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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 22:53:33 +08:00

Work in progress

This commit is contained in:
2022-11-30 21:11:04 +08:00
parent b2d7a54204
commit 46e0d1f971

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using BepInEx;
using HarmonyLib;
@@ -18,7 +17,9 @@ public class CheatEnabler : BaseUnityPlugin
private bool _alwaysInfiniteResource = true;
private bool _waterPumpAnywhere = true;
private static bool _rareVeinsOnBirthPlanet = true;
private static bool _unipolarOnBirthPlanet = true;
private static bool _flatBirthPlanet = true;
private static bool _highLuminosityBirthStar = true;
private static string _unlockTechToMaximumLevel = "";
private static readonly List<int> TechToUnlock = new();
@@ -33,10 +34,14 @@ public class CheatEnabler : BaseUnityPlugin
"Unlock listed tech to MaxLevel").Value;
_waterPumpAnywhere = Config.Bind("General", "WaterPumpAnywhere", _waterPumpAnywhere,
"Can pump water anywhere (while water type is not None)").Value;
_rareVeinsOnBirthPlanet = Config.Bind("General", "RareVeinsOnBirthPlanet", _rareVeinsOnBirthPlanet,
_rareVeinsOnBirthPlanet = Config.Bind("Birth", "RareVeinsOnBirthPlanet", _rareVeinsOnBirthPlanet,
"Has rare veins on birth planet (except unipolar magnet)").Value;
_flatBirthPlanet = Config.Bind("General", "FlatBirthPlanet", _flatBirthPlanet,
_unipolarOnBirthPlanet = Config.Bind("Birth", "UnipolarOnBirthPlanet", _unipolarOnBirthPlanet,
"Unipolar magnet on birth planet (You should enable Rare Veins first)").Value;
_flatBirthPlanet = Config.Bind("Birth", "FlatBirthPlanet", _flatBirthPlanet,
"Birth planet is solid flat (no water)").Value;
_highLuminosityBirthStar = Config.Bind("Birth", "HighLuminosityBirthStar", _highLuminosityBirthStar,
"Birth star has high luminosity").Value;
if (_devShortcuts)
{
Harmony.CreateAndPatchAll(typeof(DevShortcuts));
@@ -65,7 +70,7 @@ public class CheatEnabler : BaseUnityPlugin
{
Harmony.CreateAndPatchAll(typeof(WaterPumperCheat));
}
if (_rareVeinsOnBirthPlanet || _flatBirthPlanet)
if (_rareVeinsOnBirthPlanet || _flatBirthPlanet || _highLuminosityBirthStar)
{
Harmony.CreateAndPatchAll(typeof(BirthPlanetCheat));
}
@@ -255,16 +260,38 @@ public class CheatEnabler : BaseUnityPlugin
theme.VeinCount[3] = 0.7f;
theme.VeinOpacity[2] = 1f;
theme.VeinOpacity[3] = 1f;
theme.RareVeins = new[] { 8, 9, 10, 11, 12, 13 };
theme.RareSettings = new[]
if (_unipolarOnBirthPlanet)
{
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
};
theme.RareVeins = new[] { 8, 9, 10, 11, 12, 13, 14 };
theme.RareSettings = new[]
{
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.4f, 1f,
};
}
else
{
theme.RareVeins = new[] { 8, 9, 10, 11, 12, 13 };
theme.RareSettings = new[]
{
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
1f, 1f, 0.5f, 1f,
};
}
}
if (_highLuminosityBirthStar)
{
StarGen.specifyBirthStarMass = 100f;
}
}
}