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more fixes to make sure nothing working wrong on game
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@@ -850,7 +850,7 @@ public static class LogisticsPatch
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var sliderBgPrefab = GameObject.Find("UI Root/Overlay Canvas/In Game/Windows/Station Window/storage-box-0/slider-bg");
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_tipPrefab = Object.Instantiate(GameObject.Find("UI Root/Overlay Canvas/In Game/Scene UIs/Vein Marks/vein-tip-prefab"), _stationTipsRoot.transform);
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_tipPrefab = Object.Instantiate(GameObject.Find("UI Root/Overlay Canvas/In Game/Scene UIs/Vein Marks/vein-tips/vein-tip-prefab"), _stationTipsRoot.transform);
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_tipPrefab.name = "tipPrefab";
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Object.Destroy(_tipPrefab.GetComponent<UIVeinDetailNode>());
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var image = _tipPrefab.GetComponent<Image>();
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