mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-08-05 10:00:21 +08:00
refactor: use localization constants at remaining call sites
This commit is contained in:
@@ -28,7 +28,7 @@ public static class DysonSphereResolver
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var star = GameMain.localStar;
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if (star == null)
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{
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), "You are not in any system.".Translate(), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), Localization.YouAreNotInAnySystem.Translate(), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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}
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return star;
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}
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@@ -40,12 +40,12 @@ public static class DysonSphereResolver
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var sphere = GameMain.data?.dysonSpheres[star.index];
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if (sphere == null)
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{
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format("There is no Dyson Sphere data on \"{0}\".".Translate(), star.displayName), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format(Localization.ThereIsNoDysonSphereDataOn0.Translate(), star.displayName), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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return null;
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}
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if (requireLayer && sphere.layerCount == 0)
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{
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format("There is no Dyson Sphere shell on \"{0}\".".Translate(), star.displayName), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format(Localization.ThereIsNoDysonSphereShellOn0.Translate(), star.displayName), Localization.OK.Translate(), UIMessageBox.ERROR, null);
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return null;
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}
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return (sphere, star);
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@@ -17,7 +17,7 @@ public static class FrameRemovalFunctions
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if (resolved == null) return;
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var (dysonSphere, star) = resolved.Value;
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format("This will remove all frames on \"{0}\". Are you sure?".Translate(), star.displayName), Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format(Localization.ThisWillRemoveAllFramesOn0AreYouSure.Translate(), star.displayName), Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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{
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var totalFrameSpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalFrameSP");
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@@ -17,7 +17,7 @@ public static class ShellCompletionFunctions
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if (resolved == null) return;
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var (dysonSphere, star) = resolved.Value;
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format("This will complete all Dyson Sphere shells on \"{0}\". Are you sure?".Translate(), star.displayName), Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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UIMessageBox.Show(Localization.CheatEnabler.Translate(), string.Format(Localization.ThisWillCompleteAllDysonSphereShellsOn0InstantlyAreYouSure.Translate(), star.displayName), Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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{
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var totalNodeSpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalNodeSP");
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var totalFrameSpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalFrameSP");
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@@ -89,10 +89,10 @@ public static class PlayerFunctions
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if (itemCnt.All(cnt => cnt == 0))
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{
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UIMessageBox.Show("Remove all metadata consumption records".Translate(), "NoMetadataConsumptionRecord".Translate(), "OK".Translate(), UIMessageBox.INFO);
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UIMessageBox.Show(Localization.RemoveAllMetadataConsumptionRecords.Translate(), Localization.NoMetadataConsumptionRecord.Translate(), Localization.OK.Translate(), UIMessageBox.INFO);
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return;
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}
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var msg = "ClearAllMetadataConsumptionDetails".Translate();
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var msg = Localization.ClearAllMetadataConsumptionDetails.Translate();
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for (var i = 0; i < itemCnt.Length; i++)
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{
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if (itemCnt[i] > 0)
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@@ -100,7 +100,7 @@ public static class PlayerFunctions
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msg += $"\n {LDB.items.Select(i + ItemIds.HydrogenFuelRod).propertyName} x{itemCnt[i]}";
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}
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}
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UIMessageBox.Show("Remove all metadata consumption records".Translate(), msg, "Cancel".Translate(), "OK".Translate(), UIMessageBox.QUESTION, null, () =>
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UIMessageBox.Show(Localization.RemoveAllMetadataConsumptionRecords.Translate(), msg, Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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{
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foreach (var data in propertySystem.propertyDatas)
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{
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@@ -126,7 +126,7 @@ public static class PlayerFunctions
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var clusterPropertyData = propertySystem.propertyDatas.FirstOrDefault(cpd => cpd.seedKey == seedKey);
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if (clusterPropertyData == null)
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{
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UIMessageBox.Show("Remove metadata consumption record in current game".Translate(), "NoMetadataConsumptionRecord".Translate(), "OK".Translate(), UIMessageBox.INFO);
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UIMessageBox.Show(Localization.RemoveMetadataConsumptionRecordInCurrentGame.Translate(), Localization.NoMetadataConsumptionRecord.Translate(), Localization.OK.Translate(), UIMessageBox.INFO);
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return;
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}
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var currentGamePropertyData = GameMain.data.history.propertyData;
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@@ -140,7 +140,7 @@ public static class PlayerFunctions
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UIMessageBox.Show("Remove metadata consumption record in current game".Translate(), "NoMetadataConsumptionRecord".Translate(), "OK".Translate(), UIMessageBox.INFO);
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return;
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}
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var msg = "ClearCurrentMetadataConsumptionDetails".Translate();
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var msg = Localization.ClearCurrentMetadataConsumptionDetails.Translate();
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for (var i = 0; i < itemCnt.Length; i++)
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{
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if (itemCnt[i] > 0)
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@@ -148,7 +148,7 @@ public static class PlayerFunctions
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msg += $"\n {LDB.items.Select(i + ItemIds.HydrogenFuelRod).propertyName} x{itemCnt[i]}";
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}
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}
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UIMessageBox.Show("Remove metadata consumption record in current game".Translate(), msg, "Cancel".Translate(), "OK".Translate(), UIMessageBox.QUESTION, null, () =>
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UIMessageBox.Show(Localization.RemoveMetadataConsumptionRecordInCurrentGame.Translate(), msg, Localization.Cancel.Translate(), Localization.OK.Translate(), UIMessageBox.QUESTION, null, () =>
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{
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for (var i = 0; i < clusterPropertyData.totalConsumption.Count; i++)
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{
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@@ -8,7 +8,7 @@ public static class Localization
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public const string YouAreNotInAnySystem = "You are not in any system.";
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public const string ThereIsNoDysonSphereShellOn0 = "There is no Dyson Sphere shell on \"{0}\".";
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public const string ThereIsNoDysonSphereDataOn0 = "There is no Dyson Sphere data on \"{0}\".";
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public const string ThisWillCompleteAllDysonSphereShellsOn0InstantlyAreYouSure = "This will complete all Dyson Sphere shells on \"{0}\" instantly. Are you sure?";
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public const string ThisWillCompleteAllDysonSphereShellsOn0InstantlyAreYouSure = "This will complete all Dyson Sphere shells on \"{0}\". Are you sure?";
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public const string ThisWillRemoveAllFramesOn0AreYouSure = "This will remove all frames on \"{0}\". Are you sure?";
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public const string NoPrecalculatedShellFoundForRadius0 = "No precalculated shell found for radius {0}.";
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public const string ClearAllMetadataConsumptionDetails = "ClearAllMetadataConsumptionDetails";
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@@ -98,7 +98,7 @@ public static class Localization
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I18N.Add(YouAreNotInAnySystem, "You are not in any system.", "你不在任何星系中");
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I18N.Add(ThereIsNoDysonSphereShellOn0, "There is no Dyson Sphere shell on \"{0}\".", "“{0}”上没有可建造的戴森壳");
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I18N.Add(ThereIsNoDysonSphereDataOn0, "There is no Dyson Sphere data on \"{0}\".", "“{0}”上没有戴森球数据");
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I18N.Add(ThisWillCompleteAllDysonSphereShellsOn0InstantlyAreYouSure, "This will complete all Dyson Sphere shells on \"{0}\" instantly. Are you sure?", "这将立即完成“{0}”上的所有戴森壳。你确定吗?");
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I18N.Add(ThisWillCompleteAllDysonSphereShellsOn0InstantlyAreYouSure, "This will complete all Dyson Sphere shells on \"{0}\". Are you sure?", "这将完成“{0}”上的所有戴森壳。你确定吗?");
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I18N.Add(ThisWillRemoveAllFramesOn0AreYouSure, "This will remove all frames on \"{0}\". Are you sure?", "这将移除“{0}”上的所有框架。你确定吗?");
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I18N.Add(NoPrecalculatedShellFoundForRadius0, "No precalculated shell found for radius {0}.", "没有找到适合半径 {0} 的预计算壳面");
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I18N.Add(ClearAllMetadataConsumptionDetails, """
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@@ -123,7 +123,7 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
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NoConditionEnabled.Value = !NoConditionEnabled.Value;
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if (!DSPGame.IsMenuDemo && GameMain.isRunning)
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{
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead((NoConditionEnabled.Value ? "NoConditionOn" : "NoConditionOff").Translate());
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead((NoConditionEnabled.Value ? Localization.NoConditionOn : Localization.NoConditionOff).Translate());
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}
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}
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if (_noCollisionKey.keyValue)
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@@ -131,7 +131,7 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
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NoCollisionEnabled.Value = !NoCollisionEnabled.Value;
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if (!DSPGame.IsMenuDemo && GameMain.isRunning)
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{
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead((NoCollisionEnabled.Value ? "NoCollisionOn" : "NoCollisionOff").Translate());
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead((NoCollisionEnabled.Value ? Localization.NoCollisionOn : Localization.NoCollisionOff).Translate());
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}
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}
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}
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@@ -248,11 +248,11 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
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{
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if (NoConditionEnabled.Value)
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{
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w.criticalWarningTexts = "Build without condition is enabled!".Translate() + "\r\n";
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w.criticalWarningTexts = Localization.BuildWithoutConditionIsEnabled.Translate() + "\r\n";
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}
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else if (NoCollisionEnabled.Value)
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{
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w.criticalWarningTexts = "No collision is enabled!".Translate() + "\r\n";
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w.criticalWarningTexts = Localization.NoCollisionIsEnabled.Translate() + "\r\n";
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}
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}
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)
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@@ -204,7 +204,7 @@ public static class TechFunctions
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UnlockWithPropertiesImmediately();
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return;
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}
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var msg = "Do you want to use metadata to buyout the following tech?".Translate();
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var msg = I18NKeys.DoYouWantToUseMetadataToBuyoutTheFollowingTech.Translate();
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if (techList.Count <= 10)
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{
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@@ -227,13 +227,13 @@ public static class TechFunctions
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}
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msg += "\n\n";
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msg += "The following is the required metadata for buyout:".Translate();
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msg += I18NKeys.TheFollowingIsTheRequiredMetadataForBuyout.Translate();
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foreach (var consumption in properties)
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{
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if (consumption.Value <= 0) continue;
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msg += $"\n {LDB.items.Select(consumption.Key).propertyName}x{consumption.Value}";
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}
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UIMessageBox.Show("Batch buyout tech".Translate(), msg, I18NKeys.Cancel.Translate(), I18NKeys.OK.Translate(), UIMessageBox.QUESTION, null, UnlockWithPropertiesImmediately);
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UIMessageBox.Show(I18NKeys.BatchBuyoutTech.Translate(), msg, I18NKeys.Cancel.Translate(), I18NKeys.OK.Translate(), UIMessageBox.QUESTION, null, UnlockWithPropertiesImmediately);
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return;
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void AddToMsg(ref string str, Tuple<TechProto, int, int> tuple)
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@@ -99,6 +99,6 @@ internal static class AutoConstructUI
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public static void UpdateConstructCountText(int count)
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{
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if (ConstructCountText == null) return;
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ConstructCountText.text = String.Format("Buildings to construct: {0}".Translate(), count);
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ConstructCountText.text = String.Format(I18NKeys.BuildingsToConstruct0.Translate(), count);
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}
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}
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@@ -50,11 +50,11 @@ public static class WindowFunctions
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{
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return priority switch
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{
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WinApi.HIGH_PRIORITY_CLASS => "High".Translate(),
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WinApi.ABOVE_NORMAL_PRIORITY_CLASS => "Above Normal".Translate(),
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WinApi.NORMAL_PRIORITY_CLASS => "Normal".Translate(),
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WinApi.BELOW_NORMAL_PRIORITY_CLASS => "Below Normal".Translate(),
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WinApi.IDLE_PRIORITY_CLASS => "Idle".Translate(),
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WinApi.HIGH_PRIORITY_CLASS => I18NKeys.High.Translate(),
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WinApi.ABOVE_NORMAL_PRIORITY_CLASS => I18NKeys.AboveNormal.Translate(),
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WinApi.NORMAL_PRIORITY_CLASS => I18NKeys.Normal.Translate(),
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WinApi.BELOW_NORMAL_PRIORITY_CLASS => I18NKeys.BelowNormal.Translate(),
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WinApi.IDLE_PRIORITY_CLASS => I18NKeys.Idle.Translate(),
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_ => I18NKeys.Unknown.Translate()
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};
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}
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@@ -133,13 +133,13 @@ public class GamePatch : PatchImpl<GamePatch>
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if (_speedDownKey.keyValue)
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{
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GameUpsFactor.Value = Maths.Clamp(Math.Round((GameUpsFactor.Value - 0.5) * 2.0) / 2.0, 0.1, 10.0);
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead(string.Format("Logical frame rate: {0}x".Translate(), GameUpsFactor.Value));
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead(string.Format(I18NKeys.LogicalFrameRate0X.Translate(), GameUpsFactor.Value));
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}
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if (_speedUpKey.keyValue)
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{
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GameUpsFactor.Value = Maths.Clamp(Math.Round((GameUpsFactor.Value + 0.5) * 2.0) / 2.0, 0.1, 10.0);
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead(string.Format("Logical frame rate: {0}x".Translate(), GameUpsFactor.Value));
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UIRoot.instance.uiGame.generalTips.InvokeRealtimeTipAhead(string.Format(I18NKeys.LogicalFrameRate0X.Translate(), GameUpsFactor.Value));
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}
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}
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@@ -536,8 +536,8 @@ public static class UIConfigWindow
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void AddApplyButton(float rowY, string objName, UnityAction onClick) => AddApplyButtonAt(applyBtnX, rowY, objName, onClick);
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void AddCategoryApplyButton(float catY, string objName, UnityAction onClick) =>
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wnd.AddFlatButton(applyAllBtnX, catY + 7f, tab3, "Apply all config to planet", applyBtnFontSize, objName, onClick).WithSize(applyAllBtnWidth, applyBtnHeight)
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.WithFontSize(applyBtnFontSize).WithTip("Apply all config to planet tips".Translate());
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wnd.AddFlatButton(applyAllBtnX, catY + 7f, tab3, I18NKeys.ApplyAllConfigToPlanet, applyBtnFontSize, objName, onClick).WithSize(applyAllBtnWidth, applyBtnHeight)
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.WithFontSize(applyBtnFontSize).WithTip(I18NKeys.ApplyAllConfigToPlanetTips.Translate());
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AddCategoryApplyButton(dispenserCatY, "btn-apply-all-dispenser", LogisticsPatch.ApplyAllDispenser);
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AddCategoryApplyButton(battleBaseCatY, "btn-apply-all-battle-base", LogisticsPatch.ApplyAllBattleBase);
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