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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:53:29 +08:00
This commit is contained in:
2024-09-02 21:30:15 +08:00
parent bacd1b7d75
commit 3a2821a2c1
6 changed files with 492 additions and 20 deletions

View File

@@ -1,10 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
using UXAssist.Common;
namespace UXAssist;
@@ -31,6 +35,16 @@ public static class LogisticsPatch
LogisticsConstrolPanelImprovement.Enable(false);
}
public static void Start()
{
LogisticsInfoWindow.InitGUI();
}
public static void OnUpdate()
{
LogisticsInfoWindow.StationInfoWindowUpdate();
}
public static class LogisticsCapacityTweaks
{
private static Harmony _patch;
@@ -403,7 +417,7 @@ public static class LogisticsPatch
);
return matcher.InstructionEnumeration();
}
private static void OnStationEntryItemIconRightClick(UIControlPanelStationEntry stationEntry, int slot)
{
var storage = stationEntry.station?.storage;
@@ -418,37 +432,485 @@ public static class LogisticsPatch
controlPanelWindow.DetermineFilterResults();
}
private static Action<int>[] _onStationEntryItemIconRightClickActions = new Action<int>[5];
private static readonly Action<int>[] OnStationEntryItemIconRightClickActions = new Action<int>[5];
[HarmonyPostfix]
[HarmonyPatch(typeof(UIControlPanelStationEntry), nameof(UIControlPanelStationEntry._OnRegEvent))]
private static void UIControlPanelStationEntry__OnRegEvent_Postfix(UIControlPanelStationEntry __instance)
{
_onStationEntryItemIconRightClickActions[0] = _ => OnStationEntryItemIconRightClick(__instance, 0);
_onStationEntryItemIconRightClickActions[1] = _ => OnStationEntryItemIconRightClick(__instance, 1);
_onStationEntryItemIconRightClickActions[2] = _ => OnStationEntryItemIconRightClick(__instance, 2);
_onStationEntryItemIconRightClickActions[3] = _ => OnStationEntryItemIconRightClick(__instance, 3);
_onStationEntryItemIconRightClickActions[4] = _ => OnStationEntryItemIconRightClick(__instance, 4);
__instance.storageItem0.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[4];
OnStationEntryItemIconRightClickActions[0] = _ => OnStationEntryItemIconRightClick(__instance, 0);
OnStationEntryItemIconRightClickActions[1] = _ => OnStationEntryItemIconRightClick(__instance, 1);
OnStationEntryItemIconRightClickActions[2] = _ => OnStationEntryItemIconRightClick(__instance, 2);
OnStationEntryItemIconRightClickActions[3] = _ => OnStationEntryItemIconRightClick(__instance, 3);
OnStationEntryItemIconRightClickActions[4] = _ => OnStationEntryItemIconRightClick(__instance, 4);
__instance.storageItem0.itemButton.onRightClick += OnStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick += OnStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick += OnStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick += OnStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick += OnStationEntryItemIconRightClickActions[4];
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIControlPanelStationEntry), nameof(UIControlPanelStationEntry._OnUnregEvent))]
private static void UIControlPanelStationEntry__OnUnregEvent_Postfix(UIControlPanelStationEntry __instance)
{
__instance.storageItem0.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[4];
__instance.storageItem0.itemButton.onRightClick -= OnStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick -= OnStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick -= OnStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick -= OnStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick -= OnStationEntryItemIconRightClickActions[4];
for (var i = 0; i < 5; i++)
{
_onStationEntryItemIconRightClickActions[i] = null;
OnStationEntryItemIconRightClickActions[i] = null;
}
}
}
private static class LogisticsInfoWindow
{
private static int _maxCount;
private static StationTip[] _stationtips = new StationTip[_maxCount];
private static GameObject _stationTipRoot;
private static GameObject _tipPrefab;
private static readonly Color OrangeColor = new(224f / 255, 139f / 255, 93f / 255);
private static readonly Color BlueColor = new(75f / 255, 172f / 255, 205f / 255);
private static Sprite _leftsprite;
private static Sprite _rightsprite;
private static Sprite _flatsprite;
public static void InitGUI()
{
_leftsprite = Util.LoadEmbeddedSprite("assets/icon/in.png");
_rightsprite = Util.LoadEmbeddedSprite("assets/icon/out.png");
_flatsprite = Util.LoadEmbeddedSprite("assets/icon/keep.png");
_stationTipRoot = UnityEngine.Object.Instantiate(GameObject.Find("UI Root/Overlay Canvas/In Game/Scene UIs/Vein Marks"), GameObject.Find("UI Root/Overlay Canvas/In Game/Scene UIs").transform);
_stationTipRoot.name = "stationTip";
UnityEngine.Object.Destroy(_stationTipRoot.GetComponent<UIVeinDetail>());
_tipPrefab = UnityEngine.Object.Instantiate(GameObject.Find("UI Root/Overlay Canvas/In Game/Scene UIs/Vein Marks/vein-tip-prefab"), _stationTipRoot.transform);
_tipPrefab.name = "tipPrefab";
_tipPrefab.GetComponent<Image>().sprite = GameObject.Find("UI Root/Overlay Canvas/In Game/Windows/Key Tips/tip-prefab").GetComponent<Image>().sprite;
_tipPrefab.GetComponent<Image>().color = new Color(0, 0, 0, 0.8f);
_tipPrefab.GetComponent<RectTransform>().sizeDelta = new Vector2(150, 160f);
_tipPrefab.GetComponent<Image>().enabled = true;
_tipPrefab.transform.localPosition = new Vector3(200f, 800f, 0);
_tipPrefab.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 0.5f);
UnityEngine.Object.Destroy(_tipPrefab.GetComponent<UIVeinDetailNode>());
var infoText = _tipPrefab.transform.Find("info-text").gameObject;
for (var index = 0; index < 13; ++index)
{
var countText = UnityEngine.Object.Instantiate(infoText, Vector3.zero, Quaternion.identity, _tipPrefab.transform);
countText.name = "countText" + index;
float y = (-5 - 35 * index);
countText.GetComponent<Text>().fontSize = index == 5 ? 15 : 19;
countText.GetComponent<Text>().text = "99999";
countText.GetComponent<Text>().alignment = TextAnchor.MiddleRight;
countText.GetComponent<RectTransform>().sizeDelta = new Vector2(95, 30);
countText.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
countText.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
countText.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
countText.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(70, y, 0);
UnityEngine.Object.Destroy(countText.GetComponent<Shadow>());
var itemIcon = UnityEngine.Object.Instantiate(_tipPrefab.transform.Find("icon").gameObject, new Vector3(0, 0, 0), Quaternion.identity, _tipPrefab.transform);
itemIcon.name = "icon" + index;
countText.GetComponent<RectTransform>().sizeDelta = new Vector2(30, 30);
itemIcon.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
itemIcon.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
itemIcon.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
itemIcon.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(0, y, 0);
var stateLocal = UnityEngine.Object.Instantiate(_tipPrefab.transform.Find("icon").gameObject, new Vector3(0, 0, 0), Quaternion.identity, _tipPrefab.transform);
stateLocal.name = "iconLocal" + index;
stateLocal.GetComponent<Image>().material = null;
stateLocal.GetComponent<RectTransform>().sizeDelta = new Vector2(20, 20);
stateLocal.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
stateLocal.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
stateLocal.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
stateLocal.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(105, y, 0);
var stateRemote = UnityEngine.Object.Instantiate(_tipPrefab.transform.Find("icon").gameObject, new Vector3(0, 0, 0), Quaternion.identity, _tipPrefab.transform);
stateRemote.name = "iconRemote" + index;
stateRemote.GetComponent<Image>().material = null;
stateRemote.GetComponent<RectTransform>().sizeDelta = new Vector2(20, 20);
stateRemote.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
stateRemote.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
stateRemote.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
stateRemote.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(105, y - 15, 0);
}
for (var i = 0; i < 3; i++)
{
var iconText = UnityEngine.Object.Instantiate(GameObject.Find("UI Root/Overlay Canvas/In Game/Top Tips/Entity Briefs/brief-info-top/brief-info/content/icons/icon"), new Vector3(0, 0, 0), Quaternion.identity, _tipPrefab.transform);
UnityEngine.Object.Destroy(iconText.transform.Find("count-text").gameObject);
UnityEngine.Object.Destroy(iconText.transform.Find("bg").gameObject);
UnityEngine.Object.Destroy(iconText.transform.Find("inc").gameObject);
UnityEngine.Object.Destroy(iconText.GetComponent<UIIconCountInc>());
iconText.name = "iconText" + i;
iconText.GetComponent<RectTransform>().localScale = new Vector3(0.7f, 0.7f, 1);
iconText.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
iconText.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
iconText.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
iconText.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(i * 30, -180, 0);
var countText = UnityEngine.Object.Instantiate(infoText, Vector3.zero, Quaternion.identity, iconText.transform);
UnityEngine.Object.Destroy(countText.GetComponent<Shadow>());
countText.name = "countText";
countText.GetComponent<Text>().fontSize = 22;
countText.GetComponent<Text>().text = "100";
countText.GetComponent<Text>().alignment = TextAnchor.MiddleRight;
countText.GetComponent<RectTransform>().sizeDelta = new Vector2(95, 30);
countText.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
countText.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
countText.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
countText.GetComponent<RectTransform>().localPosition = new Vector3(-50, -20, 0);
if (i == 2) continue;
countText = UnityEngine.Object.Instantiate(infoText, Vector3.zero, Quaternion.identity, iconText.transform);
UnityEngine.Object.Destroy(countText.GetComponent<Shadow>());
countText.name = "countText2";
countText.GetComponent<Text>().fontSize = 22;
countText.GetComponent<Text>().text = "100";
countText.GetComponent<Text>().alignment = TextAnchor.MiddleRight;
countText.GetComponent<RectTransform>().sizeDelta = new Vector2(95, 30);
countText.GetComponent<RectTransform>().anchorMax = new Vector2(0, 1);
countText.GetComponent<RectTransform>().anchorMin = new Vector2(0, 1);
countText.GetComponent<RectTransform>().pivot = new Vector2(0, 1);
countText.GetComponent<RectTransform>().localPosition = new Vector3(-50, 10, 0);
}
_tipPrefab.transform.Find("icon").gameObject.SetActive(false);
_tipPrefab.SetActive(false);
for (var i = 0; i < _maxCount; ++i)
{
var temptip = UnityEngine.Object.Instantiate(_tipPrefab, _stationTipRoot.transform);
var tempstationtip = temptip.AddComponent<StationTip>();
_stationtips[i] = tempstationtip;
}
}
public class StationTip : MonoBehaviour
{
[FormerlySerializedAs("RectTransform")] public RectTransform rectTransform;
private Transform[] _icons;
private RectTransform[] _iconRectTransforms;
private Transform[] _iconLocals;
private Transform[] _iconRemotes;
private Transform[] _countTexts;
private Transform[] _iconTexts;
private Text[] _countText;
private Text[] _countText2;
private GameObject _infoText;
public void InitStationTip()
{
rectTransform = GetComponent<RectTransform>();
_icons = new Transform[13];
_iconLocals = new Transform[13];
_iconRemotes = new Transform[13];
_countTexts = new Transform[13];
_iconTexts = new Transform[3];
_countText = new Text[3];
_countText2 = new Text[3];
_iconRectTransforms = new RectTransform[13];
_infoText = transform.Find("info-text").gameObject;
for (var i = 0; i < 3; i++)
{
_iconTexts[i] = transform.Find("iconText" + i);
_countText[i] = _iconTexts[i].Find("countText").GetComponent<Text>();
if (i != 2)
{
_countText2[i] = _iconTexts[i].Find("countText2").GetComponent<Text>();
}
}
for (var i = 0; i < 13; i++)
{
_icons[i] = transform.Find("icon" + i);
_iconLocals[i] = transform.Find("iconLocal" + i);
_iconRemotes[i] = transform.Find("iconRemote" + i);
_countTexts[i] = transform.Find("countText" + i);
_iconRectTransforms[i] = _icons[i].GetComponent<RectTransform>();
_iconLocals[i].gameObject.SetActive(false);
_iconRemotes[i].gameObject.SetActive(false);
}
_infoText.SetActive(false);
}
public void SetStationName(string stationName, int index)
{
var lastIcon = _icons[index];
var lastCountText = _countTexts[index];
lastIcon.gameObject.SetActive(false);
for (var i = index; i < 13; ++i)
{
_iconLocals[i].gameObject.SetActive(false);
_iconRemotes[i].gameObject.SetActive(false);
_icons[i].gameObject.SetActive(false);
_countTexts[i].gameObject.SetActive(false);
}
if (!string.IsNullOrEmpty(stationName))
{
var lastCountTextPosition = lastCountText.GetComponent<RectTransform>().anchoredPosition3D;
lastCountText.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(90, lastCountTextPosition.y, 0);
lastCountText.GetComponent<Text>().fontSize = 18;
lastCountText.GetComponent<Text>().text = stationName;
lastCountText.GetComponent<Text>().color = Color.white;
lastCountText.gameObject.SetActive(true);
}
else
{
lastIcon.gameObject.SetActive(false);
lastCountText.gameObject.SetActive(false);
}
}
public void SetItem(int itemId, int itemCount, int i, ELogisticStorage localLogic, ELogisticStorage remoteLogic, bool isStellarorCollector)
{
var icon = _icons[i];
var iconPos = _iconRectTransforms[i].anchoredPosition3D;
var iconLocal = _iconLocals[i];
var iconRemote = _iconRemotes[i];
var iconLocalImage = iconLocal.GetComponent<Image>();
var iconRemoteImage = iconRemote.GetComponent<Image>();
var countText = _countTexts[i];
var countUIText = countText.GetComponent<Text>();
if (itemId > 0)
{
switch (localLogic)
{
case ELogisticStorage.Supply:
iconLocalImage.sprite = _rightsprite;
iconLocalImage.color = BlueColor;
countUIText.color = BlueColor;
break;
case ELogisticStorage.Demand:
iconLocalImage.sprite = _leftsprite;
iconLocalImage.color = OrangeColor;
countUIText.color = OrangeColor;
break;
case ELogisticStorage.None:
iconLocalImage.sprite = _flatsprite;
iconLocalImage.color = Color.gray;
countUIText.color = Color.gray;
break;
}
if (isStellarorCollector)
{
switch (remoteLogic)
{
case ELogisticStorage.Supply:
iconRemoteImage.sprite = _rightsprite;
iconRemoteImage.color = BlueColor;
break;
case ELogisticStorage.Demand:
iconRemoteImage.sprite = _leftsprite;
iconRemoteImage.color = OrangeColor;
break;
case ELogisticStorage.None:
iconRemoteImage.sprite = _flatsprite;
iconRemoteImage.color = Color.gray;
break;
}
iconRemote.gameObject.SetActive(true);
}
iconLocal.gameObject.SetActive(true);
countText.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(70, iconPos.y, 0);
if (isStellarorCollector)
{
iconLocal.GetComponent<RectTransform>().sizeDelta = new Vector2(20, 20);
iconRemote.GetComponent<RectTransform>().sizeDelta = new Vector2(20, 20);
iconLocal.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(105, iconPos.y, 0);
iconRemote.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(105, iconPos.y - 15, 0);
}
else
{
iconRemote.gameObject.SetActive(false);
iconLocal.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(100, iconPos.y, 0);
iconLocal.GetComponent<RectTransform>().sizeDelta = new Vector2(30, 30);
}
icon.GetComponent<Image>().sprite = LDB.items.Select(itemId)?.iconSprite;
icon.gameObject.SetActive(true);
countUIText.text = itemCount.ToString("#,##0");
}
else
{
iconLocal.gameObject.SetActive(false);
iconRemote.gameObject.SetActive(false);
icon.gameObject.SetActive(false);
countUIText.color = Color.white;
countUIText.text = "无";
var anchoredX = showStationInfoMode ? isStellarorCollector ? 70 : 90 : 70;
countUIText.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(anchoredX, iconPos.y, 0);
}
countText.gameObject.SetActive(true);
}
public void SetDroneShipWarp(int index, int itemId, int totalCount, int currentCount, int lastLine)
{
if (itemId == 0)
{
_iconTexts[index].gameObject.SetActive(false);
return;
}
if (index < 2)
{
_countText2[index].color = Color.white;
_countText2[index].text = currentCount.ToString();
}
_iconTexts[index].gameObject.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(index * 30, -30 - 30 * lastLine, 0);
_iconTexts[index].GetComponent<Image>().sprite = LDB.items.Select(itemId).iconSprite;
_countText[index].color = Color.white;
_countText[index].text = totalCount.ToString();
_iconTexts[index].gameObject.SetActive(true);
}
}
public static void StationInfoWindowUpdate()
{
var pd = GameMain.localPlanet;
var transport = pd?.factory?.transport;
if (transport == null || transport.stationCursor == 0 || (UIGame.viewMode != EViewMode.Normal && UIGame.viewMode != EViewMode.Globe))
{
if (_stationTipRoot.activeSelf)
{
_stationTipRoot.SetActive(false);
}
return;
}
_stationTipRoot.SetActive(true);
var tipIndex = 0;
var localPosition = GameCamera.main.transform.localPosition;
var forward = GameCamera.main.transform.forward;
var realRadius = pd.realRadius;
foreach (var stationComponent in transport.stationPool)
{
if (stationComponent?.storage == null) continue;
if (tipIndex == _maxCount)
{
_maxCount++;
var temptip = UnityEngine.Object.Instantiate(_tipPrefab, _stationTipRoot.transform);
var tempstationtip = temptip.AddComponent<StationTip>();
tempstationtip.InitStationTip();
Array.Resize(ref _stationtips, _maxCount);
_stationtips[_maxCount - 1] = tempstationtip;
}
var isStellarorCollector = stationComponent.isStellar || stationComponent.isCollector;
var position = pd.factory.entityPool[stationComponent.entityId].pos.normalized;
var storageNum = Math.Min(stationComponent.storage.Length, 5);
float tipWindowHeight = 40 * storageNum + 20;
if (stationComponent.isCollector)
{
storageNum = 2;
position *= realRadius + 35;
tipWindowHeight -= 20;
}
else if (stationComponent.isStellar)
{
position *= realRadius + 20;
}
else if (stationComponent.isVeinCollector)
tipWindowHeight -= 20;
else
{
position *= realRadius + 15;
}
var stationtip = _stationtips[tipIndex];
var vec = position - localPosition;
var magnitude = vec.magnitude;
if (magnitude < 1.0 || Vector3.Dot(forward, vec) < 1.0)
continue;
if (!UIRoot.ScreenPointIntoRect(GameCamera.main.WorldToScreenPoint(position), _stationTipRoot.GetComponent<RectTransform>(), out var rectPoint))
continue;
if (rectPoint.x is < -4096f or > 4096f || rectPoint.y is < -4096f or > 4096f)
continue;
if (Phys.RayCastSphere(localPosition, vec / magnitude, magnitude, Vector3.zero, realRadius, out _))
continue;
if (stationComponent.storage.Select(x => x.itemId).All(x => x == 0))
continue;
tipIndex++;
stationtip.gameObject.SetActive(true);
rectPoint.x = Mathf.Round(rectPoint.x);
rectPoint.y = Mathf.Round(rectPoint.y);
stationtip.rectTransform.anchoredPosition = rectPoint;
for (var i = 0; i < storageNum; ++i)
{
var storage = stationComponent.storage[i];
stationtip.SetItem(storage.itemId, storage.count, i, storage.localLogic, storage.remoteLogic, /*ShowStationInfoMode.Value*/isStellarorCollector);
}
var lastLine = storageNum;
var stationComponentName = pd.factory.ReadExtraInfoOnEntity(stationComponent.entityId);
stationtip.SetStationName(stationComponentName, lastLine);
if (!string.IsNullOrEmpty(stationComponentName))
{
tipWindowHeight += 27;
lastLine++;
}
for (var i = 0; i < 3; ++i)
{
if (stationComponent.isCollector || stationComponent.isVeinCollector || (i >= 1 && !stationComponent.isStellar))
{
stationtip.SetDroneShipWarp(i, 0, 0, 0, lastLine);
continue;
}
int itemId;
int totalCount;
var currentCount = 0;
if (i == 0)
{
itemId = 5001;
totalCount = stationComponent.idleDroneCount + stationComponent.workDroneCount;
currentCount = stationComponent.idleDroneCount;
}
else if (i == 1)
{
itemId = 5002;
totalCount = stationComponent.idleShipCount + stationComponent.workShipCount;
currentCount = stationComponent.idleShipCount;
}
else
{
itemId = 1210;
totalCount = stationComponent.warperCount;
}
stationtip.SetDroneShipWarp(i, itemId, totalCount, currentCount, lastLine);
}
float localScaleMultiple;
if (magnitude < 50.0)
localScaleMultiple = 1.5f;
else if (magnitude < 250.0)
localScaleMultiple = (float)(1.75 - magnitude * 0.005);
else
localScaleMultiple = 0.5f;
stationtip.transform.localScale = Vector3.one * localScaleMultiple;
stationtip.rectTransform.sizeDelta = new Vector2(125f, tipWindowHeight);
}
for (var i = tipIndex; i < _maxCount; ++i)
_stationtips[i].gameObject.SetActive(false);
}
}
}

View File

@@ -161,12 +161,18 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
I18N.OnInitialized += RecreateConfigWindow;
}
private void Start()
{
LogisticsPatch.Start();
}
private void OnDestroy()
{
DysonSpherePatch.Uninit();
TechPatch.Uninit();
PlayerPatch.Uninit();
PlanetPatch.Uninit();
LogisticsPatch.Uninit();
FactoryPatch.Uninit();
GamePatch.Uninit();
MyWindowManager.Uninit();
@@ -191,6 +197,7 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
}
FactoryPatch.OnUpdate();
PlayerPatch.OnUpdate();
LogisticsPatch.OnUpdate();
}
private void LateUpdate()

View File

@@ -27,6 +27,9 @@
<EmbeddedResource Include="assets/signal/reassembler.png" />
<EmbeddedResource Include="assets/signal/silicon-neuron.png" />
<EmbeddedResource Include="assets/signal/virtual-particle.png" />
<EmbeddedResource Include="assets/icon/in.png" />
<EmbeddedResource Include="assets/icon/out.png" />
<EmbeddedResource Include="assets/icon/keep.png" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">

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