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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 16:13:31 +08:00

release CompressSave 1.2.2, closes #4

This commit is contained in:
2023-04-02 22:39:15 +08:00
parent fcf233b656
commit 5cb04c6b97
3 changed files with 6 additions and 2 deletions

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@@ -7,6 +7,10 @@
## Updates
### 1.2.2
* Fix #4, a bug caused by non-ASCII UTF-8 characters.
* Remove use of Harmony.UnpatchAll() to avoid warnings in BepInEx log.
### 1.2.1
* Simplified codes to display compression type and `Decompress` button on save/load UI, making CompressSave compatible with other MODs(like GalacticScale) which override `UILoadGameWindow::OnSelectedChange()`.
* Add compression level -5 to -1 for zstd, which makes it working better than lz4(which is actually lz4hc used by lz4frame) now: