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48 lines
3.9 KiB
Markdown
48 lines
3.9 KiB
Markdown
# LogisticHub
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#### Cheat functions for Logistic Storages, make them mine resources on the planet and exchange items from certain buildings
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#### 物流塔作弊功能,使其可以在星球上采矿并与特定建筑物交换物品
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## Usage
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* Miner(and fuel burning) functions
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+ Inspired by [PlanetMiner](https://dsp.thunderstore.io/package/blacksnipebiu/PlanetMiner)([github](https://github.com/blacksnipebiu/PlanetMiner))
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But it is heavily optimized to resolve performance, accuracy and other issues in PlanetMiner.
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+ (Optimization to PlanetMiner) Only recalculate count of veins when vein chunks are changed (added/removed by foundations/Sandbox-Mode, or exhausted), so this removes Dictionary allocation on each planet for every frame.
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+ (Optimization to PlanetMiner) More accurate frame counting by use float number.
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+ (Optimization to PlanetMiner) Does not increase power consumptions on `Veins Utilization` upgrades.
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+ (Optimization to PlanetMiner) Separate power consumptions for veins, oil seeps and water.
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+ (Optimization to PlanetMiner) Power consumptions are counted by groups of veins and count of oil seeps, which is more sensible.
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+ Can burn fuels in certain slot when energy below half of max.
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- (Optimization to PlanetMiner) Sprayed fuels generates extra energy as normal.
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+ (Optimization to PlanetMiner) All used parameters are configurable:
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- LogisticHub has the same speed as normal Mining Machine for normal ores by default.
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But you can set mining scale in configuration, which makes LogisticHub working like Advance Mining Machines:
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power consumption increases by the square of the scale, and gradually decrease mining speed over half of the maximum count.
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This applies to all of veins, oils and water.
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Mining scale can be set to 0(by default), which means it is automatically set by tech unlocks, set to 300 when you reaches Advanced Mining Machine, otherwise 100.
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- 100/s for water by default.
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- Energy costs: 1MW/vein-group & 10MW/water-slot & 1.8MW/oil-seep(configurable)
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- Fuels burning slot. Default: 4th for ILS and PLS. Set to 0 to disable it.
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## 使用说明
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* 采矿(和燃料燃烧)功能
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+ 创意来自 [PlanetMiner](https://dsp.thunderstore.io/package/blacksnipebiu/PlanetMiner)([github](https://github.com/blacksnipebiu/PlanetMiner))
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对性能重度优化,并解决了PlanetMiner的精度等问题。
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+ (对PlanetMiner的优化) 仅当矿堆发生变化(填埋/恢复/采完)时重新计算矿堆数据,解决每行星每计算帧要重建字典的性能问题。
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+ (对PlanetMiner的优化) 用浮点数保证更精确的帧计算。
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+ (对PlanetMiner的优化) 升级`矿物利用`不会提升能耗。
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+ (对PlanetMiner的优化) 分开矿物,油井和水的采集能耗。
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+ (对PlanetMiner的优化) 采集能耗以矿物组,油井为单位,相对更加合理。
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+ 剩余电量少于一半时可以燃烧指定格子的燃料补充。
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- (对PlanetMiner的优化) 喷涂了增产剂的燃料按照正常的计算方式提供更多的能量(除了原本就不增加能量输出的反物质燃料棒)。
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+ (对PlanetMiner的优化) 所有参数都可以在设置文件内配置:
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- 物流塔枢纽和普通矿机采矿速度一样(等同于同时采集所有对应矿物)。
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你可以设置采矿倍率改变物流塔枢纽采矿速度,和高级采矿机相同地,能耗和倍率的平方成正比,并且在存储矿物量多于一半时逐渐降低采矿倍率。
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此倍率对各种矿物,油井和水的采集都生效。
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倍率可以设置为0(默认),此时倍率会随科技解锁而变化,默认是100%,解锁高级采矿机后变为300%。
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- 水的采集速度默认为100/s。
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- 能耗:每矿物组 1MW,单格水 10MW,每油井 1.8MW。
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- 燃料格位置。默认:星际物流塔和行星内物流塔第4格。设为0则关闭燃料补充能量功能。
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