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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 21:33:28 +08:00
This commit is contained in:
2024-09-23 21:11:51 +08:00
parent 98a8c94518
commit daaf7b4901
5 changed files with 408 additions and 120 deletions

View File

@@ -3,55 +3,78 @@ using System.Runtime.InteropServices;
namespace UXAssist.Common;
[Flags]
public enum WindowStyles: int
{
WS_BORDER = 0x00800000,
WS_CAPTION = 0x00C00000,
WS_CHILD = 0x40000000,
WS_CHILDWINDOW = 0x40000000,
WS_CLIPCHILDREN = 0x02000000,
WS_CLIPSIBLINGS = 0x04000000,
WS_DISABLED = 0x08000000,
WS_DLGFRAME = 0x00400000,
WS_GROUP = 0x00020000,
WS_HSCROLL = 0x00100000,
WS_ICONIC = 0x20000000,
WS_MAXIMIZE = 0x01000000,
WS_MAXIMIZEBOX = 0x00010000,
WS_MINIMIZE = 0x20000000,
WS_MINIMIZEBOX = 0x00020000,
WS_OVERLAPPED = 0x00000000,
WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX,
WS_POPUP = unchecked((int)0x80000000),
WS_POPUPWINDOW = WS_POPUP | WS_BORDER | WS_SYSMENU,
WS_SIZEBOX = 0x00040000,
WS_SYSMENU = 0x00080000,
WS_TABSTOP = 0x00010000,
WS_THICKFRAME = 0x00040000,
WS_TILED = 0x00000000,
WS_TILEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX,
WS_VISIBLE = 0x10000000,
WS_VSCROLL = 0x00200000
}
[Flags]
public enum WindowLongFlags: int
{
GWL_EXSTYLE = -20,
GWLP_HINSTANCE = -6,
GWLP_HWNDPARENT = -8,
GWLP_ID = -12,
GWL_STYLE = -16,
GWLP_USERDATA = -21,
GWLP_WNDPROC = -4,
DWLP_DLGPROC = 0x4,
DWLP_MSGRESULT = 0,
DWLP_USER = 0x8
}
public static class WinApi
{
#region Styles
public const int WS_BORDER = 0x00800000;
public const int WS_CAPTION = 0x00C00000;
public const int WS_CHILD = 0x40000000;
public const int WS_CHILDWINDOW = 0x40000000;
public const int WS_CLIPCHILDREN = 0x02000000;
public const int WS_CLIPSIBLINGS = 0x04000000;
public const int WS_DISABLED = 0x08000000;
public const int WS_DLGFRAME = 0x00400000;
public const int WS_GROUP = 0x00020000;
public const int WS_HSCROLL = 0x00100000;
public const int WS_ICONIC = 0x20000000;
public const int WS_MAXIMIZE = 0x01000000;
public const int WS_MAXIMIZEBOX = 0x00010000;
public const int WS_MINIMIZE = 0x20000000;
public const int WS_MINIMIZEBOX = 0x00020000;
public const int WS_OVERLAPPED = 0x00000000;
public const int WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
public const int WS_POPUP = unchecked((int)0x80000000);
public const int WS_POPUPWINDOW = WS_POPUP | WS_BORDER | WS_SYSMENU;
public const int WS_SIZEBOX = 0x00040000;
public const int WS_SYSMENU = 0x00080000;
public const int WS_TABSTOP = 0x00010000;
public const int WS_THICKFRAME = 0x00040000;
public const int WS_TILED = 0x00000000;
public const int WS_TILEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
public const int WS_VISIBLE = 0x10000000;
public const int WS_VSCROLL = 0x00200000;
#endregion
#region GetWindowLong and SetWindowLong Flags
public const int GWL_EXSTYLE = -20;
public const int GWLP_HINSTANCE = -6;
public const int GWLP_HWNDPARENT = -8;
public const int GWLP_ID = -12;
public const int GWL_STYLE = -16;
public const int GWLP_USERDATA = -21;
public const int GWLP_WNDPROC = -4;
public const int DWLP_DLGPROC = 0x4;
public const int DWLP_MSGRESULT = 0;
public const int DWLP_USER = 0x8;
#endregion
#region Messages
public const int WM_CREATE = 0x0001;
public const int WM_DESTROY = 0x0002;
public const int WM_MOVE = 0x0003;
public const int WM_SIZE = 0x0005;
public const int WM_ACTIVATE = 0x0006;
public const int WM_SETFOCUS = 0x0007;
public const int WM_KILLFOCUS = 0x0008;
public const int WM_ENABLE = 0x000A;
public const int WM_CLOSE = 0x0010;
public const int WM_QUIT = 0x0012;
public const int WM_SIZING = 0x0214;
#endregion
#region Errors
private const int ERROR_INSUFFICIENT_BUFFER = 122;
#endregion
#region Structs
[StructLayout(LayoutKind.Sequential)]
public struct Rect
@@ -59,6 +82,10 @@ public static class WinApi
public int Left, Top, Right, Bottom;
}
#endregion
public delegate IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern int GetWindowLong(IntPtr hwnd, int nIndex);
@@ -79,4 +106,162 @@ public static class WinApi
[DllImport("user32", ExactSpelling = true)]
public static extern bool MoveWindow(IntPtr hWnd, int x, int y, int nWidth, int nHeight, bool bRepaint);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool GetProcessAffinityMask(IntPtr hProcess, out IntPtr lpProcessAffinityMask, out IntPtr lpSystemAffinityMask);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern IntPtr GetCurrentProcess();
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool SetProcessAffinityMask(IntPtr hProcess, IntPtr dwProcessAffinityMask);
// GetPriorityClass and SetPriorityClass
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern int GetPriorityClass(IntPtr hProcess);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool SetPriorityClass(IntPtr hProcess, int dwPriorityClass);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam);
#region GetLogicalProcessorInformation
[Flags]
public enum LOGICAL_PROCESSOR_RELATIONSHIP
{
RelationProcessorCore,
RelationNumaNode,
RelationCache,
RelationProcessorPackage,
RelationGroup,
RelationAll = 0xffff
}
[StructLayout(LayoutKind.Sequential)]
public struct PROCESSORCORE
{
public byte Flags;
}
[StructLayout(LayoutKind.Sequential)]
public struct NUMANODE
{
public uint NodeNumber;
}
public enum PROCESSOR_CACHE_TYPE
{
CacheUnified,
CacheInstruction,
CacheData,
CacheTrace
}
[StructLayout(LayoutKind.Sequential)]
public struct CACHE_DESCRIPTOR
{
public byte Level;
public byte Associativity;
public ushort LineSize;
public uint Size;
public PROCESSOR_CACHE_TYPE Type;
}
[StructLayout(LayoutKind.Explicit)]
public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION
{
[FieldOffset(0)]
public PROCESSORCORE ProcessorCore;
[FieldOffset(0)]
public NUMANODE NumaNode;
[FieldOffset(0)]
public CACHE_DESCRIPTOR Cache;
[FieldOffset(0)]
private UInt64 Reserved1;
[FieldOffset(8)]
private UInt64 Reserved2;
}
public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
{
public UIntPtr ProcessorMask;
public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
public SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION ProcessorInformation;
}
[DllImport(@"kernel32", SetLastError=true)]
private static extern bool GetLogicalProcessorInformation(
IntPtr buffer,
ref uint returnLength
);
public struct LogicalProcessorDetails
{
public int CoreCount;
public int ThreadCount;
public int PerformanceCoreCount;
public int EfficiencyCoreCount;
public ulong PerformanceCoreMask;
public ulong EfficiencyCoreMask;
public bool HybridArchitecture => PerformanceCoreCount > 0 && EfficiencyCoreCount > 0;
}
public static LogicalProcessorDetails GetLogicalProcessorDetails()
{
uint returnLength = 0;
GetLogicalProcessorInformation(IntPtr.Zero, ref returnLength);
var result = new LogicalProcessorDetails();
if (Marshal.GetLastWin32Error() != ERROR_INSUFFICIENT_BUFFER) return result;
var ptr = Marshal.AllocHGlobal((int)returnLength);
try
{
if (!GetLogicalProcessorInformation(ptr, ref returnLength))
return result;
var size = Marshal.SizeOf(typeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
var len = (int)returnLength / size;
var item = ptr;
for (var i = 0; i < len; i++)
{
var buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION)Marshal.PtrToStructure(item, typeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
item += size;
if (buffer.Relationship != LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore) continue;
result.CoreCount++;
var tcount = CountBitsSet((ulong)buffer.ProcessorMask);
result.ThreadCount += tcount;
if (tcount > 1)
{
result.PerformanceCoreCount ++;
result.PerformanceCoreMask |= (ulong)buffer.ProcessorMask;
}
else
{
result.EfficiencyCoreCount ++;
result.EfficiencyCoreMask |= (ulong)buffer.ProcessorMask;
}
}
}
finally
{
Marshal.FreeHGlobal(ptr);
}
return result;
int CountBitsSet(ulong mask)
{
var count = 0;
while (mask != 0)
{
mask &= mask - 1;
count++;
}
return count;
}
}
#endregion
}

View File

@@ -0,0 +1,149 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using UXAssist.Common;
namespace UXAssist.Functions;
public static class WindowFunctions
{
public static string ProfileName { get; private set; }
private const string GameWindowClass = "UnityWndClass";
private static string _gameWindowTitle = "Dyson Sphere Program";
private static IntPtr _oldWndProc = IntPtr.Zero;
private static IntPtr _gameWindowHandle = IntPtr.Zero;
public static void Start()
{
var wndProc = new WinApi.WndProc(GameWndProc);
var gameWnd = FindGameWindow();
if (gameWnd != IntPtr.Zero)
{
_oldWndProc = WinApi.SetWindowLongPtr(gameWnd, WinApi.GWLP_WNDPROC, Marshal.GetFunctionPointerForDelegate(wndProc));
}
}
private static IntPtr GameWndProc(IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam)
{
switch (uMsg)
{
case WinApi.WM_ACTIVATE:
UXAssist.Logger.LogDebug($"Activate: {wParam.ToInt32()}, {lParam.ToInt32()}");
// TODO: Set Priority like: WinApi.SetPriorityClass(WinApi.GetCurrentProcess(), 0x00000080);
break;
case WinApi.WM_DESTROY:
if (_oldWndProc != IntPtr.Zero && _gameWindowHandle != IntPtr.Zero)
{
WinApi.SetWindowLongPtr(_gameWindowHandle, WinApi.GWLP_WNDPROC, _oldWndProc);
}
break;
}
return WinApi.CallWindowProc(_oldWndProc, hWnd, uMsg, wParam, lParam);
}
public static void ShowCPUInfo()
{
var details = WinApi.GetLogicalProcessorDetails();
var msg = $"Cores: {details.CoreCount}\nThreads: {details.ThreadCount}";
var hybrid = details.HybridArchitecture;
if (hybrid)
{
msg += "\nP-Cores: {details.PerformanceCoreCount}\nE-Cores: {details.EfficiencyCoreCount}";
}
var handle = WinApi.GetCurrentProcess();
var prio = (ProcessPriorityClass)WinApi.GetPriorityClass(handle);
msg += $"\nPriority: {prio}";
var aff = 0UL;
if (WinApi.GetProcessAffinityMask(handle, out var processMask, out var systemMask))
aff = (ulong)processMask & (ulong)systemMask;
msg += $"\nEnabled CPUs: ";
var first = true;
for (var i = 0; aff != 0UL; i++)
{
if ((aff & 1UL) != 0)
{
if (first)
first = false;
else
msg += ",";
msg += i;
if (hybrid)
{
if ((details.PerformanceCoreMask & (1UL << i)) != 0)
msg += "(P)";
else if ((details.EfficiencyCoreMask & (1UL << i)) != 0)
msg += "(E)";
}
}
aff >>= 1;
}
UIMessageBox.Show("CPU Info".Translate(), msg, "OK".Translate(), -1);
}
public static void SetWindowTitle()
{
// Get profile name from command line arguments, and set window title accordingly
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length - 1; i++)
{
if (args[i] != "--doorstop-target") continue;
var arg = args[i + 1];
const string doorstopPathSuffix = @"\BepInEx\core\BepInEx.Preloader.dll";
if (!arg.EndsWith(doorstopPathSuffix, StringComparison.OrdinalIgnoreCase))
break;
arg = arg.Substring(0, arg.Length - doorstopPathSuffix.Length);
const string profileSuffix = @"\profiles\";
var index = arg.LastIndexOf(profileSuffix, StringComparison.OrdinalIgnoreCase);
if (index < 0)
break;
arg = arg.Substring(index + profileSuffix.Length);
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
if (wnd == IntPtr.Zero) return;
ProfileName = arg;
_gameWindowTitle = $"Dyson Sphere Program - {arg}";
WinApi.SetWindowText(wnd, _gameWindowTitle);
break;
}
}
public static void RefreshSavePath()
{
if (ProfileName == null) return;
if (UIRoot.instance.loadGameWindow.gameObject.activeSelf)
{
UIRoot.instance.loadGameWindow._Close();
}
if (UIRoot.instance.saveGameWindow.gameObject.activeSelf)
{
UIRoot.instance.saveGameWindow._Close();
}
string gameSavePath;
if (Patches.GamePatch.ProfileBasedSaveFolderEnabled.Value && string.Compare(Patches.GamePatch.DefaultProfileName.Value, ProfileName, StringComparison.OrdinalIgnoreCase) != 0)
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/{ProfileName}/";
else
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/";
if (string.Compare(GameConfig.gameSavePath, gameSavePath, StringComparison.OrdinalIgnoreCase) == 0) return;
GameConfig.gameSavePath = gameSavePath;
if (!Directory.Exists(GameConfig.gameSavePath))
{
Directory.CreateDirectory(GameConfig.gameSavePath);
}
}
public static IntPtr FindGameWindow()
{
if (_gameWindowHandle == IntPtr.Zero)
_gameWindowHandle = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
return _gameWindowHandle;
}
}

View File

@@ -12,11 +12,6 @@ namespace UXAssist.Patches;
public class GamePatch: PatchImpl<GamePatch>
{
private const string GameWindowClass = "UnityWndClass";
private static string _gameWindowTitle = "Dyson Sphere Program";
public static string ProfileName { get; private set; }
public static ConfigEntry<bool> EnableWindowResizeEnabled;
public static ConfigEntry<bool> LoadLastWindowRectEnabled;
public static ConfigEntry<int> MouseCursorScaleUpMultiplier;
@@ -75,28 +70,7 @@ public class GamePatch: PatchImpl<GamePatch>
I18N.Add("KEYUPSSpeedUp", "Increase logical frame rate", "提升逻辑帧率");
I18N.Add("Logical frame rate: {0}x", "Logical frame rate: {0}x", "逻辑帧速率: {0}x");
// Get profile name from command line arguments, and set window title accordingly
var args = Environment.GetCommandLineArgs();
for (var i = 0; i < args.Length - 1; i++)
{
if (args[i] != "--doorstop-target") continue;
var arg = args[i + 1];
const string doorstopPathSuffix = @"\BepInEx\core\BepInEx.Preloader.dll";
if (!arg.EndsWith(doorstopPathSuffix, StringComparison.OrdinalIgnoreCase))
break;
arg = arg.Substring(0, arg.Length - doorstopPathSuffix.Length);
const string profileSuffix = @"\profiles\";
var index = arg.LastIndexOf(profileSuffix, StringComparison.OrdinalIgnoreCase);
if (index < 0)
break;
arg = arg.Substring(index + profileSuffix.Length);
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
if (wnd == IntPtr.Zero) return;
ProfileName = arg;
_gameWindowTitle = $"Dyson Sphere Program - {arg}";
WinApi.SetWindowText(wnd, _gameWindowTitle);
break;
}
Functions.WindowFunctions.SetWindowTitle();
EnableWindowResizeEnabled.SettingChanged += (_, _) => EnableWindowResize.Enable(EnableWindowResizeEnabled.Value);
LoadLastWindowRectEnabled.SettingChanged += (_, _) => LoadLastWindowRect.Enable(LoadLastWindowRectEnabled.Value);
@@ -107,8 +81,8 @@ public class GamePatch: PatchImpl<GamePatch>
};
// AutoSaveOptEnabled.SettingChanged += (_, _) => AutoSaveOpt.Enable(AutoSaveOptEnabled.Value);
ConvertSavesFromPeaceEnabled.SettingChanged += (_, _) => ConvertSavesFromPeace.Enable(ConvertSavesFromPeaceEnabled.Value);
ProfileBasedSaveFolderEnabled.SettingChanged += (_, _) => RefreshSavePath();
DefaultProfileName.SettingChanged += (_, _) => RefreshSavePath();
ProfileBasedSaveFolderEnabled.SettingChanged += (_, _) => Functions.WindowFunctions.RefreshSavePath();
DefaultProfileName.SettingChanged += (_, _) => Functions.WindowFunctions.RefreshSavePath();
GameUpsFactor.SettingChanged += (_, _) =>
{
if (!EnableGameUpsFactor || GameUpsFactor.Value == 0.0) return;
@@ -158,36 +132,10 @@ public class GamePatch: PatchImpl<GamePatch>
}
}
private static void RefreshSavePath()
{
if (ProfileName == null) return;
if (UIRoot.instance.loadGameWindow.gameObject.activeSelf)
{
UIRoot.instance.loadGameWindow._Close();
}
if (UIRoot.instance.saveGameWindow.gameObject.activeSelf)
{
UIRoot.instance.saveGameWindow._Close();
}
string gameSavePath;
if (ProfileBasedSaveFolderEnabled.Value && string.Compare(DefaultProfileName.Value, ProfileName, StringComparison.OrdinalIgnoreCase) != 0)
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/{ProfileName}/";
else
gameSavePath = $"{GameConfig.overrideDocumentFolder}{GameConfig.gameName}/Save/";
if (string.Compare(GameConfig.gameSavePath, gameSavePath, StringComparison.OrdinalIgnoreCase) == 0) return;
GameConfig.gameSavePath = gameSavePath;
if (!Directory.Exists(GameConfig.gameSavePath))
{
Directory.CreateDirectory(GameConfig.gameSavePath);
}
}
[HarmonyPrefix, HarmonyPatch(typeof(GameMain), nameof(GameMain.HandleApplicationQuit))]
private static void GameMain_HandleApplicationQuit_Prefix()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
WinApi.GetWindowRect(wnd, out var rect);
LastWindowRect.Value = new Vector4(rect.Left, rect.Top, Screen.width, Screen.height);
@@ -200,7 +148,7 @@ public class GamePatch: PatchImpl<GamePatch>
protected override void OnEnable()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero)
{
Enable(false);
@@ -208,33 +156,33 @@ public class GamePatch: PatchImpl<GamePatch>
}
_enabled = true;
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
}
protected override void OnDisable()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero)
return;
_enabled = false;
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) & ~((int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX));
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) & ~(WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX));
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIOptionWindow), nameof(UIOptionWindow.ApplyOptions))]
private static void UIOptionWindow_ApplyOptions_Postfix()
{
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
if (_enabled)
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
else
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) & ~((int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX));
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) & ~(WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX));
}
}
@@ -301,7 +249,7 @@ public class GamePatch: PatchImpl<GamePatch>
private static void MoveWindowPosition()
{
if (Screen.fullScreenMode is FullScreenMode.ExclusiveFullScreen or FullScreenMode.FullScreenWindow or FullScreenMode.MaximizedWindow || GameMain.isRunning) return;
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
var rect = LastWindowRect.Value;
if (rect is { z: 0f, w: 0f }) return;
@@ -334,7 +282,7 @@ public class GamePatch: PatchImpl<GamePatch>
{
if (_loaded || Screen.fullScreenMode is FullScreenMode.ExclusiveFullScreen or FullScreenMode.FullScreenWindow or FullScreenMode.MaximizedWindow) return;
_loaded = true;
var wnd = WinApi.FindWindow(GameWindowClass, _gameWindowTitle);
var wnd = Functions.WindowFunctions.FindGameWindow();
if (wnd == IntPtr.Zero) return;
var rect = LastWindowRect.Value;
if (rect is { z: 0f, w: 0f }) return;
@@ -345,8 +293,8 @@ public class GamePatch: PatchImpl<GamePatch>
Screen.SetResolution(w, h, false);
WinApi.SetWindowPos(wnd, IntPtr.Zero, x, y, 0, 0, 0x0235);
if (EnableWindowResizeEnabled.Value)
WinApi.SetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE,
WinApi.GetWindowLong(wnd, (int)WindowLongFlags.GWL_STYLE) | (int)WindowStyles.WS_THICKFRAME | (int)WindowStyles.WS_MAXIMIZEBOX);
WinApi.SetWindowLong(wnd, WinApi.GWL_STYLE,
WinApi.GetWindowLong(wnd, WinApi.GWL_STYLE) | WinApi.WS_THICKFRAME | WinApi.WS_MAXIMIZEBOX);
}
private static GameOption _gameOption;

View File

@@ -147,7 +147,7 @@ public static class UIConfigWindow
*/
y += 36f;
wnd.AddCheckBox(x, y, tab1, GamePatch.ConvertSavesFromPeaceEnabled, "Convert old saves to Combat Mode on loading");
if (GamePatch.ProfileName != null)
if (WindowFunctions.ProfileName != null)
{
y += 36f;
checkBoxForMeasureTipsPos = wnd.AddCheckBox(x, y, tab1, GamePatch.ProfileBasedSaveFolderEnabled, "Profile-based save folder");
@@ -162,6 +162,10 @@ public static class UIConfigWindow
y += 18f;
}
x = 400f;
y = 10f;
wnd.AddButton(x, y, tab1, "Show CPU Info", 16, "button-show-cpu-info", WindowFunctions.ShowCPUInfo);
if (!ModsCompat.BulletTimeWrapper.HasBulletTime)
{
y += 36f;
@@ -351,6 +355,7 @@ public static class UIConfigWindow
cb1.gameObject.SetActive(true);
return;
}
var on = !ModsCompat.AuxilaryfunctionWrapper.ShowStationInfo.Value;
cb0.gameObject.SetActive(on);
cb1.gameObject.SetActive(on);

View File

@@ -158,7 +158,8 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
UIConfigWindow.Init();
_patches = Common.Util.GetTypesInNamespace(Assembly.GetExecutingAssembly(), "UXAssist.Patches");
_patches = Common.Util.GetTypesFiltered(Assembly.GetExecutingAssembly(),
t => string.Equals(t.Namespace, "UXAssist.Patches", StringComparison.Ordinal) || string.Equals(t.Namespace, "UXAssist.Functions", StringComparison.Ordinal));
_patches?.Do(type => type.GetMethod("Init")?.Invoke(null, null));
_compats = Common.Util.GetTypesInNamespace(Assembly.GetExecutingAssembly(), "UXAssist.ModsCompat");
_compats?.Do(type => type.GetMethod("Init")?.Invoke(null, null));