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https://github.com/soarqin/DSP_Mods.git
synced 2025-12-08 18:53:29 +08:00
balance tweaks
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@@ -19,19 +19,21 @@ public class LogisticHub : BaseUnityPlugin
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{
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Module.Miner.Enabled = Config.Bind("Miner", "Enabled", true, "enable/disable this plugin");
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Module.Miner.OreEnergyConsume = Config.Bind("Miner", "EnergyConsumptionForOre", 2000000L,
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"Energy consumption for each ore vein group(in 0.5W)");
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Module.Miner.OilEnergyConsume = Config.Bind("Miner", "EnergyConsumptionForOil", 3600000L,
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"Energy consumption for each oil seep(in 0.5W)");
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Module.Miner.WaterEnergyConsume = Config.Bind("Miner", "EnergyConsumptionForWater", 2000000L,
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"Energy consumption for water slot(in kW)");
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Module.Miner.WaterSpeed = Config.Bind("Miner", "WaterMiningSpeed", 10,
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"Water mining speed (count per second)");
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Module.Miner.MiningScale = Config.Bind("Miner", "MiningScale", 0,
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"Energy consumption for each ore vein group(in W)");
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Module.Miner.OreMiningMultiplier = Config.Bind("Miner", "OreMiningMultiplier", 3,
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new ConfigDescription("Mining multiplier for ore veins, multiplies to the number of veins in the group", new AcceptableValueRange<int>(1, 100)));
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Module.Miner.OreMiningScale = Config.Bind("Miner", "OreMiningScale", 100,
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"""
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0 for Auto(which means having researched makes mining scale 300, otherwise 100).
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0 for Auto(which means having researched advanced mining machine makes mining scale 300, otherwise 100).
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Mining scale(in percents) for slots below half of slot limits, and the scale reduces to 100% smoothly till reach full.
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Please note that the power consumption increases by the square of the scale which is the same as Advanced Mining Machine.
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""");
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Module.Miner.OilEnergyConsume = Config.Bind("Miner", "EnergyConsumptionForOil", 1800000L,
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"Energy consumption for each oil seep(in W)");
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Module.Miner.WaterEnergyConsume = Config.Bind("Miner", "EnergyConsumptionForWater", 2000000L,
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"Energy consumption for water slot(in W)");
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Module.Miner.WaterSpeed = Config.Bind("Miner", "WaterMiningSpeed", 10,
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"Water mining speed (count per second)");
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Module.Miner.FuelIlsSlot = Config.Bind("Miner", "ILSFuelSlot", 4,
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new ConfigDescription("Fuel slot for ILS, set 0 to disable.", new AcceptableValueRange<int>(0, 5)));
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Module.Miner.FuelPlsSlot = Config.Bind("Miner", "PLSFuelSlot", 4,
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@@ -11,10 +11,11 @@ public class Miner : PatchImpl<Miner>
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{
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public static ConfigEntry<bool> Enabled;
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public static ConfigEntry<long> OreEnergyConsume;
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public static ConfigEntry<int> OreMiningScale;
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public static ConfigEntry<int> OreMiningMultiplier;
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public static ConfigEntry<long> OilEnergyConsume;
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public static ConfigEntry<long> WaterEnergyConsume;
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public static ConfigEntry<int> WaterSpeed;
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public static ConfigEntry<int> MiningScale;
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public static ConfigEntry<int> FuelIlsSlot;
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public static ConfigEntry<int> FuelPlsSlot;
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@@ -23,6 +24,8 @@ public class Miner : PatchImpl<Miner>
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private static long _miningFrames;
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private static long _miningSpeedScaleLong;
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private static bool _advancedMiningMachineUnlocked;
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private static int _miningMultiplier = 3;
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private static int _miningScale = 100;
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private static uint _miningCostBarrier;
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private static uint _miningCostBarrierOil;
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private static int[] _mineIndex;
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@@ -90,6 +93,15 @@ public class Miner : PatchImpl<Miner>
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private static void CheckRecipes()
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{
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_advancedMiningMachineUnlocked = GameMain.history.recipeUnlocked.Contains(119);
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_miningMultiplier = OreMiningMultiplier.Value;
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if (OreMiningScale.Value == 0)
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{
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_miningScale = _advancedMiningMachineUnlocked ? 300 : 100;
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}
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else
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{
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_miningScale = OreMiningScale.Value;
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}
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}
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private static void UpdateMiningCostRate()
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@@ -163,11 +175,7 @@ public class Miner : PatchImpl<Miner>
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if (storage.count >= storage.max) continue;
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int amount;
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long energyConsume;
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var miningScale = MiningScale.Value;
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if (miningScale == 0)
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{
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miningScale = _advancedMiningMachineUnlocked ? 300 : 100;
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}
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var miningScale = _miningScale;
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if (miningScale > 100 && storage.count * 2 > storage.max)
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{
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miningScale = 100 + ((miningScale - 100) * (storage.max - storage.count) * 2 + storage.max - 1) / storage.max;
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@@ -175,7 +183,7 @@ public class Miner : PatchImpl<Miner>
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if (itemIndex > 0)
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{
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(amount, energyConsume) = Mine(factory, veins, itemId, miningScale, (int)frameCounter, station.energy);
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(amount, energyConsume) = Mine(factory, veins, itemId, miningScale, (int)frameCounter, _miningMultiplier, station.energy);
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if (amount < 0) continue;
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}
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else
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@@ -242,7 +250,7 @@ public class Miner : PatchImpl<Miner>
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}
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}
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private static (int, long) Mine(PlanetFactory factory, ProductVeinData[] allVeins, int productId, int percent, int counter, long energyMax)
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private static (int, long) Mine(PlanetFactory factory, ProductVeinData[] allVeins, int productId, int percent, int counter, int multiplier, long energyMax)
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{
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var veins = allVeins[productId - 1000];
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if (veins == null)
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@@ -257,7 +265,7 @@ public class Miner : PatchImpl<Miner>
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/* if is Oil */
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if (productId == 1007)
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{
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energy = (OilEnergyConsume.Value * length * percent * percent + 9999L) / 10000L;
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energy = OilEnergyConsume.Value * length;
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if (energy > energyMax)
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return (-1, -1L);
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var countf = 0f;
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@@ -266,8 +274,7 @@ public class Miner : PatchImpl<Miner>
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{
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countf += veinsPool[veinIndices[i]].amount * 4 * VeinData.oilSpeedMultiplier;
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}
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count = ((int)countf * counter * percent + 99) / 100;
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count = (int)(countf * (counter * percent) / 100f);
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if (count == 0)
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return (-1, -1L);
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barrier = _miningCostBarrierOil;
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@@ -275,7 +282,7 @@ public class Miner : PatchImpl<Miner>
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}
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else
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{
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count = (length * counter * percent + 99) / 100;
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count = (length * multiplier * counter * percent + 99) / 100;
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if (count == 0)
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return (-1, -1L);
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energy = (OreEnergyConsume.Value * veins.GroupCount * percent * percent + 9999L) / 10000L;
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