diff --git a/Dustbin/Dustbin.csproj b/Dustbin/Dustbin.csproj
index 8097725..af5728a 100644
--- a/Dustbin/Dustbin.csproj
+++ b/Dustbin/Dustbin.csproj
@@ -23,8 +23,7 @@
-
-
+
diff --git a/Dustbin/StoragePatch.cs b/Dustbin/StoragePatch.cs
index 8e2fdbe..286ecbe 100644
--- a/Dustbin/StoragePatch.cs
+++ b/Dustbin/StoragePatch.cs
@@ -10,7 +10,7 @@ namespace Dustbin;
public static class StoragePatch
{
public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(StorageComponent), "IsDustbin");
- private static MyCheckBox _storageDustbinCheckBox;
+ private static UI.MyCheckBox _storageDustbinCheckBox;
private static int _lastStorageId;
public static void Reset()
@@ -85,7 +85,7 @@ public static class StoragePatch
[HarmonyPatch(typeof(UIStorageWindow), "_OnCreate")]
private static void UIStorageWindow__OnCreate_Postfix(UIStorageWindow __instance)
{
- _storageDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 50f, 50f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
+ _storageDustbinCheckBox = UI.MyCheckBox.CreateCheckBox(false, __instance.transform, 50f, 50f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
var window = __instance;
_storageDustbinCheckBox.OnChecked += () =>
{
diff --git a/Dustbin/TankPatch.cs b/Dustbin/TankPatch.cs
index fef1c85..c549f8c 100644
--- a/Dustbin/TankPatch.cs
+++ b/Dustbin/TankPatch.cs
@@ -10,7 +10,7 @@ namespace Dustbin;
public static class TankPatch
{
public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(TankComponent), "IsDustbin");
- private static MyCheckBox _tankDustbinCheckBox;
+ private static UI.MyCheckBox _tankDustbinCheckBox;
private static int _lastTankId;
public static void Reset()
@@ -91,7 +91,7 @@ public static class TankPatch
[HarmonyPatch(typeof(UITankWindow), "_OnCreate")]
private static void UITankWindow__OnCreate_Postfix(UITankWindow __instance)
{
- _tankDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
+ _tankDustbinCheckBox = UI.MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
var window = __instance;
_tankDustbinCheckBox.OnChecked += () =>
{
diff --git a/Dustbin/UI/MyCheckbox.cs b/Dustbin/UI/MyCheckbox.cs
index 8bfbc45..caa62b8 100644
--- a/Dustbin/UI/MyCheckbox.cs
+++ b/Dustbin/UI/MyCheckbox.cs
@@ -2,7 +2,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace Dustbin;
+namespace Dustbin.UI;
// MyCheckBox modified from LSTM: https://github.com/hetima/DSP_LSTM/blob/main/LSTM/MyCheckBox.cs
public class MyCheckBox : MonoBehaviour