mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-02-04 19:42:17 +08:00
we make them compile first
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@@ -14,7 +14,6 @@ using UXAssist.Functions;
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using UXAssist.Patches;
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using UXAssist.UI;
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using Util = UXAssist.Common.Util;
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using GameLogic = UXAssist.Common.GameLogic;
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namespace UXAssist;
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@@ -217,7 +216,7 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
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I18N.Add("UXAssist Config", "UXAssist Config", "UX助手设置");
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// UI Patches
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GameLogic.Enable(true);
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GameLogicProc.Enable(true);
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UIConfigWindow.Init();
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@@ -246,7 +245,7 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
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_patches?.Do(type => type.GetMethod("Uninit")?.Invoke(null, null));
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MyWindowManager.Enable(false);
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GameLogic.Enable(false);
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GameLogicProc.Enable(false);
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}
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private void Update()
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