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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 19:42:17 +08:00

we make them compile first

This commit is contained in:
2025-09-21 17:22:56 +08:00
parent a5dc7c5825
commit 1d11ba90bd
19 changed files with 66 additions and 70 deletions

View File

@@ -15,13 +15,12 @@
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
<PackageReference Include="DysonSphereProgram.Modding.CommonAPI" Version="1.6.5" />
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
</ItemGroup>
<!--
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
@@ -30,7 +29,6 @@
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
-->
<ItemGroup>
<EmbeddedResource Include="assets/signal/energy-fragment.png" />