
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* 1.0.22
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+ Fix a crash issue caused by `Quick build and dismantle stacking labs`
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* 1.0.21
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+ Fix a bug that stepped rotation is not working in `Off-grid building and stepped rotation`, which is caused by latest game update
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+ Fix some issues in `Auto nativation` and `Auto-cruise`, now only speeds up when core energy at least 10% and warps when core energy at least 50%
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* 1.0.20
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+ Fix a infinite-loop issue when `Quick build and dismantle stacking labs` and `No condition build` are both enabled
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+ Fix a crash caused by `Re-initialize planet` in combat mode
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@@ -151,6 +156,11 @@
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* [CruiseAssist](https://dsp.thunderstore.io/package/tanu/CruiseAssist/) and its extension [AutoPilot](https://dsp.thunderstore.io/package/tanu/AutoPilot/): `Auto navigation on sailings` and `Auto-cruise` implementations
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## 更新日志
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* 1.0.22
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+ 修复了`快速建造和拆除堆叠研究站`导致的崩溃问题
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* 1.0.21
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+ 修复了`脱离网格建造和小角度旋转`在最新游戏更新后无法小角度旋转的问题
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+ 修复了`航行时自动导航`和`自动巡航`的一些问题。现在只有能量至少10%时才加速,能量至少50%时才启动曲速
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* 1.0.20
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+ 修复了`快速建造和拆除堆叠研究站`和`无条件建造`同时启用时可能导致的逻辑死循环问题
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+ 修复了在战斗模式下`初始化本行星`导致的崩溃问题
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@@ -4,7 +4,7 @@
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<TargetFramework>net472</TargetFramework>
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<BepInExPluginGuid>org.soardev.uxassist</BepInExPluginGuid>
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<Description>DSP MOD - UXAssist</Description>
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<Version>1.0.20</Version>
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<Version>1.0.22</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<PackageId>UXAssist</PackageId>
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@@ -1,6 +1,6 @@
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{
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"name": "UXAssist",
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"version_number": "1.0.20",
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"version_number": "1.0.22",
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"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/UXAssist",
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"description": "Some functions and patches for better user experience / 一些提升用户体验的功能和补丁",
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"dependencies": [
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