mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 15:33:31 +08:00
206 lines
5.9 KiB
C#
206 lines
5.9 KiB
C#
using System;
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using System.IO;
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using HarmonyLib;
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namespace Dustbin;
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using IsDustbinIndexer = DynamicObjectArray<DynamicObjectArray<DynamicValueArray<bool>>>;
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public class DynamicValueArray<T> where T: struct
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{
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private T[] _store = new T[16];
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public T this[int index]
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{
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get
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{
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if (index < 0 || index >= _store.Length) return default;
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return _store[index];
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}
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set
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{
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if (index >= _store.Length)
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{
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Array.Resize(ref _store, _store.Length * 2);
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}
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_store[index] = value;
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}
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}
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public void Reset()
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{
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_store = new T[16];
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}
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public delegate void ForEachFunc(int id, T value);
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public void ForEach(ForEachFunc func)
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{
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var len = _store.Length;
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for (var i = 0; i < len; i++)
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{
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func(i, _store[i]);
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}
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}
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}
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public class DynamicObjectArray<T> where T: class, new()
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{
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private T[] _store = new T[16];
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public T this[int index]
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{
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get
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{
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if (index < 0 || index >= _store.Length) return null;
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var result = _store[index];
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if (result == null)
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{
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result = new T();
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_store[index] = result;
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}
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return result;
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}
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}
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public void Reset()
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{
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_store = new T[16];
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}
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public delegate void ForEachFunc(int id, T value);
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public void ForEach(ForEachFunc func)
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{
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var len = _store.Length;
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for (var i = 0; i < len; i++)
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{
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func(i, _store[i]);
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}
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}
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}
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[HarmonyPatch]
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public static class TankPatch
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{
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private static MyCheckBox _tankDustbinCheckBox;
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private static int lastTankId;
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private static IsDustbinIndexer tankIsDustbin = new();
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public static void Reset()
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{
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lastTankId = 0;
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tankIsDustbin.Reset();
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}
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public static void Export(BinaryWriter w)
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{
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var tempStream = new MemoryStream();
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var tempWriter = new BinaryWriter(tempStream);
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tankIsDustbin.ForEach((i, star) =>
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{
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star?.ForEach((j, planet) =>
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{
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var count = 0;
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planet?.ForEach((id, v) =>
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{
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if (!v) return;
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tempWriter.Write(id);
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count++;
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});
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if (count == 0) return;
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tempWriter.Flush();
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tempStream.Position = 0;
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w.Write((byte)2);
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var planetId = i * 100 + j;
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w.Write(planetId);
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w.Write(count);
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/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
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tempStream.CopyTo(w.BaseStream);
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tempStream.SetLength(0);
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});
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});
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tempWriter.Dispose();
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tempStream.Dispose();
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}
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public static void Import(BinaryReader r)
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{
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while (r.PeekChar() == 2)
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{
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r.ReadByte();
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var planetId = r.ReadInt32();
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var data = tankIsDustbin[planetId / 100][planetId % 100];
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for (var count = r.ReadInt32(); count > 0; count--)
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{
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data[r.ReadInt32()] = true;
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}
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(UITankWindow), "_OnCreate")]
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private static void UITankWindow__OnCreate_Postfix(UITankWindow __instance)
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{
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_tankDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
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var window = __instance;
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_tankDustbinCheckBox.OnChecked += () =>
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{
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var tankId = window.tankId;
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if (tankId <= 0 || window.storage.tankPool[tankId].id != tankId) return;
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var planetId = window.storage.planet.id;
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tankIsDustbin[planetId / 100][planetId % 100][tankId] = _tankDustbinCheckBox.Checked;
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};
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(UITankWindow), "_OnUpdate")]
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private static void UITankWindow__OnUpdate_Postfix(UITankWindow __instance)
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{
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var tankId = __instance.tankId;
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if (lastTankId == tankId) return;
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lastTankId = tankId;
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if (tankId > 0 && __instance.storage.tankPool[tankId].id == tankId)
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{
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var planetId = __instance.storage.planet.id;
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_tankDustbinCheckBox.Checked = tankIsDustbin[planetId / 100][planetId % 100][tankId];
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(TankComponent), "GameTick")]
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private static void TankComponent_GameTick_Prefix(ref TankComponent __instance, out long __state, PlanetFactory factory)
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{
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var planetId = factory.planetId;
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if (tankIsDustbin[planetId / 100][planetId % 100][__instance.id])
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{
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__state = ((long)__instance.fluidInc << 36) | ((long)__instance.fluidCount << 16) | (uint)__instance.fluidId;
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__instance.fluidId = __instance.fluidCount = __instance.fluidInc = 0;
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}
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else
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{
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__state = -1;
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(TankComponent), "GameTick")]
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private static void TankComponent_GameTick_Postfix(ref TankComponent __instance, long __state)
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{
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if (__state < 0) return;
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__instance.fluidId = (int)(__state & 0xFFFFL);
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__instance.fluidCount = (int)((__state >> 16) & 0xFFFFFL);
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__instance.fluidInc = (int)(__state >> 36);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(FactoryStorage), "RemoveTankComponent")]
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private static void FactoryStorage_RemoveTankComponent_Prefix(FactoryStorage __instance, int id)
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{
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if (__instance.tankPool[id].id != 0)
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{
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var planetId = __instance.planet.id;
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tankIsDustbin[planetId / 100][planetId % 100][id] = false;
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}
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}
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}
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