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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:53:29 +08:00
This commit is contained in:
2024-09-23 21:11:51 +08:00
parent 98a8c94518
commit daaf7b4901
5 changed files with 408 additions and 120 deletions

View File

@@ -12,11 +12,6 @@ namespace UXAssist.Patches;
public class GamePatch: PatchImpl<GamePatch>
{
private const string GameWindowClass = "UnityWndClass";
private static string _gameWindowTitle = "Dyson Sphere Program";
public static string ProfileName { get; private set; }
public static ConfigEntry<bool> EnableWindowResizeEnabled;
public static ConfigEntry<bool> LoadLastWindowRectEnabled;
public static ConfigEntry<int> MouseCursorScaleUpMultiplier;
@@ -75,28 +70,7 @@ public class GamePatch: PatchImpl<GamePatch>
I18N.Add("KEYUPSSpeedUp", "Increase logical frame rate", "提升逻辑帧率");
I18N.Add("Logical frame rate: {0}x", "Logical frame rate: {0}x", "逻辑帧速率: {0}x");
// Get profile name from command line arguments, and set window title accordingly
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length - 1; i++)
{
if (args[i] != "--doorstop-target") continue;
var arg = args[i + 1];
const string doorstopPathSuffix = @"\BepInEx\core\BepInEx.Preloader.dll";
if (!arg.EndsWith(doorstopPathSuffix, StringComparison.OrdinalIgnoreCase))
break;
arg = arg.Substring(0, arg.Length - doorstopPathSuffix.Length);
const string profileSuffix = @"\profiles\";
var index = arg.LastIndexOf(profileSuffix, StringComparison.OrdinalIgnoreCase);
if (index < 0)
break;
arg = arg.Substring(index + profileSuffix.Length);
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
if (wnd == IntPtr.Zero) return;
ProfileName = arg;
_gameWindowTitle = $"Dyson Sphere Program - {arg}";
WinApi.SetWindowText(wnd, _gameWindowTitle);
break;
}
Functions.WindowFunctions.SetWindowTitle();
EnableWindowResizeEnabled.SettingChanged += (_, _) => EnableWindowResize.Enable(EnableWindowResizeEnabled.Value);
LoadLastWindowRectEnabled.SettingChanged += (_, _) => LoadLastWindowRect.Enable(LoadLastWindowRectEnabled.Value);
@@ -107,8 +81,8 @@ public class GamePatch: PatchImpl<GamePatch>
};
// AutoSaveOptEnabled.SettingChanged += (_, _) => AutoSaveOpt.Enable(AutoSaveOptEnabled.Value);
ConvertSavesFromPeaceEnabled.SettingChanged += (_, _) => ConvertSavesFromPeace.Enable(ConvertSavesFromPeaceEnabled.Value);
ProfileBasedSaveFolderEnabled.SettingChanged += (_, _) => RefreshSavePath();
DefaultProfileName.SettingChanged += (_, _) => RefreshSavePath();
ProfileBasedSaveFolderEnabled.SettingChanged += (_, _) => Functions.WindowFunctions.RefreshSavePath();
DefaultProfileName.SettingChanged += (_, _) => Functions.WindowFunctions.RefreshSavePath();
GameUpsFactor.SettingChanged += (_, _) =>
{
if (!EnableGameUpsFactor || GameUpsFactor.Value == 0.0) return;
@@ -158,36 +132,10 @@ public class GamePatch: PatchImpl<GamePatch>
}
}
private static void RefreshSavePath()
{
if (ProfileName == null) return;
if (UIRoot.instance.loadGameWindow.gameObject.activeSelf)
{
UIRoot.instance.loadGameWindow._Close();
}
if (UIRoot.instance.saveGameWindow.gameObject.activeSelf)
{
UIRoot.instance.saveGameWindow._Close();
}
string gameSavePath;
if (ProfileBasedSaveFolderEnabled.Value && string.Compare(DefaultProfileName.Value, ProfileName, StringComparison.OrdinalIgnoreCase) != 0)
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/{ProfileName}/";
else
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/";
if (string.Compare(GameConfig.gameSavePath, gameSavePath, StringComparison.OrdinalIgnoreCase) == 0) return;
GameConfig.gameSavePath = gameSavePath;
if (!Directory.Exists(GameConfig.gameSavePath))
{
Directory.CreateDirectory(GameConfig.gameSavePath);
}
}
[HarmonyPrefix, HarmonyPatch(typeof(GameMain), nameof(GameMain.HandleApplicationQuit))]
private static void GameMain_HandleApplicationQuit_Prefix()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
WinApi.GetWindowRect(wnd, out var rect);
LastWindowRect.Value = new Vector4(rect.Left, rect.Top, Screen.width, Screen.height);
@@ -200,7 +148,7 @@ public class GamePatch: PatchImpl<GamePatch>
protected override void OnEnable()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero)
{
Enable(false);
@@ -208,33 +156,33 @@ public class GamePatch: PatchImpl<GamePatch>
}
_enabled = true;
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
}
protected override void OnDisable()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero)
return;
_enabled = false;
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) & ~((int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX));
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) & ~(WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX));
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIOptionWindow), nameof(UIOptionWindow.ApplyOptions))]
private static void UIOptionWindow_ApplyOptions_Postfix()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
if (_enabled)
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
else
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) & ~((int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX));
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) & ~(WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX));
}
}
@@ -301,7 +249,7 @@ public class GamePatch: PatchImpl<GamePatch>
private static void MoveWindowPosition()
{
if (Screen.fullScreenMode is FullScreenMode.ExclusiveFullScreen or FullScreenMode.FullScreenWindow or FullScreenMode.MaximizedWindow || GameMain.isRunning) return;
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
var rect = LastWindowRect.Value;
if (rect is { z: 0f, w: 0f }) return;
@@ -334,7 +282,7 @@ public class GamePatch: PatchImpl<GamePatch>
{
if (_loaded || Screen.fullScreenMode is FullScreenMode.ExclusiveFullScreen or FullScreenMode.FullScreenWindow or FullScreenMode.MaximizedWindow) return;
_loaded = true;
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
var rect = LastWindowRect.Value;
if (rect is { z: 0f, w: 0f }) return;
@@ -345,8 +293,8 @@ public class GamePatch: PatchImpl<GamePatch>
Screen.SetResolution(w, h, false);
WinApi.SetWindowPos(wnd, IntPtr.Zero, x, y, 0, 0, 0x0235);
if (EnableWindowResizeEnabled.Value)
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
}
private static GameOption _gameOption;