Files

136 lines
3.3 KiB
C#

using System.IO;
using UXAssist.Common.ModFeatures;
using UXAssist.Functions.UI;
namespace UXAssist.Functions;
[ModFeature("UI", Order = 12)]
public static class UIFunctions
{
public static void Init()
{
MenuButtonUI.Init();
AutoCruiseUI.Init();
AutoConstructUI.Init();
StarmapFilterUI.Init();
MilkyWayUI.Init();
UXAssist.RegisterExporter(ExportClusterUploadResults);
UXAssist.RegisterImporter((r, version) => ImportClusterUploadResults(r, version));
}
public static void Start()
{
MenuButtonUI.Start();
AutoCruiseUI.Start();
AutoConstructUI.Start();
StarmapFilterUI.Start();
MilkyWayUI.Start();
}
public static void Uninit()
{
MenuButtonUI.Uninit();
AutoCruiseUI.Uninit();
AutoConstructUI.Uninit();
StarmapFilterUI.Uninit();
MilkyWayUI.Uninit();
}
public static void OnInputUpdate()
{
MenuButtonUI.OnInputUpdate();
AutoCruiseUI.OnInputUpdate();
AutoConstructUI.OnInputUpdate();
StarmapFilterUI.OnInputUpdate();
MilkyWayUI.OnInputUpdate();
}
public static void OnUpdate()
{
MenuButtonUI.OnUpdate();
AutoCruiseUI.OnUpdate();
AutoConstructUI.OnUpdate();
StarmapFilterUI.OnUpdate();
MilkyWayUI.OnUpdate();
}
public static void InitMenuButtons()
{
MenuButtonUI.InitMenuButtons();
}
public static void InitMilkyWayTopTenPlayers()
{
MilkyWayUI.InitMilkyWayTopTenPlayers();
}
public static void UpdateGlobeButtonPosition(UIPlanetGlobe planetGlobe)
{
MenuButtonUI.UpdateGlobeButtonPosition(planetGlobe);
}
public static void UpdateToggleAutoCruiseCheckButtonVisiblility()
{
AutoCruiseUI.UpdateToggleAutoCruiseCheckButtonVisiblility();
}
public static void UpdateToggleAutoConstructCheckButtonVisiblility()
{
AutoConstructUI.UpdateToggleAutoConstructCheckButtonVisiblility();
}
public static void UpdateConstructCountText(int count)
{
AutoConstructUI.UpdateConstructCountText(count);
}
public static void OnPlanetScanEnded()
{
StarmapFilterUI.OnPlanetScanEnded();
}
public static void AddClusterUploadResult(int result, float requestTime)
{
MilkyWayUI.AddClusterUploadResult(result, requestTime);
}
public static void ExportClusterUploadResults(BinaryWriter w)
{
MilkyWayUI.Export(w);
}
public static void ImportClusterUploadResults(BinaryReader r, ushort version)
{
if (version > 1)
MilkyWayUI.Import(r);
else
MilkyWayUI.ClearClusterUploadResults();
}
public static void ClearClusterUploadResults()
{
MilkyWayUI.ClearClusterUploadResults();
}
public static void ShowRecentMilkywayUploadResults()
{
MilkyWayUI.ShowRecentMilkywayUploadResults();
}
public static void SetTopPlayerCount(int count)
{
MilkyWayUI.SetTopPlayerCount(count);
}
public static void SetTopPlayerData(int index, ref ClusterPlayerData playerData)
{
MilkyWayUI.SetTopPlayerData(index, ref playerData);
}
public static void UpdateMilkyWayTopTenPlayers()
{
MilkyWayUI.UpdateMilkyWayTopTenPlayers();
}
}