mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 12:53:34 +08:00
Dustbin: fix issue for storage systems on multi-planet
This commit is contained in:
@@ -8,56 +8,12 @@ using HarmonyLib;
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namespace Dustbin;
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public class IsDusbinIndexer
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{
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private bool[] _store = new bool[256];
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public bool this[int index]
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{
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get
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{
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if (index < 0 || index >= _store.Length) return false;
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return _store[index];
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}
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set
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{
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if (index >= _store.Length)
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{
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var oldLen = _store.Length;
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var newLen = oldLen * 2;
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var oldArr = _store;
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_store = new bool[newLen];
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Array.Copy(oldArr, _store, oldLen);
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}
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_store[index] = value;
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}
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}
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public void Reset()
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{
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_store = new bool[256];
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}
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public delegate void ForEachFunc(int id);
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public void ForEachIsDustbin(ForEachFunc func)
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{
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var len = _store.Length;
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for (var i = 0; i < len; i++)
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{
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if (_store[i])
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{
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func(i);
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}
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}
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}
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}
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[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
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[BepInDependency(DSPModSavePlugin.MODGUID)]
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public class Dustbin : BaseUnityPlugin, IModCanSave
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{
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private const ushort ModSaveVersion = 1;
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private new static readonly BepInEx.Logging.ManualLogSource Logger =
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public new static readonly BepInEx.Logging.ManualLogSource Logger =
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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private bool _cfgEnabled = true;
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@@ -1,45 +1,92 @@
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using System.IO;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection.Emit;
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using HarmonyLib;
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using UnityEngine;
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namespace Dustbin;
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public class StorageComponentWithDustbin : StorageComponent
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{
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public bool IsDusbin;
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public StorageComponentWithDustbin(int size): base(size)
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{
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IsDusbin = false;
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}
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}
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[HarmonyPatch]
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public static class StoragePatch
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{
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private static MyCheckBox _storageDustbinCheckBox;
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private static int lastStorageId;
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private static IsDusbinIndexer storageIsDustbin = new();
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private static int _lastStorageId;
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public static void Reset()
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{
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storageIsDustbin.Reset();
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lastStorageId = 0;
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_lastStorageId = 0;
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}
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public static void Export(BinaryWriter w)
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{
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var tempStream = new MemoryStream();
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var tempWriter = new BinaryWriter(tempStream);
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int count = 0;
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storageIsDustbin.ForEachIsDustbin(i =>
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var factories = GameMain.data.factories;
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var factoryCount = GameMain.data.factoryCount;
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for (var i = 0; i < factoryCount; i++)
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{
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tempWriter.Write(i);
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count++;
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});
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w.Write(count);
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tempStream.Position = 0;
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/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
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tempStream.CopyTo(w.BaseStream);
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var factory = factories[i];
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var storage = factory?.factoryStorage;
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var storagePool = storage?.storagePool;
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if (storagePool == null) continue;
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var cursor = storage.storageCursor;
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var count = 0;
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for (var j = 1; j < cursor; j++)
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{
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if (storagePool[j] == null || storagePool[j].id != j) continue;
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if (storagePool[j] is not StorageComponentWithDustbin { IsDusbin: true }) continue;
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tempWriter.Write(j);
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count++;
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}
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if (count == 0) continue;
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tempWriter.Flush();
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tempStream.Position = 0;
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w.Write((byte)1);
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w.Write(factory.planetId);
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w.Write(count);
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/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
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tempStream.CopyTo(w.BaseStream);
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tempStream.SetLength(0);
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}
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tempWriter.Dispose();
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tempStream.Dispose();
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}
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public static void Import(BinaryReader r)
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{
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for (var count = r.ReadInt32(); count > 0; count--)
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while (r.PeekChar() == 1)
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{
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storageIsDustbin[r.ReadInt32()] = true;
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r.ReadByte();
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var planetId = r.ReadInt32();
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var planet = GameMain.data.galaxy.PlanetById(planetId);
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var storagePool = planet?.factory?.factoryStorage?.storagePool;
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if (storagePool == null)
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{
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for (var count = r.ReadInt32(); count > 0; count--)
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{
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r.ReadInt32();
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}
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continue;
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}
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for (var count = r.ReadInt32(); count > 0; count--)
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{
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var id = r.ReadInt32();
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if (id > 0 && id < storagePool.Length && storagePool[id] != null && storagePool[id].id == id &&
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storagePool[id] is StorageComponentWithDustbin comp)
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{
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comp.IsDusbin = true;
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}
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}
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}
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}
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@@ -52,8 +99,11 @@ public static class StoragePatch
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_storageDustbinCheckBox.OnChecked += () =>
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{
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var storageId = window.storageId;
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if (storageId <= 0 || window.factoryStorage.storagePool[storageId].id != storageId) return;
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storageIsDustbin[storageId] = _storageDustbinCheckBox.Checked;
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if (storageId <= 0) return;
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var storagePool = window.factoryStorage.storagePool;
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if (storagePool[storageId].id != storageId) return;
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if (storagePool[storageId] is not StorageComponentWithDustbin comp) return;
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comp.IsDusbin = _storageDustbinCheckBox.Checked;
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};
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}
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@@ -62,12 +112,13 @@ public static class StoragePatch
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private static void UIStorageWindow__OnUpdate_Postfix(UIStorageWindow __instance)
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{
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var storageId = __instance.storageId;
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if (lastStorageId == storageId) return;
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lastStorageId = storageId;
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if (storageId > 0 && __instance.factoryStorage.storagePool[storageId].id == storageId)
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{
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_storageDustbinCheckBox.Checked = storageIsDustbin[storageId];
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}
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if (_lastStorageId == storageId) return;
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_lastStorageId = storageId;
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if (storageId <= 0) return;
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var storagePool = __instance.factoryStorage.storagePool;
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if (storagePool[storageId].id != storageId) return;
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if (storagePool[storageId] is not StorageComponentWithDustbin comp) return;
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_storageDustbinCheckBox.Checked = comp.IsDusbin;
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if (__instance.transform is RectTransform rectTrans) {
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_storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(50, 58 - rectTrans.sizeDelta.y, 0);
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}
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@@ -83,7 +134,7 @@ public static class StoragePatch
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private static bool StorageComponent_AddItem_Prefix(ref int __result, StorageComponent __instance, int itemId, int count, int inc,
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ref int remainInc, bool useBan = false)
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{
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if (!storageIsDustbin[__instance.id]) return true;
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if (__instance is not StorageComponentWithDustbin { IsDusbin: true }) return true;
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remainInc = inc;
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__result = count;
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var fluidArr = Dustbin.IsFluid;
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@@ -107,25 +158,34 @@ public static class StoragePatch
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(FactoryStorage), "RemoveStorageComponent")]
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private static void FactoryStorage_RemoveStorageComponent_Prefix(FactoryStorage __instance, int id)
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{
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var storage = __instance.storagePool[id];
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if (storage != null && storage.id != 0)
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{
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storageIsDustbin[id] = false;
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}
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}
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/* We keep this to make MOD compatible with older version */
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[HarmonyPostfix]
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[HarmonyPatch(typeof(StorageComponent), "Import")]
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private static void StorageComponent_Import_Postfix(StorageComponent __instance)
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{
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if (__instance.bans >= 0)
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if (__instance.bans >= 0 || __instance is not StorageComponentWithDustbin comp)
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return;
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storageIsDustbin[__instance.id] = true;
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__instance.bans = -__instance.bans - 1;
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comp.IsDusbin = true;
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}
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/* Replace: new StorageComponent(int) => new StorageComponentWithDustbin(int) */
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(FactoryStorage), "Import")]
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[HarmonyPatch(typeof(FactoryStorage), "NewStorageComponent")]
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private static IEnumerable<CodeInstruction> FactoryStorage_NewStorageComponent_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Newobj && instr.OperandIs(AccessTools.Constructor(typeof(StorageComponent), new [] { typeof(int) })))
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{
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yield return new CodeInstruction(OpCodes.Newobj, AccessTools.Constructor(typeof(StorageComponentWithDustbin), new [] { typeof(int) }));
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}
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else
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{
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yield return instr;
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}
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}
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}
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}
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@@ -1,44 +1,139 @@
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using System.IO;
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using System;
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using System.IO;
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using HarmonyLib;
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namespace Dustbin;
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using IsDustbinIndexer = DynamicObjectArray<DynamicObjectArray<DynamicValueArray<bool>>>;
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public class DynamicValueArray<T> where T: struct
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{
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private T[] _store = new T[16];
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public T this[int index]
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{
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get
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{
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if (index < 0 || index >= _store.Length) return default;
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return _store[index];
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}
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set
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{
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if (index >= _store.Length)
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{
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Array.Resize(ref _store, _store.Length * 2);
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}
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_store[index] = value;
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}
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}
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public void Reset()
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{
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_store = new T[16];
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}
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public delegate void ForEachFunc(int id, T value);
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public void ForEach(ForEachFunc func)
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{
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var len = _store.Length;
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for (var i = 0; i < len; i++)
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{
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func(i, _store[i]);
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}
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}
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}
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public class DynamicObjectArray<T> where T: class, new()
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{
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private T[] _store = new T[16];
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public T this[int index]
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{
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get
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{
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if (index < 0 || index >= _store.Length) return null;
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var result = _store[index];
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if (result == null)
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{
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result = new T();
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_store[index] = result;
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}
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return result;
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}
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}
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public void Reset()
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{
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_store = new T[16];
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}
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public delegate void ForEachFunc(int id, T value);
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public void ForEach(ForEachFunc func)
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{
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var len = _store.Length;
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for (var i = 0; i < len; i++)
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{
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func(i, _store[i]);
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}
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}
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}
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[HarmonyPatch]
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public static class TankPatch
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{
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private static MyCheckBox _tankDustbinCheckBox;
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private static int lastTankId;
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private static IsDusbinIndexer tankIsDustbin = new();
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private static IsDustbinIndexer tankIsDustbin = new();
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public static void Reset()
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{
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tankIsDustbin.Reset();
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lastTankId = 0;
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tankIsDustbin.Reset();
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}
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public static void Export(BinaryWriter w)
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{
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var tempStream = new MemoryStream();
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var tempWriter = new BinaryWriter(tempStream);
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int count = 0;
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tankIsDustbin.ForEachIsDustbin(i =>
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tankIsDustbin.ForEach((i, star) =>
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{
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tempWriter.Write(i);
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count++;
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star?.ForEach((j, planet) =>
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{
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var count = 0;
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planet?.ForEach((id, v) =>
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{
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if (!v) return;
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tempWriter.Write(id);
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count++;
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});
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if (count == 0) return;
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tempWriter.Flush();
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tempStream.Position = 0;
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w.Write((byte)2);
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var planetId = i * 100 + j;
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w.Write(planetId);
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w.Write(count);
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/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
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tempStream.CopyTo(w.BaseStream);
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tempStream.SetLength(0);
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});
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});
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w.Write(count);
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tempStream.Position = 0;
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/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
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tempStream.CopyTo(w.BaseStream);
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tempWriter.Dispose();
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tempStream.Dispose();
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}
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public static void Import(BinaryReader r)
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{
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for (var count = r.ReadInt32(); count > 0; count--)
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while (r.PeekChar() == 2)
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{
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tankIsDustbin[r.ReadInt32()] = true;
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r.ReadByte();
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var planetId = r.ReadInt32();
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var data = tankIsDustbin[planetId / 100][planetId % 100];
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for (var count = r.ReadInt32(); count > 0; count--)
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{
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data[r.ReadInt32()] = true;
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}
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}
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}
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@@ -52,7 +147,8 @@ public static class TankPatch
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{
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var tankId = window.tankId;
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if (tankId <= 0 || window.storage.tankPool[tankId].id != tankId) return;
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tankIsDustbin[tankId] = _tankDustbinCheckBox.Checked;
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var planetId = window.storage.planet.id;
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tankIsDustbin[planetId / 100][planetId % 100][tankId] = _tankDustbinCheckBox.Checked;
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};
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}
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@@ -65,15 +161,17 @@ public static class TankPatch
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lastTankId = tankId;
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if (tankId > 0 && __instance.storage.tankPool[tankId].id == tankId)
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{
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_tankDustbinCheckBox.Checked = tankIsDustbin[tankId];
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var planetId = __instance.storage.planet.id;
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_tankDustbinCheckBox.Checked = tankIsDustbin[planetId / 100][planetId % 100][tankId];
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(TankComponent), "GameTick")]
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private static void TankComponent_GameTick_Prefix(ref TankComponent __instance, out long __state)
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private static void TankComponent_GameTick_Prefix(ref TankComponent __instance, out long __state, PlanetFactory factory)
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{
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if (tankIsDustbin[__instance.id])
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var planetId = factory.planetId;
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if (tankIsDustbin[planetId / 100][planetId % 100][__instance.id])
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{
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__state = ((long)__instance.fluidInc << 36) | ((long)__instance.fluidCount << 16) | (uint)__instance.fluidId;
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__instance.fluidId = __instance.fluidCount = __instance.fluidInc = 0;
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@@ -100,17 +198,8 @@ public static class TankPatch
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{
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if (__instance.tankPool[id].id != 0)
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{
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tankIsDustbin[id] = false;
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var planetId = __instance.planet.id;
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tankIsDustbin[planetId / 100][planetId % 100][id] = false;
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}
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}
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/* We keep this to make MOD compatible with older version */
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[HarmonyPostfix]
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[HarmonyPatch(typeof(TankComponent), "Import")]
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private static void TankComponent_Import_Postfix(TankComponent __instance)
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{
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if (__instance.fluidInc >= 0) return;
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tankIsDustbin[__instance.id] = true;
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__instance.fluidInc = -__instance.fluidInc - 1;
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}
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}
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Block a user