mirror of
https://github.com/soarqin/DSP_Mods_TO.git
synced 2025-12-12 01:23:31 +08:00
update XianTu to support latest patch
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@@ -156,25 +156,27 @@ namespace XianTu.Scripts.DataController
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private void Build(BuildTool_BlueprintPaste bp)
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{
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PlayerController.cmd.stage = 1;
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bp.GenerateBlueprintGratBoxes();
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bp.DeterminePreviewsPrestage(true);
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bp.ActiveColliders(_actionBuild.model);
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bp.buildCondition = bp.CheckBuildConditions();
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bp.DeterminePreviews();
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bp.DeactiveColliders(_actionBuild.model);
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var buildCondition = bp.buildCondition;
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if (buildCondition)
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if (bp.CheckBuildConditionsPrestage())
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{
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bp.CreatePrebuilds();
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bp.ResetStates();
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}
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else
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{
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bp.isDragging = false;
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bp.startGroundPosSnapped = bp.castGroundPosSnapped;
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_BuildTool_BluePrint_OnTick();
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PlayerController.cmd.stage = 1;
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bp.GenerateBlueprintGratBoxes();
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bp.DeterminePreviewsPrestage(true, false);
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bp.ActiveColliders(_actionBuild.model);
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var buildCondition = bp.CheckBuildConditions();
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bp.DeterminePreviews();
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bp.result = (buildCondition ? (bp.result & ~EBlueprintPasteResult.HasError) : (bp.result | EBlueprintPasteResult.HasError));
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bp.DeactiveColliders(_actionBuild.model);
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bp.CalculateReformData();
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if (buildCondition && bp.quickPaste && (bp.result & EBlueprintPasteResult.HasReform) == EBlueprintPasteResult.None)
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{
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bp.CreatePrebuilds();
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bp.ResetStates();
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}
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}
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bp.isDragging = false;
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bp.startGroundPosSnapped = bp.castGroundPosSnapped;
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bp.ErrorGridClustering();
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_BuildTool_BluePrint_OnTick();
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}
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private void OnUserChangeData()
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@@ -372,20 +374,18 @@ namespace XianTu.Scripts.DataController
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{
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buildToolBlueprintPaste.ClearErrorMessage();
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buildToolBlueprintPaste.UpdateRaycast();
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var flag2 = PlayerController.cmd.stage == 0;
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if (flag2)
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{
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buildToolBlueprintPaste.OperatingPrestage();
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}
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else
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{
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var flag3 = PlayerController.cmd.stage == 1;
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if (flag3)
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{
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buildToolBlueprintPaste.Operating();
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}
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}
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buildToolBlueprintPaste.UpdatePreviewModels(_actionBuild.model);
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buildToolBlueprintPaste.CheckBuildConditionsPrestage();
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switch (PlayerController.cmd.stage)
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{
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case 0:
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buildToolBlueprintPaste.OperatingPrestage();
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break;
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case 1:
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buildToolBlueprintPaste.Operating();
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break;
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}
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buildToolBlueprintPaste.UpdatePreviewModels(_actionBuild.model);
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buildToolBlueprintPaste.ErrorGridClustering();
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}
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}
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