mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 12:53:34 +08:00
code cleanup
This commit is contained in:
@@ -233,7 +233,7 @@ public static class FactoryPatch
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}
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var labels = matcher.Labels;
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matcher.Labels = new List<Label>();
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matcher.Labels = [];
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matcher.Insert(
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new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
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new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(BuildTool), nameof(BuildTool.factory))),
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@@ -608,7 +608,7 @@ public static class FactoryPatch
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_portalFrom[v] = number;
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if (!_portalTo.TryGetValue(number, out var set))
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{
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set = new HashSet<long>();
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set = [];
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_portalTo[number] = set;
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}
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@@ -1166,7 +1166,7 @@ public static class FactoryPatch
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new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(PowerGeneratorComponent), nameof(PowerGeneratorComponent.capacityCurrentTick)))
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);
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var labels = matcher.Labels;
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matcher.Labels = new List<Label>();
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matcher.Labels = [];
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matcher.Insert(
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// if (this.fuelMask == 4)
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new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
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@@ -123,7 +123,7 @@ public static class TechPatch
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}
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else if (VFInput.alt)
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{
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UnlockTechRecursive(node.techProto, 10000);
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UnlockTechRecursive(node.techProto);
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}
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}
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@@ -125,7 +125,7 @@ public class PatchSave
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public static void CreateCompressBuffer()
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{
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const int bufSize = CompressionStream.MB;
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const int bufSize = CompressionStream.Mb;
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var outBufSize = LZ4Wrapper.CompressBufferBound(bufSize);
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outBufSize = Math.Max(outBufSize, ZstdWrapper.CompressBufferBound(bufSize));
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outBufSize = Math.Max(outBufSize, NoneWrapper.CompressBufferBound(bufSize));
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@@ -260,7 +260,7 @@ public class PatchSave
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Stream stream = null;
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if (writeflag && _compressionTypeForSaving == CompressionType.None)
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{
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stream = ((CompressionStream)_compressionStream).outStream;
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stream = ((CompressionStream)_compressionStream).OutStream;
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}
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// Dispose need to be done before fstream closed.
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_compressionStream.Dispose();
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@@ -378,7 +378,7 @@ public class PatchSave
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case CompressionType.LZ4:
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case CompressionType.Zstd:
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while (offset > 0)
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offset -= _compressionStream.Read(_compressBuffer.outBuffer, 0, (int)offset);
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offset -= _compressionStream.Read(_compressBuffer.OutBuffer, 0, (int)offset);
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return _compressionStream.Position;
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case CompressionType.None:
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return fileStream.Seek(offset, origin);
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@@ -18,10 +18,9 @@ public static class I18N
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public static bool Initialized() => _initialized;
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private static int _nextID = 1;
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private static readonly List<StringProto> StringsToAdd = new();
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private static readonly List<StringProto> StringsToAdd = [];
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public static void Add(string key, string enus, string zhcn = null, string frfr = null)
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{
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var strings = LDB._strings;
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var strProto = new StringProto
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{
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Name = key,
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@@ -45,12 +45,14 @@ class PatchUILoadGame
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if (created)
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{
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var rtrans = (RectTransform)__instance.loadSandboxGroup.transform;
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var pos = rtrans.anchoredPosition3D;
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rtrans.anchoredPosition3D = new Vector3(pos.x - 230, pos.y, pos.z);
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var anchoredPosition3D = rtrans.anchoredPosition3D;
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var pos = anchoredPosition3D;
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anchoredPosition3D = new Vector3(pos.x - 230, pos.y, pos.z);
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_decompressButton.gameObject.name = "button-decompress";
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rtrans = (RectTransform)_decompressButton.transform;
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pos = rtrans.anchoredPosition3D;
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rtrans.anchoredPosition3D = new Vector3(pos.x - 180, pos.y, pos.z);
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pos = anchoredPosition3D;
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anchoredPosition3D = new Vector3(pos.x - 180, pos.y, pos.z);
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rtrans.anchoredPosition3D = anchoredPosition3D;
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_decompressButton.button.image.color = new Color32(0, 0xf4, 0x92, 0x77);
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var textTrans = _decompressButton.transform.Find("button-text");
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var text = textTrans.GetComponent<Text>();
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -142,7 +141,7 @@ static class PatchUISaveGame
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var cb = cbctrl.GetComponent<UIComboBox>();
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cb.onSubmit.RemoveAllListeners();
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cb.onItemIndexChange.RemoveAllListeners();
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cb.Items = new List<string> { "Store".Translate(), "LZ4", "Zstd" };
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cb.Items = ["Store".Translate(), "LZ4", "Zstd"];
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cb.itemIndex = (int)PatchSave.CompressionTypeForSaves;
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cb.onItemIndexChange.AddListener(()=>
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{
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@@ -198,7 +197,7 @@ static class PatchUISaveGame
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var cb = cbctrl.GetComponent<UIComboBox>();
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cb.onSubmit.RemoveAllListeners();
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cb.onItemIndexChange.RemoveAllListeners();
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cb.Items = new List<string> { "已停用".Translate(), "Store".Translate(), "LZ4", "Zstd" };
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cb.Items = ["已停用".Translate(), "Store".Translate(), "LZ4", "Zstd"];
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cb.itemIndex = PatchSave.EnableForAutoSaves.Value ? (int)PatchSave.CompressionTypeForAutoSaves + 1 : 0;
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cb.onItemIndexChange.AddListener(() =>
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{
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@@ -5,7 +5,7 @@ namespace CompressSave.Wrapper;
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class BlackHoleStream : Stream
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{
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private long length;
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private long _length;
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public override bool CanRead => true;
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@@ -13,18 +13,13 @@ class BlackHoleStream : Stream
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public override bool CanWrite => true;
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public override long Length => length;
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public override long Length => _length;
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public override long Position { get; set; }
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public BlackHoleStream()
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{
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}
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public override void Flush()
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{
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;
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}
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public override int Read(byte[] buffer, int offset, int count)
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@@ -39,12 +34,13 @@ class BlackHoleStream : Stream
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public override void SetLength(long value)
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{
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length = value;
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_length = value;
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}
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public byte[] testBuffer = new byte[1024 * 1024];
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private readonly byte[] _testBuffer = new byte[1024 * 1024];
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public override void Write(byte[] buffer, int offset, int count)
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{
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Array.Copy(buffer, offset, testBuffer, 0, Math.Min(count, testBuffer.Length));
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Array.Copy(buffer, offset, _testBuffer, 0, Math.Min(count, _testBuffer.Length));
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}
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}
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@@ -7,21 +7,21 @@ namespace CompressSave.Wrapper;
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public unsafe class BufferWriter : BinaryWriter
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{
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ByteSpan currentBuffer => doubleBuffer.writeBuffer;
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private ByteSpan CurrentBuffer => _doubleBuffer.WriteBuffer;
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DoubleBuffer doubleBuffer;
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private readonly DoubleBuffer _doubleBuffer;
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private Encoding _encoding;
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private readonly Encoding _encoding;
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private int maxBytesPerChar;
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private readonly int _maxBytesPerChar;
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byte[] Buffer => currentBuffer.Buffer;
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private byte[] Buffer => CurrentBuffer.Buffer;
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long SuplusCapacity => endPos - curPos;
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private long SuplusCapacity => _endPos - _curPos;
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long swapedBytes = 0;
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private long _swapedBytes;
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public long WriteSum => swapedBytes + curPos - startPos;
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public long WriteSum => _swapedBytes + _curPos - _startPos;
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public override Stream BaseStream => _baseStream;
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@@ -29,16 +29,16 @@ public unsafe class BufferWriter : BinaryWriter
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{
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if (chars == null)
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{
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throw new ArgumentNullException("chars");
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throw new ArgumentNullException(nameof(chars));
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}
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byte[] bytes = _encoding.GetBytes(chars, index, count);
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Write(bytes);
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}
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byte* curPos;
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byte* endPos;
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byte* startPos;
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private Stream _baseStream;
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private byte* _curPos;
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private byte* _endPos;
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private byte* _startPos;
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private readonly Stream _baseStream;
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public BufferWriter(DoubleBuffer doubleBuffer, CompressionStream outStream)
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: this(doubleBuffer, new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: true), outStream)
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@@ -46,34 +46,34 @@ public unsafe class BufferWriter : BinaryWriter
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}
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BufferWriter(DoubleBuffer buffer , UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
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private BufferWriter(DoubleBuffer buffer , UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
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{
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_baseStream = outStream;
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swapedBytes = 0;
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doubleBuffer = buffer;
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_swapedBytes = 0;
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_doubleBuffer = buffer;
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RefreshStatus();
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_encoding = encoding;
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maxBytesPerChar = _encoding.GetMaxByteCount(1);
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_maxBytesPerChar = _encoding.GetMaxByteCount(1);
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}
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void SwapBuffer()
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private void SwapBuffer()
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{
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currentBuffer.Position = 0;
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CurrentBuffer.Position = 0;
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currentBuffer.Length = (int)(curPos - startPos);
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swapedBytes += currentBuffer.Length;
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doubleBuffer.SwapBuffer();
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CurrentBuffer.Length = (int)(_curPos - _startPos);
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_swapedBytes += CurrentBuffer.Length;
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_doubleBuffer.SwapBuffer();
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RefreshStatus();
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}
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void RefreshStatus()
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private void RefreshStatus()
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{
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startPos = (byte*)Unsafe.AsPointer(ref Buffer[0]);
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curPos = startPos;
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endPos = (byte*)Unsafe.AsPointer(ref Buffer[Buffer.Length - 1]) + 1;
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_startPos = (byte*)Unsafe.AsPointer(ref Buffer[0]);
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_curPos = _startPos;
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_endPos = (byte*)Unsafe.AsPointer(ref Buffer[Buffer.Length - 1]) + 1;
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}
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void CheckCapacityAndSwap(int requiredCapacity)
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private void CheckCapacityAndSwap(int requiredCapacity)
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{
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if (SuplusCapacity < requiredCapacity)
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{
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@@ -84,7 +84,7 @@ public unsafe class BufferWriter : BinaryWriter
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public override void Write(byte value)
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{
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CheckCapacityAndSwap(1);
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*(curPos++) = value;
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*(_curPos++) = value;
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}
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public override void Write(bool value) => Write((byte)(value ? 1 : 0));
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@@ -115,43 +115,43 @@ public unsafe class BufferWriter : BinaryWriter
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public override void Write(sbyte value) => Write((byte)value);
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public override void Write(byte[] _buffer) => Write(_buffer, 0, _buffer.Length);
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public override void Write(byte[] buffer) => Write(buffer, 0, buffer.Length);
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public override void Write(byte[] _buffer, int index, int count)
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public override void Write(byte[] buffer, int index, int count)
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{
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if (_buffer == null)
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if (buffer == null)
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{
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throw new ArgumentNullException("buffer");
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throw new ArgumentNullException(nameof(buffer));
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}
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fixed (byte* start = _buffer)
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fixed (byte* start = buffer)
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{
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byte* srcPos = start + index;
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while (SuplusCapacity <= count)
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{
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int dstSuplus = (int)SuplusCapacity;
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//Array.Copy(_buffer, index + writed, Buffer, Position, SuplusCapacity);
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Unsafe.CopyBlock(curPos, srcPos, (uint)dstSuplus);
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Unsafe.CopyBlock(_curPos, srcPos, (uint)dstSuplus);
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count -= dstSuplus;
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srcPos += dstSuplus;
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curPos = endPos;
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_curPos = _endPos;
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SwapBuffer();
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}
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Unsafe.CopyBlock(curPos, srcPos, (uint)count);
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curPos += count;
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Unsafe.CopyBlock(_curPos, srcPos, (uint)count);
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_curPos += count;
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}
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}
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public unsafe override void Write(char ch)
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public override void Write(char ch)
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{
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if (char.IsSurrogate(ch))
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{
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throw new ArgumentException("Arg_SurrogatesNotAllowedAsSingleChar");
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}
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CheckCapacityAndSwap(maxBytesPerChar);
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CheckCapacityAndSwap(_maxBytesPerChar);
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curPos += _encoding.GetBytes(&ch, 1, curPos, (int)SuplusCapacity);
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_curPos += _encoding.GetBytes(&ch, 1, _curPos, (int)SuplusCapacity);
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}
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//slow
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@@ -159,24 +159,24 @@ public unsafe class BufferWriter : BinaryWriter
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{
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if (chars == null)
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{
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throw new ArgumentNullException("chars");
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throw new ArgumentNullException(nameof(chars));
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}
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byte[] bytes = _encoding.GetBytes(chars, 0, chars.Length);
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Write(bytes);
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}
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public unsafe override void Write(double value)
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public override void Write(double value)
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{
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CheckCapacityAndSwap(8);
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ulong num = (ulong)(*(long*)(&value));
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*(curPos++) = (byte)num;
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*(curPos++) = (byte)(num >> 8);
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*(curPos++) = (byte)(num >> 16);
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*(curPos++) = (byte)(num >> 24);
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*(curPos++) = (byte)(num >> 32);
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*(curPos++) = (byte)(num >> 40);
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*(curPos++) = (byte)(num >> 48);
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*(curPos++) = (byte)(num >> 56);
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*(_curPos++) = (byte)num;
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*(_curPos++) = (byte)(num >> 8);
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*(_curPos++) = (byte)(num >> 16);
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*(_curPos++) = (byte)(num >> 24);
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*(_curPos++) = (byte)(num >> 32);
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*(_curPos++) = (byte)(num >> 40);
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*(_curPos++) = (byte)(num >> 48);
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*(_curPos++) = (byte)(num >> 56);
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}
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//slow
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@@ -195,15 +195,15 @@ public unsafe class BufferWriter : BinaryWriter
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public override void Write(short value)
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{
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CheckCapacityAndSwap(2);
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*(curPos++) = (byte)value;
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*(curPos++) = (byte)(value >> 8);
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*(_curPos++) = (byte)value;
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*(_curPos++) = (byte)(value >> 8);
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}
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public override void Write(ushort value)
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{
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CheckCapacityAndSwap(2);
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*(curPos++) = (byte)value;
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*(curPos++) = (byte)(value >> 8);
|
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*(_curPos++) = (byte)value;
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*(_curPos++) = (byte)(value >> 8);
|
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}
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|
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|
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@@ -213,56 +213,56 @@ public unsafe class BufferWriter : BinaryWriter
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{
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SwapBuffer();
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}
|
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*(curPos++) = (byte)value;
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*(curPos++) = (byte)(value >> 8);
|
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*(curPos++) = (byte)(value >> 16);
|
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*(curPos++) = (byte)(value >> 24);
|
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*(_curPos++) = (byte)value;
|
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*(_curPos++) = (byte)(value >> 8);
|
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*(_curPos++) = (byte)(value >> 16);
|
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*(_curPos++) = (byte)(value >> 24);
|
||||
}
|
||||
|
||||
public override void Write(uint value)
|
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{
|
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CheckCapacityAndSwap(4);
|
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*(curPos++) = (byte)value;
|
||||
*(curPos++) = (byte)(value >> 8);
|
||||
*(curPos++) = (byte)(value >> 16);
|
||||
*(curPos++) = (byte)(value >> 24);
|
||||
*(_curPos++) = (byte)value;
|
||||
*(_curPos++) = (byte)(value >> 8);
|
||||
*(_curPos++) = (byte)(value >> 16);
|
||||
*(_curPos++) = (byte)(value >> 24);
|
||||
}
|
||||
|
||||
|
||||
public override void Write(long value)
|
||||
{
|
||||
CheckCapacityAndSwap(8);
|
||||
*(curPos++) = (byte)value;
|
||||
*(curPos++) = (byte)(value >> 8);
|
||||
*(curPos++) = (byte)(value >> 16);
|
||||
*(curPos++) = (byte)(value >> 24);
|
||||
*(curPos++) = (byte)(value >> 32);
|
||||
*(curPos++) = (byte)(value >> 40);
|
||||
*(curPos++) = (byte)(value >> 48);
|
||||
*(curPos++) = (byte)(value >> 56);
|
||||
*(_curPos++) = (byte)value;
|
||||
*(_curPos++) = (byte)(value >> 8);
|
||||
*(_curPos++) = (byte)(value >> 16);
|
||||
*(_curPos++) = (byte)(value >> 24);
|
||||
*(_curPos++) = (byte)(value >> 32);
|
||||
*(_curPos++) = (byte)(value >> 40);
|
||||
*(_curPos++) = (byte)(value >> 48);
|
||||
*(_curPos++) = (byte)(value >> 56);
|
||||
}
|
||||
|
||||
public override void Write(ulong value)
|
||||
{
|
||||
CheckCapacityAndSwap(8);
|
||||
*(curPos++) = (byte)value;
|
||||
*(curPos++) = (byte)(value >> 8);
|
||||
*(curPos++) = (byte)(value >> 16);
|
||||
*(curPos++) = (byte)(value >> 24);
|
||||
*(curPos++) = (byte)(value >> 32);
|
||||
*(curPos++) = (byte)(value >> 40);
|
||||
*(curPos++) = (byte)(value >> 48);
|
||||
*(curPos++) = (byte)(value >> 56);
|
||||
*(_curPos++) = (byte)value;
|
||||
*(_curPos++) = (byte)(value >> 8);
|
||||
*(_curPos++) = (byte)(value >> 16);
|
||||
*(_curPos++) = (byte)(value >> 24);
|
||||
*(_curPos++) = (byte)(value >> 32);
|
||||
*(_curPos++) = (byte)(value >> 40);
|
||||
*(_curPos++) = (byte)(value >> 48);
|
||||
*(_curPos++) = (byte)(value >> 56);
|
||||
}
|
||||
|
||||
public unsafe override void Write(float value)
|
||||
public override void Write(float value)
|
||||
{
|
||||
CheckCapacityAndSwap(4);
|
||||
uint num = *(uint*)(&value);
|
||||
*(curPos++) = (byte)num;
|
||||
*(curPos++) = (byte)(num >> 8);
|
||||
*(curPos++) = (byte)(num >> 16);
|
||||
*(curPos++) = (byte)(num >> 24);
|
||||
*(_curPos++) = (byte)num;
|
||||
*(_curPos++) = (byte)(num >> 8);
|
||||
*(_curPos++) = (byte)(num >> 16);
|
||||
*(_curPos++) = (byte)(num >> 24);
|
||||
}
|
||||
|
||||
|
||||
@@ -271,7 +271,7 @@ public unsafe class BufferWriter : BinaryWriter
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException("value");
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
byte[] bytes = _encoding.GetBytes(value);
|
||||
Write7BitEncodedInt(bytes.Length);
|
||||
@@ -279,7 +279,7 @@ public unsafe class BufferWriter : BinaryWriter
|
||||
}
|
||||
|
||||
|
||||
protected new void Write7BitEncodedInt(int value)
|
||||
private new void Write7BitEncodedInt(int value)
|
||||
{
|
||||
uint num;
|
||||
for (num = (uint)value; num >= 128; num >>= 7)
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
namespace CompressSave.Wrapper;
|
||||
|
||||
//public class BufferedFileStream : FileStream
|
||||
//{
|
||||
// public override bool CanTimeout => base.CanTimeout;
|
||||
|
||||
// public override int ReadTimeout { get => base.ReadTimeout; set => base.ReadTimeout = value; }
|
||||
// public override int WriteTimeout { get => base.WriteTimeout; set => base.WriteTimeout = value; }
|
||||
|
||||
// public override long Position { get => base.Position; set => base.Position = value; }
|
||||
|
||||
// public override SafeFileHandle SafeFileHandle => base.SafeFileHandle;
|
||||
|
||||
// public override IAsyncResult BeginRead(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject)
|
||||
// {
|
||||
// return base.BeginRead(array, offset, numBytes, userCallback, stateObject);
|
||||
// }
|
||||
|
||||
// public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject)
|
||||
// {
|
||||
// return base.BeginWrite(array, offset, numBytes, userCallback, stateObject);
|
||||
// }
|
||||
|
||||
// public override void Close()
|
||||
// {
|
||||
// var bs = new BufferedStream(this);
|
||||
|
||||
|
||||
// base.Close();
|
||||
// }
|
||||
|
||||
// public override bool Equals(object obj)
|
||||
// {
|
||||
// return base.Equals(obj);
|
||||
// }
|
||||
|
||||
// public override void Flush()
|
||||
// {
|
||||
// base.Flush();
|
||||
// }
|
||||
|
||||
// public override void Flush(bool flushToDisk)
|
||||
// {
|
||||
// base.Flush(flushToDisk);
|
||||
// }
|
||||
|
||||
// public override Task FlushAsync(CancellationToken cancellationToken)
|
||||
// {
|
||||
// return base.FlushAsync(cancellationToken);
|
||||
// }
|
||||
|
||||
// public override int GetHashCode()
|
||||
// {
|
||||
// return base.GetHashCode();
|
||||
// }
|
||||
|
||||
// public override object InitializeLifetimeService()
|
||||
// {
|
||||
// return base.InitializeLifetimeService();
|
||||
// }
|
||||
|
||||
// public override void Lock(long position, long length)
|
||||
// {
|
||||
// base.Lock(position, length);
|
||||
// }
|
||||
|
||||
// public override int Read(byte[] array, int offset, int count)
|
||||
// {
|
||||
// return base.Read(array, offset, count);
|
||||
// }
|
||||
|
||||
// public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
||||
// {
|
||||
// return base.ReadAsync(buffer, offset, count, cancellationToken);
|
||||
// }
|
||||
|
||||
// public override long Seek(long offset, SeekOrigin origin)
|
||||
// {
|
||||
// return base.Seek(offset, origin);
|
||||
// }
|
||||
|
||||
// public override void SetLength(long value)
|
||||
// {
|
||||
// base.SetLength(value);
|
||||
// }
|
||||
|
||||
// public override string ToString()
|
||||
// {
|
||||
// return base.ToString();
|
||||
// }
|
||||
|
||||
// public override void Unlock(long position, long length)
|
||||
// {
|
||||
// base.Unlock(position, length);
|
||||
// }
|
||||
|
||||
// public override void Write(byte[] array, int offset, int count)
|
||||
// {
|
||||
// base.Write(array, offset, count);
|
||||
// }
|
||||
|
||||
// public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
||||
// {
|
||||
// return base.WriteAsync(buffer, offset, count, cancellationToken);
|
||||
// }
|
||||
|
||||
// public override void WriteByte(byte value)
|
||||
// {
|
||||
// base.WriteByte(value);
|
||||
// }
|
||||
|
||||
// protected override void Dispose(bool disposing)
|
||||
// {
|
||||
// base.Dispose(disposing);
|
||||
// }
|
||||
|
||||
//}
|
||||
@@ -6,65 +6,68 @@ namespace CompressSave.Wrapper;
|
||||
|
||||
public class CompressionStream : Stream
|
||||
{
|
||||
public WrapperDefines wrapper;
|
||||
private readonly WrapperDefines _wrapper;
|
||||
|
||||
public const int MB = 1024 * 1024;
|
||||
public const int Mb = 1024 * 1024;
|
||||
public override bool CanRead => false;
|
||||
|
||||
public override bool CanSeek => false;
|
||||
|
||||
public override bool CanWrite => true;
|
||||
|
||||
public override long Length => totalWrite;
|
||||
public override long Length => _totalWrite;
|
||||
|
||||
// only use for game statistics
|
||||
public override long Position { get => BufferWriter.WriteSum; set => new NotImplementedException(); }
|
||||
public override long Position
|
||||
{
|
||||
get => BufferWriter.WriteSum;
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public readonly Stream outStream;
|
||||
public readonly Stream OutStream;
|
||||
|
||||
long totalWrite = 0;
|
||||
bool useMultiThread;
|
||||
DoubleBuffer doubleBuffer;
|
||||
private long _totalWrite;
|
||||
private readonly bool _useMultiThread;
|
||||
private DoubleBuffer _doubleBuffer;
|
||||
|
||||
private byte[] outBuffer;
|
||||
private byte[] _outBuffer;
|
||||
|
||||
IntPtr cctx;
|
||||
long lastError = 0;
|
||||
bool stopWorker = true;
|
||||
Thread compressThread;
|
||||
private IntPtr _cctx;
|
||||
private long _lastError;
|
||||
private bool _stopWorker = true;
|
||||
|
||||
public bool HasError()
|
||||
{
|
||||
return lastError != 0;
|
||||
return _lastError != 0;
|
||||
}
|
||||
|
||||
public void HandleError(long errorCode)
|
||||
private void HandleError(long errorCode)
|
||||
{
|
||||
if (errorCode < 0)
|
||||
{
|
||||
wrapper.CompressContextFree(cctx);
|
||||
cctx = IntPtr.Zero;
|
||||
lastError = errorCode;
|
||||
_wrapper.CompressContextFree(_cctx);
|
||||
_cctx = IntPtr.Zero;
|
||||
_lastError = errorCode;
|
||||
throw new Exception(errorCode.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public struct CompressBuffer
|
||||
{
|
||||
public byte[] readBuffer;
|
||||
public byte[] writeBuffer;
|
||||
public byte[] outBuffer;
|
||||
public byte[] ReadBuffer;
|
||||
public byte[] WriteBuffer;
|
||||
public byte[] OutBuffer;
|
||||
}
|
||||
|
||||
public static CompressBuffer CreateBuffer(int outBufferSize, int exBufferSize = 4 * MB)
|
||||
public static CompressBuffer CreateBuffer(int outBufferSize, int exBufferSize = 4 * Mb)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new CompressBuffer
|
||||
{
|
||||
outBuffer = new byte[outBufferSize],
|
||||
readBuffer = new byte[exBufferSize],
|
||||
writeBuffer = new byte[exBufferSize],
|
||||
OutBuffer = new byte[outBufferSize],
|
||||
ReadBuffer = new byte[exBufferSize],
|
||||
WriteBuffer = new byte[exBufferSize],
|
||||
};
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -78,79 +81,77 @@ public class CompressionStream : Stream
|
||||
|
||||
public CompressionStream(WrapperDefines wrap, int compressionLevel, Stream outputStream, CompressBuffer compressBuffer, bool multiThread)
|
||||
{
|
||||
wrapper = wrap;
|
||||
outStream = outputStream;
|
||||
InitBuffer(compressBuffer.readBuffer, compressBuffer.writeBuffer, compressBuffer.outBuffer);
|
||||
long writeSize = wrapper.CompressBegin(out cctx, compressionLevel, outBuffer, outBuffer.Length);
|
||||
_wrapper = wrap;
|
||||
OutStream = outputStream;
|
||||
InitBuffer(compressBuffer.ReadBuffer, compressBuffer.WriteBuffer, compressBuffer.OutBuffer);
|
||||
var writeSize = _wrapper.CompressBegin(out _cctx, compressionLevel, _outBuffer, _outBuffer.Length);
|
||||
HandleError(writeSize);
|
||||
outputStream.Write(outBuffer, 0, (int)writeSize);
|
||||
useMultiThread = multiThread;
|
||||
if(multiThread)
|
||||
{
|
||||
stopWorker = false;
|
||||
compressThread = new Thread(() => CompressAsync());
|
||||
outputStream.Write(_outBuffer, 0, (int)writeSize);
|
||||
_useMultiThread = multiThread;
|
||||
if (!multiThread) return;
|
||||
_stopWorker = false;
|
||||
var compressThread = new Thread(CompressAsync);
|
||||
compressThread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
void InitBuffer(byte[] readBuffer, byte[] writeBuffer, byte[] outputBuffer)
|
||||
private void InitBuffer(byte[] readBuffer, byte[] writeBuffer, byte[] outputBuffer)
|
||||
{
|
||||
doubleBuffer = new DoubleBuffer(readBuffer ?? new byte[4 * MB], writeBuffer ?? new byte[4 * MB], Compress);
|
||||
outBuffer = outputBuffer ?? new byte[wrapper.CompressBufferBound(writeBuffer?.Length ?? 4 * MB)];
|
||||
BufferWriter = new BufferWriter(doubleBuffer,this);
|
||||
_doubleBuffer = new DoubleBuffer(readBuffer ?? new byte[4 * Mb], writeBuffer ?? new byte[4 * Mb], Compress);
|
||||
_outBuffer = outputBuffer ?? new byte[_wrapper.CompressBufferBound(writeBuffer?.Length ?? 4 * Mb)];
|
||||
BufferWriter = new BufferWriter(_doubleBuffer,this);
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
doubleBuffer.SwapBuffer();
|
||||
if(useMultiThread)
|
||||
_doubleBuffer.SwapBuffer();
|
||||
if(_useMultiThread)
|
||||
{
|
||||
doubleBuffer.WaitReadEnd();
|
||||
_doubleBuffer.WaitReadEnd();
|
||||
}
|
||||
lock (outBuffer)
|
||||
lock (_outBuffer)
|
||||
{
|
||||
outStream.Flush();
|
||||
OutStream.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Compress()
|
||||
private void Compress()
|
||||
{
|
||||
if (!useMultiThread)
|
||||
if (!_useMultiThread)
|
||||
{
|
||||
Compress_Internal();
|
||||
}
|
||||
}
|
||||
|
||||
void Compress_Internal()
|
||||
private void Compress_Internal()
|
||||
{
|
||||
var consumeBuffer = doubleBuffer.ReadBegin();
|
||||
var consumeBuffer = _doubleBuffer.ReadBegin();
|
||||
if (consumeBuffer.Length > 0)
|
||||
{
|
||||
lock (outBuffer)
|
||||
lock (_outBuffer)
|
||||
{
|
||||
long writeSize = 0;
|
||||
long writeSize;
|
||||
try
|
||||
{
|
||||
writeSize = wrapper.CompressUpdateEx(cctx, outBuffer, 0, consumeBuffer.Buffer, 0, consumeBuffer.Length);
|
||||
writeSize = _wrapper.CompressUpdateEx(_cctx, _outBuffer, 0, consumeBuffer.Buffer, 0, consumeBuffer.Length);
|
||||
HandleError(writeSize);
|
||||
}
|
||||
finally
|
||||
{
|
||||
doubleBuffer.ReadEnd();
|
||||
_doubleBuffer.ReadEnd();
|
||||
}
|
||||
outStream.Write(outBuffer, 0, (int)writeSize);
|
||||
totalWrite += writeSize;
|
||||
OutStream.Write(_outBuffer, 0, (int)writeSize);
|
||||
_totalWrite += writeSize;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleBuffer.ReadEnd();
|
||||
_doubleBuffer.ReadEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void CompressAsync()
|
||||
private void CompressAsync()
|
||||
{
|
||||
while(!stopWorker)
|
||||
while(!_stopWorker)
|
||||
{
|
||||
Compress_Internal();
|
||||
}
|
||||
@@ -187,33 +188,31 @@ public class CompressionStream : Stream
|
||||
//inputSum += count;
|
||||
}
|
||||
|
||||
protected void FreeContext()
|
||||
private void FreeContext()
|
||||
{
|
||||
wrapper.CompressContextFree(cctx);
|
||||
cctx = IntPtr.Zero;
|
||||
_wrapper.CompressContextFree(_cctx);
|
||||
_cctx = IntPtr.Zero;
|
||||
}
|
||||
|
||||
bool closed = false;
|
||||
private bool _closed;
|
||||
public override void Close()
|
||||
{
|
||||
if(!closed)
|
||||
{
|
||||
if (_closed) return;
|
||||
BufferWriter.Close();
|
||||
closed = true;
|
||||
_closed = true;
|
||||
//Console.WriteLine($"FLUSH");
|
||||
|
||||
Flush();
|
||||
|
||||
// try stop the worker
|
||||
stopWorker = true;
|
||||
doubleBuffer.SwapBuffer();
|
||||
_stopWorker = true;
|
||||
_doubleBuffer.SwapBuffer();
|
||||
|
||||
long size = wrapper.CompressEnd(cctx, outBuffer, outBuffer.Length);
|
||||
var size = _wrapper.CompressEnd(_cctx, _outBuffer, _outBuffer.Length);
|
||||
//Debug.Log($"End");
|
||||
outStream.Write(outBuffer, 0, (int)size);
|
||||
OutStream.Write(_outBuffer, 0, (int)size);
|
||||
base.Close();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace CompressSave.Wrapper;
|
||||
|
||||
public class DecompressionStream : Stream
|
||||
{
|
||||
public WrapperDefines wrapper;
|
||||
private readonly WrapperDefines _wrapper;
|
||||
|
||||
public override bool CanRead => true;
|
||||
|
||||
@@ -13,18 +13,18 @@ public class DecompressionStream : Stream
|
||||
|
||||
public override bool CanWrite => false;
|
||||
|
||||
public override long Length => inStream.Length;
|
||||
public override long Length => _inStream.Length;
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get => readPos;
|
||||
get => _readPos;
|
||||
set
|
||||
{
|
||||
if (value < readPos)
|
||||
if (value < _readPos)
|
||||
ResetStream();
|
||||
else
|
||||
value -= readPos;
|
||||
byte[] tmpBuffer = new byte[1024];
|
||||
value -= _readPos;
|
||||
var tmpBuffer = new byte[1024];
|
||||
while (value > 0)
|
||||
{
|
||||
value -= Read(tmpBuffer, 0, (int)(value < 1024 ? value : 1024));
|
||||
@@ -32,56 +32,56 @@ public class DecompressionStream : Stream
|
||||
}
|
||||
}
|
||||
|
||||
public Stream inStream;
|
||||
private readonly Stream _inStream;
|
||||
|
||||
IntPtr dctx = IntPtr.Zero;
|
||||
private IntPtr _dctx = IntPtr.Zero;
|
||||
|
||||
readonly ByteSpan srcBuffer;
|
||||
readonly ByteSpan dcmpBuffer;
|
||||
private bool decompressFinish = false;
|
||||
readonly long startPos = 0;
|
||||
long readPos = 0; //sum of readlen
|
||||
private readonly ByteSpan _srcBuffer;
|
||||
private readonly ByteSpan _dcmpBuffer;
|
||||
private bool _decompressFinish;
|
||||
private readonly long _startPos;
|
||||
private long _readPos; //sum of readlen
|
||||
|
||||
public DecompressionStream(WrapperDefines wrap, Stream inputStream, int extraBufferSize = 512 * 1024)
|
||||
{
|
||||
wrapper = wrap;
|
||||
inStream = inputStream;
|
||||
startPos = inputStream.Position;
|
||||
srcBuffer = new ByteSpan(new byte[extraBufferSize]);
|
||||
int len = Fill();
|
||||
long expect = wrapper.DecompressBegin(ref dctx, srcBuffer.Buffer, ref len, out var blockSize);
|
||||
srcBuffer.Position += len;
|
||||
_wrapper = wrap;
|
||||
_inStream = inputStream;
|
||||
_startPos = inputStream.Position;
|
||||
_srcBuffer = new ByteSpan(new byte[extraBufferSize]);
|
||||
var len = Fill();
|
||||
var expect = _wrapper.DecompressBegin(ref _dctx, _srcBuffer.Buffer, ref len, out var blockSize);
|
||||
_srcBuffer.Position += len;
|
||||
if (expect < 0) throw new Exception(expect.ToString());
|
||||
dcmpBuffer = new ByteSpan(new byte[blockSize]);
|
||||
_dcmpBuffer = new ByteSpan(new byte[blockSize]);
|
||||
}
|
||||
|
||||
public void ResetStream()
|
||||
{
|
||||
inStream.Seek(startPos, SeekOrigin.Begin);
|
||||
decompressFinish = false;
|
||||
srcBuffer.Clear();
|
||||
dcmpBuffer.Clear();
|
||||
wrapper.DecompressContextReset(dctx);
|
||||
readPos = 0;
|
||||
_inStream.Seek(_startPos, SeekOrigin.Begin);
|
||||
_decompressFinish = false;
|
||||
_srcBuffer.Clear();
|
||||
_dcmpBuffer.Clear();
|
||||
_wrapper.DecompressContextReset(_dctx);
|
||||
_readPos = 0;
|
||||
}
|
||||
|
||||
public int Fill()
|
||||
private int Fill()
|
||||
{
|
||||
int suplus = srcBuffer.Length - srcBuffer.Position;
|
||||
if (srcBuffer.Length > 0 && srcBuffer.Position >= suplus)
|
||||
var suplus = _srcBuffer.Length - _srcBuffer.Position;
|
||||
if (_srcBuffer.Length > 0 && _srcBuffer.Position >= suplus)
|
||||
{
|
||||
Array.Copy(srcBuffer, srcBuffer.Position, srcBuffer, 0, suplus);
|
||||
srcBuffer.Length -= srcBuffer.Position;
|
||||
srcBuffer.Position = 0;
|
||||
Array.Copy(_srcBuffer, _srcBuffer.Position, _srcBuffer, 0, suplus);
|
||||
_srcBuffer.Length -= _srcBuffer.Position;
|
||||
_srcBuffer.Position = 0;
|
||||
}
|
||||
|
||||
if (srcBuffer.IdleCapacity > 0)
|
||||
if (_srcBuffer.IdleCapacity > 0)
|
||||
{
|
||||
var readlen = inStream.Read(srcBuffer, srcBuffer.Length, srcBuffer.IdleCapacity);
|
||||
srcBuffer.Length += readlen;
|
||||
var readlen = _inStream.Read(_srcBuffer, _srcBuffer.Length, _srcBuffer.IdleCapacity);
|
||||
_srcBuffer.Length += readlen;
|
||||
}
|
||||
|
||||
return srcBuffer.Length - srcBuffer.Position;
|
||||
return _srcBuffer.Length - _srcBuffer.Position;
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
@@ -90,51 +90,51 @@ public class DecompressionStream : Stream
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
wrapper.DecompressEnd(dctx);
|
||||
dctx = IntPtr.Zero;
|
||||
_wrapper.DecompressEnd(_dctx);
|
||||
_dctx = IntPtr.Zero;
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
int readlen = 0;
|
||||
while (count > (readlen += dcmpBuffer.Read(buffer, offset + readlen, count - readlen)) && !decompressFinish)
|
||||
var readlen = 0;
|
||||
while (count > (readlen += _dcmpBuffer.Read(buffer, offset + readlen, count - readlen)) && !_decompressFinish)
|
||||
{
|
||||
var buffSize = Fill();
|
||||
if (buffSize <= 0) return readlen;
|
||||
|
||||
var rt = wrapper.DecompressUpdateEx(dctx, dcmpBuffer, 0, dcmpBuffer.Capacity, srcBuffer, srcBuffer.Position,
|
||||
var rt = _wrapper.DecompressUpdateEx(_dctx, _dcmpBuffer, 0, _dcmpBuffer.Capacity, _srcBuffer, _srcBuffer.Position,
|
||||
buffSize);
|
||||
if (rt.Expect < 0) throw new Exception(rt.Expect.ToString());
|
||||
if (rt.Expect == 0) decompressFinish = true;
|
||||
if (rt.Expect == 0) _decompressFinish = true;
|
||||
|
||||
srcBuffer.Position += (int)rt.ReadLen;
|
||||
dcmpBuffer.Position = 0;
|
||||
dcmpBuffer.Length = (int)rt.WriteLen;
|
||||
_srcBuffer.Position += (int)rt.ReadLen;
|
||||
_dcmpBuffer.Position = 0;
|
||||
_dcmpBuffer.Length = (int)rt.WriteLen;
|
||||
}
|
||||
|
||||
readPos += readlen;
|
||||
_readPos += readlen;
|
||||
return readlen;
|
||||
}
|
||||
|
||||
public int PeekByte()
|
||||
{
|
||||
if (dcmpBuffer.Length <= dcmpBuffer.Position)
|
||||
if (_dcmpBuffer.Length <= _dcmpBuffer.Position)
|
||||
{
|
||||
var buffSize = Fill();
|
||||
if (buffSize <= 0) return -1;
|
||||
|
||||
var rt = wrapper.DecompressUpdateEx(dctx, dcmpBuffer, 0, dcmpBuffer.Capacity, srcBuffer, srcBuffer.Position,
|
||||
var rt = _wrapper.DecompressUpdateEx(_dctx, _dcmpBuffer, 0, _dcmpBuffer.Capacity, _srcBuffer, _srcBuffer.Position,
|
||||
buffSize);
|
||||
if (rt.Expect < 0) throw new Exception(rt.Expect.ToString());
|
||||
if (rt.Expect == 0) decompressFinish = true;
|
||||
if (rt.Expect == 0) _decompressFinish = true;
|
||||
|
||||
srcBuffer.Position += (int)rt.ReadLen;
|
||||
dcmpBuffer.Position = 0;
|
||||
dcmpBuffer.Length = (int)rt.WriteLen;
|
||||
_srcBuffer.Position += (int)rt.ReadLen;
|
||||
_dcmpBuffer.Position = 0;
|
||||
_dcmpBuffer.Length = (int)rt.WriteLen;
|
||||
}
|
||||
|
||||
return dcmpBuffer.Buffer[dcmpBuffer.Position];
|
||||
return _dcmpBuffer.Buffer[_dcmpBuffer.Position];
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
|
||||
@@ -5,10 +5,10 @@ namespace CompressSave.Wrapper;
|
||||
|
||||
public class ByteSpan
|
||||
{
|
||||
public byte[] Buffer { get; private set; }
|
||||
public byte[] Buffer { get; }
|
||||
//public int Start;
|
||||
public int Length;
|
||||
public int Capacity;
|
||||
public readonly int Capacity;
|
||||
public int IdleCapacity => Capacity - Length;
|
||||
public int Position;
|
||||
|
||||
@@ -41,61 +41,45 @@ public class ByteSpan
|
||||
public static implicit operator byte[](ByteSpan bs) => bs.Buffer;
|
||||
}
|
||||
|
||||
public struct ReadOnlySpan
|
||||
public struct ReadOnlySpan(byte[] buffer, int length)
|
||||
{
|
||||
public readonly int Length;
|
||||
public readonly byte[] Buffer;
|
||||
public int Position;
|
||||
|
||||
public ReadOnlySpan(byte[] buffer, int length)
|
||||
{
|
||||
Buffer = buffer;
|
||||
Length = length;
|
||||
Position = 0;
|
||||
}
|
||||
private readonly byte[] _buffer = buffer;
|
||||
private int _position = 0;
|
||||
|
||||
public int Read(byte[] dst, int offset, int count)
|
||||
{
|
||||
count = Math.Min(Length - Position, count);
|
||||
Array.Copy(Buffer, Position, dst, offset, count);
|
||||
Position += count;
|
||||
count = Math.Min(length - _position, count);
|
||||
Array.Copy(_buffer, _position, dst, offset, count);
|
||||
_position += count;
|
||||
return count;
|
||||
}
|
||||
|
||||
public static implicit operator byte[](ReadOnlySpan s) => s.Buffer;
|
||||
public static implicit operator byte[](ReadOnlySpan s) => s._buffer;
|
||||
}
|
||||
|
||||
public class DoubleBuffer
|
||||
public class DoubleBuffer(byte[] readingBuffer, byte[] writingBuffer, Action onReadBufferReadyAction)
|
||||
{
|
||||
public const int MB = 1024 * 1024;
|
||||
public const int Mb = 1024 * 1024;
|
||||
|
||||
public ByteSpan writeBuffer;
|
||||
public ByteSpan readBuffer;
|
||||
private ByteSpan midBuffer;
|
||||
private Action onReadBufferReady;
|
||||
public ByteSpan WriteBuffer = new(writingBuffer);
|
||||
private ByteSpan _readBuffer;
|
||||
private ByteSpan _midBuffer = new(readingBuffer);
|
||||
|
||||
Semaphore readEnd = new Semaphore(1, 1);
|
||||
Semaphore writeEnd = new Semaphore(0, 1);
|
||||
|
||||
public DoubleBuffer(byte[] readingBuffer, byte[] writingBuffer, Action onReadBufferReadyAction)
|
||||
{
|
||||
onReadBufferReady = onReadBufferReadyAction;
|
||||
midBuffer = new ByteSpan(readingBuffer);
|
||||
writeBuffer = new ByteSpan(writingBuffer);
|
||||
}
|
||||
private readonly Semaphore _readEnd = new Semaphore(1, 1);
|
||||
private readonly Semaphore _writeEnd = new Semaphore(0, 1);
|
||||
|
||||
public ByteSpan ReadBegin()
|
||||
{
|
||||
writeEnd.WaitOne();
|
||||
return readBuffer;
|
||||
_writeEnd.WaitOne();
|
||||
return _readBuffer;
|
||||
}
|
||||
|
||||
public void ReadEnd()
|
||||
{
|
||||
readBuffer.Clear();
|
||||
midBuffer = readBuffer;
|
||||
readBuffer = null;
|
||||
readEnd.Release();
|
||||
_readBuffer.Clear();
|
||||
_midBuffer = _readBuffer;
|
||||
_readBuffer = null;
|
||||
_readEnd.Release();
|
||||
}
|
||||
/// <summary>
|
||||
/// swap current write buffer to read and wait a new write buffer
|
||||
@@ -105,27 +89,27 @@ public class DoubleBuffer
|
||||
{
|
||||
var write = SwapBegin();
|
||||
SwapEnd();
|
||||
onReadBufferReady?.Invoke();
|
||||
onReadBufferReadyAction?.Invoke();
|
||||
return write;
|
||||
}
|
||||
|
||||
public void WaitReadEnd()
|
||||
{
|
||||
readEnd.WaitOne();
|
||||
readEnd.Release();
|
||||
_readEnd.WaitOne();
|
||||
_readEnd.Release();
|
||||
}
|
||||
|
||||
public ByteSpan SwapBegin()
|
||||
private ByteSpan SwapBegin()
|
||||
{
|
||||
readEnd.WaitOne();
|
||||
readBuffer = writeBuffer;
|
||||
writeBuffer = midBuffer;
|
||||
midBuffer = null;
|
||||
return writeBuffer;
|
||||
_readEnd.WaitOne();
|
||||
_readBuffer = WriteBuffer;
|
||||
WriteBuffer = _midBuffer;
|
||||
_midBuffer = null;
|
||||
return WriteBuffer;
|
||||
}
|
||||
|
||||
public void SwapEnd()
|
||||
private void SwapEnd()
|
||||
{
|
||||
writeEnd.Release();
|
||||
_writeEnd.Release();
|
||||
}
|
||||
}
|
||||
@@ -12,8 +12,8 @@ public class LZ4API: WrapperDefines
|
||||
static LZ4API()
|
||||
{
|
||||
Avaliable = true;
|
||||
string assemblyPath = System.Reflection.Assembly.GetAssembly(typeof(LZ4API)).Location;
|
||||
string root = string.Empty;
|
||||
var assemblyPath = System.Reflection.Assembly.GetAssembly(typeof(LZ4API)).Location;
|
||||
var root = string.Empty;
|
||||
try
|
||||
{
|
||||
if (!string.IsNullOrEmpty(assemblyPath))
|
||||
@@ -24,16 +24,15 @@ public class LZ4API: WrapperDefines
|
||||
var map = new Dictionary<string, List<DynDllMapping>>
|
||||
{
|
||||
{
|
||||
"lz4wrap.dll", new List<DynDllMapping>
|
||||
{
|
||||
"lz4wrap.dll", [
|
||||
"lz4wrap.dll",
|
||||
"x64/lz4wrap.dll",
|
||||
"plugins/x64/lz4wrap.dll",
|
||||
"BepInEx/scripts/x64/lz4wrap.dll",
|
||||
Path.Combine(root, "lz4wrap.dll"),
|
||||
Path.Combine(root, "x64/lz4wrap.dll"),
|
||||
Path.Combine(root, "plugins/x64/lz4wrap.dll"),
|
||||
}
|
||||
Path.Combine(root, "plugins/x64/lz4wrap.dll")
|
||||
]
|
||||
},
|
||||
};
|
||||
typeof(LZ4API).ResolveDynDllImports(map);
|
||||
|
||||
@@ -24,16 +24,15 @@ public class NoneAPI: WrapperDefines
|
||||
var map = new Dictionary<string, List<DynDllMapping>>
|
||||
{
|
||||
{
|
||||
"nonewrap.dll", new List<DynDllMapping>
|
||||
{
|
||||
"nonewrap.dll", [
|
||||
"nonewrap.dll",
|
||||
"x64/nonewrap.dll",
|
||||
"plugins/x64/nonewrap.dll",
|
||||
"BepInEx/scripts/x64/nonewrap.dll",
|
||||
Path.Combine(root, "nonewrap.dll"),
|
||||
Path.Combine(root, "x64/nonewrap.dll"),
|
||||
Path.Combine(root, "plugins/x64/nonewrap.dll"),
|
||||
}
|
||||
Path.Combine(root, "plugins/x64/nonewrap.dll")
|
||||
]
|
||||
},
|
||||
};
|
||||
typeof(NoneAPI).ResolveDynDllImports(map);
|
||||
|
||||
@@ -2,16 +2,10 @@
|
||||
|
||||
namespace CompressSave.Wrapper;
|
||||
|
||||
class PeekableReader : BinaryReader
|
||||
internal class PeekableReader(DecompressionStream input) : BinaryReader(input)
|
||||
{
|
||||
DecompressionStream decompressionStream;
|
||||
public PeekableReader(DecompressionStream input) : base (input)
|
||||
{
|
||||
decompressionStream = input;
|
||||
}
|
||||
|
||||
public override int PeekChar()
|
||||
{
|
||||
return decompressionStream.PeekByte();
|
||||
return input.PeekByte();
|
||||
}
|
||||
}
|
||||
@@ -24,16 +24,15 @@ public class ZstdAPI: WrapperDefines
|
||||
var map = new Dictionary<string, List<DynDllMapping>>
|
||||
{
|
||||
{
|
||||
"zstdwrap.dll", new List<DynDllMapping>
|
||||
{
|
||||
"zstdwrap.dll", [
|
||||
"zstdwrap.dll",
|
||||
"x64/zstdwrap.dll",
|
||||
"plugins/x64/zstdwrap.dll",
|
||||
"BepInEx/scripts/x64/zstdwrap.dll",
|
||||
Path.Combine(root, "zstdwrap.dll"),
|
||||
Path.Combine(root, "x64/zstdwrap.dll"),
|
||||
Path.Combine(root, "plugins/x64/zstdwrap.dll"),
|
||||
}
|
||||
Path.Combine(root, "plugins/x64/zstdwrap.dll")
|
||||
]
|
||||
},
|
||||
};
|
||||
typeof(ZstdAPI).ResolveDynDllImports(map);
|
||||
|
||||
@@ -105,7 +105,7 @@ public static class BeltSignal
|
||||
if (obj != null) return obj;
|
||||
}
|
||||
|
||||
obj = new HashSet<int>();
|
||||
obj = [];
|
||||
_signalBelts[index] = obj;
|
||||
return obj;
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ public class HideTips : BaseUnityPlugin
|
||||
);
|
||||
var labels = matcher.Labels;
|
||||
var label1 = generator.DefineLabel();
|
||||
matcher.Labels = new List<Label>();
|
||||
matcher.Labels = [];
|
||||
matcher.InsertAndAdvance(
|
||||
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(HideTips), nameof(_noResearchCompletionTips))).WithLabels(labels),
|
||||
new CodeInstruction(OpCodes.Brtrue, label1)
|
||||
|
||||
@@ -363,7 +363,7 @@ public class LogisticMiner : BaseUnityPlugin
|
||||
}
|
||||
else
|
||||
{
|
||||
_veins.Add(productId, new List<int> { i });
|
||||
_veins.Add(productId, [i]);
|
||||
}
|
||||
|
||||
if (vg.TryGetValue(productId, out var hs))
|
||||
@@ -372,7 +372,7 @@ public class LogisticMiner : BaseUnityPlugin
|
||||
}
|
||||
else
|
||||
{
|
||||
vg.Add(productId, new HashSet<int> { veinPool[i].groupIndex });
|
||||
vg.Add(productId, [veinPool[i].groupIndex]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ public static class I18N
|
||||
|
||||
public static bool Initialized() => _initialized;
|
||||
private static int _nextID = 1;
|
||||
private static readonly List<StringProto> StringsToAdd = new();
|
||||
private static readonly List<StringProto> StringsToAdd = [];
|
||||
public static void Add(string key, string enus, string zhcn = null, string frfr = null)
|
||||
{
|
||||
var strProto = new StringProto
|
||||
|
||||
@@ -139,7 +139,7 @@ public static class DysonSpherePatch
|
||||
private static void SetNodeForAbsorb(int index, int layerId, int nodeId, bool canAbsorb)
|
||||
{
|
||||
ref var comp = ref _nodeForAbsorb[index];
|
||||
comp ??= new HashSet<int>();
|
||||
comp ??= [];
|
||||
var idx = nodeId * 10 + layerId;
|
||||
if (canAbsorb)
|
||||
comp.Add(idx);
|
||||
@@ -241,7 +241,7 @@ public static class DysonSpherePatch
|
||||
new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode.sp)))
|
||||
).Advance(1);
|
||||
var labels = matcher.Labels;
|
||||
matcher.Labels = new List<Label>();
|
||||
matcher.Labels = [];
|
||||
matcher.Insert(
|
||||
new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
|
||||
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StopEjectOnNodeComplete), nameof(StopEjectOnNodeComplete.UpdateNodeForAbsorbOnSpChange)))
|
||||
|
||||
@@ -326,7 +326,7 @@ public static class FactoryPatch
|
||||
);
|
||||
var jumpPos = matcher.InstructionAt(3).operand;
|
||||
var labels = matcher.Labels;
|
||||
matcher.Labels = new List<Label>();
|
||||
matcher.Labels = [];
|
||||
/* Insert: br 2358 (1C12) ldloc.s V_8 (8)
|
||||
*/
|
||||
matcher.Insert(new CodeInstruction(OpCodes.Br, jumpPos).WithLabels(labels));
|
||||
@@ -360,7 +360,7 @@ public static class FactoryPatch
|
||||
{
|
||||
// Remove 7 instructions, if the following instruction is br/br.s, remove it as well
|
||||
var labels = matcher.Labels;
|
||||
matcher.Labels = new List<Label>();
|
||||
matcher.Labels = [];
|
||||
matcher.RemoveInstructions(7);
|
||||
var opcode = matcher.Opcode;
|
||||
if (opcode == OpCodes.Br || opcode == OpCodes.Br_S)
|
||||
@@ -384,7 +384,7 @@ public static class FactoryPatch
|
||||
matcher.Repeat(codeMatcher =>
|
||||
{
|
||||
var labels = codeMatcher.Labels;
|
||||
codeMatcher.Labels = new List<Label>();
|
||||
codeMatcher.Labels = [];
|
||||
codeMatcher.RemoveInstructions(3);
|
||||
var opcode = codeMatcher.Opcode;
|
||||
if (opcode == OpCodes.Br || opcode == OpCodes.Br_S)
|
||||
|
||||
@@ -178,7 +178,6 @@ public static class PlanetFunctions
|
||||
{
|
||||
if (prebuildPool[i].id != i) continue;
|
||||
pos = prebuildPool[i].pos;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ public static class PlanetPatch
|
||||
matcher.Repeat(codeMatcher =>
|
||||
{
|
||||
var labels = codeMatcher.Labels;
|
||||
codeMatcher.Labels = new List<Label>();
|
||||
codeMatcher.Labels = [];
|
||||
codeMatcher.RemoveInstructions(3).Labels.AddRange(labels);
|
||||
});
|
||||
return matcher.InstructionEnumeration();
|
||||
@@ -82,7 +82,7 @@ public static class PlanetPatch
|
||||
new CodeMatch(OpCodes.Stloc_1)
|
||||
);
|
||||
var labels = matcher.Labels;
|
||||
matcher.Labels = new List<Label>();
|
||||
matcher.Labels = [];
|
||||
matcher.InsertAndAdvance(
|
||||
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(UIGame), nameof(UIGame.viewMode))).WithLabels(labels),
|
||||
new CodeInstruction(OpCodes.Ldc_I4_3),
|
||||
|
||||
@@ -122,7 +122,7 @@ public class MyKeyBinder : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
public bool TrySetValue()
|
||||
private bool TrySetValue()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.Escape))
|
||||
{
|
||||
@@ -155,7 +155,7 @@ public class MyKeyBinder : MonoBehaviour
|
||||
KeyCode.LeftCommand, KeyCode.LeftApple, KeyCode.LeftWindows,
|
||||
KeyCode.RightCommand, KeyCode.RightApple, KeyCode.RightWindows };
|
||||
|
||||
public string GetPressedKey()
|
||||
private string GetPressedKey()
|
||||
{
|
||||
var key = _lastKey.ToString();
|
||||
if (string.IsNullOrEmpty(key))
|
||||
@@ -179,7 +179,7 @@ public class MyKeyBinder : MonoBehaviour
|
||||
}
|
||||
|
||||
//通常キーが押されているかチェック _lastKey に保存
|
||||
public bool GetIunptKeys()
|
||||
private bool GetIunptKeys()
|
||||
{
|
||||
var anyKey = false;
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace UXAssist.UI;
|
||||
|
||||
@@ -133,13 +134,12 @@ public class MyWindow: ManualBehaviour
|
||||
if (t != null)
|
||||
{
|
||||
t.text = text.Translate();
|
||||
}
|
||||
t.fontSize = fontSize;
|
||||
}
|
||||
btn.button.onClick.RemoveAllListeners();
|
||||
_buttons[btn] = onClick;
|
||||
if (EventRegistered)
|
||||
if (EventRegistered && onClick != null)
|
||||
{
|
||||
if (onClick != null)
|
||||
btn.button.onClick.AddListener(onClick);
|
||||
}
|
||||
return btn;
|
||||
@@ -215,7 +215,7 @@ public class MyWindow: ManualBehaviour
|
||||
|
||||
public class MyWindowWithTabs : MyWindow
|
||||
{
|
||||
private readonly List<Tuple<RectTransform, UIButton>> _tabs = new();
|
||||
private readonly List<Tuple<RectTransform, UIButton>> _tabs = [];
|
||||
private float _tabY = 54f;
|
||||
public override void TryClose()
|
||||
{
|
||||
@@ -347,10 +347,10 @@ public static class MyWindowManager
|
||||
{
|
||||
var srcWin = UIRoot.instance.uiGame.tankWindow;
|
||||
var src = srcWin.gameObject;
|
||||
var go = GameObject.Instantiate(src, UIRoot.instance.uiGame.transform.parent);
|
||||
var go = Object.Instantiate(src, UIRoot.instance.uiGame.transform.parent);
|
||||
go.name = name;
|
||||
go.SetActive(false);
|
||||
GameObject.Destroy(go.GetComponent<UITankWindow>());
|
||||
Object.Destroy(go.GetComponent<UITankWindow>());
|
||||
var win = go.AddComponent<T>() as MyWindow;
|
||||
if (win == null)
|
||||
return null;
|
||||
@@ -369,7 +369,7 @@ public static class MyWindowManager
|
||||
}
|
||||
else if (child.name != "shadow" && child.name != "panel-bg")
|
||||
{
|
||||
GameObject.Destroy(child);
|
||||
Object.Destroy(child);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -86,17 +86,17 @@ public static class UIConfigWindow
|
||||
x = 400f;
|
||||
y = 10f;
|
||||
wnd.AddButton(x, y, tab2, "Initialize This Planet", 16, "button-init-planet", () =>
|
||||
UIMessageBox.Show("Initialize This Planet".Translate(), "Initialize This Planet Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
|
||||
UIMessageBox.Show("Initialize This Planet".Translate(), "Initialize This Planet Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
|
||||
{
|
||||
PlanetFunctions.RecreatePlanet(true);
|
||||
}))
|
||||
})
|
||||
);
|
||||
y += 36f;
|
||||
wnd.AddButton(x, y, tab2, "Dismantle All Buildings", 16, "button-dismantle-all", () =>
|
||||
UIMessageBox.Show("Dismantle All Buildings".Translate(), "Dismantle All Buildings Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
|
||||
UIMessageBox.Show("Dismantle All Buildings".Translate(), "Dismantle All Buildings Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
|
||||
{
|
||||
PlanetFunctions.DismantleAll(false);
|
||||
}))
|
||||
})
|
||||
);
|
||||
|
||||
y += 72f;
|
||||
@@ -128,10 +128,10 @@ public static class UIConfigWindow
|
||||
x = 400f;
|
||||
y = 10f;
|
||||
wnd.AddButton(x, y, tab3, "Initialize Dyson Sphere", 16, "init-dyson-sphere", () =>
|
||||
UIMessageBox.Show("Initialize Dyson Sphere".Translate(), "Initialize Dyson Sphere Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
|
||||
UIMessageBox.Show("Initialize Dyson Sphere".Translate(), "Initialize Dyson Sphere Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
|
||||
{
|
||||
DysonSpherePatch.InitCurrentDysonSphere(-1);
|
||||
}))
|
||||
})
|
||||
);
|
||||
y += 36f;
|
||||
MyWindow.AddText(x, y, tab3, "Click to dismantle selected layer", 16, "text-dismantle-layer");
|
||||
@@ -140,10 +140,10 @@ public static class UIConfigWindow
|
||||
{
|
||||
var id = i + 1;
|
||||
var btn = wnd.AddFlatButton(x, y, tab3, id.ToString(), 12, "dismantle-layer-" + id, () =>
|
||||
UIMessageBox.Show("Dismantle selected layer".Translate(), "Dismantle selected layer Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
|
||||
UIMessageBox.Show("Dismantle selected layer".Translate(), "Dismantle selected layer Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
|
||||
{
|
||||
DysonSpherePatch.InitCurrentDysonSphere(id);
|
||||
}))
|
||||
})
|
||||
);
|
||||
((RectTransform)btn.transform).sizeDelta = new Vector2(40f, 20f);
|
||||
DysonLayerBtn[i] = btn;
|
||||
|
||||
@@ -114,8 +114,8 @@ public static class BirthPlanetPatch
|
||||
theme.VeinOpacity[3] = 1f;
|
||||
}
|
||||
|
||||
List<int> veins = new();
|
||||
List<float> settings = new();
|
||||
List<int> veins = [];
|
||||
List<float> settings = [];
|
||||
if (FireIceOnBirthPlanet.Value)
|
||||
{
|
||||
veins.Add(8);
|
||||
|
||||
Reference in New Issue
Block a user