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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2025-12-15 02:53:29 +08:00
Files
DSP_Mods_TO/AutoPilot/UI/AutoPilotMainUI.cs
2023-12-20 23:53:41 +08:00

188 lines
7.6 KiB
C#

using System;
using AutoPilot.Commons;
using AutoPilot.Enums;
using CruiseAssist;
using CruiseAssist.Enums;
using CruiseAssist.UI;
using UnityEngine;
namespace AutoPilot.UI;
internal static class AutoPilotMainUI
{
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
var viewMode = CruiseAssistMainUI.ViewMode;
if (viewMode != CruiseAssistMainUIViewMode.Full)
{
if (viewMode == CruiseAssistMainUIViewMode.Mini)
{
Rect[_wIdx].width = CruiseAssistMainUI.Rect[_wIdx].width;
Rect[_wIdx].height = 70f;
}
}
else
{
Rect[_wIdx].width = CruiseAssistMainUI.Rect[_wIdx].width;
Rect[_wIdx].height = 150f;
}
var guistyle = new GUIStyle(CruiseAssistMainUI.WindowStyle)
{
fontSize = 11
};
Rect[_wIdx] = GUILayout.Window(99031291, Rect[_wIdx], WindowFunction, "AutoPilot", guistyle, Array.Empty<GUILayoutOption>());
var scale = CruiseAssistMainUI.Scale / 100f;
if (AutoPilotPlugin.Conf.MainWindowJoinFlag)
{
Rect[_wIdx].x = CruiseAssistMainUI.Rect[CruiseAssistMainUI.WIdx].x;
Rect[_wIdx].y = CruiseAssistMainUI.Rect[CruiseAssistMainUI.WIdx].yMax;
}
if (Screen.width / scale < Rect[_wIdx].xMax)
{
Rect[_wIdx].x = Screen.width / scale - Rect[_wIdx].width;
}
if (Rect[_wIdx].x < 0f)
{
Rect[_wIdx].x = 0f;
}
if (Screen.height / scale < Rect[_wIdx].yMax)
{
Rect[_wIdx].y = Screen.height / scale - Rect[_wIdx].height;
}
if (Rect[_wIdx].y < 0f)
{
Rect[_wIdx].y = 0f;
}
if (LastCheckWindowLeft[_wIdx] != float.MinValue)
{
var flag6 = Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx];
if (flag6)
{
NextCheckGameTick = GameMain.gameTick + 300L;
}
}
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
if (NextCheckGameTick <= GameMain.gameTick)
{
ConfigManager.CheckConfig(ConfigManager.Step.State);
}
}
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
if (CruiseAssistMainUI.ViewMode == CruiseAssistMainUIViewMode.Full)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
var guistyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12
};
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var text = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((AutoPilotPlugin.Conf.MinEnergyPer < AutoPilotPlugin.EnergyPer) ? "OK" : "NG"));
guistyle.normal.textColor = ((text == "OK") ? Color.cyan : ((text == "NG") ? Color.red : Color.white));
GUILayout.Label("Energy : " + text, guistyle, Array.Empty<GUILayoutOption>());
var text2 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((CruiseAssistPlugin.TargetStar == null) ? "---" : (GameMain.mainPlayer.warping ? "---" : ((!AutoPilotPlugin.Conf.LocalWarpFlag && GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id == GameMain.localStar.id) ? "---" : ((CruiseAssistPlugin.TargetRange < (double)(AutoPilotPlugin.Conf.WarpMinRangeAU * 40000)) ? "---" : ((AutoPilotPlugin.WarperCount < 1) ? "NG" : "OK"))))));
guistyle.normal.textColor = ((text2 == "OK") ? Color.cyan : ((text2 == "NG") ? Color.red : Color.white));
GUILayout.Label("Warper : " + text2, guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var text3 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.LeavePlanet ? "ON" : "OFF"));
guistyle.normal.textColor = ((text3 == "ON") ? Color.cyan : Color.white);
GUILayout.Label("Leave Planet : " + text3, guistyle, Array.Empty<GUILayoutOption>());
var text4 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.SpeedUp ? "ON" : "OFF"));
guistyle.normal.textColor = ((text4 == "ON") ? Color.cyan : Color.white);
GUILayout.Label("Spee UP : " + text4, guistyle, Array.Empty<GUILayoutOption>());
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
}
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
var guistyle2 = new GUIStyle(GUI.skin.label)
{
fixedWidth = 160f,
fixedHeight = 32f,
fontSize = 14,
alignment = TextAnchor.MiddleLeft
};
if (AutoPilotPlugin.State == AutoPilotState.Inactive)
{
GUILayout.Label("Auto Pilot Inactive.", guistyle2, Array.Empty<GUILayoutOption>());
}
else
{
guistyle2.normal.textColor = Color.cyan;
GUILayout.Label("Auto Pilot Active.", guistyle2, Array.Empty<GUILayoutOption>());
}
GUILayout.FlexibleSpace();
var guistyle3 = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 50f,
fixedHeight = 18f,
fontSize = 11,
alignment = TextAnchor.MiddleCenter
};
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Config", guistyle3, Array.Empty<GUILayoutOption>()))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
var show = AutoPilotConfigUI.Show;
var num = _wIdx;
show[num] = !show[num];
var flag4 = AutoPilotConfigUI.Show[_wIdx];
if (flag4)
{
AutoPilotConfigUI.TempMinEnergyPer = AutoPilotPlugin.Conf.MinEnergyPer.ToString();
AutoPilotConfigUI.TempMaxSpeed = AutoPilotPlugin.Conf.MaxSpeed.ToString();
AutoPilotConfigUI.TempWarpMinRangeAU = AutoPilotPlugin.Conf.WarpMinRangeAU.ToString();
AutoPilotConfigUI.TempSpeedToWarp = AutoPilotPlugin.Conf.SpeedToWarp.ToString();
}
}
if (GUILayout.Button("Start", guistyle3, Array.Empty<GUILayoutOption>()))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotPlugin.State = AutoPilotState.Active;
}
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.Button("-", guistyle3, Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Stop", guistyle3, Array.Empty<GUILayoutOption>()))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotPlugin.State = AutoPilotState.Inactive;
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUI.DragWindow();
}
private static int _wIdx;
public const float WindowWidthFull = 398f;
public const float WindowHeightFull = 150f;
public const float WindowWidthMini = 288f;
public const float WindowHeightMini = 70f;
public static readonly Rect[] Rect = {
new Rect(0f, 0f, 398f, 150f),
new Rect(0f, 0f, 398f, 150f)
};
private static readonly float[] LastCheckWindowLeft = { float.MinValue, float.MinValue };
private static readonly float[] LastCheckWindowTop = { float.MinValue, float.MinValue };
public static long NextCheckGameTick = long.MaxValue;
}