we make them compile first

This commit is contained in:
2025-09-29 23:34:17 +08:00
parent a5dc7c5825
commit 1d11ba90bd
19 changed files with 66 additions and 70 deletions
-32
View File
@@ -1,32 +0,0 @@
using System;
using HarmonyLib;
namespace UXAssist.Common;
public class GameLogic : PatchImpl<GameLogic>
{
public static Action OnDataLoaded;
public static Action OnGameBegin;
public static Action OnGameEnd;
[HarmonyPostfix]
[HarmonyPatch(typeof(VFPreload), nameof(VFPreload.InvokeOnLoadWorkEnded))]
public static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
{
OnDataLoaded?.Invoke();
}
[HarmonyPostfix, HarmonyPriority(Priority.First)]
[HarmonyPatch(typeof(GameMain), nameof(GameMain.Begin))]
public static void GameMain_Begin_Postfix()
{
OnGameBegin?.Invoke();
}
[HarmonyPostfix, HarmonyPriority(Priority.Last)]
[HarmonyPatch(typeof(GameMain), nameof(GameMain.End))]
public static void GameMain_End_Postfix()
{
OnGameEnd?.Invoke();
}
}