Files
DSP_Mods/UXAssist/Common/GameEvent.cs
T

28 lines
920 B
C#

using System;
using BepInEx.Logging;
namespace UXAssist.Common;
/// <summary>
/// Provides safe invocation helpers for game events.
/// </summary>
public static class GameEvent
{
/// <summary>
/// Invokes each handler in the action's invocation list individually,
/// logging a warning if any handler throws an exception.
/// </summary>
/// <param name="action">The action to invoke.</param>
/// <param name="logger">The logger to use for warnings.</param>
/// <param name="name">The name of the event for diagnostic messages.</param>
public static void InvokeSafe(this Action action, ManualLogSource logger, string name)
{
if (action == null) return;
foreach (var d in action.GetInvocationList())
{
try { d.DynamicInvoke(); }
catch (Exception ex) { logger?.LogWarning($"GameEvent '{name}' handler failed: {ex}"); }
}
}
}