1
0
mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 20:53:28 +08:00

Minor refactoring

This commit is contained in:
2023-09-05 18:29:03 +08:00
parent a54ea58d71
commit 7f33c7c4fc
4 changed files with 6 additions and 7 deletions

View File

@@ -23,8 +23,7 @@
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip&#xA;IF NOT EXIST package\plugins (mkdir package\plugins)&#xA;copy /y $(TargetPath) package\plugins\&#xA;zip -9 -j package/$(ProjectName)-$(Version).zip package/icon.png package/manifest.json README.md&#xA;cd package&#xA;zip -9 -r $(ProjectName)-$(Version).zip patchers plugins" />
</Target>

View File

@@ -10,7 +10,7 @@ namespace Dustbin;
public static class StoragePatch
{
public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(StorageComponent), "IsDustbin");
private static MyCheckBox _storageDustbinCheckBox;
private static UI.MyCheckBox _storageDustbinCheckBox;
private static int _lastStorageId;
public static void Reset()
@@ -85,7 +85,7 @@ public static class StoragePatch
[HarmonyPatch(typeof(UIStorageWindow), "_OnCreate")]
private static void UIStorageWindow__OnCreate_Postfix(UIStorageWindow __instance)
{
_storageDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 50f, 50f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
_storageDustbinCheckBox = UI.MyCheckBox.CreateCheckBox(false, __instance.transform, 50f, 50f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
var window = __instance;
_storageDustbinCheckBox.OnChecked += () =>
{

View File

@@ -10,7 +10,7 @@ namespace Dustbin;
public static class TankPatch
{
public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(TankComponent), "IsDustbin");
private static MyCheckBox _tankDustbinCheckBox;
private static UI.MyCheckBox _tankDustbinCheckBox;
private static int _lastTankId;
public static void Reset()
@@ -91,7 +91,7 @@ public static class TankPatch
[HarmonyPatch(typeof(UITankWindow), "_OnCreate")]
private static void UITankWindow__OnCreate_Postfix(UITankWindow __instance)
{
_tankDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
_tankDustbinCheckBox = UI.MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
var window = __instance;
_tankDustbinCheckBox.OnChecked += () =>
{

View File

@@ -2,7 +2,7 @@
using UnityEngine;
using UnityEngine.UI;
namespace Dustbin;
namespace Dustbin.UI;
// MyCheckBox modified from LSTM: https://github.com/hetima/DSP_LSTM/blob/main/LSTM/MyCheckBox.cs
public class MyCheckBox : MonoBehaviour