using System; using AutoPilot.Commons; using AutoPilot.Enums; using CruiseAssist; using CruiseAssist.Enums; using CruiseAssist.UI; using UnityEngine; namespace AutoPilot.UI; internal static class AutoPilotMainUI { public static void OnGUI() { _wIdx = CruiseAssistMainUI.WIdx; var viewMode = CruiseAssistMainUI.ViewMode; if (viewMode != CruiseAssistMainUIViewMode.Full) { if (viewMode == CruiseAssistMainUIViewMode.Mini) { Rect[_wIdx].width = CruiseAssistMainUI.Rect[_wIdx].width; Rect[_wIdx].height = 70f; } } else { Rect[_wIdx].width = CruiseAssistMainUI.Rect[_wIdx].width; Rect[_wIdx].height = 150f; } var guistyle = new GUIStyle(CruiseAssistMainUI.WindowStyle) { fontSize = 11 }; Rect[_wIdx] = GUILayout.Window(99031291, Rect[_wIdx], WindowFunction, "AutoPilot", guistyle, Array.Empty()); var scale = CruiseAssistMainUI.Scale / 100f; if (AutoPilotPlugin.Conf.MainWindowJoinFlag) { Rect[_wIdx].x = CruiseAssistMainUI.Rect[CruiseAssistMainUI.WIdx].x; Rect[_wIdx].y = CruiseAssistMainUI.Rect[CruiseAssistMainUI.WIdx].yMax; } if (Screen.width / scale < Rect[_wIdx].xMax) { Rect[_wIdx].x = Screen.width / scale - Rect[_wIdx].width; } if (Rect[_wIdx].x < 0f) { Rect[_wIdx].x = 0f; } if (Screen.height / scale < Rect[_wIdx].yMax) { Rect[_wIdx].y = Screen.height / scale - Rect[_wIdx].height; } if (Rect[_wIdx].y < 0f) { Rect[_wIdx].y = 0f; } if (LastCheckWindowLeft[_wIdx] != float.MinValue) { var flag6 = Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx]; if (flag6) { NextCheckGameTick = GameMain.gameTick + 300L; } } LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x; LastCheckWindowTop[_wIdx] = Rect[_wIdx].y; if (NextCheckGameTick <= GameMain.gameTick) { ConfigManager.CheckConfig(ConfigManager.Step.State); } } private static void WindowFunction(int windowId) { GUILayout.BeginVertical(Array.Empty()); if (CruiseAssistMainUI.ViewMode == CruiseAssistMainUIViewMode.Full) { GUILayout.BeginHorizontal(Array.Empty()); var guistyle = new GUIStyle(GUI.skin.label) { fontSize = 12 }; GUILayout.BeginVertical(Array.Empty()); var text = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((AutoPilotPlugin.Conf.MinEnergyPer < AutoPilotPlugin.EnergyPer) ? "OK" : "NG")); guistyle.normal.textColor = ((text == "OK") ? Color.cyan : ((text == "NG") ? Color.red : Color.white)); GUILayout.Label("Energy : " + text, guistyle, Array.Empty()); var text2 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((CruiseAssistPlugin.TargetStar == null) ? "---" : (GameMain.mainPlayer.warping ? "---" : ((!AutoPilotPlugin.Conf.LocalWarpFlag && GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id == GameMain.localStar.id) ? "---" : ((CruiseAssistPlugin.TargetRange < (double)(AutoPilotPlugin.Conf.WarpMinRangeAU * 40000)) ? "---" : ((AutoPilotPlugin.WarperCount < 1) ? "NG" : "OK")))))); guistyle.normal.textColor = ((text2 == "OK") ? Color.cyan : ((text2 == "NG") ? Color.red : Color.white)); GUILayout.Label("Warper : " + text2, guistyle, Array.Empty()); GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty()); var text3 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.LeavePlanet ? "ON" : "OFF")); guistyle.normal.textColor = ((text3 == "ON") ? Color.cyan : Color.white); GUILayout.Label("Leave Planet : " + text3, guistyle, Array.Empty()); var text4 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.SpeedUp ? "ON" : "OFF")); guistyle.normal.textColor = ((text4 == "ON") ? Color.cyan : Color.white); GUILayout.Label("Spee UP : " + text4, guistyle, Array.Empty()); GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.FlexibleSpace(); } GUILayout.BeginHorizontal(Array.Empty()); var guistyle2 = new GUIStyle(GUI.skin.label) { fixedWidth = 160f, fixedHeight = 32f, fontSize = 14, alignment = TextAnchor.MiddleLeft }; if (AutoPilotPlugin.State == AutoPilotState.Inactive) { GUILayout.Label("Auto Pilot Inactive.", guistyle2, Array.Empty()); } else { guistyle2.normal.textColor = Color.cyan; GUILayout.Label("Auto Pilot Active.", guistyle2, Array.Empty()); } GUILayout.FlexibleSpace(); var guistyle3 = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle) { fixedWidth = 50f, fixedHeight = 18f, fontSize = 11, alignment = TextAnchor.MiddleCenter }; GUILayout.BeginVertical(Array.Empty()); if (GUILayout.Button("Config", guistyle3, Array.Empty())) { VFAudio.Create("ui-click-0", null, Vector3.zero, true); var show = AutoPilotConfigUI.Show; var num = _wIdx; show[num] = !show[num]; var flag4 = AutoPilotConfigUI.Show[_wIdx]; if (flag4) { AutoPilotConfigUI.TempMinEnergyPer = AutoPilotPlugin.Conf.MinEnergyPer.ToString(); AutoPilotConfigUI.TempMaxSpeed = AutoPilotPlugin.Conf.MaxSpeed.ToString(); AutoPilotConfigUI.TempWarpMinRangeAU = AutoPilotPlugin.Conf.WarpMinRangeAU.ToString(); AutoPilotConfigUI.TempSpeedToWarp = AutoPilotPlugin.Conf.SpeedToWarp.ToString(); } } if (GUILayout.Button("Start", guistyle3, Array.Empty())) { VFAudio.Create("ui-click-0", null, Vector3.zero, true); AutoPilotPlugin.State = AutoPilotState.Active; } GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty()); GUILayout.Button("-", guistyle3, Array.Empty()); if (GUILayout.Button("Stop", guistyle3, Array.Empty())) { VFAudio.Create("ui-click-0", null, Vector3.zero, true); AutoPilotPlugin.State = AutoPilotState.Inactive; } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUI.DragWindow(); } private static int _wIdx; public const float WindowWidthFull = 398f; public const float WindowHeightFull = 150f; public const float WindowWidthMini = 288f; public const float WindowHeightMini = 70f; public static readonly Rect[] Rect = { new Rect(0f, 0f, 398f, 150f), new Rect(0f, 0f, 398f, 150f) }; private static readonly float[] LastCheckWindowLeft = { float.MinValue, float.MinValue }; private static readonly float[] LastCheckWindowTop = { float.MinValue, float.MinValue }; public static long NextCheckGameTick = long.MaxValue; }