diff --git a/Dustbin/Dustbin.csproj b/Dustbin/Dustbin.csproj
index 4334ff9..51ff6ee 100644
--- a/Dustbin/Dustbin.csproj
+++ b/Dustbin/Dustbin.csproj
@@ -5,7 +5,7 @@
net472
org.soardev.dustbin
DSP MOD - Dustbin
- 1.3.1
+ 1.3.2
true
latest
Dustbin
diff --git a/Dustbin/README.md b/Dustbin/README.md
index 7baffef..ae8d21b 100644
--- a/Dustbin/README.md
+++ b/Dustbin/README.md
@@ -4,6 +4,9 @@
#### 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
## Changelog
+* 1.3.2
+ + Fix a display issue that the dustbin checkbox is overlapped with the filter button in storage UI.
+
* 1.3.1
+ Support for game version 0.10.28.20759
@@ -35,8 +38,12 @@
+ You can get item ID list [here](https://dsp-wiki.com/Modding:Items_IDs).
## 更新日志
+* 1.3.2
+ + 修正了储物仓UI中的垃圾桶勾选框与筛选按钮重叠的显示问题
+
* 1.3.1
+ 支持游戏版本 0.10.28.20759
+
* 1.3.0
+ 添加了一个传送带信号(可以在信号选择面板的第一个页签中找到)作为垃圾桶,这是目前销毁物品最简单的方法
+ 重写了储液罐的垃圾桶实现,以提高性能并解决已知的bug
diff --git a/Dustbin/StoragePatch.cs b/Dustbin/StoragePatch.cs
index 3afd50d..ad5aa48 100644
--- a/Dustbin/StoragePatch.cs
+++ b/Dustbin/StoragePatch.cs
@@ -135,7 +135,7 @@ public static class StoragePatch
_storageDustbinCheckBox.Checked = storagePool[storageId].IsDustbin;
if (__instance.transform is RectTransform rectTrans)
{
- _storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(50, 58 - rectTrans.sizeDelta.y, 0);
+ _storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(190, 57 - rectTrans.sizeDelta.y, 0);
}
}
diff --git a/Dustbin/package/manifest.json b/Dustbin/package/manifest.json
index 1a481e7..503d609 100644
--- a/Dustbin/package/manifest.json
+++ b/Dustbin/package/manifest.json
@@ -1,6 +1,6 @@
{
"name": "Dustbin",
- "version_number": "1.3.1",
+ "version_number": "1.3.2",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/Dustbin",
"description": "Can turn Storages and Tanks into Dustbin(Destroy incoming items) / 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)",
"dependencies": [