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more fixes to make sure nothing working wrong on game
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@@ -153,7 +153,7 @@ public static class EpicDifficulty
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(GameDesc), "get_oilAmountMultiplier")]
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[HarmonyPatch(typeof(GameDesc), nameof(GameDesc.oilAmountMultiplier), MethodType.Getter)]
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private static IEnumerable<CodeInstruction> GameDesc_get_oilAmountMultiplier_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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var matcher = new CodeMatcher(instructions, generator);
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