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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 22:13:30 +08:00

Support for DSP 0.10

This commit is contained in:
2023-12-15 20:59:48 +08:00
parent aae771d730
commit d4b1ea93c8
37 changed files with 377 additions and 126 deletions

View File

@@ -5,7 +5,7 @@
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.dustbin</BepInExPluginGuid>
<Description>DSP MOD - Dustbin</Description>
<Version>1.3.0</Version>
<Version>1.3.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>Dustbin</PackageId>
@@ -16,7 +16,7 @@
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
<PackageReference Include="DysonSphereProgram.Modding.NebulaMultiplayerModApi" Version="1.3.1" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
@@ -26,13 +26,24 @@
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Folder Include="assemblies\" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>assemblies\Assembly-CSharp.dll</HintPath>
<HintPath>GameAssembly\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>