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Files
DSP_Mods_TO/AutoPilot/UI/AutoPilotConfigUI.cs

176 lines
6.8 KiB
C#

using System;
using CruiseAssist.UI;
using UnityEngine;
namespace AutoPilot.UI;
internal static class AutoPilotConfigUI
{
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99031292, Rect[_wIdx], WindowFunction, "AutoPilot - Config", CruiseAssistMainUI.WindowStyle, Array.Empty<GUILayoutOption>());
var scale = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / scale < Rect[_wIdx].xMax)
{
Rect[_wIdx].x = Screen.width / scale - Rect[_wIdx].width;
}
if (Rect[_wIdx].x < 0f)
{
Rect[_wIdx].x = 0f;
}
if (Screen.height / scale < Rect[_wIdx].yMax)
{
Rect[_wIdx].y = Screen.height / scale - Rect[_wIdx].height;
}
if (Rect[_wIdx].y < 0f)
{
Rect[_wIdx].y = 0f;
}
if (LastCheckWindowLeft[_wIdx] != float.MinValue)
{
if (Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx])
{
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
}
public static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var guistyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12,
fixedHeight = 20f,
alignment = TextAnchor.MiddleLeft
};
var guistyle2 = new GUIStyle(CruiseAssistMainUI.BaseTextFieldStyle)
{
fontSize = 12,
fixedWidth = 60f
};
guistyle.fixedHeight = 20f;
guistyle2.alignment = TextAnchor.MiddleRight;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Min Energy Percent (0-100 default:20)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
SetValue(ref TempMinEnergyPer, GUILayout.TextField(TempMinEnergyPer, guistyle2, Array.Empty<GUILayoutOption>()), 0, 100, ref AutoPilotPlugin.Conf.MinEnergyPer);
guistyle.fixedWidth = 20f;
GUILayout.Label("%", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Max Speed (0-2000 default:2000)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
SetValue(ref TempMaxSpeed, GUILayout.TextField(TempMaxSpeed, guistyle2, Array.Empty<GUILayoutOption>()), 0, 2000, ref AutoPilotPlugin.Conf.MaxSpeed);
guistyle.fixedWidth = 20f;
GUILayout.Label("m/s", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Warp Min Range (1-60 default:2)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
SetValue(ref TempWarpMinRangeAU, GUILayout.TextArea(TempWarpMinRangeAU, guistyle2, Array.Empty<GUILayoutOption>()), 1, 60, ref AutoPilotPlugin.Conf.WarpMinRangeAU);
guistyle.fixedWidth = 20f;
GUILayout.Label("AU", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Speed to warp (0-2000 default:1200)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
SetValue(ref TempSpeedToWarp, GUILayout.TextArea(TempSpeedToWarp, guistyle2, Array.Empty<GUILayoutOption>()), 0, 2000, ref AutoPilotPlugin.Conf.SpeedToWarp);
guistyle.fixedWidth = 20f;
GUILayout.Label("m/s", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndHorizontal();
var guistyle3 = new GUIStyle(CruiseAssistMainUI.BaseToggleStyle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
GUI.changed = false;
AutoPilotPlugin.Conf.LocalWarpFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.LocalWarpFlag, "Warp to planet in local system.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.AutoStartFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.AutoStartFlag, "Start AutoPilot when set target planet.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.MainWindowJoinFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.MainWindowJoinFlag, "Join AutoPilot window to CruiseAssist window.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUILayout.EndVertical();
if (GUI.Button(new Rect(Rect[_wIdx].width - 16f, 1f, 16f, 16f), "", CruiseAssistMainUI.CloseButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
}
GUI.DragWindow();
}
private static bool SetValue(ref string temp, string instr, int min, int max, ref int value)
{
if (string.IsNullOrEmpty(instr))
{
temp = string.Empty;
return false;
}
if (!int.TryParse(instr, out var num)) return false;
if (num < min)
{
num = min;
}
else if (max < num)
{
num = max;
}
value = num;
temp = value.ToString();
return true;
}
private static int _wIdx;
public const float WindowWidth = 400f;
public const float WindowHeight = 400f;
public static readonly bool[] Show = new bool[2];
public static readonly Rect[] Rect = {
new Rect(0f, 0f, 400f, 400f),
new Rect(0f, 0f, 400f, 400f)
};
private static readonly float[] LastCheckWindowLeft = { float.MinValue, float.MinValue };
private static readonly float[] LastCheckWindowTop = { float.MinValue, float.MinValue };
public static string TempMinEnergyPer;
public static string TempMaxSpeed;
public static string TempWarpMinRangeAU;
public static string TempSpeedToWarp;
}