diff --git a/GLOSSARY.md b/GLOSSARY.md index 871822b..d8a723c 100644 --- a/GLOSSARY.md +++ b/GLOSSARY.md @@ -1,38 +1,32 @@ -<<<<<<< HEAD -# Introduction +# Introduction The glossary is a list of terms used by the community to describe blueprints. The target audience is for newer players. -Dense - A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques. -Pizza - A blueprint that is designed to fix on a portion of the planet based on the fraction used. -Black Box - A blueprint which looks to make a product at scale taking in the direct product to output another. -Mall / Supermarket - A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.) -Spray / Proliferation - Ability to improve an production by speed or quantity. -PLS - Planetary Logics System -ILS - Interstellar Logics System -Sushi - Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility. -Belt Bending - Advanced belt design which allows the belts to move in directions not naturally expected. -UPS - Updates per sec; the rate at which the game runs during End Game. -Early Game - Blue-Yellow (Reaching PLS) -Mid Game - Yellow-Green (Warpers) -Late Game - White -======= -# Introduction +> **\* The standardized translation has not yet been determined. This table is for reference only。** -The glossary is a list of terms used by the community to describe blueprints. The target audience is for newer players. +|中文|English|explain| +|-|-|-| +|密铺|Dense|A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques.| +|仙术|Magic*|A type of blueprints which CANNOT be made in game(made by Mod / decompile blueprint code), but work normal in game. +|1/N|Pizza|A blueprint that is designed to fix on a portion of the planet based on the fraction used.| +|黑盒|Black Box|A blueprint which looks to make a product at scale taking in the direct product to output another.| +|一塔一物|One Tower One Thing*|A type of blueprints which only have one ILS/PLS and one recipe.| +|分布式产线|Distributed Factory|A series of blueprints which design for build in different place but work together, usually for UPS.| +|(建筑)超市|Mall / Supermarket|A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.)| +|增产|Spray / Proliferation|Ability to improve an production by speed or quantity.| +|小塔|PLS|Planetary Logics System| +|大塔|ILS|Interstellar Logics System| +|混带|Sushi|Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility.| +|虚空爪|Telesorter|Advanced sorter design. The sorter get cargo from an untouched belt.| +|- (uncommon)|Belt Bending|Advanced belt design which allows the belts to move in directions not naturally expected.| +|垂直带|- (uncommon)|Advanced belt design. The belt vertical up/down.| +|折返带|- (uncommon)|Advanced belt design. The belt up/down by fold repeatedly.| +|抹布带|- (uncommon)|Advanced belt design. The belt cross each other.| +|逻辑帧|UPS|Updates per sec; the rate at which the game runs during End Game.| -Dense - A type of build that looks to maximize the space used compared to output. Often uses advanced belt/sorter techniques. -Pizza - A blueprint that is designed to fix on a portion of the planet based on the fraction used. -Black Box - A blueprint which looks to make a product at scale taking in the direct product to output another. -Mall / Supermarket - A blueprint which produces typically all buildings and some items (Bots, Shuttles, Vessels, warpers etc.) -Spray / Proliferation - Ability to improve an production by speed or quantity. -PLS - Planetary Logics System -ILS - Interstellar Logics System -Sushi - Placing multiple items on a belt and using sorter filtering to pull only the desired component into the production facility. -Belt Bending - Advanced belt design which allows the belts to move in directions not naturally expected. -UPS - Updates per sec; the rate at which the game runs during End Game. -Early Game - Blue-Yellow (Reaching PLS) -Mid Game - Yellow-Green (Warpers) -Late Game - White ->>>>>>> 27f271e9bd36dcb200ae901a70b0d7f1de58d446 -End Game - Scaling White and building sphere(s) \ No newline at end of file + \ No newline at end of file