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Update glossary
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GLOSSARY.md
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GLOSSARY.md
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# Introduction
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# Introduction
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The glossary is a list of terms used by the community to describe blueprints. The target audience is for newer players.
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The glossary is a list of terms used by the community to describe blueprints. The target audience is for newer players.
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Dense - A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques.
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> **\* The standardized translation has not yet been determined. This table is for reference only。**
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Pizza - A blueprint that is designed to fix on a portion of the planet based on the fraction used.
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Black Box - A blueprint which looks to make a product at scale taking in the direct product to output another.
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Mall / Supermarket - A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.)
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Spray / Proliferation - Ability to improve an production by speed or quantity.
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PLS - Planetary Logics System
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ILS - Interstellar Logics System
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Sushi - Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility.
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Belt Bending - Advanced belt design which allows the belts to move in directions not naturally expected.
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UPS - Updates per sec; the rate at which the game runs during End Game.
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Early Game - Blue-Yellow (Reaching PLS)
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Mid Game - Yellow-Green (Warpers)
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Late Game - White
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=======
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# Introduction
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The glossary is a list of terms used by the community to describe blueprints. The target audience is for newer players.
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|中文|English|explain|
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|密铺|Dense|A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques.|
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|仙术|Magic*|A type of blueprints which CANNOT be made in game(made by Mod / decompile blueprint code), but work normal in game.
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|1/N|Pizza|A blueprint that is designed to fix on a portion of the planet based on the fraction used.|
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|黑盒|Black Box|A blueprint which looks to make a product at scale taking in the direct product to output another.|
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|一塔一物|One Tower One Thing*|A type of blueprints which only have one ILS/PLS and one recipe.|
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|分布式产线|Distributed Factory|A series of blueprints which design for build in different place but work together, usually for UPS.|
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|(建筑)超市|Mall / Supermarket|A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.)|
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|增产|Spray / Proliferation|Ability to improve an production by speed or quantity.|
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|小塔|PLS|Planetary Logics System|
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|大塔|ILS|Interstellar Logics System|
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|混带|Sushi|Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility.|
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|虚空爪|Telesorter|Advanced sorter design. The sorter get cargo from an untouched belt.|
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|- (uncommon)|Belt Bending|Advanced belt design which allows the belts to move in directions not naturally expected.|
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|垂直带|- (uncommon)|Advanced belt design. The belt vertical up/down.|
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|折返带|- (uncommon)|Advanced belt design. The belt up/down by fold repeatedly.|
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|抹布带|- (uncommon)|Advanced belt design. The belt cross each other.|
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|逻辑帧|UPS|Updates per sec; the rate at which the game runs during End Game.|
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Dense - A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques.
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<!-- This part is considered not objective enough
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Pizza - A blueprint that is designed to fix on a portion of the planet based on the fraction used.
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|Early Game|Blue-Yellow (Reaching PLS)|
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Black Box - A blueprint which looks to make a product at scale taking in the direct product to output another.
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|Mid Game|Yellow-Green (Warpers)|
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Mall / Supermarket - A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.)
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|Late Game|White|
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Spray / Proliferation - Ability to improve an production by speed or quantity.
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|End Game|Scaling White and building sphere(s)
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PLS - Planetary Logics System
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-->
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ILS - Interstellar Logics System
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Sushi - Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility.
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Belt Bending - Advanced belt design which allows the belts to move in directions not naturally expected.
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UPS - Updates per sec; the rate at which the game runs during End Game.
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Early Game - Blue-Yellow (Reaching PLS)
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Mid Game - Yellow-Green (Warpers)
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Late Game - White
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>>>>>>> 27f271e9bd36dcb200ae901a70b0d7f1de58d446
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End Game - Scaling White and building sphere(s)
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