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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-14 07:13:54 +08:00

work in progress

This commit is contained in:
2025-05-22 19:31:10 +08:00
parent f4a5bd938d
commit 66b3e174b6
4 changed files with 164 additions and 14 deletions

View File

@@ -85,6 +85,8 @@ public class CheatEnabler : BaseUnityPlugin
"Unlock Dyson Sphere max orbit radius");
DysonSpherePatch.UnlockMaxOrbitRadiusValue = Config.Bind("DysonSphere", "MaxOrbitRadiusValue", 10_000_000f,
"Unlocked Dyson Sphere max orbit radius value");
Functions.DysonSphereFunctions.RetainShellsCount = Config.Bind("DysonSphere", "RetainShellsCount", 2048,
"Retain dyson shells count");
CombatPatch.MechaInvincibleEnabled = Config.Bind("Battle", "MechaInvincible", false,
"Mecha and Drones/Fleets invincible");
CombatPatch.BuildingsInvincibleEnabled = Config.Bind("Battle", "BuildingsInvincible", false,

View File

@@ -1,18 +1,17 @@
using System;
using System.Collections.Generic;
using System.Drawing.Text;
using System.Linq;
using System.Runtime.InteropServices;
using CommonAPI;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Experimental.UIElements;
using UXAssist.Common;
namespace CheatEnabler.Functions;
public static class DysonSphereFunctions
{
public static ConfigEntry<int> RetainShellsCount;
public static void Init()
{
I18N.Add("You are not in any system.", "You are not in any system.", "你不在任何星系中");
@@ -642,15 +641,14 @@ public static class DysonSphereFunctions
shell.nodes.Add(dysonNode);
shell.frames.Add(dysonFrame);
}
if (!shell.MyGenerateGeometry())
if (!shell.MyGenerateGeometry() || DysonShell.s_vmap.Count < 3000)
{
CheatEnabler.Logger.LogDebug($"{shellId} DysonShell.s_vmap.Count: {DysonShell.s_vmap.Count}");
shell.Free();
layer.shellPool[shellId] = null;
int[] array = layer.shellRecycle;
int recycleIndex = layer.shellRecycleCursor;
layer.shellRecycleCursor = recycleIndex + 1;
array[recycleIndex] = shellId;
layer.shellRecycle[recycleIndex] = shellId;
return 0;
}
CheatEnabler.Logger.LogDebug($"{shellId} DysonShell.s_vmap.Count: {DysonShell.s_vmap.Count}");
@@ -741,7 +739,6 @@ public static class DysonSphereFunctions
int nodeCount = layer.nodeCursor;
List<SupposedShell> supposedShells = [];
var limitRadius = layer.orbitRadius * layer.orbitRadius * 2.5f;
for (var j = 1; j < nodeCount; j++)
{
var nodeA = layer.nodePool[j];
@@ -750,13 +747,10 @@ public static class DysonSphereFunctions
{
var nodeB = layer.nodePool[k];
if (nodeB == null || nodeB.id != k) continue;
if ((nodeA.pos - nodeB.pos).sqrMagnitude > limitRadius) continue;
for (var l = k + 1; l < nodeCount; l++)
{
var nodeC = layer.nodePool[l];
if (nodeC == null || nodeC.id != l) continue;
if ((nodeA.pos - nodeC.pos).sqrMagnitude > limitRadius) continue;
if ((nodeB.pos - nodeC.pos).sqrMagnitude > limitRadius) continue;
var area = Vector3.Cross(nodeB.pos - nodeA.pos, nodeC.pos - nodeA.pos).sqrMagnitude;
supposedShells.Add(new SupposedShell { nodeA = nodeA, nodeB = nodeB, nodeC = nodeC, area = area });
}
@@ -786,7 +780,7 @@ public static class DysonSphereFunctions
}
}
var total = 0;
for (var j = 0; j < count && total < 2048; j++)
for (var j = 0; j < count && total < 8192; j++)
{
var shell = supposedShells[j];
if (availableShells.TryGetValue((shell.nodeA.id, shell.nodeB.id, shell.nodeC.id), out _)) continue;
@@ -794,6 +788,8 @@ public static class DysonSphereFunctions
DysonNode[] nodes = [shell.nodeA, shell.nodeB, shell.nodeC];
if (layer.QuickAddDysonShell(0, nodes, frames) <= 0) continue;
unusedFrameIds.Remove(frames[0].id);
unusedFrameIds.Remove(frames[1].id);
unusedFrameIds.Remove(frames[2].id);
dirtyNodes.Add(shell.nodeA);
dirtyNodes.Add(shell.nodeB);
dirtyNodes.Add(shell.nodeC);
@@ -821,4 +817,124 @@ public static class DysonSphereFunctions
dysonSphere.modelRenderer.RebuildModels();
}
}
public static void RemoveLowProductionShells()
{
StarData star = null;
var dysonEditor = UIRoot.instance?.uiGame?.dysonEditor;
if (dysonEditor != null && dysonEditor.gameObject.activeSelf)
{
star = dysonEditor.selection.viewStar;
}
if (star == null)
{
star = GameMain.data?.localStar;
if (star == null)
{
UIMessageBox.Show("CheatEnabler".Translate(), "You are not in any system.".Translate(), "确定".Translate(), 3, null);
return;
}
}
var dysonSphere = GameMain.data?.dysonSpheres[star.index];
if (dysonSphere == null || dysonSphere.layerCount == 0)
{
UIMessageBox.Show("CheatEnabler".Translate(), string.Format("There is no Dyson Sphere shell on \"{0}\".".Translate(), star.displayName), "确定".Translate(), 3, null);
return;
}
int retainCount = RetainShellsCount.Value;
for (var i = 1; i < dysonSphere.layersIdBased.Length; i++)
{
var layer = dysonSphere.layersIdBased[i];
if (layer == null || layer.id != i) continue;
var shells = layer.shellPool.Where(shell => shell != null).OrderBy(shell => shell.vertexCount, new ReverserComparer()).ToArray();
for (var j = retainCount; j < shells.Length; j++)
{
var shell = shells[j];
var id = shell.id;
layer.shellPool[id] = null;
for (var k = 0; k < shell.nodes.Count; k++)
{
shell.nodes[k].shells.Remove(shell);
}
shell.Free();
shells[j] = null;
}
var count = UpToPowerOfTwo(retainCount + 1);
layer.shellPool = new DysonShell[count];
layer.shellRecycle = new int[count];
layer.shellRecycleCursor = 0;
layer.shellCapacity = count;
layer.shellCursor = retainCount + 1;
HashSet<int> retainNodes = [];
HashSet<(int, int)> retainFrames = [];
for (var j = 0; j < retainCount; j++)
{
int id = j + 1;
var shell = shells[j];
retainNodes.UnionWith(shell.nodes.Select(node => node.id));
layer.shellPool[id] = shell;
shell.id = id;
for (var k = 0; k < shell.nodes.Count; k++)
{
var idA = shell.nodes[k].id;
var idB = shell.nodes[(k + 1) % shell.nodes.Count].id;
retainFrames.Add((idA, idB));
retainFrames.Add((idB, idA));
}
}
var nodes = layer.nodePool.Where(node => node != null && retainNodes.Contains(node.id)).ToArray();
var frames = layer.framePool.Where(frame => frame != null && retainFrames.Contains((frame.nodeA.id, frame.nodeB.id))).ToArray();
count = UpToPowerOfTwo(frames.Length + 1);
layer.framePool = new DysonFrame[count];
layer.frameRecycle = new int[count];
layer.frameRecycleCursor = 0;
layer.frameCapacity = count;
layer.frameCursor = frames.Length + 1;
for (var j = 0; j < frames.Length; j++)
{
int id = j + 1;
layer.framePool[id] = frames[j];
frames[j].id = id;
}
count = UpToPowerOfTwo(nodes.Length + 1);
layer.nodePool = new DysonNode[count];
layer.nodeRecycle = new int[count];
layer.nodeRecycleCursor = 0;
layer.nodeCapacity = count;
layer.nodeCursor = nodes.Length + 1;
for (var j = 0; j < nodes.Length; j++)
{
int id = j + 1;
layer.nodePool[id] = nodes[j];
nodes[j].id = id;
nodes[j].RecalcSpReq();
nodes[j].RecalcCpReq();
}
}
dysonSphere.CheckAutoNodes();
if (dysonSphere.autoNodeCount <= 0)
{
dysonSphere.PickAutoNode();
}
dysonSphere.modelRenderer.RebuildModels();
}
private static int UpToPowerOfTwo(int value)
{
value--;
value |= value >> 1;
value |= value >> 2;
value |= value >> 4;
value |= value >> 8;
value |= value >> 16;
return value + 1;
}
private class ReverserComparer : IComparer<int>
{
public int Compare(int x, int y)
{
return y.CompareTo(x);
}
}
}

View File

@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UXAssist.Common;
namespace CheatEnabler.Patches;

View File

@@ -100,6 +100,35 @@ public static class UIConfigWindow
}
}
class RetainShellsCountMapper : MyWindow.RangeValueMapper<int>
{
public RetainShellsCountMapper() : base(1, 46)
{
}
public override int ValueToIndex(int value)
{
return value switch
{
< 4 => value,
< 64 => value / 4 + 3,
< 256 => value / 16 + 15,
_ => value / 256 + 30,
};
}
public override int IndexToValue(int index)
{
return index switch
{
< 4 => index,
< 19 => (index - 3) * 4,
< 31 => (index - 15) * 16,
_ => (index - 30) * 256,
};
}
}
private static void CreateUI(MyConfigWindow wnd, RectTransform trans)
{
_windowTrans = trans;
@@ -247,7 +276,7 @@ public static class UIConfigWindow
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusEnabled, "Unlock Dyson Sphere max orbit radius");
y += 30f;
{
var slider = wnd.AddSlider(x + 20, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusValue, new MaxOrbitRadiusValueMapper(), "##,#m").WithSmallerHandle(-40f);
var slider = wnd.AddSlider(x + 20f, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusValue, new MaxOrbitRadiusValueMapper(), "##,#m").WithSmallerHandle(-40f);
DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged += UnlockMaxOrbitRadiusChanged;
wnd.OnFree += () => { DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged -= UnlockMaxOrbitRadiusChanged; };
UnlockMaxOrbitRadiusChanged(null, null);
@@ -262,6 +291,10 @@ public static class UIConfigWindow
wnd.AddButton(x, y, 300f, tab4, "Complete Dyson Sphere shells instantly", 16, "button-complete-dyson-sphere-shells-instantly", DysonSphereFunctions.CompleteShellsInstantly);
y += 36f;
wnd.AddButton(x, y, 300f, tab4, "Generate tricky dyson shells", 16, "button-generate-tricky-dyson-shells", DysonSphereFunctions.CreatePossibleFramesAndShells);
y += 36f;
wnd.AddButton(x, y, 300f, tab4, "Remove low production dyson shells", 16, "button-remove-low-production-dyson-shells", () => DysonSphereFunctions.RemoveLowProductionShells());
y += 30f;
wnd.AddSlider(x + 20f, y, tab4, DysonSphereFunctions.RetainShellsCount, new RetainShellsCountMapper());
var tab5 = wnd.AddTab(_windowTrans, "Mecha/Combat");
x = 0f;