mirror of
https://github.com/soarqin/DSP_Mods.git
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232 lines
14 KiB
Markdown
232 lines
14 KiB
Markdown
# UXAssist
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#### Some functions and patches for better user experience
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#### 一些提升用户体验的功能和补丁
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## Usage
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* Press `` Alt+`(BackQuote) `` to call up the config panel. You can change the shortcut on the panel.
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* There are also buttons on title screen and planet minimap area to call up the config panel.
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* Patches:
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+ Strict hotkey dectection for build menu, thus building hotkeys(0~9, F1~F10, X, U) are not triggered while holding Ctrl/Alt/Shift.
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+ Fix a bug that warning popup on `Veins Utilization` upgraded to level 8000+
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+ Sort blueprint structures before saving, to reduce generated blueprint data size a little
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+ Increase maximum count of Metadata Instantiations to 20000 (from 2000)
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+ Increase capacity of player order queue to 128 (from 16)
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+ Enable `Hide UI` function(`F11` by default) while on Star Map view
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+ Append mod profile name to game window title, if using mod managers (`Thunderstore Mod Manager` or `r2modman`).
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* Features:
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+ General
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- Enable game window resize
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- Remember window position and size on last exit
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- Convert Peace-Mode saves to Combat-Mode on loading
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- Scale up mouse cursor
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- Note: This will enable software cursor mode, which may cause mouse movement lag on heavy load.
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- Mod manager profile based save folder
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- Save files are stored in `Save\<ProfileName>` folder.
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- Will use original save location if matching default profile name.
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- Logical Frame Rate
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- This will change game running speed, down to 0.1x slower and up to 10x faster.
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- A pair of shortcut keys (`-` and `+`) to change the logical frame rate by -0.5x and +0.5x.
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- Note:
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- High logical frame rate is not guaranteed to be stable, especially when factories are under heavy load.
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- This will not affect some game animations.
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- When set game speed in mod `Auxilaryfunction`, this feature will be disabled.
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- When mod `BulletTime` is installed, this feature will be hidden, but patch `BulletTime`'s speed control, to make its maximum speed 10x.
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- Increase maximum count of Metadata Instantiations to 20000 (from 2000)
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- Increase capacity of player order queue to 128 (from 16)
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+ Planet/Factory
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- Sunlight at night
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- Remove some build conditions
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- Remove build count and range limit
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- Larger area for upgrade and dismantle(30x30 at max)
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- Larger area for terraform(30x30 at max)
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- Off-grid building and stepped rotation
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- Treat stack items as single in monitor components
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- Enhanced control for logistic storage limits
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- Logistic storage limits are not scaled on upgrading `Logistics Carrier Capacity`, if they are not set to maximum capacity.
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- You can use arrow keys to adjust logistic storage limits gracefully.
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- Quick build and dismantle stacking labs/storages/tanks
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- Protect veins from exhaustion
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- By default, the vein amount is protected at 100, and oil speed is protected at 1.0/s, you can set them yourself in config file.
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- When reach the protection value, veins/oils steeps will not be mined/extracted any longer.
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- Close this function to resume mining and pumping, usually when you have enough level on `Veins Utilization`
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- Do not render factory entities (except belts and sorters)
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- This also makes players click though factory entities but belts and sorters
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- Drag building power poles in maximum connection range
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- Allow overflow for Logistic Stations and Advanced Mining Machines
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- Allow overflow when trying to insert in-hand items
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- Allow `Enhanced control for logistic storage limits` to exceed tech capacity limits
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- Remove logistic strorage limit check on loading game
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- Logistics Control Panel Improvement
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- Auto apply filter with item under mouse cursor while opening the panel
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- Quick-set item filter while right-clicking item icons in storage list on the panel
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- Real-time logistic stations info panel
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- Re-intialize planet (without reseting veins)
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- Quick dismantle all buildings (without drops)
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- Quick build Orbital Collectors
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- Belt signals for buy out dark fog items automatically
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- 6 belt signals are added to the signal panel, which can be used to buy out dark fog items automatically.
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- Generated items are stacked in 4 items.
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- Exchange ratio is following the original game design, aka:
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- 1 Metaverse = 20 Dark Fog Matrices
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- 1 Metaverse = 60 Engery Shards
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- 1 Metaverse = 30 Silicon-based Neurons
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- 1 Metaverse = 30 Negentropy Singularities
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- 1 Metaverse = 30 Matter Recombinators
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- 1 Metaverse = 10 Core Elements
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+ Player/Mecha
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- Unlimited interactive range
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- Enable player actions in globe view
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- Hide tips for soil piles changes
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- Enhanced count control for hand-make
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- Auto navigation on sailings
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- It keeps Icarus on course to the target planet
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- It will try to bypass any obstacles(planets, stars or dark-fog hives) on the way
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- Furthermore, you can set a shortcut key in the system options window, which is used to toggle `Auto-cruise` that enables flying to targeted planets fully automatically.
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- Auto-cruise will start when you select a planet as target
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- It will use warper to fly to the target planet if the planet is too far away, the range can be configured.
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- It will speed down when approaching the target planet, to avoid overshooting
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+ Dyson Sphere
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- Stop ejectors when available nodes are all filled up
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- Construct only structure points but frames
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- Re-initialize Dyson Spheres
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- Quick dismantle Dyson Shells
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- Dyson Sphere "Auto Fast Build" speed multiplier
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- Note: this only applies to `Dyson Sphere "Auto Fast Build"` in sandbox mode
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+ Tech
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- Restore upgrades of `Sorter Cargo Stacking` on panel
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- Set `Sorter Cargo Stacking` to unresearched state
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- Buy out techs with their prerequisites
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- This enables batch buying out techs with their prerequisites. Buy-out button is shown for all locked techs/upgrads.
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+ Combat
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- Open Dark Fog Communicator anywhere
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## Notes
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* Please upgrade `BepInEx` 5.4.21 or later if using with [BlueprintTweaks](https://dsp.thunderstore.io/package/kremnev8/BlueprintTweaks/) to avoid possible conflicts.
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+ You can download `BepInEx` [here](https://github.com/bepinex/bepinex/releases/latest)(choose x64 edition).
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+ If using with r2modman, you can upgrade `BepInEx` by clicking `Settings` -> `Browse profile folder`, then extract downloaded zip to the folder and overwrite existing files.
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## CREDITS
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* [Dyson Sphere Program](https://store.steampowered.com/app/1366540): The great game
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* [Multifunction_mod](https://github.com/blacksnipebiu/Multifunction_mod): Some cheat functions
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* [LSTM](https://github.com/hetima/DSP_LSTM) & [PlanetFinder](https://github.com/hetima/DSP_PlanetFinder): UI implementations
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* [OffGridConstruction](https://github.com/Velociraptor115-DSPModding/OffGridConstruction): Off-grid building & stepped rotation implementations
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* [CruiseAssist](https://dsp.thunderstore.io/package/tanu/CruiseAssist/) and its extension [AutoPilot](https://dsp.thunderstore.io/package/tanu/AutoPilot/): `Auto navigation on sailings` and `Auto-cruise` implementations
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## 使用说明
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* 按 `` Alt+`(反引号) `` 键呼出主面板,可以在面板上修改快捷键。
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* 标题界面和行星小地图旁也有按钮呼出主面板。
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* 补丁:
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+ 更严格的建造菜单热键检测,因此在按住Ctrl/Alt/Shift时不再会触发建造热键(0~9, F1~F10, X, U)
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+ 修复了`矿物利用`升级到8000级以上时弹出警告的bug
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+ 保存蓝图前对建筑进行排序,以减少生成的蓝图数据大小
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+ 将元数据提取的最大数量增加到20000(原来为2000)
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+ 将玩家指令队列的容量增加到128(原来为16)
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+ 在星图视图中启用`隐藏UI`功能(默认按键为`F11`)
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+ 如果使用mod管理器(`Thunderstore Mod Manager`或`r2modman`)启动游戏,在游戏窗口标题中追加mod配置档案名
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* 功能:
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+ 通用
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- 可调整游戏窗口大小(可最大化和拖动边框)
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- 记住上次退出时的窗口位置和大小
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- 在加载和平模式存档时将其转换为战斗模式
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- 放大鼠标指针
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- 注意:这将启用软件指针模式,可能会在CPU负载较重时导致鼠标移动延迟
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- 基于mod管理器配置档案名的存档文件夹
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- 存档文件会存储在`Save\<ProfileName>`文件夹中
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- 如果匹配默认配置档案名则使用原始存档位置
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- 逻辑帧倍率
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- 这将改变游戏运行速度,最慢0.1倍,最快10倍
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- 设置了一对快捷键(`-`和`+`),可以-/+0.5倍改变逻辑帧倍率
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- 注意:
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- 高逻辑帧倍率不能保证稳定性,特别是在工厂负载较重时
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- 这不会影响一些游戏动画
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- 当在`Auxilaryfunction`mod中设置游戏速度时,此功能将被禁用
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- 当安装了`BulletTime`mod时,此功能将被隐藏,但会对`BulletTime`的速度控制打补丁,使其最大速度变为10倍
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- 将元数据提取的最大数量增加到20000(原来为2000)
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- 将玩家指令队列的容量增加到128(原来为16)
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+ 行星/工厂
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- 夜间日光灯
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- 移除部分不影响游戏逻辑的建造条件
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- 范围升级和拆除的最大区域扩大(最大30x30)
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- 范围铺设地基的最大区域扩大(最大30x30)
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- 脱离网格建造以及小角度旋转
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- 在流速计中将堆叠物品视为单个物品
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- 物流塔存储数量限制控制改进
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- 当升级`运输机舱扩容`时,不会对各种物流塔的存储限制按比例提升,除非设置为最大允许容量。
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- 你可以使用方向键微调物流塔存储限制
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- 快速建造和拆除堆叠研究站/储物仓/储液罐
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- 保护矿脉不会耗尽
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- 默认矿脉数量保护在100,采油速保护在1.0/s,你可以在配置文件中自行设置。
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- 当达到保护值时,矿脉和油井将不再被开采。
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- 关闭此功能以恢复开采,一般是当你在`矿物利用`上有足够的等级时。
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- 不渲染工厂建筑实体(除了传送带和分拣器)
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- 这也使玩家可以点穿工厂实体直接点到传送带和分拣器
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- 拖动建造电线杆时自动使用最大连接距离间隔
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- 允许物流塔和大型采矿机物品溢出
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- 当尝试塞入手中物品时允许溢出
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- 允许`物流塔存储数量限制控制改进`超过科技容量限制
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- 在加载游戏时移除物流塔容量限制检查
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- 物流控制面板改进
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- 打开面板时自动将鼠标指向物品设为筛选条件
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- 在控制面板物流塔列表中右键点击物品图标快速设置为筛选条件
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- 物流运输站实时信息面板
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- 注意:如果你启用了`Auxilaryfunction`中的`展示物流站信息`,此功能将被隐藏
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- 初始化本行星(不重置矿脉)
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- 快速拆除所有建筑(不掉落)
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- 快速建造轨道采集器
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- 用于自动购买黑雾物品的传送带信号
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- 在信号面板上添加了6个传送带信号,可以用于自动购买黑雾道具。
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- 生成的物品堆叠数为4。
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- 兑换比率遵循原始游戏设计,即:
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- 1个元宇宙 = 20个黑雾矩阵
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- 1个元宇宙 = 60个能量碎片
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- 1个元宇宙 = 30个硅基神经元
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- 1个元宇宙 = 30个负熵奇点
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- 1个元宇宙 = 30个物质重组器
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- 1个元宇宙 = 10个核心素
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+ 玩家/机甲
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- 无限交互距离
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- 移除建造数量和范围限制
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- 在行星视图中允许玩家操作
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- 隐藏沙土数量变动的提示
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- 手动制造物品的数量控制改进
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- 航行时自动导航
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- 它会保持伊卡洛斯飞向目标星球
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- 它会尝试绕过途中的任何障碍物(行星、恒星或黑雾巢穴)
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- 此外,可以在系统选项窗口中设置快捷键,用于切换`自动巡航`,实现完全自动化的飞行至目标星球。
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- 当你选择目标星球后,自动巡航就会开始
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- 如果目标星球距离过远会自动使用曲速(超过5AU),你可以在面板上更改这个值。
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- 它会在接近目标星球时减速,以避免发生越过目标的情况
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+ 戴森球
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- 可用节点全部造完时停止弹射
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- 只建造节点不建造框架
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- 初始化戴森球
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- 快速拆除戴森壳
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- 戴森球自动快速建造速度倍率
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- 注意:这仅适用于沙盒模式下的`戴森球自动快速建造`功能
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+ 科研
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- 在升级面板上恢复`分拣器货物堆叠`的升级
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- 将`分拣器货物堆叠`设为未研究状态
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- 买断科技也同时买断所有前置科技
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- 这使得可以批量买断科技及其所有前置科技。所有未解锁的科技/升级都会显示买断按钮。
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+ 战斗
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- 在任意位置打开黑雾通讯器
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## 注意事项
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* 如果和[BlueprintTweaks](https://dsp.thunderstore.io/package/kremnev8/BlueprintTweaks/)一起使用,请升级`BepInEx`到5.4.21或更高版本,以避免可能的冲突。
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+ 你可以在[这里](https://github.com/bepinex/bepinex/releases/latest)(选择x64版本)下载`BepInEx`。
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+ 如果使用r2modman,你可以点击`Settings` -> `Browse profile folder`,然后将下载的zip解压到该文件夹并覆盖现有文件。
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## 鸣谢
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* [戴森球计划](https://store.steampowered.com/app/1366540): 伟大的游戏
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* [BepInEx](https://bepinex.dev/): 基础模组框架
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* [LSTM](https://github.com/hetima/DSP_LSTM) & [PlanetFinder](https://github.com/hetima/DSP_PlanetFinder): UI实现
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* [OffGridConstruction](https://github.com/Velociraptor115-DSPModding/OffGridConstruction): 脱离网格建造以及小角度旋转的实现
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* [CruiseAssist](https://dsp.thunderstore.io/package/tanu/CruiseAssist/)及其扩展[AutoPilot](https://dsp.thunderstore.io/package/tanu/AutoPilot/): `航行时自动导航`和`自动巡航`的实现 |