mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 00:53:39 +08:00
Work in progress
This commit is contained in:
@@ -1,4 +1,6 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection.Emit;
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using BepInEx;
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using HarmonyLib;
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@@ -14,6 +16,11 @@ public class CheatEnabler : BaseUnityPlugin
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private bool _devShortcuts = true;
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private bool _disableAbnormalChecks = true;
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private bool _alwaysInfiniteResource = true;
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private bool _waterPumpAnywhere = true;
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private static bool _rareVeinsOnBirthPlanet = true;
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private static bool _flatBirthPlanet = true;
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private static string _unlockTechToMaximumLevel = "";
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private static readonly List<int> TechToUnlock = new();
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private void Awake()
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{
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@@ -22,6 +29,14 @@ public class CheatEnabler : BaseUnityPlugin
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"disable all abnormal checks").Value;
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_alwaysInfiniteResource = Config.Bind("General", "AlwaysInfiniteResource", _alwaysInfiniteResource,
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"always infinite resource").Value;
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_unlockTechToMaximumLevel = Config.Bind("General", "UnlockTechToMaxLevel", _unlockTechToMaximumLevel,
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"Unlock listed tech to MaxLevel").Value;
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_waterPumpAnywhere = Config.Bind("General", "WaterPumpAnywhere", _waterPumpAnywhere,
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"Can pump water anywhere (while water type is not None)").Value;
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_rareVeinsOnBirthPlanet = Config.Bind("General", "RareVeinsOnBirthPlanet", _rareVeinsOnBirthPlanet,
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"Has rare veins on birth planet (except unipolar magnet)").Value;
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_flatBirthPlanet = Config.Bind("General", "FlatBirthPlanet", _flatBirthPlanet,
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"Birth planet is solid flat (no water)").Value;
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if (_devShortcuts)
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{
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Harmony.CreateAndPatchAll(typeof(DevShortcuts));
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@@ -34,6 +49,26 @@ public class CheatEnabler : BaseUnityPlugin
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{
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Harmony.CreateAndPatchAll(typeof(AlwaysInfiniteResource));
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}
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foreach (var idstr in _unlockTechToMaximumLevel.Split(','))
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{
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if (int.TryParse(idstr, out var id))
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{
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TechToUnlock.Add(id);
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}
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}
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if (TechToUnlock.Count > 0)
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{
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Harmony.CreateAndPatchAll(typeof(UnlockTechOnGameStart));
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}
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if (_waterPumpAnywhere)
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{
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Harmony.CreateAndPatchAll(typeof(WaterPumperCheat));
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}
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if (_rareVeinsOnBirthPlanet || _flatBirthPlanet)
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{
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Harmony.CreateAndPatchAll(typeof(BirthPlanetCheat));
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}
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}
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private class DevShortcuts
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@@ -111,7 +146,7 @@ public class CheatEnabler : BaseUnityPlugin
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{
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foreach (var instruction in instructions)
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{
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if (instruction.opcode == OpCodes.Ldc_R4 && instruction.operand.Equals(99.5f))
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if (instruction.opcode == OpCodes.Ldc_R4 && instruction.OperandIs(99.5f))
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{
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yield return new CodeInstruction(OpCodes.Ldc_R4, 0f);
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}
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@@ -122,4 +157,142 @@ public class CheatEnabler : BaseUnityPlugin
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}
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}
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}
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}
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private class UnlockTechOnGameStart
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{
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[HarmonyPostfix]
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[HarmonyPatch(typeof(GameScenarioLogic), "NotifyOnGameBegin")]
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private static void UnlockTechPatch()
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{
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var history = GameMain.history;
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if (GameMain.mainPlayer == null || GameMain.mainPlayer.mecha == null)
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{
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return;
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}
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foreach (var currentTech in TechToUnlock)
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{
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UnlockTechRecursive(history, currentTech, 5000);
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}
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var techQueue = history.techQueue;
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if (techQueue == null || techQueue.Length == 0)
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{
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return;
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}
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history.VarifyTechQueue();
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if (history.currentTech > 0 && history.currentTech != techQueue[0])
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{
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history.AlterCurrentTech(techQueue[0]);
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}
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}
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private static void UnlockTechRecursive(GameHistoryData history, int currentTech, int maxLevel = 10000)
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{
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var techStates = history.techStates;
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if (techStates == null || !techStates.ContainsKey(currentTech))
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{
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return;
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}
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var techProto = LDB.techs.Select(currentTech);
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if (techProto == null)
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{
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return;
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}
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var value = techStates[currentTech];
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var maxLvl = Math.Min(maxLevel, value.maxLevel);
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if (value.unlocked && value.curLevel >= maxLvl && value.hashUploaded >= value.hashNeeded)
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{
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return;
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}
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foreach (var preid in techProto.PreTechs)
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{
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UnlockTechRecursive(history, preid, maxLevel);
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}
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var techQueue = history.techQueue;
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if (techQueue != null)
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{
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for (var i = 0; i < techQueue.Length; i++)
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{
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if (techQueue[i] == currentTech)
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{
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techQueue[i] = 0;
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}
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}
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}
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while (value.curLevel <= maxLvl)
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{
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for (var j = 0; j < techProto.UnlockFunctions.Length; j++)
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{
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history.UnlockTechFunction(techProto.UnlockFunctions[j], techProto.UnlockValues[j], value.curLevel);
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}
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value.curLevel++;
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}
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value.curLevel = maxLvl;
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value.unlocked = maxLvl >= value.maxLevel;
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value.hashNeeded = techProto.GetHashNeeded(value.curLevel);
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value.hashUploaded = maxLvl >= value.maxLevel ? value.hashNeeded : 0;
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techStates[currentTech] = value;
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}
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}
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private class BirthPlanetCheat
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{
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[HarmonyPostfix, HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
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private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
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{
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var theme = LDB.themes.Select(1);
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if (_flatBirthPlanet)
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{
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theme.Algos[0] = 2;
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}
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if (_rareVeinsOnBirthPlanet)
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{
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theme.VeinSpot[2] = 2;
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theme.VeinSpot[3] = 2;
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theme.VeinCount[2] = 0.5f;
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theme.VeinCount[3] = 0.5f;
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theme.VeinOpacity[2] = 0.5f;
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theme.VeinOpacity[3] = 0.5f;
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theme.RareVeins = theme.RareVeins.Append(8).ToArray();
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theme.RareSettings = theme.RareSettings.Concat(new float[]
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{
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0.3f, 0.5f, 0.7f, 0.5f,
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0.3f, 0.5f, 0.7f, 0.5f,
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0.3f, 0.5f, 0.7f, 0.5f,
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0.3f, 0.5f, 0.7f, 0.5f,
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0.3f, 0.5f, 0.7f, 0.5f,
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0.3f, 0.5f, 0.7f, 0.5f,
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}).ToArray();
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}
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}
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}
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private class WaterPumperCheat
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{
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(BuildTool_BlueprintPaste), "CheckBuildConditions")]
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[HarmonyPatch(typeof(BuildTool_Click), "CheckBuildConditions")]
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private static IEnumerable<CodeInstruction> BuildTool_CheckBuildConditions_Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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var isFirst = true;
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(22))
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{
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if (isFirst)
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{
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isFirst = false;
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}
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else
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 0);
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continue;
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}
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}
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yield return instr;
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}
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}
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}
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}
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@@ -14,6 +14,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OCBatchBuild", "OCBatchBuil
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniverseGenTweaks", "UniverseGenTweaks\UniverseGenTweaks.csproj", "{9534694E-14F0-4498-852D-BBB3FCA986CD}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OverclockEverything", "OverclockEverything\OverclockEverything.csproj", "{0168941C-EEA6-49CF-9A67-E829FE06CF9B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -48,5 +50,9 @@ Global
|
||||
{9534694E-14F0-4498-852D-BBB3FCA986CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{9534694E-14F0-4498-852D-BBB3FCA986CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9534694E-14F0-4498-852D-BBB3FCA986CD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0168941C-EEA6-49CF-9A67-E829FE06CF9B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0168941C-EEA6-49CF-9A67-E829FE06CF9B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0168941C-EEA6-49CF-9A67-E829FE06CF9B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0168941C-EEA6-49CF-9A67-E829FE06CF9B}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
EndGlobal
|
||||
|
||||
98
OverclockEverything/BeltFix.cs
Normal file
98
OverclockEverything/BeltFix.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
using System.Collections.Generic;
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||||
using System.Reflection.Emit;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace OverclockEverything;
|
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|
||||
[HarmonyPatch]
|
||||
public static class BeltFix
|
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{
|
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private static CodeInstruction[] LdcInstrs = new[]
|
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{
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new CodeInstruction(OpCodes.Ldc_I4_0), new CodeInstruction(OpCodes.Ldc_I4_1), new CodeInstruction(OpCodes.Ldc_I4_2),
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new CodeInstruction(OpCodes.Ldc_I4_3), new CodeInstruction(OpCodes.Ldc_I4_4), new CodeInstruction(OpCodes.Ldc_I4_5),
|
||||
new CodeInstruction(OpCodes.Ldc_I4_6), new CodeInstruction(OpCodes.Ldc_I4_7), new CodeInstruction(OpCodes.Ldc_I4_8),
|
||||
new CodeInstruction(OpCodes.Ldc_I4_S, 9), new CodeInstruction(OpCodes.Ldc_I4_S, 10)
|
||||
};
|
||||
[HarmonyTranspiler, HarmonyPatch(typeof(CargoTraffic), "AlterBeltRenderer")]
|
||||
public static IEnumerable<CodeInstruction> CargoTraffic_AlterBeltRenderer_Transpiler(IEnumerable<CodeInstruction> instructions)
|
||||
{
|
||||
bool lastIsSpeed = false;
|
||||
foreach (var instr in instructions)
|
||||
{
|
||||
if (lastIsSpeed)
|
||||
{
|
||||
lastIsSpeed = false;
|
||||
if (instr.opcode == OpCodes.Ldc_I4_1)
|
||||
{
|
||||
yield return LdcInstrs[Patch.beltSpeed[0]];
|
||||
}
|
||||
else if (instr.opcode == OpCodes.Ldc_I4_2)
|
||||
{
|
||||
yield return LdcInstrs[Patch.beltSpeed[1]];
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lastIsSpeed = instr.opcode == OpCodes.Ldfld &&
|
||||
instr.OperandIs(AccessTools.Field(typeof(BeltComponent), nameof(BeltComponent.speed)));
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ConnGizmoRenderer), "AddBlueprintBeltMajorPoint")]
|
||||
[HarmonyPatch(typeof(ConnGizmoRenderer), "AddBlueprintBeltPoint")]
|
||||
[HarmonyPatch(typeof(ConnGizmoRenderer), "AddBlueprintBeltConn")]
|
||||
public static void ConnGizmoRenderer_AddBlueprintBelt_Prefix(ref ConnGizmoRenderer __instance, ref uint color)
|
||||
{
|
||||
var bspeed = Patch.beltSpeed;
|
||||
color = color >= bspeed[2] ? 3u : color >= bspeed[1] ? 2u : 1u;
|
||||
}
|
||||
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(ConnGizmoRenderer), "Update")]
|
||||
public static IEnumerable<CodeInstruction> ConnGizmoRenderer_Update_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
|
||||
{
|
||||
bool lastIsLdcI4_3 = false;
|
||||
foreach (var instr in instructions)
|
||||
{
|
||||
if (lastIsLdcI4_3)
|
||||
{
|
||||
lastIsLdcI4_3 = false;
|
||||
yield return instr;
|
||||
if (instr.opcode == OpCodes.Stfld && instr.OperandIs(AccessTools.Field(typeof(ConnGizmoObj), nameof(ConnGizmoObj.color))))
|
||||
{
|
||||
var label1 = generator.DefineLabel();
|
||||
var label2 = generator.DefineLabel();
|
||||
yield return new CodeInstruction(OpCodes.Ldloc_S, 6);
|
||||
yield return LdcInstrs[Patch.beltSpeed[1]];
|
||||
yield return new CodeInstruction(OpCodes.Bne_Un_S, label1);
|
||||
yield return new CodeInstruction(OpCodes.Ldloca_S, 0);
|
||||
yield return new CodeInstruction(OpCodes.Ldc_I4_2);
|
||||
yield return new CodeInstruction(OpCodes.Stfld,
|
||||
AccessTools.Field(typeof(ConnGizmoObj), nameof(ConnGizmoObj.color)));
|
||||
yield return new CodeInstruction(OpCodes.Br, label2);
|
||||
yield return new CodeInstruction(OpCodes.Ldloc_S, 6).WithLabels(label1);
|
||||
yield return LdcInstrs[Patch.beltSpeed[0]];
|
||||
yield return new CodeInstruction(OpCodes.Bne_Un_S, label2);
|
||||
yield return new CodeInstruction(OpCodes.Ldloca_S, 0);
|
||||
yield return new CodeInstruction(OpCodes.Ldc_I4_1);
|
||||
yield return new CodeInstruction(OpCodes.Stfld,
|
||||
AccessTools.Field(typeof(ConnGizmoObj), nameof(ConnGizmoObj.color)));
|
||||
yield return new CodeInstruction(OpCodes.Nop).WithLabels(label2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lastIsLdcI4_3 = instr.opcode == OpCodes.Ldc_I4_3;
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
103
OverclockEverything/OverclockEverything.cs
Normal file
103
OverclockEverything/OverclockEverything.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace OverclockEverything;
|
||||
|
||||
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
|
||||
public class Patch : BaseUnityPlugin
|
||||
{
|
||||
private new static readonly BepInEx.Logging.ManualLogSource Logger =
|
||||
BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
|
||||
|
||||
private bool _cfgEnabled = true;
|
||||
public static uint[] beltSpeed = {
|
||||
2, 5, 10
|
||||
};
|
||||
private static int inserterSpeedMultiplier = 2;
|
||||
private static int assembleSpeedMultiplier = 2;
|
||||
private static int powerConsumptionMultiplier = 2;
|
||||
private static long powerGenerationMultiplier = 4;
|
||||
private static long powerFuelConsumptionMultiplier = 1;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_cfgEnabled = Config.Bind("General", "Enabled", _cfgEnabled, "enable/disable this plugin").Value;
|
||||
if (!_cfgEnabled) return;
|
||||
beltSpeed[0] = Config.Bind("Belt", "MkI_Speed", beltSpeed[0],
|
||||
new ConfigDescription("Speed for Belt Mk.I.\n 1: 6/s\n 2: 12/s\n 3: 15/s(Displayed as 18/s)\n 4: 20/s(Displayed as 24/s)\n 5+: 6*n/s", new AcceptableValueRange<uint>(1, 10))).Value;
|
||||
beltSpeed[1] = Config.Bind("Belt", "MkII_Speed", beltSpeed[1],
|
||||
new ConfigDescription("Speed for Belt Mk.II", new AcceptableValueRange<uint>(1, 10))).Value;
|
||||
beltSpeed[2] = Config.Bind("Belt", "MkIII_Speed", beltSpeed[2],
|
||||
new ConfigDescription("Speed for Belt Mk.III", new AcceptableValueRange<uint>(1, 10))).Value;
|
||||
inserterSpeedMultiplier = Config.Bind("Inserter", "SpeedMultiplier", inserterSpeedMultiplier,
|
||||
new ConfigDescription("Speed multiplier for Inserters", new AcceptableValueRange<int>(1, 5))).Value;
|
||||
assembleSpeedMultiplier = Config.Bind("Assemble", "SpeedMultiplier", assembleSpeedMultiplier,
|
||||
new ConfigDescription("Speed multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 10))).Value;
|
||||
powerConsumptionMultiplier = Config.Bind("Assemble", "PowerConsumptionMultiplier", powerConsumptionMultiplier,
|
||||
new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value;
|
||||
powerGenerationMultiplier = Config.Bind("Power", "GenerationMultiplier", powerGenerationMultiplier,
|
||||
new ConfigDescription("Power generation multiplier for all power providers", new AcceptableValueRange<long>(1, 10))).Value;
|
||||
powerFuelConsumptionMultiplier = Config.Bind("Power", "FuelConsumptionMultiplier", powerFuelConsumptionMultiplier,
|
||||
new ConfigDescription("Fuel consumption multiplier for all fuel-consuming power providers", new AcceptableValueRange<long>(1, 10))).Value;
|
||||
Harmony.CreateAndPatchAll(typeof(Patch));
|
||||
Harmony.CreateAndPatchAll(typeof(BeltFix));
|
||||
}
|
||||
|
||||
private static void BoostAssembler(int id)
|
||||
{
|
||||
var prefabDesc = LDB.items.Select(id).prefabDesc;
|
||||
prefabDesc.assemblerSpeed *= assembleSpeedMultiplier;
|
||||
prefabDesc.idleEnergyPerTick *= powerConsumptionMultiplier;
|
||||
prefabDesc.workEnergyPerTick *= powerConsumptionMultiplier;
|
||||
}
|
||||
|
||||
private static void BoostPower(int id)
|
||||
{
|
||||
var prefabDesc = LDB.items.Select(id).prefabDesc;
|
||||
prefabDesc.genEnergyPerTick *= powerGenerationMultiplier;
|
||||
prefabDesc.useFuelPerTick *= powerFuelConsumptionMultiplier;
|
||||
}
|
||||
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
|
||||
private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
|
||||
{
|
||||
// Belts
|
||||
LDB.items.Select(2001).prefabDesc.beltSpeed = (int)beltSpeed[0];
|
||||
LDB.items.Select(2002).prefabDesc.beltSpeed = (int)beltSpeed[1];
|
||||
LDB.items.Select(2003).prefabDesc.beltSpeed = (int)beltSpeed[2];
|
||||
|
||||
// Inserters
|
||||
LDB.items.Select(2011).prefabDesc.inserterSTT /= inserterSpeedMultiplier;
|
||||
LDB.items.Select(2012).prefabDesc.inserterSTT /= inserterSpeedMultiplier;
|
||||
LDB.items.Select(2013).prefabDesc.inserterSTT /= inserterSpeedMultiplier;
|
||||
|
||||
// Smelters
|
||||
BoostAssembler(2302);
|
||||
BoostAssembler(2315);
|
||||
// Assemblers
|
||||
BoostAssembler(2303);
|
||||
BoostAssembler(2304);
|
||||
BoostAssembler(2305);
|
||||
// Chemical Plants
|
||||
BoostAssembler(2309);
|
||||
BoostAssembler(2317);
|
||||
// Refiner
|
||||
BoostAssembler(2308);
|
||||
// Collider
|
||||
BoostAssembler(2310);
|
||||
|
||||
// Thermal
|
||||
BoostPower(2204);
|
||||
// Fusion
|
||||
BoostPower(2211);
|
||||
// Artificial Star
|
||||
BoostPower(2210);
|
||||
// Wind Turbine
|
||||
BoostPower(2203);
|
||||
// Solar Panel
|
||||
BoostPower(2205);
|
||||
// Geothermal
|
||||
BoostPower(2213);
|
||||
}
|
||||
}
|
||||
28
OverclockEverything/OverclockEverything.csproj
Normal file
28
OverclockEverything/OverclockEverything.csproj
Normal file
@@ -0,0 +1,28 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<BepInExPluginGuid>org.soardev.overclockeverything</BepInExPluginGuid>
|
||||
<Description>DSP MOD - OverclockEverything</Description>
|
||||
<Version>1.0.0</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<PackageId>OverclockEverything</PackageId>
|
||||
<RootNamespace>OverclockEverything</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
|
||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
zip -9 -j package/$(ProjectName)-$(Version).zip $(TargetPath) package/icon.png package/manifest.json README.md" />
|
||||
</Target>
|
||||
</Project>
|
||||
12
OverclockEverything/README.md
Normal file
12
OverclockEverything/README.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# OverclockEverything
|
||||
|
||||
#### Boost nearly all structures
|
||||
#### 加速几乎所有建筑功能
|
||||
|
||||
## Usage
|
||||
|
||||
* Boost power generation, assembling speed, belt and sorter speed.
|
||||
|
||||
## 使用说明
|
||||
|
||||
* 加快发电,制造,传送带和分拣器速度。
|
||||
BIN
OverclockEverything/package/icon.png
Normal file
BIN
OverclockEverything/package/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 10 KiB |
9
OverclockEverything/package/manifest.json
Normal file
9
OverclockEverything/package/manifest.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"name": "OverclockEverything",
|
||||
"version_number": "1.0.0",
|
||||
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/OverclockEverything",
|
||||
"description": "Overclock everything in game / 加速游戏中的所有建筑",
|
||||
"dependencies": [
|
||||
"xiaoye97-BepInEx-5.4.17"
|
||||
]
|
||||
}
|
||||
@@ -25,6 +25,11 @@ Hide/Disable various tutorial tips/messages
|
||||
Can turn Storages and Tanks into Dustbin(Destroy incoming items)
|
||||
储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
|
||||
|
||||
# [OverclockEverything](OverclockEverything)
|
||||
|
||||
Boost nearly all structures
|
||||
加速几乎所有建筑功能
|
||||
|
||||
# [OrbitalCollectorBatchBuild](OCBatchBuild)
|
||||
|
||||
Batch build Orbital Collectors
|
||||
|
||||
Reference in New Issue
Block a user