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Dustbin v1.3.2
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@@ -5,7 +5,7 @@
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<TargetFramework>net472</TargetFramework>
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<BepInExPluginGuid>org.soardev.dustbin</BepInExPluginGuid>
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<Description>DSP MOD - Dustbin</Description>
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<Version>1.3.1</Version>
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<Version>1.3.2</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<PackageId>Dustbin</PackageId>
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@@ -4,6 +4,9 @@
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#### 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
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## Changelog
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* 1.3.2
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+ Fix a display issue that the dustbin checkbox is overlapped with the filter button in storage UI.
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* 1.3.1
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+ Support for game version 0.10.28.20759
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@@ -35,8 +38,12 @@
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+ You can get item ID list [here](https://dsp-wiki.com/Modding:Items_IDs).
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## 更新日志
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* 1.3.2
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+ 修正了储物仓UI中的垃圾桶勾选框与筛选按钮重叠的显示问题
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* 1.3.1
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+ 支持游戏版本 0.10.28.20759
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* 1.3.0
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+ 添加了一个传送带信号(可以在信号选择面板的第一个页签中找到)作为垃圾桶,这是目前销毁物品最简单的方法
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+ 重写了储液罐的垃圾桶实现,以提高性能并解决已知的bug
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@@ -135,7 +135,7 @@ public static class StoragePatch
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_storageDustbinCheckBox.Checked = storagePool[storageId].IsDustbin;
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if (__instance.transform is RectTransform rectTrans)
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{
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_storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(50, 58 - rectTrans.sizeDelta.y, 0);
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_storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(190, 57 - rectTrans.sizeDelta.y, 0);
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}
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}
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@@ -1,6 +1,6 @@
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{
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"name": "Dustbin",
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"version_number": "1.3.1",
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"version_number": "1.3.2",
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"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/Dustbin",
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"description": "Can turn Storages and Tanks into Dustbin(Destroy incoming items) / 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)",
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"dependencies": [
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