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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 22:53:33 +08:00

Support for DSP 0.10

This commit is contained in:
2023-12-15 20:59:48 +08:00
parent aae771d730
commit d4b1ea93c8
37 changed files with 377 additions and 126 deletions

View File

@@ -5,7 +5,7 @@
<TargetFramework>net472</TargetFramework>
<AssemblyName>DustbinPreloader</AssemblyName>
<Description>DSP MOD - Prealoder for Dustbin</Description>
<Version>1.3.0</Version>
<Version>1.3.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>
@@ -14,10 +14,31 @@
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\GameAssembly\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>