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https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 02:53:29 +08:00
Support for DSP 0.10
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@@ -14,13 +14,34 @@
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<ItemGroup>
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<PackageReference Include="BepInEx.Core" Version="5.*" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
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<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
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<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
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<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\GameAssembly\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Timeline">
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<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="IF NOT EXIST ..\LabOpt\package\patchers (mkdir ..\LabOpt\package\patchers)
copy /y $(TargetPath) ..\LabOpt\package\patchers\" />
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