mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 01:33:33 +08:00
WIP
This commit is contained in:
@@ -7,6 +7,19 @@ public static class AbnormalDisabler
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{
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public static ConfigEntry<bool> Enabled;
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private static Dictionary<int, AbnormalityDeterminator> _savedDeterminators;
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private static Harmony _patch;
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public static void Init()
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{
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_patch = Harmony.CreateAndPatchAll(typeof(AbnormalDisabler));
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}
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public static void Uninit()
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{
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if (_patch == null) return;
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_patch.UnpatchSelf();
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_patch = null;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AbnormalityLogic), "NotifyBeforeGameSave")]
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@@ -5,6 +5,8 @@ using System.Reflection.Emit;
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using BepInEx;
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using BepInEx.Configuration;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine.UI;
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namespace CheatEnabler;
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@@ -14,11 +16,9 @@ public class CheatEnabler : BaseUnityPlugin
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public new static readonly BepInEx.Logging.ManualLogSource Logger =
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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private static bool _initialized = false;
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private static bool _configWinInitialized = false;
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private static KeyboardShortcut _shortcut = KeyboardShortcut.Deserialize("H + LeftControl");
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private static UIConfigWindow _configWin;
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private bool _alwaysInfiniteResource = true;
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private bool _waterPumpAnywhere = true;
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private static bool _sitiVeinsOnBirthPlanet = true;
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private static bool _fireIceOnBirthPlanet = false;
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private static bool _kimberliteOnBirthPlanet = false;
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@@ -32,18 +32,25 @@ public class CheatEnabler : BaseUnityPlugin
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private static bool _terraformAnyway = false;
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private static string _unlockTechToMaximumLevel = "";
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private static readonly List<int> TechToUnlock = new();
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private static Harmony _windowPatch;
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private static Harmony _patch;
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private static bool _initialized;
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private void Awake()
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{
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DevShortcuts.Enabled = Config.Bind("General", "DevShortcuts", true, "enable DevMode shortcuts");
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AbnormalDisabler.Enabled = Config.Bind("General", "DisableAbnormalChecks", false,
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"disable all abnormal checks");
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_alwaysInfiniteResource = Config.Bind("General", "AlwaysInfiniteResource", _alwaysInfiniteResource,
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"always infinite resource").Value;
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ResourcePatch.InfiniteEnabled = Config.Bind("Planet", "AlwaysInfiniteResource", false,
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"always infinite natural resource");
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ResourcePatch.FastEnabled = Config.Bind("Planet", "FastMining", false,
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"super-fast mining speed");
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_unlockTechToMaximumLevel = Config.Bind("General", "UnlockTechToMaxLevel", _unlockTechToMaximumLevel,
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"Unlock listed tech to MaxLevel").Value;
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_waterPumpAnywhere = Config.Bind("General", "WaterPumpAnywhere", _waterPumpAnywhere,
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"Can pump water anywhere (while water type is not None)").Value;
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WaterPumperPatch.Enabled = Config.Bind("Planet", "WaterPumpAnywhere", false,
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"Can pump water anywhere (while water type is not None)");
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_sitiVeinsOnBirthPlanet = Config.Bind("Birth", "SiTiVeinsOnBirthPlanet", _sitiVeinsOnBirthPlanet,
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"Has Silicon/Titanium veins on birth planet").Value;
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_fireIceOnBirthPlanet = Config.Bind("Birth", "FireIceOnBirthPlanet", _fireIceOnBirthPlanet,
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@@ -68,18 +75,22 @@ public class CheatEnabler : BaseUnityPlugin
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"Can do terraform without enough sands").Value;
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I18N.Init();
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I18N.Add("CheatEnabler Config", "CheatEnabler Config", "CheatEnabler设置");
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I18N.Add("General", "General", "常规");
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I18N.Add("Enable Dev Shortcuts", "Enable Dev Shortcuts", "启用开发模式快捷键");
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I18N.Add("Disable Abnormal Checks", "Disable Abnormal Checks", "关闭数据异常检查");
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I18N.Add("Planet", "Planet", "行星");
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I18N.Add("Infinite Natural Resources", "Infinite Natural Resources", "自然资源采集不消耗");
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I18N.Add("Fast Mining", "Fast Mining", "高速采集");
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I18N.Add("Pump Anywhere", "Pump Anywhere", "平地抽水");
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// UI Patch
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Harmony.CreateAndPatchAll(typeof(UI.MyWindowManager.Patch));
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Harmony.CreateAndPatchAll(typeof(CheatEnabler));
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_windowPatch = Harmony.CreateAndPatchAll(typeof(UI.MyWindowManager.Patch));
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_patch = Harmony.CreateAndPatchAll(typeof(CheatEnabler));
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Harmony.CreateAndPatchAll(typeof(DevShortcuts));
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Harmony.CreateAndPatchAll(typeof(AbnormalDisabler));
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if (_alwaysInfiniteResource)
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{
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Harmony.CreateAndPatchAll(typeof(AlwaysInfiniteResource));
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}
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DevShortcuts.Init();
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AbnormalDisabler.Init();
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ResourcePatch.Init();
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foreach (var idstr in _unlockTechToMaximumLevel.Split(','))
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{
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@@ -94,10 +105,7 @@ public class CheatEnabler : BaseUnityPlugin
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Harmony.CreateAndPatchAll(typeof(UnlockTechOnGameStart));
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}
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if (_waterPumpAnywhere)
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{
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Harmony.CreateAndPatchAll(typeof(WaterPumperCheat));
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}
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WaterPumperPatch.Init();
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if (_sitiVeinsOnBirthPlanet || _fireIceOnBirthPlanet || _kimberliteOnBirthPlanet || _fractalOnBirthPlanet ||
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_organicOnBirthPlanet || _opticalOnBirthPlanet || _spiniformOnBirthPlanet || _unipolarOnBirthPlanet ||
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@@ -111,83 +119,69 @@ public class CheatEnabler : BaseUnityPlugin
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Harmony.CreateAndPatchAll(typeof(TerraformAnyway));
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}
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}
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public void OnDestroy()
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{
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WaterPumperPatch.Uninit();
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ResourcePatch.Uninit();
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AbnormalDisabler.Uninit();
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DevShortcuts.Uninit();
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_patch?.UnpatchSelf();
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_windowPatch?.UnpatchSelf();
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}
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private void Update()
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{
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if (!GameMain.isRunning)
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{
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return;
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}
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if (VFInput.inputing)
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{
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return;
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}
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if (_shortcut.IsDown())
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{
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if (_configWin.active)
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{
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_configWin._Close();
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}
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else
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{
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UIRoot.instance.uiGame.ShutPlayerInventory();
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_configWin.Open();
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}
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}
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ShowConfigWindow();
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}
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[HarmonyPostfix, HarmonyPatch(typeof(UIGame), "_OnCreate")]
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public static void UIGame__OnCreate_Postfix()
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[HarmonyPostfix, HarmonyPatch(typeof(UIRoot), "_OnOpen")]
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public static void UIRoot__OnOpen_Postfix()
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{
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if (_initialized) return;
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var mainMenu = UIRoot.instance.uiMainMenu;
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var src = mainMenu.newGameButton.gameObject;
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var parent = src.transform.parent;
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var btn = Instantiate(src, parent);
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btn.name = "btn-cheatenabler-config";
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var btnConfig = btn.GetComponent<UIMainMenuButton>();
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btnConfig.text.text = "CheatEnabler Config";
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btnConfig.text.fontSize = btnConfig.text.fontSize * 7 / 8;
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I18N.OnInitialized += () =>
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{
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btnConfig.text.text = "CheatEnabler Config".Translate();
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};
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btnConfig.transform.SetParent(parent);
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var vec = ((RectTransform)mainMenu.exitButton.transform).anchoredPosition3D;
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var vec2 = ((RectTransform)mainMenu.creditsButton.transform).anchoredPosition3D;
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var transform1 = (RectTransform)btn.transform;
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transform1.anchoredPosition3D = new Vector3(vec.x, vec.y + (vec.y - vec2.y) * 2, vec.z);
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btnConfig.button.onClick.AddListener(ShowConfigWindow);
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_initialized = true;
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_configWin = UIConfigWindow.CreateInstance();
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}
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private class AlwaysInfiniteResource
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private static void ShowConfigWindow()
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{
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool))]
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[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool), typeof(int), typeof(int),
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typeof(int))]
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[HarmonyPatch(typeof(ItemProto), "GetPropValue")]
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[HarmonyPatch(typeof(PlanetTransport), "GameTick")]
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[HarmonyPatch(typeof(UIMinerWindow), "_OnUpdate")]
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[HarmonyPatch(typeof(UIMiningUpgradeLabel), "Update")]
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[HarmonyPatch(typeof(UIPlanetDetail), "OnPlanetDataSet")]
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[HarmonyPatch(typeof(UIPlanetDetail), "RefreshDynamicProperties")]
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[HarmonyPatch(typeof(UIStarDetail), "OnStarDataSet")]
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[HarmonyPatch(typeof(UIStarDetail), "RefreshDynamicProperties")]
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[HarmonyPatch(typeof(UIStationStorage), "RefreshValues")]
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[HarmonyPatch(typeof(UIVeinCollectorPanel), "_OnUpdate")]
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private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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if (!_configWinInitialized)
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{
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foreach (var instruction in instructions)
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{
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if (instruction.opcode == OpCodes.Ldfld && instruction.OperandIs(AccessTools.Field(typeof(GameHistoryData), "miningCostRate")))
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{
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yield return new CodeInstruction(OpCodes.Pop);
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yield return new CodeInstruction(OpCodes.Ldc_R4, 0f);
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}
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else if (instruction.opcode == OpCodes.Ldfld && instruction.OperandIs(AccessTools.Field(typeof(GameHistoryData), "miningSpeedScale")))
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{
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yield return new CodeInstruction(OpCodes.Pop);
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yield return new CodeInstruction(OpCodes.Ldc_R4, 720f);
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}
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else
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{
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yield return instruction;
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}
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}
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_configWinInitialized = true;
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_configWin = UIConfigWindow.CreateInstance();
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}
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[HarmonyPrefix, HarmonyPatch(typeof(BuildTool_BlueprintPaste), "get_bMeetTech")]
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private static bool BuildTool_BlueprintPaste_get_bMeetTech_Prefix(ref bool __result)
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if (_configWin.active)
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{
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__result = true;
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return false;
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_configWin._Close();
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}
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else
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{
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UIRoot.instance.uiGame.ShutPlayerInventory();
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_configWin.Open();
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}
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}
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@@ -352,35 +346,6 @@ public class CheatEnabler : BaseUnityPlugin
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}
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}
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private class WaterPumperCheat
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{
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(BuildTool_BlueprintPaste), "CheckBuildConditions")]
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[HarmonyPatch(typeof(BuildTool_Click), "CheckBuildConditions")]
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private static IEnumerable<CodeInstruction> BuildTool_CheckBuildConditions_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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var isFirst = true;
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(22))
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{
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if (isFirst)
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{
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isFirst = false;
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}
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else
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 0);
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continue;
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}
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}
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yield return instr;
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}
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}
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}
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private class TerraformAnyway
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{
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[HarmonyTranspiler]
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@@ -2,9 +2,22 @@
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using HarmonyLib;
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||||
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namespace CheatEnabler;
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public class DevShortcuts
|
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public static class DevShortcuts
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{
|
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public static ConfigEntry<bool> Enabled;
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private static Harmony _patch;
|
||||
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||||
public static void Init()
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{
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_patch = Harmony.CreateAndPatchAll(typeof(DevShortcuts));
|
||||
}
|
||||
|
||||
public static void Uninit()
|
||||
{
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||||
if (_patch == null) return;
|
||||
_patch.UnpatchSelf();
|
||||
_patch = null;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(PlayerController), "Init")]
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
|
||||
@@ -6,13 +7,67 @@ namespace CheatEnabler;
|
||||
|
||||
public class I18N
|
||||
{
|
||||
private static bool _initialized;
|
||||
|
||||
public static Action OnInitialized;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Harmony.CreateAndPatchAll(typeof(I18N));
|
||||
}
|
||||
private static int _nextID = 0;
|
||||
private static int _nextID = 1;
|
||||
private static readonly List<StringProto> StringsToAdd = new();
|
||||
public static void Add(string key, string enus, string zhcn = null, string frfr = null)
|
||||
{
|
||||
var strings = LDB._strings;
|
||||
var strProto = new StringProto
|
||||
{
|
||||
Name = key,
|
||||
SID = "",
|
||||
ENUS = enus,
|
||||
ZHCN = string.IsNullOrEmpty(zhcn) ? enus : zhcn,
|
||||
FRFR = string.IsNullOrEmpty(frfr) ? enus : frfr
|
||||
};
|
||||
if (_initialized)
|
||||
{
|
||||
var index = strings.dataArray.Length;
|
||||
strProto.ID = GetNextID();
|
||||
strings.dataArray = strings.dataArray.Append(strProto).ToArray();
|
||||
strings.dataIndices[strProto.ID] = index;
|
||||
strings.nameIndices[strProto.Name] = index;
|
||||
}
|
||||
else
|
||||
{
|
||||
StringsToAdd.Add(strProto);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix, HarmonyPriority(Priority.Last), HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
|
||||
private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
|
||||
{
|
||||
if (_initialized) return;
|
||||
_initialized = true;
|
||||
if (StringsToAdd.Count == 0)
|
||||
{
|
||||
OnInitialized?.Invoke();
|
||||
return;
|
||||
}
|
||||
var strings = LDB._strings;
|
||||
var index = strings.dataArray.Length;
|
||||
strings.dataArray = strings.dataArray.Concat(StringsToAdd).ToArray();
|
||||
StringsToAdd.Clear();
|
||||
var newIndex = strings.dataArray.Length;
|
||||
for (; index < newIndex; index++)
|
||||
{
|
||||
var strProto = strings.dataArray[index];
|
||||
strProto.ID = GetNextID();
|
||||
strings.dataIndices[strProto.ID] = index;
|
||||
strings.nameIndices[strings.dataArray[index].Name] = index;
|
||||
}
|
||||
OnInitialized?.Invoke();
|
||||
}
|
||||
|
||||
private static int GetNextID()
|
||||
{
|
||||
var strings = LDB._strings;
|
||||
while (_nextID <= 12000)
|
||||
@@ -24,38 +79,9 @@ public class I18N
|
||||
|
||||
_nextID++;
|
||||
}
|
||||
var strProto = new StringProto
|
||||
{
|
||||
Name = key,
|
||||
ID = _nextID,
|
||||
SID = "",
|
||||
ENUS = enus,
|
||||
ZHCN = string.IsNullOrEmpty(zhcn) ? enus : zhcn,
|
||||
FRFR = string.IsNullOrEmpty(frfr) ? enus : frfr
|
||||
};
|
||||
StringsToAdd.Add(strProto);
|
||||
_nextID++;
|
||||
}
|
||||
|
||||
private static bool _initialized = false;
|
||||
[HarmonyPostfix, HarmonyPriority(Priority.Last), HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
|
||||
private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
|
||||
{
|
||||
if (_initialized) return;
|
||||
_initialized = true;
|
||||
if (StringsToAdd.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var strings = LDB._strings;
|
||||
var index = strings.dataArray.Length;
|
||||
strings.dataArray = strings.dataArray.Concat(StringsToAdd).ToArray();
|
||||
StringsToAdd.Clear();
|
||||
var newIndex = strings.dataArray.Length;
|
||||
for (; index < newIndex; index++)
|
||||
{
|
||||
strings.dataIndices[strings.dataArray[index].ID] = index;
|
||||
strings.nameIndices[strings.dataArray[index].Name] = index;
|
||||
}
|
||||
var result = _nextID;
|
||||
_nextID++;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
136
CheatEnabler/ResourcePatch.cs
Normal file
136
CheatEnabler/ResourcePatch.cs
Normal file
@@ -0,0 +1,136 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace CheatEnabler;
|
||||
|
||||
public static class ResourcePatch
|
||||
{
|
||||
public static ConfigEntry<bool> InfiniteEnabled;
|
||||
public static ConfigEntry<bool> FastEnabled;
|
||||
private static Harmony _infinitePatch;
|
||||
private static Harmony _fastPatch;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
InfiniteEnabled.SettingChanged += (_, _) => InfiniteValueChanged();
|
||||
FastEnabled.SettingChanged += (_, _) => FastValueChanged();
|
||||
InfiniteValueChanged();
|
||||
FastValueChanged();
|
||||
}
|
||||
|
||||
public static void Uninit()
|
||||
{
|
||||
if (_infinitePatch != null)
|
||||
{
|
||||
_infinitePatch.UnpatchSelf();
|
||||
_infinitePatch = null;
|
||||
}
|
||||
|
||||
if (_fastPatch != null)
|
||||
{
|
||||
_fastPatch.UnpatchSelf();
|
||||
_fastPatch = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void InfiniteValueChanged()
|
||||
{
|
||||
if (InfiniteEnabled.Value)
|
||||
{
|
||||
if (_infinitePatch != null)
|
||||
{
|
||||
_infinitePatch.UnpatchSelf();
|
||||
_infinitePatch = null;
|
||||
}
|
||||
|
||||
_infinitePatch = Harmony.CreateAndPatchAll(typeof(InfiniteResource));
|
||||
}
|
||||
else if (_infinitePatch != null)
|
||||
{
|
||||
_infinitePatch.UnpatchSelf();
|
||||
_infinitePatch = null;
|
||||
}
|
||||
}
|
||||
private static void FastValueChanged()
|
||||
{
|
||||
if (FastEnabled.Value)
|
||||
{
|
||||
if (_fastPatch != null)
|
||||
{
|
||||
_fastPatch.UnpatchSelf();
|
||||
_fastPatch = null;
|
||||
}
|
||||
|
||||
_fastPatch = Harmony.CreateAndPatchAll(typeof(FastMining));
|
||||
}
|
||||
else if (_fastPatch != null)
|
||||
{
|
||||
_fastPatch.UnpatchSelf();
|
||||
_fastPatch = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static class InfiniteResource
|
||||
{
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool))]
|
||||
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool), typeof(int), typeof(int),
|
||||
typeof(int))]
|
||||
[HarmonyPatch(typeof(ItemProto), "GetPropValue")]
|
||||
[HarmonyPatch(typeof(PlanetTransport), "GameTick")]
|
||||
[HarmonyPatch(typeof(UIMinerWindow), "_OnUpdate")]
|
||||
[HarmonyPatch(typeof(UIMiningUpgradeLabel), "Update")]
|
||||
[HarmonyPatch(typeof(UIPlanetDetail), "OnPlanetDataSet")]
|
||||
[HarmonyPatch(typeof(UIPlanetDetail), "RefreshDynamicProperties")]
|
||||
[HarmonyPatch(typeof(UIStarDetail), "OnStarDataSet")]
|
||||
[HarmonyPatch(typeof(UIStarDetail), "RefreshDynamicProperties")]
|
||||
[HarmonyPatch(typeof(UIStationStorage), "RefreshValues")]
|
||||
[HarmonyPatch(typeof(UIVeinCollectorPanel), "_OnUpdate")]
|
||||
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
|
||||
{
|
||||
var matcher = new CodeMatcher(instructions, generator);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(GameHistoryData), nameof(GameHistoryData.miningCostRate)))
|
||||
).Repeat(codeMatcher =>
|
||||
codeMatcher.RemoveInstruction().InsertAndAdvance(
|
||||
new CodeInstruction(OpCodes.Pop),
|
||||
new CodeInstruction(OpCodes.Ldc_R4, 0f)
|
||||
)
|
||||
);
|
||||
return matcher.InstructionEnumeration();
|
||||
}
|
||||
}
|
||||
|
||||
private static class FastMining
|
||||
{
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool))]
|
||||
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool), typeof(int), typeof(int),
|
||||
typeof(int))]
|
||||
[HarmonyPatch(typeof(ItemProto), "GetPropValue")]
|
||||
[HarmonyPatch(typeof(PlanetTransport), "GameTick")]
|
||||
[HarmonyPatch(typeof(UIMinerWindow), "_OnUpdate")]
|
||||
[HarmonyPatch(typeof(UIMiningUpgradeLabel), "Update")]
|
||||
[HarmonyPatch(typeof(UIPlanetDetail), "OnPlanetDataSet")]
|
||||
[HarmonyPatch(typeof(UIPlanetDetail), "RefreshDynamicProperties")]
|
||||
[HarmonyPatch(typeof(UIStarDetail), "OnStarDataSet")]
|
||||
[HarmonyPatch(typeof(UIStarDetail), "RefreshDynamicProperties")]
|
||||
[HarmonyPatch(typeof(UIStationStorage), "RefreshValues")]
|
||||
[HarmonyPatch(typeof(UIVeinCollectorPanel), "_OnUpdate")]
|
||||
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
|
||||
{
|
||||
var matcher = new CodeMatcher(instructions, generator);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(GameHistoryData), nameof(GameHistoryData.miningSpeedScale)))
|
||||
).Repeat(codeMatcher =>
|
||||
codeMatcher.RemoveInstruction().InsertAndAdvance(
|
||||
new CodeInstruction(OpCodes.Pop),
|
||||
new CodeInstruction(OpCodes.Ldc_R4, 720f)
|
||||
)
|
||||
);
|
||||
return matcher.InstructionEnumeration();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -213,13 +213,13 @@ public class MyWindowWithTabs : MyWindow
|
||||
public static class MyWindowManager
|
||||
{
|
||||
private static readonly List<ManualBehaviour> Windows = new(4);
|
||||
private static bool _initialized = false;
|
||||
private static bool _initialized;
|
||||
|
||||
public static T CreateWindow<T>(string name, string title = "") where T : MyWindow
|
||||
{
|
||||
var srcWin = UIRoot.instance.uiGame.tankWindow;
|
||||
var src = srcWin.gameObject;
|
||||
var go = Object.Instantiate(src, srcWin.transform.parent);
|
||||
var go = Object.Instantiate(src, UIRoot.instance.uiGame.transform.parent);
|
||||
go.name = name;
|
||||
go.SetActive(false);
|
||||
Object.Destroy(go.GetComponent<UITankWindow>());
|
||||
@@ -275,19 +275,21 @@ public static class MyWindowManager
|
||||
}
|
||||
*/
|
||||
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIGame), "_OnDestroy")]
|
||||
public static void UIGame__OnDestroy_Postfix()
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIRoot), "_OnDestroy")]
|
||||
public static void UIRoot__OnDestroy_Postfix()
|
||||
{
|
||||
foreach (var win in Windows)
|
||||
{
|
||||
win._Free();
|
||||
win._Destroy();
|
||||
}
|
||||
Windows.Clear();
|
||||
}
|
||||
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIGame), "_OnInit")]
|
||||
public static void UIGame__OnInit_Postfix(UIGame __instance)
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIRoot), "_OnOpen")]
|
||||
public static void UIRoot__OnOpen_Postfix()
|
||||
{
|
||||
if (_initialized) return;
|
||||
foreach (var win in Windows)
|
||||
{
|
||||
win._Init(win.data);
|
||||
@@ -295,6 +297,7 @@ public static class MyWindowManager
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
/*
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIGame), "_OnFree")]
|
||||
public static void UIGame__OnFree_Postfix()
|
||||
{
|
||||
@@ -303,9 +306,10 @@ public static class MyWindowManager
|
||||
win._Free();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIGame), "_OnUpdate")]
|
||||
public static void UIGame__OnUpdate_Postfix()
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(UIRoot), "_OnUpdate")]
|
||||
public static void UIRoot__OnUpdate_Postfix()
|
||||
{
|
||||
if (GameMain.isPaused || !GameMain.isRunning)
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ public class UIConfigWindow : UI.MyWindowWithTabs
|
||||
|
||||
public static UIConfigWindow CreateInstance()
|
||||
{
|
||||
return UI.MyWindowManager.CreateWindow<UIConfigWindow>("CEConfigWindow", "CheatEnabler Config");
|
||||
return UI.MyWindowManager.CreateWindow<UIConfigWindow>("CEConfigWindow", "CheatEnabler Config".Translate());
|
||||
}
|
||||
|
||||
public override void _OnCreate()
|
||||
@@ -21,13 +21,23 @@ public class UIConfigWindow : UI.MyWindowWithTabs
|
||||
|
||||
private void CreateUI()
|
||||
{
|
||||
//General tab
|
||||
var tab1 = AddTab(36f, 0, _windowTrans, "General");
|
||||
// General tab
|
||||
var x = 0f;
|
||||
var y = 0f;
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab1, DevShortcuts.Enabled, "Enable Dev Shortcuts");
|
||||
var tab1 = AddTab(36f, 0, _windowTrans, "General".Translate());
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab1, DevShortcuts.Enabled, "Enable Dev Shortcuts".Translate());
|
||||
y += 26f;
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab1, AbnormalDisabler.Enabled, "Disable Abnormal Checks");
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab1, AbnormalDisabler.Enabled, "Disable Abnormal Checks".Translate());
|
||||
|
||||
// Planet Tab
|
||||
var tab2 = AddTab(136f, 1, _windowTrans, "Planet".Translate());
|
||||
x = 0f;
|
||||
y = 0f;
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab2, ResourcePatch.InfiniteEnabled, "Infinite Natural Resources".Translate());
|
||||
y += 26f;
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab2, ResourcePatch.FastEnabled, "Fast Mining".Translate());
|
||||
y += 26f;
|
||||
UI.MyCheckBox.CreateCheckBox(x, y, tab2, WaterPumperPatch.Enabled, "Pump Anywhere".Translate());
|
||||
SetCurrentTab(0);
|
||||
}
|
||||
|
||||
|
||||
62
CheatEnabler/WaterPumpPatch.cs
Normal file
62
CheatEnabler/WaterPumpPatch.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace CheatEnabler;
|
||||
public static class WaterPumperPatch
|
||||
{
|
||||
public static ConfigEntry<bool> Enabled;
|
||||
private static Harmony _patch;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Enabled.SettingChanged += (_, _) => ValueChanged();
|
||||
ValueChanged();
|
||||
}
|
||||
|
||||
public static void Uninit()
|
||||
{
|
||||
if (_patch == null) return;
|
||||
_patch.UnpatchSelf();
|
||||
_patch = null;
|
||||
}
|
||||
|
||||
private static void ValueChanged()
|
||||
{
|
||||
if (Enabled.Value)
|
||||
{
|
||||
if (_patch != null)
|
||||
{
|
||||
_patch.UnpatchSelf();
|
||||
_patch = null;
|
||||
}
|
||||
|
||||
_patch = Harmony.CreateAndPatchAll(typeof(WaterPumperPatch));
|
||||
}
|
||||
else if (_patch != null)
|
||||
{
|
||||
_patch.UnpatchSelf();
|
||||
_patch = null;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(BuildTool_BlueprintPaste), "CheckBuildConditions")]
|
||||
[HarmonyPatch(typeof(BuildTool_Click), "CheckBuildConditions")]
|
||||
private static IEnumerable<CodeInstruction> BuildTool_CheckBuildConditions_Transpiler(
|
||||
IEnumerable<CodeInstruction> instructions, ILGenerator generator)
|
||||
{
|
||||
var matcher = new CodeMatcher(instructions, generator);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(instr => instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(22))
|
||||
).Advance(1).MatchForward(false,
|
||||
new CodeMatch(instr => instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(22))
|
||||
);
|
||||
matcher.Repeat(codeMatcher =>
|
||||
{
|
||||
codeMatcher.SetAndAdvance(OpCodes.Ldc_I4_S, 0);
|
||||
});
|
||||
return matcher.InstructionEnumeration();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user