mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 12:53:34 +08:00
we make them compile first
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@@ -6,7 +6,6 @@ using System.Linq;
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using System.Collections.Generic;
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using UXAssist.UI;
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using UXAssist.Common;
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using GameLogic = UXAssist.Common.GameLogic;
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namespace UXAssist.Functions;
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@@ -322,7 +321,7 @@ public static class UIFunctions
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}
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I18N.OnInitialized += UpdateI18N;
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GameLogic.OnDataLoaded += () =>
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GameLogicProc.OnDataLoaded += () =>
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{
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VeinProto veinProto;
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ItemProto itemProto;
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@@ -348,7 +347,7 @@ public static class UIFunctions
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UpdateI18N();
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};
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GameLogic.OnGameBegin += () =>
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GameLogicProc.OnGameBegin += () =>
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{
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if (DSPGame.IsMenuDemo) return;
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@@ -429,7 +428,7 @@ public static class UIFunctions
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OnPlanetScanEnded();
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}
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};
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GameLogic.OnGameEnd += () =>
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GameLogicProc.OnGameEnd += () =>
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{
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_starOrderNames = null;
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ShowStarName = null;
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