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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2026-02-04 22:22:22 +08:00
This commit is contained in:
2024-03-21 21:30:16 +08:00
parent cd7293f54c
commit 883464a9c3
31 changed files with 873 additions and 592 deletions

View File

@@ -4,9 +4,9 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>AutoPilot</AssemblyName>
<BepInExPluginGuid>tanu.AutoPilot</BepInExPluginGuid>
<BepInExPluginGuid>org.soardev.AutoPilot</BepInExPluginGuid>
<Description>DSP MOD - AutoPilot</Description>
<Version>0.0.4</Version>
<Version>0.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>

View File

@@ -6,61 +6,70 @@ namespace AutoPilot;
internal class AutoPilotConfigManager : ConfigManager
{
internal AutoPilotConfigManager(ConfigFile Config)
: base(Config)
public static void Init(ConfigFile config)
{
ConfigManager.Init<AutoPilotConfigManager>(config);
}
protected override void CheckConfigImplements(Step step)
{
var ok = false;
if (step == Step.Awake)
switch (step)
{
var configEntry = Bind("Base", "ModVersion", "0.0.4", "Don't change.");
configEntry.Value = "0.0.4";
ok = true;
}
if (step is Step.Awake or Step.GameMainBegin)
{
AutoPilotDebugUI.Show = Bind("Debug", "DebugWindowShow", false).Value;
AutoPilotPlugin.Conf.MinEnergyPer = Bind("Setting", "MinEnergyPer", 20).Value;
AutoPilotPlugin.Conf.MaxSpeed = Bind("Setting", "MaxSpeed", 2000).Value;
AutoPilotPlugin.Conf.WarpMinRangeAU = Bind("Setting", "WarpMinRangeAU", 2).Value;
AutoPilotPlugin.Conf.SpeedToWarp = Bind("Setting", "WarpSpeed", 1200).Value;
AutoPilotPlugin.Conf.LocalWarpFlag = Bind("Setting", "LocalWarp", false).Value;
AutoPilotPlugin.Conf.AutoStartFlag = Bind("Setting", "AutoStart", true).Value;
AutoPilotPlugin.Conf.MainWindowJoinFlag = Bind("Setting", "MainWindowJoin", true).Value;
for (var i = 0; i < 2; i++)
case Step.Awake:
{
AutoPilotMainUI.Rect[i].x = Bind("State", $"MainWindow{i}Left", 100).Value;
AutoPilotMainUI.Rect[i].y = Bind("State", $"MainWindow{i}Top", 100).Value;
AutoPilotConfigUI.Rect[i].x = Bind("State", $"ConfigWindow{i}Left", 100).Value;
AutoPilotConfigUI.Rect[i].y = Bind("State", $"ConfigWindow{i}Top", 100).Value;
var configEntry = Bind("Base", "ModVersion", "0.0.4", "Don't change.");
configEntry.Value = "0.0.4";
ok = true;
goto case Step.GameMainBegin;
}
AutoPilotDebugUI.Rect.x = Bind("State", "DebugWindowLeft", 100).Value;
AutoPilotDebugUI.Rect.y = Bind("State", "DebugWindowTop", 100).Value;
}
else if (step == Step.State)
{
LogManager.LogInfo("check state.");
ok |= UpdateEntry("Setting", "MinEnergyPer", AutoPilotPlugin.Conf.MinEnergyPer);
ok |= UpdateEntry("Setting", "MaxSpeed", AutoPilotPlugin.Conf.MaxSpeed);
ok |= UpdateEntry("Setting", "WarpMinRangeAU", AutoPilotPlugin.Conf.WarpMinRangeAU);
ok |= UpdateEntry("Setting", "WarpSpeed", AutoPilotPlugin.Conf.SpeedToWarp);
ok |= UpdateEntry("Setting", "LocalWarp", AutoPilotPlugin.Conf.LocalWarpFlag);
ok |= UpdateEntry("Setting", "AutoStart", AutoPilotPlugin.Conf.AutoStartFlag);
ok |= UpdateEntry("Setting", "MainWindowJoin", AutoPilotPlugin.Conf.MainWindowJoinFlag);
for (var j = 0; j < 2; j++)
case Step.GameMainBegin:
{
ok |= UpdateEntry("State", $"MainWindow{j}Left", (int)AutoPilotMainUI.Rect[j].x);
ok |= UpdateEntry("State", $"MainWindow{j}Top", (int)AutoPilotMainUI.Rect[j].y);
ok |= UpdateEntry("State", $"ConfigWindow{j}Left", (int)AutoPilotConfigUI.Rect[j].x);
ok |= UpdateEntry("State", $"ConfigWindow{j}Top", (int)AutoPilotConfigUI.Rect[j].y);
AutoPilotDebugUI.Show = Bind("Debug", "DebugWindowShow", false).Value;
AutoPilotPlugin.Conf.MinEnergyPer = Bind("Setting", "MinEnergyPer", 20).Value;
AutoPilotPlugin.Conf.MaxSpeed = Bind("Setting", "MaxSpeed", 2000).Value;
AutoPilotPlugin.Conf.WarpMinRangeAu = Bind("Setting", "WarpMinRangeAU", 2).Value;
AutoPilotPlugin.Conf.SpeedToWarp = Bind("Setting", "WarpSpeed", 1200).Value;
AutoPilotPlugin.Conf.LocalWarpFlag = Bind("Setting", "LocalWarp", false).Value;
AutoPilotPlugin.Conf.AutoStartFlag = Bind("Setting", "AutoStart", true).Value;
AutoPilotPlugin.Conf.MainWindowJoinFlag = Bind("Setting", "MainWindowJoin", true).Value;
for (var i = 0; i < 2; i++)
{
AutoPilotMainUI.Rect[i].x = Bind("State", $"MainWindow{i}Left", 100).Value;
AutoPilotMainUI.Rect[i].y = Bind("State", $"MainWindow{i}Top", 100).Value;
AutoPilotConfigUI.Rect[i].x = Bind("State", $"ConfigWindow{i}Left", 100).Value;
AutoPilotConfigUI.Rect[i].y = Bind("State", $"ConfigWindow{i}Top", 100).Value;
}
AutoPilotDebugUI.Rect.x = Bind("State", "DebugWindowLeft", 100).Value;
AutoPilotDebugUI.Rect.y = Bind("State", "DebugWindowTop", 100).Value;
break;
}
ok |= UpdateEntry("State", "DebugWindowLeft", (int)AutoPilotDebugUI.Rect.x);
ok |= UpdateEntry("State", "DebugWindowTop", (int)AutoPilotDebugUI.Rect.y);
AutoPilotMainUI.NextCheckGameTick = long.MaxValue;
case Step.State:
{
LogManager.LogInfo("check state.");
ok |= UpdateEntry("Setting", "MinEnergyPer", AutoPilotPlugin.Conf.MinEnergyPer);
ok |= UpdateEntry("Setting", "MaxSpeed", AutoPilotPlugin.Conf.MaxSpeed);
ok |= UpdateEntry("Setting", "WarpMinRangeAU", AutoPilotPlugin.Conf.WarpMinRangeAu);
ok |= UpdateEntry("Setting", "WarpSpeed", AutoPilotPlugin.Conf.SpeedToWarp);
ok |= UpdateEntry("Setting", "LocalWarp", AutoPilotPlugin.Conf.LocalWarpFlag);
ok |= UpdateEntry("Setting", "AutoStart", AutoPilotPlugin.Conf.AutoStartFlag);
ok |= UpdateEntry("Setting", "MainWindowJoin", AutoPilotPlugin.Conf.MainWindowJoinFlag);
for (var j = 0; j < 2; j++)
{
ok |= UpdateEntry("State", $"MainWindow{j}Left", (int)AutoPilotMainUI.Rect[j].x);
ok |= UpdateEntry("State", $"MainWindow{j}Top", (int)AutoPilotMainUI.Rect[j].y);
ok |= UpdateEntry("State", $"ConfigWindow{j}Left", (int)AutoPilotConfigUI.Rect[j].x);
ok |= UpdateEntry("State", $"ConfigWindow{j}Top", (int)AutoPilotConfigUI.Rect[j].y);
}
ok |= UpdateEntry("State", "DebugWindowLeft", (int)AutoPilotDebugUI.Rect.x);
ok |= UpdateEntry("State", "DebugWindowTop", (int)AutoPilotDebugUI.Rect.y);
AutoPilotMainUI.NextCheckGameTick = long.MaxValue;
break;
}
case Step.UniverseGenCreateGalaxy:
case Step.ChangeSeed:
default:
break;
}
if (ok)

View File

@@ -19,7 +19,7 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
public void SetTargetAstroId(int astroId)
{
AutoPilotPlugin.State = (AutoPilotPlugin.Conf.AutoStartFlag ? AutoPilotState.Active : AutoPilotState.Inactive);
AutoPilotPlugin.State = AutoPilotPlugin.Conf.AutoStartFlag ? AutoPilotState.Active : AutoPilotState.Inactive;
AutoPilotPlugin.InputSailSpeedUp = false;
}
@@ -33,17 +33,16 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
var player = __instance.player;
var mecha = player.mecha;
AutoPilotPlugin.EnergyPer = mecha.coreEnergy / mecha.coreEnergyCap * 100.0;
AutoPilotPlugin.Speed = player.controller.actionSail.visual_uvel.magnitude;
AutoPilotPlugin.WarperCount = mecha.warpStorage.GetItemCount(1210);
AutoPilotPlugin.LeavePlanet = true;
AutoPilotPlugin.SpeedUp = false;
AutoPilotPlugin.InputSailSpeedUp = false;
var ignoreGravityFlag = AutoPilotPlugin.Conf.IgnoreGravityFlag;
if (ignoreGravityFlag)
if (AutoPilotPlugin.Conf.IgnoreGravityFlag)
{
player.controller.universalGravity = VectorLF3.zero;
player.controller.localGravity = VectorLF3.zero;
}
__instance.controller.input0.z = 1f;
return true;
}
@@ -58,17 +57,16 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
var player = __instance.player;
var mecha = player.mecha;
AutoPilotPlugin.EnergyPer = mecha.coreEnergy / mecha.coreEnergyCap * 100.0;
AutoPilotPlugin.Speed = player.controller.actionSail.visual_uvel.magnitude;
AutoPilotPlugin.WarperCount = mecha.warpStorage.GetItemCount(1210);
AutoPilotPlugin.LeavePlanet = true;
AutoPilotPlugin.SpeedUp = false;
AutoPilotPlugin.InputSailSpeedUp = false;
var ignoreGravityFlag = AutoPilotPlugin.Conf.IgnoreGravityFlag;
if (ignoreGravityFlag)
if (AutoPilotPlugin.Conf.IgnoreGravityFlag)
{
player.controller.universalGravity = VectorLF3.zero;
player.controller.localGravity = VectorLF3.zero;
}
__instance.controller.input0.z = 1f;
return true;
}
@@ -83,21 +81,19 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
var player = __instance.player;
var mecha = player.mecha;
AutoPilotPlugin.EnergyPer = mecha.coreEnergy / mecha.coreEnergyCap * 100.0;
AutoPilotPlugin.Speed = player.controller.actionSail.visual_uvel.magnitude;
AutoPilotPlugin.WarperCount = mecha.warpStorage.GetItemCount(1210);
AutoPilotPlugin.LeavePlanet = true;
AutoPilotPlugin.SpeedUp = false;
AutoPilotPlugin.InputSailSpeedUp = false;
var ignoreGravityFlag = AutoPilotPlugin.Conf.IgnoreGravityFlag;
if (ignoreGravityFlag)
if (AutoPilotPlugin.Conf.IgnoreGravityFlag)
{
player.controller.universalGravity = VectorLF3.zero;
player.controller.localGravity = VectorLF3.zero;
}
var controller = __instance.controller;
controller.input0.y = controller.input0.y + 1f;
var controller2 = __instance.controller;
controller2.input1.y = controller2.input1.y + 1f;
controller.input0.y += 1f;
controller.input1.y += 1f;
return true;
}
@@ -111,7 +107,6 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
var player = __instance.player;
var mecha = player.mecha;
AutoPilotPlugin.EnergyPer = mecha.coreEnergy / mecha.coreEnergyCap * 100.0;
AutoPilotPlugin.Speed = player.controller.actionSail.visual_uvel.magnitude;
AutoPilotPlugin.WarperCount = mecha.warpStorage.GetItemCount(1210);
AutoPilotPlugin.LeavePlanet = false;
AutoPilotPlugin.SpeedUp = false;
@@ -132,7 +127,8 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
player.controller.localGravity = VectorLF3.zero;
}
if (AutoPilotPlugin.Speed < AutoPilotPlugin.Conf.MaxSpeed)
var speed = player.controller.actionSail.visual_uvel.magnitude;
if (speed < AutoPilotPlugin.Conf.MaxSpeed)
{
AutoPilotPlugin.InputSailSpeedUp = true;
AutoPilotPlugin.SpeedUp = true;
@@ -141,7 +137,7 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
if (GameMain.localPlanet == null)
{
if (!AutoPilotPlugin.Conf.LocalWarpFlag && GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id == GameMain.localStar.id) return false;
if (!(AutoPilotPlugin.Conf.WarpMinRangeAU * 40000.0 <= CruiseAssistPlugin.TargetRange) || !(AutoPilotPlugin.Conf.SpeedToWarp <= AutoPilotPlugin.Speed) ||
if (!(AutoPilotPlugin.Conf.WarpMinRangeAu * 40000.0 <= CruiseAssistPlugin.TargetRange) || !(AutoPilotPlugin.Conf.SpeedToWarp <= speed) ||
1 > AutoPilotPlugin.WarperCount) return false;
if (!(mecha.coreEnergy > mecha.warpStartPowerPerSpeed * mecha.maxWarpSpeed)) return false;
if (!mecha.UseWarper()) return false;
@@ -150,11 +146,13 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
return false;
}
speed = player.uVelocity.magnitude;
var vec = player.uPosition - GameMain.localPlanet.uPosition;
if (120.0 < AutoPilotPlugin.Speed && Math.Max(GameMain.localPlanet.realRadius, 800f) < vec.magnitude - GameMain.localPlanet.realRadius)
if (340.0 < speed && Math.Max(GameMain.localPlanet.realRadius, 900f) < vec.magnitude - GameMain.localPlanet.realRadius)
{
return false;
}
VectorLF3 result;
if (Vector3.Angle(player.uPosition - GameMain.localPlanet.uPosition, CruiseAssistPlugin.TargetUPos - GameMain.localPlanet.uPosition) > 90f)
{
@@ -165,10 +163,17 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
{
result = CruiseAssistPlugin.TargetUPos - player.uPosition;
}
var num = Vector3.Angle(result, player.uVelocity);
var num2 = 1.6f / Mathf.Max(10f, num);
var num3 = Math.Min(AutoPilotPlugin.Speed, 120.0);
player.uVelocity = Vector3.Slerp(player.uVelocity, result.normalized * num3, num2);
var angle = Vector3.Angle(result, player.uVelocity);
if (angle > 1.6f)
{
player.uVelocity = Vector3.Slerp(player.uVelocity, result.normalized * Math.Min(speed, 320.0), 1.6f / Mathf.Max(10f, angle));
}
else
{
player.uVelocity = result.normalized * Math.Min(speed, 320.0);
}
return true;
}
@@ -186,51 +191,53 @@ internal class AutoPilotExtension : ICruiseAssistExtensionAPI
public void OnGUI()
{
var uiGame = UIRoot.instance.uiGame;
var num = CruiseAssistMainUI.Scale / 100f;
if (!_initialized)
{
_initialized = true;
AutoPilotMainUI.OnInit();
AutoPilotConfigUI.OnInit();
AutoPilotDebugUI.OnInit();
}
var scale = CruiseAssistMainUI.Scale / 100f;
AutoPilotMainUI.OnGUI();
var flag = AutoPilotConfigUI.Show[CruiseAssistMainUI.WIdx];
if (flag)
if (AutoPilotConfigUI.Show[CruiseAssistMainUI.WIdx])
{
AutoPilotConfigUI.OnGUI();
}
var show = AutoPilotDebugUI.Show;
if (show)
if (AutoPilotDebugUI.Show)
{
AutoPilotDebugUI.OnGUI();
}
var flag2 = ResetInput(AutoPilotMainUI.Rect[CruiseAssistMainUI.WIdx], num);
var flag3 = !flag2 && AutoPilotConfigUI.Show[CruiseAssistMainUI.WIdx];
if (flag3)
var resetInput = ResetInput(AutoPilotMainUI.Rect[CruiseAssistMainUI.WIdx], scale);
if (!resetInput && AutoPilotConfigUI.Show[CruiseAssistMainUI.WIdx])
{
flag2 = ResetInput(AutoPilotConfigUI.Rect[CruiseAssistMainUI.WIdx], num);
resetInput = ResetInput(AutoPilotConfigUI.Rect[CruiseAssistMainUI.WIdx], scale);
}
var flag4 = !flag2 && AutoPilotDebugUI.Show;
if (flag4)
if (!resetInput && AutoPilotDebugUI.Show)
{
flag2 = ResetInput(AutoPilotDebugUI.Rect, num);
ResetInput(AutoPilotDebugUI.Rect, scale);
}
}
private bool ResetInput(Rect rect, float scale)
private static bool ResetInput(Rect rect, float scale)
{
var num = rect.xMin * scale;
var num2 = rect.xMax * scale;
var num3 = rect.yMin * scale;
var num4 = rect.yMax * scale;
var xMin = rect.xMin * scale;
var xMax = rect.xMax * scale;
var yMin = rect.yMin * scale;
var yMax = rect.yMax * scale;
var x = Input.mousePosition.x;
var num5 = Screen.height - Input.mousePosition.y;
var flag = num <= x && x <= num2 && num3 <= num5 && num5 <= num4;
if (flag)
{
int[] array = { 0, 1, 2 };
var flag2 = array.Any(Input.GetMouseButton) || Input.mouseScrollDelta.y != 0f;
if (flag2)
{
Input.ResetInputAxes();
return true;
}
}
return false;
if (!(xMin <= x) || !(x <= xMax) || !(yMin <= num5) || !(num5 <= yMax)) return false;
if (!MouseButtonArray.Any(Input.GetMouseButton) && Input.mouseScrollDelta.y == 0f) return false;
Input.ResetInputAxes();
return true;
}
private bool _initialized;
private static readonly int[] MouseButtonArray = [0, 1, 2];
}

View File

@@ -2,22 +2,24 @@
using AutoPilot.Enums;
using AutoPilot.Patches;
using BepInEx;
using BepInEx.Configuration;
using CruiseAssist;
using HarmonyLib;
namespace AutoPilot;
[BepInDependency("tanu.CruiseAssist")]
[BepInDependency("org.soardev.CruiseAssist")]
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class AutoPilotPlugin : BaseUnityPlugin
{
public void Awake()
{
LogManager.Logger = Logger;
new AutoPilotConfigManager(Config);
AutoPilotConfigManager.Init(new ConfigFile(Utility.CombinePaths(Paths.ConfigPath, "tanu.AutoPilot.cfg"), false, Info.Metadata));
ConfigManager.CheckConfig(ConfigManager.Step.Awake);
_harmony = new Harmony("tanu.AutoPilot.Patch");
_harmony = new Harmony("org.soardev.AutoPilot.Patch");
_harmony.PatchAll(typeof(Patch_VFInput));
_harmony.PatchAll(typeof(UI.Strings));
CruiseAssistPlugin.RegistExtension(new AutoPilotExtension());
}
@@ -29,8 +31,6 @@ public class AutoPilotPlugin : BaseUnityPlugin
public static double EnergyPer = 0.0;
public static double Speed = 0.0;
public static int WarperCount = 0;
public static bool LeavePlanet = false;
@@ -49,7 +49,7 @@ public class AutoPilotPlugin : BaseUnityPlugin
public static int MaxSpeed = 2000;
public static int WarpMinRangeAU = 2;
public static int WarpMinRangeAu = 2;
public static int SpeedToWarp = 1200;

View File

@@ -7,11 +7,11 @@ namespace AutoPilot.Commons;
internal abstract class ConfigManager
{
public static ConfigFile Config { get; private set; }
protected ConfigManager(ConfigFile config)
private static ConfigFile Config { get; set; }
protected static void Init<T>(ConfigFile config) where T: ConfigManager, new()
{
_instance = this;
_instance = new T();
Config = config;
Config.SaveOnConfigSet = false;
}

View File

@@ -1,15 +1,35 @@
using System;
using CruiseAssist.UI;
using CruiseAssist.UI;
using UnityEngine;
namespace AutoPilot.UI;
internal static class AutoPilotConfigUI
{
public static void OnInit()
{
_labelStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12,
fixedHeight = 20f,
alignment = TextAnchor.MiddleLeft
};
_textFieldStyle = new GUIStyle(CruiseAssistMainUI.BaseTextFieldStyle)
{
fontSize = 12,
fixedWidth = 60f
};
_toggleStyle = new GUIStyle(CruiseAssistMainUI.BaseToggleStyle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99031292, Rect[_wIdx], WindowFunction, "AutoPilot - Config", CruiseAssistMainUI.WindowStyle, Array.Empty<GUILayoutOption>());
Rect[_wIdx] = GUILayout.Window(99031292, Rect[_wIdx], WindowFunction, "AutoPilot - " + Strings.Get(0), CruiseAssistMainUI.WindowStyle);
var scale = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / scale < Rect[_wIdx].xMax)
{
@@ -42,76 +62,59 @@ internal static class AutoPilotConfigUI
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
}
public static void WindowFunction(int windowId)
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var guistyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12,
fixedHeight = 20f,
alignment = TextAnchor.MiddleLeft
};
var guistyle2 = new GUIStyle(CruiseAssistMainUI.BaseTextFieldStyle)
{
fontSize = 12,
fixedWidth = 60f
};
guistyle.fixedHeight = 20f;
guistyle2.alignment = TextAnchor.MiddleRight;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Min Energy Percent (0-100 default:20)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
_labelStyle.fixedHeight = 20f;
_textFieldStyle.alignment = TextAnchor.MiddleRight;
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(15), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempMinEnergyPer, GUILayout.TextField(TempMinEnergyPer, guistyle2, Array.Empty<GUILayoutOption>()), 0, 100, ref AutoPilotPlugin.Conf.MinEnergyPer);
guistyle.fixedWidth = 20f;
GUILayout.Label("%", guistyle, Array.Empty<GUILayoutOption>());
SetValue(ref TempMinEnergyPer, GUILayout.TextField(TempMinEnergyPer, _textFieldStyle), 0, 100, ref AutoPilotPlugin.Conf.MinEnergyPer);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("%", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Max Speed (0-2000 default:2000)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(16), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempMaxSpeed, GUILayout.TextField(TempMaxSpeed, guistyle2, Array.Empty<GUILayoutOption>()), 0, 2000, ref AutoPilotPlugin.Conf.MaxSpeed);
guistyle.fixedWidth = 20f;
GUILayout.Label("m/s", guistyle, Array.Empty<GUILayoutOption>());
SetValue(ref TempMaxSpeed, GUILayout.TextField(TempMaxSpeed, _textFieldStyle), 0, 2000, ref AutoPilotPlugin.Conf.MaxSpeed);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("m/s", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Warp Min Range (1-60 default:2)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(17), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempWarpMinRangeAU, GUILayout.TextArea(TempWarpMinRangeAU, guistyle2, Array.Empty<GUILayoutOption>()), 1, 60, ref AutoPilotPlugin.Conf.WarpMinRangeAU);
guistyle.fixedWidth = 20f;
GUILayout.Label("AU", guistyle, Array.Empty<GUILayoutOption>());
SetValue(ref TempWarpMinRangeAu, GUILayout.TextArea(TempWarpMinRangeAu, _textFieldStyle), 1, 60, ref AutoPilotPlugin.Conf.WarpMinRangeAu);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("AU", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
guistyle.fixedWidth = 240f;
GUILayout.Label("Speed to warp (0-2000 default:1200)".Translate(), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(18), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempSpeedToWarp, GUILayout.TextArea(TempSpeedToWarp, guistyle2, Array.Empty<GUILayoutOption>()), 0, 2000, ref AutoPilotPlugin.Conf.SpeedToWarp);
guistyle.fixedWidth = 20f;
GUILayout.Label("m/s", guistyle, Array.Empty<GUILayoutOption>());
SetValue(ref TempSpeedToWarp, GUILayout.TextArea(TempSpeedToWarp, _textFieldStyle), 0, 2000, ref AutoPilotPlugin.Conf.SpeedToWarp);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("m/s", _labelStyle);
GUILayout.EndHorizontal();
var guistyle3 = new GUIStyle(CruiseAssistMainUI.BaseToggleStyle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
GUI.changed = false;
AutoPilotPlugin.Conf.LocalWarpFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.LocalWarpFlag, "Warp to planet in local system.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
AutoPilotPlugin.Conf.LocalWarpFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.LocalWarpFlag, Strings.Get(19), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.AutoStartFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.AutoStartFlag, "Start AutoPilot when set target planet.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
AutoPilotPlugin.Conf.AutoStartFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.AutoStartFlag, Strings.Get(20), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.MainWindowJoinFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.MainWindowJoinFlag, "Join AutoPilot window to CruiseAssist window.".Translate(), guistyle3, Array.Empty<GUILayoutOption>());
AutoPilotPlugin.Conf.MainWindowJoinFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.MainWindowJoinFlag, Strings.Get(21), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -149,6 +152,10 @@ internal static class AutoPilotConfigUI
}
private static GUIStyle _labelStyle;
private static GUIStyle _textFieldStyle;
private static GUIStyle _toggleStyle;
private static int _wIdx;
public const float WindowWidth = 400f;
@@ -157,20 +164,21 @@ internal static class AutoPilotConfigUI
public static readonly bool[] Show = new bool[2];
public static readonly Rect[] Rect = {
new Rect(0f, 0f, 400f, 400f),
new Rect(0f, 0f, 400f, 400f)
};
public static readonly Rect[] Rect =
[
new(0f, 0f, 400f, 400f),
new(0f, 0f, 400f, 400f)
];
private static readonly float[] LastCheckWindowLeft = { float.MinValue, float.MinValue };
private static readonly float[] LastCheckWindowLeft = [float.MinValue, float.MinValue];
private static readonly float[] LastCheckWindowTop = { float.MinValue, float.MinValue };
private static readonly float[] LastCheckWindowTop = [float.MinValue, float.MinValue];
public static string TempMinEnergyPer;
public static string TempMaxSpeed;
public static string TempWarpMinRangeAU;
public static string TempWarpMinRangeAu;
public static string TempSpeedToWarp;
}

View File

@@ -1,20 +1,32 @@
using System;
using AutoPilot.Commons;
using AutoPilot.Commons;
using CruiseAssist;
using CruiseAssist.UI;
using UnityEngine;
namespace AutoPilot.UI;
internal static class AutoPilotDebugUI
{
public static void OnGUI()
public static void OnInit()
{
var guistyle = new GUIStyle(GUI.skin.window)
_windowStyle = new GUIStyle(GUI.skin.window)
{
fontSize = 11
};
Rect = GUILayout.Window(99031293, Rect, WindowFunction, "AutoPilot - Debug", guistyle, Array.Empty<GUILayoutOption>());
_labelStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12
};
_toggleStyle = new GUIStyle(GUI.skin.toggle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
}
public static void OnGUI()
{
Rect = GUILayout.Window(99031293, Rect, WindowFunction, "AutoPilot - Debug", _windowStyle);
if (Screen.width < Rect.xMax)
{
@@ -53,13 +65,9 @@ internal static class AutoPilotDebugUI
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var guistyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12
};
_scrollPos = GUILayout.BeginScrollView(_scrollPos, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.uPosition={GameMain.mainPlayer.uPosition}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
_scrollPos = GUILayout.BeginScrollView(_scrollPos);
GUILayout.Label($"GameMain.mainPlayer.uPosition={GameMain.mainPlayer.uPosition}", _labelStyle);
if (GameMain.localPlanet != null && CruiseAssistPlugin.TargetUPos != VectorLF3.zero)
{
var mainPlayer = GameMain.mainPlayer;
@@ -68,28 +76,22 @@ internal static class AutoPilotDebugUI
var magnitude2 = (targetUPos - GameMain.localPlanet.uPosition).magnitude;
var vectorLF = mainPlayer.uPosition - GameMain.localPlanet.uPosition;
var vectorLF2 = CruiseAssistPlugin.TargetUPos - GameMain.localPlanet.uPosition;
GUILayout.Label("range1=" + RangeToString(magnitude), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label("range2=" + RangeToString(magnitude2), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"range1>range2={magnitude > magnitude2}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"angle={Vector3.Angle(vectorLF, vectorLF2)}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label("range1=" + RangeToString(magnitude), _labelStyle);
GUILayout.Label("range2=" + RangeToString(magnitude2), _labelStyle);
GUILayout.Label($"range1>range2={magnitude > magnitude2}", _labelStyle);
GUILayout.Label($"angle={Vector3.Angle(vectorLF, vectorLF2)}", _labelStyle);
}
var mecha = GameMain.mainPlayer.mecha;
GUILayout.Label($"mecha.coreEnergy={mecha.coreEnergy}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"mecha.coreEnergyCap={mecha.coreEnergyCap}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"mecha.coreEnergy={mecha.coreEnergy}", _labelStyle);
GUILayout.Label($"mecha.coreEnergyCap={mecha.coreEnergyCap}", _labelStyle);
var energyPer = mecha.coreEnergy / mecha.coreEnergyCap * 100.0;
GUILayout.Label($"energyPer={energyPer}", guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"energyPer={energyPer}", _labelStyle);
var speed = GameMain.mainPlayer.controller.actionSail.visual_uvel.magnitude;
GUILayout.Label("spped=" + RangeToString(speed), guistyle, Array.Empty<GUILayoutOption>());
GUILayout.Label("spped=" + RangeToString(speed), _labelStyle);
var movementStateInFrame = GameMain.mainPlayer.controller.movementStateInFrame;
GUILayout.Label($"movementStateInFrame={movementStateInFrame}", guistyle, Array.Empty<GUILayoutOption>());
var guistyle2 = new GUIStyle(GUI.skin.toggle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
GUILayout.Label($"movementStateInFrame={movementStateInFrame}", _labelStyle);
GUI.changed = false;
AutoPilotPlugin.Conf.IgnoreGravityFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.IgnoreGravityFlag, "Ignore gravity.", guistyle2, Array.Empty<GUILayoutOption>());
AutoPilotPlugin.Conf.IgnoreGravityFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.IgnoreGravityFlag, "Ignore gravity.", _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -114,6 +116,10 @@ internal static class AutoPilotDebugUI
return (range / 2400000.0).ToString("0.00") + "Ly";
}
private static GUIStyle _windowStyle;
private static GUIStyle _labelStyle;
private static GUIStyle _toggleStyle;
public static bool Show = false;
public static Rect Rect = new(0f, 0f, 400f, 400f);

View File

@@ -1,5 +1,4 @@
using System;
using AutoPilot.Commons;
using AutoPilot.Commons;
using AutoPilot.Enums;
using CruiseAssist;
using CruiseAssist.Enums;
@@ -10,6 +9,45 @@ namespace AutoPilot.UI;
internal static class AutoPilotMainUI
{
public static void OnInit()
{
_windowStyle = new GUIStyle(CruiseAssistMainUI.WindowStyle)
{
fontSize = 11
};
_baseLabelStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12
};
_highlightedLabelStyle = new GUIStyle(_baseLabelStyle)
{
normal = { textColor = Color.cyan }
};
_ngLabelStyle = new GUIStyle(_baseLabelStyle)
{
normal = { textColor = Color.red }
};
_labelStyle = new GUIStyle(GUI.skin.label)
{
fixedWidth = 160f,
fixedHeight = 32f,
fontSize = 14,
alignment = TextAnchor.MiddleLeft
};
_buttonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 55f,
fixedHeight = 18f,
fontSize = 11,
alignment = TextAnchor.MiddleCenter
};
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
@@ -27,11 +65,8 @@ internal static class AutoPilotMainUI
Rect[_wIdx].width = CruiseAssistMainUI.Rect[_wIdx].width;
Rect[_wIdx].height = 150f;
}
var guistyle = new GUIStyle(CruiseAssistMainUI.WindowStyle)
{
fontSize = 11
};
Rect[_wIdx] = GUILayout.Window(99031291, Rect[_wIdx], WindowFunction, "AutoPilot", guistyle, Array.Empty<GUILayoutOption>());
Rect[_wIdx] = GUILayout.Window(99031291, Rect[_wIdx], WindowFunction, "AutoPilot", _windowStyle);
var scale = CruiseAssistMainUI.Scale / 100f;
if (AutoPilotPlugin.Conf.MainWindowJoinFlag)
{
@@ -61,12 +96,12 @@ internal static class AutoPilotMainUI
if (LastCheckWindowLeft[_wIdx] != float.MinValue)
{
var flag6 = Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx];
if (flag6)
if (Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx])
{
NextCheckGameTick = GameMain.gameTick + 300L;
}
}
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
if (NextCheckGameTick <= GameMain.gameTick)
@@ -77,88 +112,137 @@ internal static class AutoPilotMainUI
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
if (CruiseAssistMainUI.ViewMode == CruiseAssistMainUIViewMode.Full)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
var guistyle = new GUIStyle(GUI.skin.label)
GUILayout.BeginHorizontal();
GUILayout.BeginVertical();
int status;
if (AutoPilotPlugin.State == AutoPilotState.Inactive)
status = 0;
else if (AutoPilotPlugin.EnergyPer <= AutoPilotPlugin.Conf.MinEnergyPer)
status = 1;
else
status = 2;
switch (status)
{
fontSize = 12
};
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var text = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((AutoPilotPlugin.Conf.MinEnergyPer < AutoPilotPlugin.EnergyPer) ? "OK" : "NG"));
guistyle.normal.textColor = ((text == "OK") ? Color.cyan : ((text == "NG") ? Color.red : Color.white));
GUILayout.Label("Energy : " + text, guistyle, Array.Empty<GUILayoutOption>());
var text2 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : ((CruiseAssistPlugin.TargetStar == null) ? "---" : (GameMain.mainPlayer.warping ? "---" : ((!AutoPilotPlugin.Conf.LocalWarpFlag && GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id == GameMain.localStar.id) ? "---" : ((CruiseAssistPlugin.TargetRange < (double)(AutoPilotPlugin.Conf.WarpMinRangeAU * 40000)) ? "---" : ((AutoPilotPlugin.WarperCount < 1) ? "NG" : "OK"))))));
guistyle.normal.textColor = ((text2 == "OK") ? Color.cyan : ((text2 == "NG") ? Color.red : Color.white));
GUILayout.Label("Warper : " + text2, guistyle, Array.Empty<GUILayoutOption>());
case 1:
GUILayout.Label(Strings.Get(3) + " : " + Strings.Get(7), _ngLabelStyle);
break;
case 2:
GUILayout.Label(Strings.Get(3) + " : " + Strings.Get(8), _highlightedLabelStyle);
break;
default:
GUILayout.Label(Strings.Get(3) + " : ---", _baseLabelStyle);
break;
}
if (AutoPilotPlugin.State == AutoPilotState.Inactive || CruiseAssistPlugin.TargetStar == null || GameMain.mainPlayer.warping ||
(!AutoPilotPlugin.Conf.LocalWarpFlag && GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id == GameMain.localStar.id) ||
CruiseAssistPlugin.TargetRange < AutoPilotPlugin.Conf.WarpMinRangeAu * 40000)
status = 0;
else if (AutoPilotPlugin.WarperCount < 1)
status = 1;
else
status = 2;
switch (status)
{
case 1:
GUILayout.Label(Strings.Get(4) + " : " + Strings.Get(7), _ngLabelStyle);
break;
case 2:
GUILayout.Label(Strings.Get(4) + " : " + Strings.Get(8), _highlightedLabelStyle);
break;
default:
GUILayout.Label(Strings.Get(4) + " : ---", _baseLabelStyle);
break;
}
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
var text3 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.LeavePlanet ? "ON" : "OFF"));
guistyle.normal.textColor = ((text3 == "ON") ? Color.cyan : Color.white);
GUILayout.Label("Leave Planet : " + text3, guistyle, Array.Empty<GUILayoutOption>());
var text4 = ((AutoPilotPlugin.State == AutoPilotState.Inactive) ? "---" : (AutoPilotPlugin.SpeedUp ? "ON" : "OFF"));
guistyle.normal.textColor = ((text4 == "ON") ? Color.cyan : Color.white);
GUILayout.Label("Spee UP : " + text4, guistyle, Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
if (AutoPilotPlugin.State == AutoPilotState.Inactive)
status = 0;
else if (AutoPilotPlugin.LeavePlanet)
status = 2;
else
status = 1;
switch (status)
{
case 1:
GUILayout.Label(Strings.Get(5) + " : " + Strings.Get(10), _baseLabelStyle);
break;
case 2:
GUILayout.Label(Strings.Get(5) + " : " + Strings.Get(9), _highlightedLabelStyle);
break;
default:
GUILayout.Label(Strings.Get(5) + " : ---", _baseLabelStyle);
break;
}
if (AutoPilotPlugin.State == AutoPilotState.Inactive)
status = 0;
else if (AutoPilotPlugin.SpeedUp)
status = 2;
else
status = 1;
switch (status)
{
case 1:
GUILayout.Label(Strings.Get(6) + " : " + Strings.Get(12), _baseLabelStyle);
break;
case 2:
GUILayout.Label(Strings.Get(6) + " : " + Strings.Get(11), _highlightedLabelStyle);
break;
default:
GUILayout.Label(Strings.Get(6) + " : ---", _baseLabelStyle);
break;
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
}
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
var guistyle2 = new GUIStyle(GUI.skin.label)
{
fixedWidth = 160f,
fixedHeight = 32f,
fontSize = 14,
alignment = TextAnchor.MiddleLeft
};
GUILayout.BeginHorizontal();
if (AutoPilotPlugin.State == AutoPilotState.Inactive)
{
GUILayout.Label("Auto Pilot Inactive.", guistyle2, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(13), _labelStyle);
}
else
{
guistyle2.normal.textColor = Color.cyan;
GUILayout.Label("Auto Pilot Active.", guistyle2, Array.Empty<GUILayoutOption>());
_labelStyle.normal.textColor = Color.cyan;
GUILayout.Label(Strings.Get(14), _labelStyle);
}
GUILayout.FlexibleSpace();
var guistyle3 = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 50f,
fixedHeight = 18f,
fontSize = 11,
alignment = TextAnchor.MiddleCenter
};
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Config", guistyle3, Array.Empty<GUILayoutOption>()))
GUILayout.BeginVertical();
if (GUILayout.Button(Strings.Get(0), _buttonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
var show = AutoPilotConfigUI.Show;
var num = _wIdx;
show[num] = !show[num];
var flag4 = AutoPilotConfigUI.Show[_wIdx];
if (flag4)
if (AutoPilotConfigUI.Show[_wIdx])
{
AutoPilotConfigUI.TempMinEnergyPer = AutoPilotPlugin.Conf.MinEnergyPer.ToString();
AutoPilotConfigUI.TempMaxSpeed = AutoPilotPlugin.Conf.MaxSpeed.ToString();
AutoPilotConfigUI.TempWarpMinRangeAU = AutoPilotPlugin.Conf.WarpMinRangeAU.ToString();
AutoPilotConfigUI.TempWarpMinRangeAu = AutoPilotPlugin.Conf.WarpMinRangeAu.ToString();
AutoPilotConfigUI.TempSpeedToWarp = AutoPilotPlugin.Conf.SpeedToWarp.ToString();
}
}
if (GUILayout.Button("Start", guistyle3, Array.Empty<GUILayoutOption>()))
if (GUILayout.Button(Strings.Get(1), _buttonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotPlugin.State = AutoPilotState.Active;
}
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.Button("-", guistyle3, Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Stop", guistyle3, Array.Empty<GUILayoutOption>()))
GUILayout.BeginVertical();
GUILayout.Button("-", _buttonStyle);
if (GUILayout.Button(Strings.Get(2), _buttonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotPlugin.State = AutoPilotState.Inactive;
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -167,22 +251,30 @@ internal static class AutoPilotMainUI
private static int _wIdx;
public const float WindowWidthFull = 398f;
public const float WindowWidthFull = 408f;
public const float WindowHeightFull = 150f;
public const float WindowWidthMini = 288f;
public const float WindowWidthMini = 298f;
public const float WindowHeightMini = 70f;
public static readonly Rect[] Rect = {
public static readonly Rect[] Rect =
[
new Rect(0f, 0f, 398f, 150f),
new Rect(0f, 0f, 398f, 150f)
};
];
private static readonly float[] LastCheckWindowLeft = { float.MinValue, float.MinValue };
private static GUIStyle _windowStyle;
private static GUIStyle _baseLabelStyle;
private static GUIStyle _highlightedLabelStyle;
private static GUIStyle _ngLabelStyle;
private static GUIStyle _labelStyle;
private static GUIStyle _buttonStyle;
private static readonly float[] LastCheckWindowTop = { float.MinValue, float.MinValue };
private static readonly float[] LastCheckWindowLeft = [float.MinValue, float.MinValue];
private static readonly float[] LastCheckWindowTop = [float.MinValue, float.MinValue];
public static long NextCheckGameTick = long.MaxValue;
}

91
AutoPilot/UI/StringsUI.cs Normal file
View File

@@ -0,0 +1,91 @@
using System;
using CruiseAssist.Commons;
using HarmonyLib;
namespace AutoPilot.UI;
public static class Strings
{
private static readonly string[] EngUs = [
// 0
"Config",
"Start",
"Stop",
"Energy",
"Warper",
// 5
"Leaving Planet",
"Speed UP",
"NG",
"OK",
"YES",
// 10
"NO",
"ON",
"OFF",
"Auto Pilot Inactive.",
"Auto Pilot Active.",
// 15
"Min Energy Percent (0-100 default:20)",
"Max Speed (0-2000 default:2000)",
"Warp Min Range (1-60 default:2)",
"Speed to warp (0-2000 default:1200)",
"Warp to planet in local system.",
// 20
"Start AutoPilot when set target planet.",
"Join AutoPilot window to CruiseAssist window.",
];
private static readonly string[] ZhoCn =
[
// 0
"设置",
"开始",
"停止",
"能量",
"翘曲",
// 5
"离开行星",
"加速",
"不足",
"OK",
"是",
// 10
"否",
"开",
"关",
"Auto Pilot 未在工作",
"Auto Pilot 正在工作",
// 15
"最小能量百分比 (0-100 默认20)",
"最大速度 (0-2000 默认2000)",
"启用曲速最小距离 (1-60 默认2)",
"航行速度达到此值时启动曲速 (0-2000 默认1200)",
"即使本星系的行星也允许曲速",
// 20
"设置目标行星后立即开始导航",
"合并 AutoPilot 和 CruiseAssist 窗口",
];
public static Action OnLanguageChanged;
private static string[] _langStr = EngUs;
public static string Get(int index) => _langStr[index];
[HarmonyPostfix]
[HarmonyPatch(typeof(Localization), nameof(Localization.LoadSettings))]
[HarmonyPatch(typeof(Localization), nameof(Localization.LoadLanguage))]
[HarmonyPatch(typeof(Localization), nameof(Localization.NotifyLanguageChange))]
private static void Localization_LanguageChanged_Postfix()
{
var newstr = Localization.Languages[Localization.currentLanguageIndex].lcId switch
{
2052 => ZhoCn,
_ => EngUs
};
if (newstr == _langStr) return;
_langStr = newstr;
OnLanguageChanged?.Invoke();
}
}

View File

@@ -5,6 +5,6 @@
"description": "Auto pilot to a planet or star system.",
"dependencies": [
"xiaoye97-BepInEx-5.4.17",
"tanu-CruiseAssist-0.0.37"
"soarqin-CruiseAssist-0.1.0"
]
}

View File

@@ -179,7 +179,7 @@ public class PatchSave
try
{
matcher.MatchForward(false,
new CodeMatch(OpCodes.Newobj, AccessTools.Constructor(typeof(BinaryWriter), new [] { typeof(FileStream) }))
new CodeMatch(OpCodes.Newobj, AccessTools.Constructor(typeof(BinaryWriter), [typeof(FileStream)]))
).Set(
OpCodes.Call, AccessTools.Method(typeof(PatchSave), "CreateBinaryWriter")
).MatchForward(false,
@@ -191,7 +191,7 @@ public class PatchSave
).Set(
OpCodes.Call, AccessTools.Method(typeof(PatchSave), "FileLengthWrite0")
).MatchForward(false,
new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(BinaryWriter), "Write", new [] { typeof(long) }))
new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(BinaryWriter), "Write", [typeof(long)]))
).Set(
OpCodes.Call, AccessTools.Method(typeof(PatchSave), "FileLengthWrite1")
).MatchForward(false,
@@ -299,7 +299,7 @@ public class PatchSave
try
{
matcher.MatchForward(false,
new CodeMatch(OpCodes.Newobj, AccessTools.Constructor(typeof(BinaryReader), new [] { typeof(FileStream) }))
new CodeMatch(OpCodes.Newobj, AccessTools.Constructor(typeof(BinaryReader), [typeof(FileStream)]))
).Set(
OpCodes.Call, AccessTools.Method(typeof(PatchSave), "CreateBinaryReader")
).MatchForward(false,

View File

@@ -67,7 +67,7 @@ static class PatchUISaveGame
PatchSave.UseCompressSave = true;
}
private static UIContext _context = new UIContext();
private static UIContext _context = new();
[HarmonyPatch(typeof(UISaveGameWindow), "_OnOpen"), HarmonyPostfix]
private static void _OnOpen(UISaveGameWindow __instance)

View File

@@ -84,7 +84,7 @@ public unsafe class BufferWriter : BinaryWriter
public override void Write(byte value)
{
CheckCapacityAndSwap(1);
*(_curPos++) = value;
*_curPos++ = value;
}
public override void Write(bool value) => Write((byte)(value ? 1 : 0));
@@ -168,15 +168,15 @@ public unsafe class BufferWriter : BinaryWriter
public override void Write(double value)
{
CheckCapacityAndSwap(8);
ulong num = (ulong)(*(long*)(&value));
*(_curPos++) = (byte)num;
*(_curPos++) = (byte)(num >> 8);
*(_curPos++) = (byte)(num >> 16);
*(_curPos++) = (byte)(num >> 24);
*(_curPos++) = (byte)(num >> 32);
*(_curPos++) = (byte)(num >> 40);
*(_curPos++) = (byte)(num >> 48);
*(_curPos++) = (byte)(num >> 56);
ulong num = (ulong)*(long*)&value;
*_curPos++ = (byte)num;
*_curPos++ = (byte)(num >> 8);
*_curPos++ = (byte)(num >> 16);
*_curPos++ = (byte)(num >> 24);
*_curPos++ = (byte)(num >> 32);
*_curPos++ = (byte)(num >> 40);
*_curPos++ = (byte)(num >> 48);
*_curPos++ = (byte)(num >> 56);
}
//slow
@@ -195,15 +195,15 @@ public unsafe class BufferWriter : BinaryWriter
public override void Write(short value)
{
CheckCapacityAndSwap(2);
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
}
public override void Write(ushort value)
{
CheckCapacityAndSwap(2);
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
}
@@ -213,56 +213,56 @@ public unsafe class BufferWriter : BinaryWriter
{
SwapBuffer();
}
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*(_curPos++) = (byte)(value >> 16);
*(_curPos++) = (byte)(value >> 24);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
*_curPos++ = (byte)(value >> 16);
*_curPos++ = (byte)(value >> 24);
}
public override void Write(uint value)
{
CheckCapacityAndSwap(4);
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*(_curPos++) = (byte)(value >> 16);
*(_curPos++) = (byte)(value >> 24);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
*_curPos++ = (byte)(value >> 16);
*_curPos++ = (byte)(value >> 24);
}
public override void Write(long value)
{
CheckCapacityAndSwap(8);
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*(_curPos++) = (byte)(value >> 16);
*(_curPos++) = (byte)(value >> 24);
*(_curPos++) = (byte)(value >> 32);
*(_curPos++) = (byte)(value >> 40);
*(_curPos++) = (byte)(value >> 48);
*(_curPos++) = (byte)(value >> 56);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
*_curPos++ = (byte)(value >> 16);
*_curPos++ = (byte)(value >> 24);
*_curPos++ = (byte)(value >> 32);
*_curPos++ = (byte)(value >> 40);
*_curPos++ = (byte)(value >> 48);
*_curPos++ = (byte)(value >> 56);
}
public override void Write(ulong value)
{
CheckCapacityAndSwap(8);
*(_curPos++) = (byte)value;
*(_curPos++) = (byte)(value >> 8);
*(_curPos++) = (byte)(value >> 16);
*(_curPos++) = (byte)(value >> 24);
*(_curPos++) = (byte)(value >> 32);
*(_curPos++) = (byte)(value >> 40);
*(_curPos++) = (byte)(value >> 48);
*(_curPos++) = (byte)(value >> 56);
*_curPos++ = (byte)value;
*_curPos++ = (byte)(value >> 8);
*_curPos++ = (byte)(value >> 16);
*_curPos++ = (byte)(value >> 24);
*_curPos++ = (byte)(value >> 32);
*_curPos++ = (byte)(value >> 40);
*_curPos++ = (byte)(value >> 48);
*_curPos++ = (byte)(value >> 56);
}
public override void Write(float value)
{
CheckCapacityAndSwap(4);
uint num = *(uint*)(&value);
*(_curPos++) = (byte)num;
*(_curPos++) = (byte)(num >> 8);
*(_curPos++) = (byte)(num >> 16);
*(_curPos++) = (byte)(num >> 24);
uint num = *(uint*)&value;
*_curPos++ = (byte)num;
*_curPos++ = (byte)(num >> 8);
*_curPos++ = (byte)(num >> 16);
*_curPos++ = (byte)(num >> 24);
}

View File

@@ -65,8 +65,8 @@ public class DoubleBuffer(byte[] readingBuffer, byte[] writingBuffer, Action onR
private ByteSpan _readBuffer;
private ByteSpan _midBuffer = new(readingBuffer);
private readonly Semaphore _readEnd = new Semaphore(1, 1);
private readonly Semaphore _writeEnd = new Semaphore(0, 1);
private readonly Semaphore _readEnd = new(1, 1);
private readonly Semaphore _writeEnd = new(0, 1);
public ByteSpan ReadBegin()
{

View File

@@ -7,11 +7,11 @@ namespace CruiseAssist.Commons;
internal abstract class ConfigManager
{
public static ConfigFile Config { get; private set; }
protected ConfigManager(ConfigFile config)
private static ConfigFile Config { get; set; }
protected static void Init<T>(ConfigFile config) where T: ConfigManager, new()
{
_instance = this;
_instance = new T();
Config = config;
Config.SaveOnConfigSet = false;
}

View File

@@ -4,9 +4,9 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>CruiseAssist</AssemblyName>
<BepInExPluginGuid>tanu.CruiseAssist</BepInExPluginGuid>
<BepInExPluginGuid>org.soardev.CruiseAssist</BepInExPluginGuid>
<Description>DSP MOD - CruiseAssist</Description>
<Version>0.0.37</Version>
<Version>0.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>

View File

@@ -1,15 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using BepInEx.Configuration;
using BepInEx.Configuration;
using CruiseAssist.Commons;
using CruiseAssist.Enums;
using CruiseAssist.UI;
namespace CruiseAssist;
internal class CruiseAssistConfigManager(ConfigFile config) : ConfigManager(config)
internal class CruiseAssistConfigManager : ConfigManager
{
public static void Init(ConfigFile config)
{
ConfigManager.Init<CruiseAssistConfigManager>(config);
}
protected override void CheckConfigImplements(Step step)
{

View File

@@ -1,9 +1,8 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Linq;
using BepInEx;
using BepInEx.Configuration;
using CruiseAssist.Commons;
using CruiseAssist.Enums;
using CruiseAssist.Patches;
@@ -19,9 +18,9 @@ public class CruiseAssistPlugin : BaseUnityPlugin
public void Awake()
{
LogManager.Logger = Logger;
new CruiseAssistConfigManager(Config);
CruiseAssistConfigManager.Init(new ConfigFile(Utility.CombinePaths(Paths.ConfigPath, "tanu.CruiseAssist.cfg"), false, Info.Metadata));
ConfigManager.CheckConfig(ConfigManager.Step.Awake);
_harmony = new Harmony("tanu.CruiseAssist.Patch");
_harmony = new Harmony("org.soardev.CruiseAssist.Patch");
_harmony.PatchAll(typeof(Patch_GameMain));
_harmony.PatchAll(typeof(Patch_UISailPanel));
_harmony.PatchAll(typeof(Patch_UIStarmap));
@@ -30,6 +29,7 @@ public class CruiseAssistPlugin : BaseUnityPlugin
_harmony.PatchAll(typeof(Patch_PlayerMoveDrift));
_harmony.PatchAll(typeof(Patch_PlayerMoveFly));
_harmony.PatchAll(typeof(Patch_PlayerMoveSail));
_harmony.PatchAll(typeof(Strings));
}
public void OnDestroy()
@@ -102,10 +102,7 @@ public class CruiseAssistPlugin : BaseUnityPlugin
{
ResetInput(CruiseAssistDebugUI.Rect, scale);
}
Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.OnGUI();
});
Extensions.ForEach(extension => extension.OnGUI());
}
private static bool ResetInput(Rect rect, float scale)

View File

@@ -13,10 +13,7 @@ internal class Patch_GameMain
{
CruiseAssistStarListUI.OnReset();
ConfigManager.CheckConfig(ConfigManager.Step.GameMainBegin);
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CheckConfig(ConfigManager.Step.GameMainBegin.ToString());
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CheckConfig(ConfigManager.Step.GameMainBegin.ToString()));
}
[HarmonyPatch("Pause")]
@@ -24,9 +21,6 @@ internal class Patch_GameMain
public static void Pause_Prefix()
{
ConfigManager.CheckConfig(ConfigManager.Step.State);
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CheckConfig(ConfigManager.Step.State.ToString());
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CheckConfig(ConfigManager.Step.State.ToString()));
}
}

View File

@@ -15,17 +15,11 @@ internal class Patch_PlayerMoveDrift
if (VFInput._moveForward.pressing || VFInput._pullUp.pressing)
{
CruiseAssistPlugin.Interrupt = true;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CancelOperate();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CancelOperate());
}
else
{
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.OperateDrift(__instance);
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.OperateDrift(__instance));
}
}
}

View File

@@ -15,17 +15,11 @@ internal class Patch_PlayerMoveFly
if (VFInput._moveForward.pressing || VFInput._pullUp.pressing)
{
CruiseAssistPlugin.Interrupt = true;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CancelOperate();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CancelOperate());
}
else
{
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.OperateFly(__instance);
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.OperateFly(__instance));
}
}
}

View File

@@ -18,10 +18,7 @@ internal class Patch_PlayerMoveSail
if (controller.input0 != Vector4.zero || controller.input1 != Vector4.zero)
{
CruiseAssistPlugin.Interrupt = true;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CancelOperate();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CancelOperate());
}
else
{
@@ -38,14 +35,19 @@ internal class Patch_PlayerMoveSail
CruiseAssistPlugin.TargetUPos = CruiseAssistPlugin.TargetStar.uPosition;
}
var operate = false;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
operate |= extension.OperateSail(__instance);
});
CruiseAssistPlugin.Extensions.ForEach(extension => operate |= extension.OperateSail(__instance));
if (operate) return;
var vec = CruiseAssistPlugin.TargetUPos - player.uPosition;
var magnitude = controller.actionSail.visual_uvel.magnitude;
player.uVelocity = Vector3.Slerp(player.uVelocity, vec.normalized * magnitude, 1.6f / Mathf.Max(10f, Vector3.Angle(vec, player.uVelocity)));
var angle = Vector3.Angle(vec, player.uVelocity);
if (angle > 1.6f)
{
player.uVelocity = Vector3.Slerp(player.uVelocity, vec.normalized * magnitude, 1.6f / Mathf.Max(10f, angle));
}
else
{
player.uVelocity = vec.normalized * magnitude;
}
}
}
}

View File

@@ -1,5 +1,4 @@
using System.Linq;
using CruiseAssist.Commons;
using CruiseAssist.Commons;
using CruiseAssist.Enums;
using CruiseAssist.UI;
using HarmonyLib;
@@ -45,10 +44,7 @@ internal class Patch_PlayerMoveWalk
CruiseAssistPlugin.SelectTargetPlanet = null;
CruiseAssistPlugin.SelectTargetStar = GameMain.galaxy.StarById(indicatorAstroId / 100);
}
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.SetTargetAstroId(indicatorAstroId);
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetTargetAstroId(indicatorAstroId));
}
if (CruiseAssistPlugin.SelectTargetStar != null)
@@ -63,10 +59,7 @@ internal class Patch_PlayerMoveWalk
CruiseAssistPlugin.SelectTargetPlanet = null;
CruiseAssistPlugin.SelectTargetAstroId = 0;
GameMain.mainPlayer.navigation.indicatorAstroId = 0;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.SetInactive();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetInactive());
return;
}
CruiseAssistPlugin.TargetPlanet = CruiseAssistPlugin.SelectTargetPlanet;
@@ -78,10 +71,7 @@ internal class Patch_PlayerMoveWalk
CruiseAssistPlugin.SelectTargetStar = null;
CruiseAssistPlugin.SelectTargetAstroId = 0;
GameMain.mainPlayer.navigation.indicatorAstroId = 0;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.SetInactive();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetInactive());
return;
}
if (CruiseAssistPlugin.ReticuleTargetPlanet != null)
@@ -118,32 +108,22 @@ internal class Patch_PlayerMoveWalk
{
if (CruiseAssistPlugin.TargetStar == null)
{
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.SetInactive();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetInactive());
return;
}
CruiseAssistPlugin.State = CruiseAssistState.ToStar;
CruiseAssistPlugin.TargetRange = (CruiseAssistPlugin.TargetStar.uPosition - GameMain.mainPlayer.uPosition).magnitude - (CruiseAssistPlugin.TargetStar.viewRadius - 120f);
CruiseAssistPlugin.TargetSelected = true;
}
var flag18 = __instance.controller.movementStateInFrame > EMovementState.Walk;
if (flag18) return;
if (__instance.controller.movementStateInFrame > EMovementState.Walk) return;
if (VFInput._jump.pressing)
{
CruiseAssistPlugin.Interrupt = true;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CancelOperate();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CancelOperate());
}
else
{
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.OperateWalk(__instance);
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.OperateWalk(__instance));
}
}
}

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Reflection.Emit;
using CruiseAssist.Commons;
using HarmonyLib;
@@ -17,7 +16,7 @@ internal class Patch_UISailPanel
codeMatcher.MatchForward(true,
new CodeMatch(OpCodes.Ldarg_0)
).InsertAndAdvance(
Transpilers.EmitDelegate<Action>(delegate
Transpilers.EmitDelegate(delegate()
{
CruiseAssistPlugin.ReticuleTargetPlanet = null;
CruiseAssistPlugin.ReticuleTargetStar = null;

View File

@@ -11,9 +11,6 @@ internal class Patch_UIStarmap
public static void OnClose_Prefix()
{
ConfigManager.CheckConfig(ConfigManager.Step.State);
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CheckConfig(ConfigManager.Step.State.ToString());
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CheckConfig(ConfigManager.Step.State.ToString()));
}
}

View File

@@ -11,9 +11,6 @@ internal class Patch_UITechTree
public static void OnOpen_Prefix()
{
ConfigManager.CheckConfig(ConfigManager.Step.State);
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.CheckConfig(ConfigManager.Step.State.ToString());
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.CheckConfig(ConfigManager.Step.State.ToString()));
}
}

View File

@@ -1,4 +1,6 @@
using CruiseAssist.Enums;
using System;
using CruiseAssist.Commons;
using CruiseAssist.Enums;
using UnityEngine;
namespace CruiseAssist.UI;
@@ -7,6 +9,8 @@ public static class CruiseAssistConfigUI
{
public static void OnInit()
{
Strings.OnLanguageChanged += LangChanged;
LangChanged();
_labelStyle = new GUIStyle(GUI.skin.label)
{
fixedWidth = 120f,
@@ -69,12 +73,18 @@ public static class CruiseAssistConfigUI
fixedHeight = 20f,
fontSize = 12
};
return;
void LangChanged()
{
_viewModeTexts = [Strings.Get(30), Strings.Get(31)];
}
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99030293, Rect[_wIdx], WindowFunction, "CruiseAssist - Config", CruiseAssistMainUI.WindowStyle);
Rect[_wIdx] = GUILayout.Window(99030293, Rect[_wIdx], WindowFunction, "CruiseAssist - " + Strings.Get(5), CruiseAssistMainUI.WindowStyle);
var num = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / num < Rect[_wIdx].xMax)
{
@@ -112,10 +122,10 @@ public static class CruiseAssistConfigUI
{
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
GUILayout.Label("Main Window Style :", _labelStyle);
GUILayout.Label(Strings.Get(21), _labelStyle);
var viewMode = CruiseAssistMainUI.ViewMode == CruiseAssistMainUIViewMode.Full ? 0 : 1;
GUI.changed = false;
var value = GUILayout.Toolbar(viewMode, ViewModeTexts, _toolbarButtonStyle);
var value = GUILayout.Toolbar(viewMode, _viewModeTexts, _toolbarButtonStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -137,11 +147,11 @@ public static class CruiseAssistConfigUI
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
GUILayout.Label("UI Scale :", _uiScaleStyle);
GUILayout.Label(Strings.Get(22), _uiScaleStyle);
TempScale = GUILayout.HorizontalSlider(TempScale, 80f, 240f, _horizontalSliderStyle, _horizontalSliderThunbStyle);
TempScale = (int)TempScale / 5 * 5;
GUILayout.Label(TempScale.ToString("0") + "%", _percentStyle);
if (GUILayout.Button("SET", _setButtonStyle))
if (GUILayout.Button(Strings.Get(14), _setButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.Scale = TempScale;
@@ -149,49 +159,49 @@ public static class CruiseAssistConfigUI
}
GUILayout.EndHorizontal();
GUI.changed = false;
CruiseAssistPlugin.Conf.MarkVisitedFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.MarkVisitedFlag, "Mark the visited system and planet.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.MarkVisitedFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.MarkVisitedFlag, Strings.Get(23), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.SelectFocusFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.SelectFocusFlag, "Focus when select target.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.SelectFocusFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.SelectFocusFlag, Strings.Get(24), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag, "Hide duplicate history.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag, Strings.Get(25), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.AutoDisableLockCursorFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.AutoDisableLockCursorFlag, "Disable lock cursor when starting sail mode.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.AutoDisableLockCursorFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.AutoDisableLockCursorFlag, Strings.Get(26), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.ShowMainWindowWhenTargetSelectedEvenNotSailModeFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.ShowMainWindowWhenTargetSelectedEvenNotSailModeFlag, "Show main window when target selected, even not sail mode.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.ShowMainWindowWhenTargetSelectedEvenNotSailModeFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.ShowMainWindowWhenTargetSelectedEvenNotSailModeFlag, Strings.Get(27), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag, "Close StarList when set target planet.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag, Strings.Get(28), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag, "Hide bottom close button.".Translate(), _toggleStyle);
CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag = GUILayout.Toggle(CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag, Strings.Get(29), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -200,7 +210,7 @@ public static class CruiseAssistConfigUI
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
if (!CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag && GUILayout.Button("Close", _closeButtonStyle))
if (!CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag && GUILayout.Button(Strings.Get(20), _closeButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
@@ -236,5 +246,5 @@ public static class CruiseAssistConfigUI
private static GUIStyle _toggleStyle;
private static GUIStyle _setButtonStyle;
private static GUIStyle _closeButtonStyle;
private static readonly string[] ViewModeTexts = ["FULL", "MINI"];
private static string[] _viewModeTexts = [Strings.Get(30), Strings.Get(31)];
}

View File

@@ -1,7 +1,4 @@
using System;
using System.Linq;
using CruiseAssist.Commons;
using UnityEngine;
using UnityEngine;
namespace CruiseAssist.UI;
@@ -20,7 +17,7 @@ public static class CruiseAssistDebugUI
}
public static void OnGUI()
{
Rect = GUILayout.Window(99030294, Rect, WindowFunction, "CruiseAssist - Debug", _windowStyle, Array.Empty<GUILayoutOption>());
Rect = GUILayout.Window(99030294, Rect, WindowFunction, "CruiseAssist - Debug", _windowStyle);
if (Screen.width < Rect.xMax)
{
Rect.x = Screen.width - Rect.width;
@@ -56,31 +53,31 @@ public static class CruiseAssistDebugUI
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
_scrollPos = GUILayout.BeginScrollView(_scrollPos, Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
_scrollPos = GUILayout.BeginScrollView(_scrollPos);
var reticuleTargetStar = CruiseAssistPlugin.ReticuleTargetStar;
GUILayout.Label($"CruiseAssistPlugin.ReticuleTargetStar.id={(reticuleTargetStar != null ? new int?(reticuleTargetStar.id) : null)}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"CruiseAssistPlugin.ReticuleTargetStar.id={(reticuleTargetStar != null ? new int?(reticuleTargetStar.id) : null)}", _debugStyle);
var reticuleTargetPlanet = CruiseAssistPlugin.ReticuleTargetPlanet;
GUILayout.Label($"CruiseAssistPlugin.ReticuleTargetPlanet.id={(reticuleTargetPlanet != null ? new int?(reticuleTargetPlanet.id) : null)}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"CruiseAssistPlugin.ReticuleTargetPlanet.id={(reticuleTargetPlanet != null ? new int?(reticuleTargetPlanet.id) : null)}", _debugStyle);
var selectTargetStar = CruiseAssistPlugin.SelectTargetStar;
GUILayout.Label($"CruiseAssistPlugin.SelectTargetStar.id={(selectTargetStar != null ? new int?(selectTargetStar.id) : null)}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"CruiseAssistPlugin.SelectTargetStar.id={(selectTargetStar != null ? new int?(selectTargetStar.id) : null)}", _debugStyle);
var selectTargetPlanet = CruiseAssistPlugin.SelectTargetPlanet;
GUILayout.Label($"CruiseAssistPlugin.SelectTargetPlanet.id={(selectTargetPlanet != null ? new int?(selectTargetPlanet.id) : null)}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.navigation.indicatorAstroId={GameMain.mainPlayer.navigation.indicatorAstroId}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input0.w={GameMain.mainPlayer.controller.input0.w}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input0.x={GameMain.mainPlayer.controller.input0.x}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input0.y={GameMain.mainPlayer.controller.input0.y}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input0.z={GameMain.mainPlayer.controller.input0.z}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input1.w={GameMain.mainPlayer.controller.input1.w}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input1.x={GameMain.mainPlayer.controller.input1.x}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input1.y={GameMain.mainPlayer.controller.input1.y}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GameMain.mainPlayer.controller.input1.z={GameMain.mainPlayer.controller.input1.z}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"VFInput._sailSpeedUp={VFInput._sailSpeedUp}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"CruiseAssistPlugin.Enable={CruiseAssistPlugin.Enable}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GUI.skin.window.margin.top={GUI.skin.window.margin.top}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GUI.skin.window.border.top={GUI.skin.window.border.top}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GUI.skin.window.padding.top={GUI.skin.window.padding.top}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"GUI.skin.window.overflow.top={GUI.skin.window.overflow.top}", _debugStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label($"CruiseAssistPlugin.SelectTargetPlanet.id={(selectTargetPlanet != null ? new int?(selectTargetPlanet.id) : null)}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.navigation.indicatorAstroId={GameMain.mainPlayer.navigation.indicatorAstroId}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input0.w={GameMain.mainPlayer.controller.input0.w}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input0.x={GameMain.mainPlayer.controller.input0.x}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input0.y={GameMain.mainPlayer.controller.input0.y}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input0.z={GameMain.mainPlayer.controller.input0.z}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input1.w={GameMain.mainPlayer.controller.input1.w}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input1.x={GameMain.mainPlayer.controller.input1.x}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input1.y={GameMain.mainPlayer.controller.input1.y}", _debugStyle);
GUILayout.Label($"GameMain.mainPlayer.controller.input1.z={GameMain.mainPlayer.controller.input1.z}", _debugStyle);
GUILayout.Label($"VFInput._sailSpeedUp={VFInput._sailSpeedUp}", _debugStyle);
GUILayout.Label($"CruiseAssistPlugin.Enable={CruiseAssistPlugin.Enable}", _debugStyle);
GUILayout.Label($"GUI.skin.window.margin.top={GUI.skin.window.margin.top}", _debugStyle);
GUILayout.Label($"GUI.skin.window.border.top={GUI.skin.window.border.top}", _debugStyle);
GUILayout.Label($"GUI.skin.window.padding.top={GUI.skin.window.padding.top}", _debugStyle);
GUILayout.Label($"GUI.skin.window.overflow.top={GUI.skin.window.overflow.top}", _debugStyle);
GUILayout.EndScrollView();
GUILayout.EndVertical();
GUI.DragWindow();

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using CruiseAssist.Commons;
using CruiseAssist.Enums;
@@ -524,7 +523,7 @@ public static class CruiseAssistMainUI
};
if (_verticalScrollBarSkins == null)
{
_verticalScrollBarSkins = new List<GUIStyle>();
_verticalScrollBarSkins = [];
var guistyle = new GUIStyle(GUI.skin.verticalScrollbarThumb)
{
name = "cruiseassist.verticalscrollbarthumb",
@@ -671,7 +670,7 @@ public static class CruiseAssistMainUI
};
_configButtonStyle = new GUIStyle(BaseButtonStyle)
{
fixedWidth = 50f,
fixedWidth = 55f,
fixedHeight = 18f,
fontSize = 11,
alignment = TextAnchor.MiddleCenter
@@ -683,15 +682,15 @@ public static class CruiseAssistMainUI
switch (ViewMode)
{
case CruiseAssistMainUIViewMode.Full:
Rect[WIdx].width = 398f;
Rect[WIdx].width = 408f;
Rect[WIdx].height = 150f;
break;
case CruiseAssistMainUIViewMode.Mini:
Rect[WIdx].width = 288f;
Rect[WIdx].width = 298f;
Rect[WIdx].height = 70f;
break;
}
Rect[WIdx] = GUILayout.Window(99030291, Rect[WIdx], WindowFunction, "CruiseAssist", WindowStyle, Array.Empty<GUILayoutOption>());
Rect[WIdx] = GUILayout.Window(99030291, Rect[WIdx], WindowFunction, "CruiseAssist", WindowStyle);
var scale = Scale / 100f;
if (Screen.width / scale < Rect[WIdx].xMax)
{
@@ -736,41 +735,41 @@ public static class CruiseAssistMainUI
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
if (ViewMode == CruiseAssistMainUIViewMode.Full)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal();
var starColor = CruiseAssistPlugin.State == CruiseAssistState.ToStar ? Color.cyan : Color.white;
var planetColor = CruiseAssistPlugin.State == CruiseAssistState.ToPlanet ? Color.cyan : Color.white;
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
_starLabelStyle.normal.textColor = starColor;
GUILayout.Label("Target\n System:", _starLabelStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(0), _starLabelStyle);
_planetLabelStyle.normal.textColor = planetColor;
GUILayout.Label("Target\n Planet:", _planetLabelStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(1), _planetLabelStyle);
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
if (CruiseAssistPlugin.TargetStar != null && ((GameMain.localStar != null && CruiseAssistPlugin.TargetStar.id != GameMain.localStar.id) || CruiseAssistPlugin.TargetPlanet == null))
{
_starLabelStyle2.normal.textColor = starColor;
GUILayout.Label(CruiseAssistPlugin.GetStarName(CruiseAssistPlugin.TargetStar), _starLabelStyle2, Array.Empty<GUILayoutOption>());
GUILayout.Label(CruiseAssistPlugin.GetStarName(CruiseAssistPlugin.TargetStar), _starLabelStyle2);
}
else
{
GUILayout.Label(" ", _starLabelStyle2, Array.Empty<GUILayoutOption>());
GUILayout.Label(" ", _starLabelStyle2);
}
if (CruiseAssistPlugin.TargetPlanet != null)
{
_planetLabelStyle2.normal.textColor = planetColor;
GUILayout.Label(CruiseAssistPlugin.GetPlanetName(CruiseAssistPlugin.TargetPlanet), _planetLabelStyle2, Array.Empty<GUILayoutOption>());
GUILayout.Label(CruiseAssistPlugin.GetPlanetName(CruiseAssistPlugin.TargetPlanet), _planetLabelStyle2);
}
else
{
GUILayout.Label(" ", _planetLabelStyle2, Array.Empty<GUILayoutOption>());
GUILayout.Label(" ", _planetLabelStyle2);
}
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginVertical();
var actionSail = GameMain.mainPlayer.controller.actionSail;
var visualUvel = actionSail.visual_uvel;
var warping = GameMain.mainPlayer.warping;
@@ -779,47 +778,47 @@ public static class CruiseAssistMainUI
{
_starLabelStyle3.normal.textColor = starColor;
var text = GameMain.mainPlayer.sailing ? TimeToString(CruiseAssistPlugin.TargetRange / magnitude) : "-- -- --";
GUILayout.Label(RangeToString(CruiseAssistPlugin.TargetRange) + "\n" + text, _starLabelStyle3, Array.Empty<GUILayoutOption>());
GUILayout.Label(RangeToString(CruiseAssistPlugin.TargetRange) + "\n" + text, _starLabelStyle3);
}
else
{
GUILayout.Label(" \n ", _starLabelStyle3, Array.Empty<GUILayoutOption>());
GUILayout.Label(" \n ", _starLabelStyle3);
}
if (CruiseAssistPlugin.TargetPlanet != null)
{
_planetLabelStyle3.normal.textColor = planetColor;
var text2 = GameMain.mainPlayer.sailing ? TimeToString(CruiseAssistPlugin.TargetRange / magnitude) : "-- -- --";
GUILayout.Label(RangeToString(CruiseAssistPlugin.TargetRange) + "\n" + text2, _planetLabelStyle3, Array.Empty<GUILayoutOption>());
GUILayout.Label(RangeToString(CruiseAssistPlugin.TargetRange) + "\n" + text2, _planetLabelStyle3);
}
else
{
GUILayout.Label(" \n ", _planetLabelStyle3, Array.Empty<GUILayoutOption>());
GUILayout.Label(" \n ", _planetLabelStyle3);
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
}
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal();
if (!CruiseAssistPlugin.Enable)
{
GUILayout.Label("Cruise Assist Disabled.", _stateLabelStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(2), _stateLabelStyle);
}
else
{
if (CruiseAssistPlugin.State == CruiseAssistState.Inactive || CruiseAssistPlugin.Interrupt)
{
GUILayout.Label("Cruise Assist Inactive.", _stateLabelStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(3), _stateLabelStyle);
}
else
{
_stateLabelStyle.normal.textColor = Color.cyan;
GUILayout.Label("Cruise Assist Active.", _stateLabelStyle, Array.Empty<GUILayoutOption>());
GUILayout.Label(Strings.Get(4), _stateLabelStyle);
}
}
GUILayout.FlexibleSpace();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Config", _configButtonStyle, Array.Empty<GUILayoutOption>()))
GUILayout.BeginVertical();
if (GUILayout.Button(Strings.Get(5), _configButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistConfigUI.Show[WIdx] = !CruiseAssistConfigUI.Show[WIdx];
@@ -829,28 +828,25 @@ public static class CruiseAssistMainUI
}
}
if (GUILayout.Button(CruiseAssistPlugin.Enable ? "Enable" : "Disable", _configButtonStyle, Array.Empty<GUILayoutOption>()))
if (GUILayout.Button(CruiseAssistPlugin.Enable ? Strings.Get(6) : Strings.Get(7), _configButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistPlugin.Enable = !CruiseAssistPlugin.Enable;
if (!CruiseAssistPlugin.Enable)
{
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension)
{
extension.SetInactive();
});
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetInactive());
}
NextCheckGameTick = GameMain.gameTick + 300L;
}
GUILayout.EndVertical();
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("StarList", _configButtonStyle, Array.Empty<GUILayoutOption>()))
GUILayout.BeginVertical();
if (GUILayout.Button(Strings.Get(8), _configButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistStarListUI.Show[WIdx] = !CruiseAssistStarListUI.Show[WIdx];
}
if (GUILayout.Button("Cancel", _configButtonStyle, Array.Empty<GUILayoutOption>()))
if (GUILayout.Button(Strings.Get(9), _configButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
CruiseAssistStarListUI.SelectStar(null, null);
@@ -865,7 +861,7 @@ public static class CruiseAssistMainUI
{
return range switch
{
< 10000.0 => $"{(int)(range + 0.5)}m ",
< 10000.0 => $"{(int)(range + 0.5)}m",
< 600000.0 => $"{range / 40000.0:0.00}AU",
_ => $"{range / 2400000.0:0.00}Ly"
};

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using UnityEngine;
@@ -12,24 +13,27 @@ public static class CruiseAssistStarListUI
private static GUIStyle _nameLabelHighlightStyle;
private static GUIStyle _nRangeLabelStyle;
private static GUIStyle _nRangeLabelHighlightStyle;
private static GUIStyle _hRangeLabelStyle;
private static GUIStyle _nActionButtonStyle;
private static GUIStyle _hActionButtonStyle;
private static GUIStyle _nSortButtonStyle;
private static GUIStyle _hSortButtonStyle;
private static GUIStyle _verticalScrollbarStyle;
private static GUIStyle _commonButtonStyle;
private static readonly string[] Tabs = ["Normal", "History", "Bookmark"];
private static string[] _tabs = [
Strings.Get(10),
Strings.Get(11),
Strings.Get(12)
];
private static readonly string[][] ButtonTexts =
private static string[][] _buttonTexts =
[
["Target", "Bookmark"],
["Target", "Bookmark", "Delete"],
["Target", "Sort", "Delete"]
[Strings.Get(13), Strings.Get(14)],
[Strings.Get(13), Strings.Get(14), Strings.Get(15)],
[Strings.Get(13), Strings.Get(16), Strings.Get(15)]
];
public static void OnInit()
{
Strings.OnLanguageChanged += LangChanged;
LangChanged();
_toolbarStyle = new GUIStyle(CruiseAssistMainUI.BaseToolbarButtonStyle)
{
fixedWidth = 80f,
@@ -65,10 +69,6 @@ public static class CruiseAssistStarListUI
textColor = Color.cyan
}
};
_hRangeLabelStyle = new GUIStyle(_nRangeLabelStyle)
{
fixedHeight = 40f
};
_nActionButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 40f,
@@ -79,13 +79,6 @@ public static class CruiseAssistStarListUI
},
fontSize = 12
};
_hActionButtonStyle = new GUIStyle(_nActionButtonStyle)
{
margin =
{
top = 16
}
};
_nSortButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 20f,
@@ -96,13 +89,6 @@ public static class CruiseAssistStarListUI
},
fontSize = 12
};
_hSortButtonStyle = new GUIStyle(_nSortButtonStyle)
{
margin =
{
top = 16
}
};
_verticalScrollbarStyle = new GUIStyle(CruiseAssistMainUI.BaseVerticalScrollBarStyle);
_commonButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
@@ -110,12 +96,19 @@ public static class CruiseAssistStarListUI
fixedHeight = 20f,
fontSize = 12
};
return;
void LangChanged()
{
_tabs = [Strings.Get(10), Strings.Get(11), Strings.Get(12)];
_buttonTexts = [[Strings.Get(13), Strings.Get(14)], [Strings.Get(13), Strings.Get(14), Strings.Get(15)], [Strings.Get(13), Strings.Get(16), Strings.Get(15)]];
}
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99030292, Rect[_wIdx], WindowFunction, "CruiseAssist - StarList", CruiseAssistMainUI.WindowStyle);
Rect[_wIdx] = GUILayout.Window(99030292, Rect[_wIdx], WindowFunction, "CruiseAssist - " + Strings.Get(8), CruiseAssistMainUI.WindowStyle);
var scale = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / scale < Rect[_wIdx].xMax)
{
@@ -158,7 +151,7 @@ public static class CruiseAssistStarListUI
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
GUI.changed = false;
var selectedIndex = GUILayout.Toolbar(ListSelected, Tabs, _toolbarStyle);
var selectedIndex = GUILayout.Toolbar(ListSelected, _tabs, _toolbarStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -184,8 +177,8 @@ public static class CruiseAssistStarListUI
GUILayout.Label(celestialBody.Name, selected ? _nameLabelHighlightStyle : _nameLabelStyle);
GUILayout.FlexibleSpace();
GUILayout.Label(CruiseAssistMainUI.RangeToString(celestialBody.Range), selected ? _nRangeLabelHighlightStyle : _nRangeLabelStyle);
if (GUILayout.Button(ActionSelected[ListSelected] == 0 ? "SET" :
celestialBody.IsPlanet ? celestialBody.InBookmark ? "DEL" : "ADD" : "-",
if (GUILayout.Button(ActionSelected[ListSelected] == 0 ? Strings.Get(17) :
celestialBody.IsPlanet ? celestialBody.InBookmark ? Strings.Get(19) : Strings.Get(18) : "-",
_nActionButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
@@ -198,23 +191,20 @@ public static class CruiseAssistStarListUI
Show[_wIdx] = false;
}
}
else
else if (planetData != null)
{
if (planetData != null)
if (RemoveBookmark(planetData))
{
if (RemoveBookmark(planetData))
{
celestialBody.InBookmark = false;
}
else
{
if (Bookmark.Count <= 128)
{
AddBookmark(planetData);
celestialBody.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
celestialBody.InBookmark = false;
var bb = History.Find(b => b.PlanetData == planetData);
if (bb != null) bb.InBookmark = false;
}
else if (Bookmark.Count <= 128 && AddBookmark(planetData))
{
celestialBody.InBookmark = true;
var bb = History.Find(b => b.PlanetData == planetData);
if (bb != null) bb.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
}
@@ -223,26 +213,22 @@ public static class CruiseAssistStarListUI
break;
case 1 or 2:
{
UpdateHistoryOrBookmarkList();
var highlighted = false;
var enumBookmark = ListSelected != 1 ? Bookmark : Enumerable.Reverse(History);
if (ListSelected == 1 && ActionSelected[ListSelected] != 2 && CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag)
{
enumBookmark = HistoryDistinct;
enumBookmark = _historyDistinct;
}
var listIndex = -1;
enumBookmark.Do(body =>
var listIndex = 0;
foreach (var body in enumBookmark)
{
var planetData = body.PlanetData;
var id = planetData.id;
listIndex += 1;
var selected = !highlighted && selectTargetPlanet != null && planetData.id == selectTargetPlanet.id;
if (selected)
{
_nameLabelStyle.normal.textColor = Color.cyan;
_nRangeLabelStyle.normal.textColor = Color.cyan;
highlighted = true;
}
GUILayout.BeginHorizontal();
var name = CruiseAssistPlugin.GetStarName(planetData.star) + " - " + CruiseAssistPlugin.GetPlanetName(planetData);
@@ -266,6 +252,7 @@ public static class CruiseAssistStarListUI
var index = Bookmark.IndexOf(body);
Bookmark.RemoveAt(index);
Bookmark.Insert(index + 1, body);
goto outside;
}
}
@@ -277,21 +264,21 @@ public static class CruiseAssistStarListUI
var index = Bookmark.IndexOf(body);
Bookmark.RemoveAt(index);
Bookmark.Insert(index - 1, body);
goto outside;
}
}
}
else
{
if (GUILayout.Button(
ActionSelected[ListSelected] == 0 ? "SET" :
ActionSelected[ListSelected] == 2 ? ListSelected == 1 && listIndex == 0 ? "-" : "DEL" :
HasBookmark(id) ? "DEL" : "ADD", _nActionButtonStyle))
ActionSelected[ListSelected] == 0 ? Strings.Get(17) :
ActionSelected[ListSelected] == 2 ? ListSelected == 1 && listIndex == 0 ? "-" : Strings.Get(19) :
body.InBookmark ? Strings.Get(19) : Strings.Get(18), _nActionButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
switch (ActionSelected[ListSelected])
{
case 0:
{
SelectStar(planetData.star, planetData);
if (CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag)
{
@@ -299,58 +286,56 @@ public static class CruiseAssistStarListUI
}
break;
}
case 1:
{
if (ListSelected == 1)
if (ListSelected != 1) break;
if (HasBookmark(id))
{
if (HasBookmark(id))
{
RemoveBookmark(planetData);
}
else if (Bookmark.Count <= 128)
{
AddBookmark(planetData);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
RemoveBookmark(planetData);
var b = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b != null) b.InBookmark = false;
var bb = History.Find(bb => bb.PlanetData == planetData);
if (bb != null) bb.InBookmark = false;
}
break;
if (Bookmark.Count > 128 || !AddBookmark(planetData)) goto outside;
var b2 = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b2 != null) b2.InBookmark = true;
var bb2 = History.Find(b => b.PlanetData == planetData);
if (bb2 != null) bb2.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
goto outside;
}
default:
{
if (ActionSelected[ListSelected] == 2)
case 2:
switch (ListSelected)
{
switch (ListSelected)
{
case 1:
case 1:
if (listIndex != 0)
{
if (listIndex != 0)
{
if (CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag)
RemoveHistoryDistinctAt(listIndex);
else
RemoveHistoryAt(History.Count - 1 - listIndex);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
break;
}
case 2:
RemoveBookmark(planetData);
if (CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag)
RemoveHistoryDistinctAt(listIndex);
else
RemoveHistoryAt(History.Count - 1 - listIndex);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
break;
}
}
goto outside;
}
break;
case 2:
RemoveBookmark(planetData);
var b = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b != null) b.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
break;
}
break;
}
}
}
}
GUILayout.EndHorizontal();
});
listIndex++;
}
outside:
break;
}
}
@@ -358,15 +343,15 @@ public static class CruiseAssistStarListUI
GUILayout.EndScrollView();
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
if (GUILayout.Button(ButtonTexts[ListSelected][ActionSelected[ListSelected]], _commonButtonStyle))
if (GUILayout.Button(_buttonTexts[ListSelected][ActionSelected[ListSelected]], _commonButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
ActionSelected[ListSelected]++;
ActionSelected[ListSelected] %= ButtonTexts[ListSelected].Length;
ActionSelected[ListSelected] %= _buttonTexts[ListSelected].Length;
}
GUILayout.FlexibleSpace();
if (!CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag && GUILayout.Button("Close", _commonButtonStyle))
if (!CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag && GUILayout.Button(Strings.Get(20), _commonButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
@@ -393,7 +378,7 @@ public static class CruiseAssistStarListUI
{
if (star != null)
{
var uistarmapStar = uiGame.starmap.starUIs.Where(s => s.star.id == star.id).FirstOrDefault();
var uistarmapStar = uiGame.starmap.starUIs.FirstOrDefault(s => s.star.id == star.id);
if (uistarmapStar != null)
{
UIStarmap_OnStarClick(uiGame.starmap, uistarmapStar);
@@ -403,7 +388,7 @@ public static class CruiseAssistStarListUI
if (planet != null)
{
var uistarmapPlanet = uiGame.starmap.planetUIs.Where(p => p.planet.id == planet.id).FirstOrDefault();
var uistarmapPlanet = uiGame.starmap.planetUIs.FirstOrDefault(p => p.planet.id == planet.id);
if (uistarmapPlanet != null)
{
UIStarmap_OnPlanetClick(uiGame.starmap, uistarmapPlanet);
@@ -429,7 +414,7 @@ public static class CruiseAssistStarListUI
}
CruiseAssistPlugin.SelectTargetAstroId = GameMain.mainPlayer.navigation.indicatorAstroId;
CruiseAssistPlugin.Extensions.ForEach(delegate(ICruiseAssistExtensionAPI extension) { extension.SetTargetAstroId(CruiseAssistPlugin.SelectTargetAstroId); });
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetTargetAstroId(CruiseAssistPlugin.SelectTargetAstroId));
}
private static void UIStarmap_OnStarClick(UIStarmap starmap, UIStarmapStar star)
@@ -503,6 +488,19 @@ public static class CruiseAssistStarListUI
if (LoadSelectedStarPlanets() || reorder) SortCelestialBodies();
}
private static void UpdateHistoryOrBookmarkList()
{
if (_nextCheckTick2 > GameMain.instance.timei)
{
return;
}
_nextCheckTick2 = GameMain.instance.timei + (GameMain.data.localPlanet == null ? 30 : 300);
foreach (var body in ListSelected == 1 ? History : Bookmark)
{
body.Range = (body.PlanetData.uPosition - GameMain.mainPlayer.uPosition).magnitude - body.PlanetData.realRadius;
}
}
private static void LoadAllStars()
{
_stars = [];
@@ -516,7 +514,6 @@ public static class CruiseAssistStarListUI
StarData = star,
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetStarName(star),
Pos = star.uPosition,
Visited = visted,
IsPlanet = false
});
}
@@ -566,7 +563,6 @@ public static class CruiseAssistStarListUI
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetPlanetName(planet),
Pos = planet.uPosition,
IsPlanet = true,
Visited = visted,
InBookmark = HasBookmark(planet.id)
});
}
@@ -611,7 +607,6 @@ public static class CruiseAssistStarListUI
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetPlanetName(planet),
Pos = planet.uPosition,
IsPlanet = true,
Visited = visted,
InBookmark = HasBookmark(planet.id)
});
}
@@ -654,30 +649,30 @@ public static class CruiseAssistStarListUI
History.Add(new BookmarkCelestialBody
{
PlanetData = planet,
Name = CruiseAssistPlugin.GetStarName(planet.star) + " - " + CruiseAssistPlugin.GetPlanetName(planet),
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius,
InBookmark = HasBookmark(planet.id)
});
HistoryDistinct = Enumerable.Reverse(History).Distinct().ToList();
_historyDistinct = Enumerable.Reverse(History).Distinct().ToList();
}
private static void RemoveHistoryAt(int index)
{
History.RemoveAt(index);
HistoryDistinct = Enumerable.Reverse(History).Distinct().ToList();
_historyDistinct = Enumerable.Reverse(History).Distinct().ToList();
}
private static void RemoveHistoryDistinctAt(int index)
{
if (index < 0 || index >= HistoryDistinct.Count) return;
var body = HistoryDistinct[index];
if (index < 0 || index >= _historyDistinct.Count) return;
var body = _historyDistinct[index];
History.Remove(body);
HistoryDistinct.RemoveAt(index);
_historyDistinct.RemoveAt(index);
}
public static void ClearHistory()
{
History.Clear();
HistoryDistinct.Clear();
_historyDistinct.Clear();
}
public static int LastHistoryId() => History.Count > 0 ? History.Last().PlanetData.id : 0;
@@ -692,7 +687,7 @@ public static class CruiseAssistStarListUI
if (!int.TryParse(s, out var id)) continue;
var planet = GameMain.galaxy.PlanetById(id);
if (planet == null) continue;
AddBookmark(planet);
AddHistory(planet);
}
}
@@ -704,8 +699,8 @@ public static class CruiseAssistStarListUI
Bookmark.Add(new BookmarkCelestialBody
{
PlanetData = planet,
Name = CruiseAssistPlugin.GetStarName(planet.star) + " - " + CruiseAssistPlugin.GetPlanetName(planet),
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius,
InBookmark = true
});
return true;
}
@@ -754,15 +749,14 @@ public static class CruiseAssistStarListUI
public double Range;
public bool IsPlanet;
public bool Selected;
public bool Visited;
public bool InBookmark;
}
private class BookmarkCelestialBody
{
public PlanetData PlanetData;
public string Name;
public double Range;
public bool InBookmark;
}
private static List<CelestialBody> _celestialBodies;
@@ -771,11 +765,12 @@ public static class CruiseAssistStarListUI
private static List<CelestialBody> _selectedStarPlanets;
private static readonly List<BookmarkCelestialBody> History = [];
private static List<BookmarkCelestialBody> HistoryDistinct = [];
private static List<BookmarkCelestialBody> _historyDistinct = [];
private static readonly List<BookmarkCelestialBody> Bookmark = [];
private static readonly HashSet<int> BookmarkSet = [];
private static long _nextCheckTick;
private static long _nextCheckTick2;
private static StarData _lastLocalStar;
private static PlanetData _lastLocalPlanet;
private static StarData _lastSelectedStar;

View File

@@ -0,0 +1,115 @@
using System;
using CruiseAssist.Commons;
using HarmonyLib;
namespace CruiseAssist.UI;
public static class Strings
{
private static readonly string[] EngUs = [
// 0
"Target\n System:",
"Target\n Planet:",
"Cruise Assist Disabled.",
"Cruise Assist Inactive.",
"Cruise Assist Active.",
// 5
"Config",
"Disable",
"Enable",
"StarList",
"Cancel",
// 10
"Normal",
"History",
"Bookmark",
"Target",
"SET",
// 15
"Delete",
"Sort",
"SET",
"ADD",
"DEL",
// 20
"Close",
"Main Window Style :",
"UI Scale :",
"Mark the visited system and planet.",
"Focus when select target.",
// 25
"Hide duplicate history.",
"Disable lock cursor when starting sail mode.",
"Show main window when target selected, even not sail mode.",
"Close StarList when set target planet.",
"Hide bottom close button.",
// 30
"FULL",
"MINI"
];
private static readonly string[] ZhoCn =
[
// 0
"目标\n 星系:",
"目标\n 行星:",
"Cruise Assist 已禁用",
"Cruise Assist 未在工作",
"Cruise Assist 正在工作",
// 5
"设置",
"禁用",
"启用",
"天体列表",
"取消",
// 10
"常规",
"历史记录",
"书签",
"目标",
"设置",
// 15
"删除",
"排序",
"设为目标",
"添加",
"删除",
// 20
"关闭",
"主窗口样式 :",
"界面缩放 :",
"标记已访问的星系和行星",
"设置目标时聚焦该天体",
// 25
"隐藏重复历史记录",
"进入航行模式时不锁定鼠标光标",
"选定目标天体时即使不在航行模式也显示主窗口",
"设置目标后关闭天体列表窗口",
"隐藏底部关闭按钮",
// 30
"完整",
"迷你"
];
public static Action OnLanguageChanged;
private static string[] _langStr = EngUs;
public static string Get(int index) => _langStr[index];
[HarmonyPostfix]
[HarmonyPatch(typeof(Localization), nameof(Localization.LoadSettings))]
[HarmonyPatch(typeof(Localization), nameof(Localization.LoadLanguage))]
[HarmonyPatch(typeof(Localization), nameof(Localization.NotifyLanguageChange))]
private static void Localization_LanguageChanged_Postfix()
{
var newstr = Localization.Languages[Localization.currentLanguageIndex].lcId switch
{
2052 => ZhoCn,
_ => EngUs
};
if (newstr == _langStr) return;
_langStr = newstr;
OnLanguageChanged?.Invoke();
}
}