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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 16:13:31 +08:00

Support for DSP 0.10

This commit is contained in:
2023-12-15 20:59:48 +08:00
parent aae771d730
commit d4b1ea93c8
37 changed files with 377 additions and 126 deletions

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@@ -5,7 +5,7 @@
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.cheatenabler</BepInExPluginGuid>
<Description>DSP MOD - CheatEnabler</Description>
<Version>2.3.6</Version>
<Version>2.3.7</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>CheatEnabler</PackageId>
@@ -16,7 +16,7 @@
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup>
@@ -27,7 +27,28 @@
<ItemGroup>
<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\GameAssembly\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip&#xA;zip -9 -j package/$(ProjectName)-$(Version).zip $(TargetPath) package/icon.png package/manifest.json README.md" />
</Target>

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@@ -163,7 +163,7 @@ public static class FactoryPatch
new CodeInstruction(OpCodes.Call, AccessTools.PropertyGetter(typeof(ConfigEntry<bool>), nameof(ConfigEntry<bool>.Value))),
new CodeInstruction(OpCodes.Brfalse, label1),
new CodeInstruction(OpCodes.Ldstr, "Build without condition is enabled!"),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StringTranslate), nameof(StringTranslate.Translate), new[] { typeof(string) })),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(Localization), nameof(Localization.Translate), new[] { typeof(string) })),
new CodeInstruction(OpCodes.Ldstr, "\r\n"),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(string), nameof(string.Concat), new[] { typeof(string), typeof(string) })),
new CodeInstruction(OpCodes.Call, AccessTools.PropertySetter(typeof(WarningSystem), nameof(WarningSystem.criticalWarningTexts)))

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@@ -84,10 +84,10 @@ public static class PlanetPatch
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(Player), "get_sandCount"))
).Advance(3).InsertAndAdvance(
new CodeInstruction(OpCodes.Ldc_I4_0),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(Math), "Max", new[] { typeof(int), typeof(int) }))
).Advance(1).RemoveInstructions(3);
).Advance(4).InsertAndAdvance(
new CodeInstruction(OpCodes.Ldc_I8, 0L),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(Math), "Max", new[] { typeof(long), typeof(long) }))
).Advance(1).RemoveInstructions(4);
return matcher.InstructionEnumeration();
}
}

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@@ -4,6 +4,9 @@
#### 添加一些作弊功能,同时屏蔽异常检测
## Changlog
* 2.3.7
+ Support game version 0.10.28.20759
+ Fix belt signal that items' generation speed is not fit to number set sometimes.
* 2.3.6
+ Support for UXAssist's new function within `Finish build immediately`.
+ Add a warning message when `Build without condition` is enabled.
@@ -112,6 +115,9 @@
* [Multifunction_mod](https://github.com/blacksnipebiu/Multifunction_mod): Some cheat functions
## 更新日志
* 2.3.7
+ 支持游戏版本0.10.28.20759
+ 修复了传送带信号有时候物品生成速度和设置不匹配的问题
* 2.3.6
+ 在`建造秒完成`中支持UXAssist的新功能
+ 在启用`无条件建造`时添加警告信息

View File

@@ -1,6 +1,6 @@
{
"name": "CheatEnabler",
"version_number": "2.3.6",
"version_number": "2.3.7",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/CheatEnabler",
"description": "Add various cheat functions while disabling abnormal determinants / 添加一些作弊功能,同时屏蔽异常检测",
"dependencies": [