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https://github.com/soarqin/DSP_Mods_TO.git
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use local references
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@@ -16,9 +16,10 @@
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<PackageReference Include="BepInEx.Core" Version="5.*" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
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<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
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<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
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<!--<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.*" />-->
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<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" /> -->
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<!-- <PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.*" /> -->
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
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