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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 08:43:24 +08:00

minor fixes

This commit is contained in:
2026-03-11 19:26:40 +08:00
parent a9ad961bd3
commit 669ce9f88c
3 changed files with 11 additions and 6 deletions

View File

@@ -394,8 +394,9 @@ public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
}
swarm.RemoveSolarSail(index);
}),
// return false;
new CodeInstruction(OpCodes.Ldc_I4_0),
// return true;
// to avoid conflict with QuickAbsorbPatch
new CodeInstruction(OpCodes.Ldc_I4_1),
new CodeInstruction(OpCodes.Ret)
);
return matcher.InstructionEnumeration();

View File

@@ -2441,8 +2441,9 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
{
return;
}
if (GameMain.instance.timei < nextTimei) return;
nextTimei = GameMain.instance.timei + 12;
var main = GameMain.instance;
if (main.timei < nextTimei) return;
nextTimei = main.timei + 12;
ref var entityData = ref factory.entityPool[entityId];
if (entityData.beltId <= 0) return;

View File

@@ -311,14 +311,17 @@ public static class LogisticsPatch
{
if (!Input.GetKey(code))
return false;
var main = GameMain.instance;
if (main == null)
return false;
if (code != _lastKey)
{
_lastKey = code;
_nextKeyTick = GameMain.instance.timei + 30;
_nextKeyTick = main.timei + 30;
return true;
}
var currTick = GameMain.instance.timei;
var currTick = main.timei;
if (_nextKeyTick > currTick) return false;
_nextKeyTick = currTick + 4;
return true;