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format English translations for folders and readme.
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README.md
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# 戴森球计划 戴森球蓝图
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# 戴森球计划 戴森球蓝图 | Dyson Sphere Program Dyson Sphere Blueprint
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## 常用蓝图 (点击打开所在文件夹)
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## 常用蓝图 (点击打开所在文件夹) | Common Blueprints
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金莲:[金丹戴森球蓝图](./观赏向戴森球)
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红莲:[红莲戴森球](./观赏向戴森球)
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最省性能的发电球: [最短框架450节点+框架+32壳面](./实用向戴森球/(目前最稀)最短框架戴森球)
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最高电量的发电球: [2720极密节点戴森球](./实用向戴森球/(目前最密)2720极密节点戴森球)
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* 金莲:[金丹戴森球蓝图](./观赏向戴森球) <br> Golden Lotus: [Golden Core Dyson Ball Blueprint] (./Watch to Dyson Ball)
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* 红莲:[红莲戴森球](./观赏向戴森球) <br> Guren: [Gurren Dyson Ball] (./Watch to Dyson Ball)
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* 最省性能的发电球: [最短框架450节点+框架+32壳面](./实用向戴森球/(目前最稀)最短框架戴森球) <br> The most performance-efficient power generation ball: [the shortest frame 450 nodes + frame + 32 shell surface] (./practical Dyson ball/(currently the rarest) shortest frame Dyson ball)
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* 最高电量的发电球: [2720极密节点戴森球](./实用向戴森球/(目前最密)2720极密节点戴森球) <br> The power generation sphere with the highest power: [2720 extremely dense node Dyson Sphere] (./practical Dyson sphere/(currently the most dense) 2720 extremely dense node Dyson sphere)
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---
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这是游戏**戴森球计划**中的蓝图仓库,用于储存与分享来自社区的戴森球蓝图
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这是游戏**戴森球计划**中的蓝图仓库,用于储存与分享来自社区的戴森球蓝图 <br> This is the blueprint repository in the game **Dyson Sphere Program**, used to store and share Dyson sphere blueprints from the community
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您可以加入交流群并将蓝图上传到群文件,我们将不定时将群文件中的蓝图分类上传到仓库中,如有遗漏可以在群里提醒我们。您也可以通过pull request的形式直接投稿,请根据蓝图功能投稿到最合适的文件夹。
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您可以加入交流群并将蓝图上传到群文件,我们将不定时将群文件中的蓝图分类上传到仓库中,如有遗漏可以在群里提醒我们。您也可以通过pull request的形式直接投稿,请根据蓝图功能投稿到最合适的文件夹。<br> You can join the communication group and upload the blueprint to the group file. We will classify and upload the blueprint in the group file to the warehouse from time to time. If there is any omission, you can remind us in the group. You can also submit directly in the form of pull request, please submit to the most appropriate folder according to the blueprint function.
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您可以通过这些方式联系我们:
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您可以通过这些方式联系我们:<br> You can contact us in these ways:
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```text
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914523440(小马蓝图5群)
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---
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## 协议
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## 协议 | Protocol
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1. 如果蓝图作者对自己的蓝图发布使用协议,则自从使用协议发布起,对相关蓝图使用蓝图作者发布的使用协议。
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2. 若无特殊声明,蓝图仓库内的一切蓝图及其他文件使用默认协议:**知识共享 署名-非商业性使用-相同方式共享 4.0 国际(CC BY-NC-SA 4.0)**。
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1. 如果蓝图作者对自己的蓝图发布使用协议,则自从使用协议发布起,对相关蓝图使用蓝图作者发布的使用协议。<br> If the blueprint author publishes a usage agreement for his own blueprint, the usage agreement published by the blueprint author will be used for the relevant blueprint since the usage agreement is released.
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2. 若无特殊声明,蓝图仓库内的一切蓝图及其他文件使用默认协议:**知识共享 署名-非商业性使用-相同方式共享 4.0 国际(CC BY-NC-SA 4.0)**。<br> Unless otherwise stated, all blueprints and other files in the blueprint repository use the default license: **Creative Commons Attribution-Non-Commercial-Share Alike 4.0 International (CC BY-NC-SA 4.0)**.
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1
仙术球 Fairy Sphere/5个正四面体戴森球 5 Regular Tetrahedral.txt
Normal file
1
仙术球 Fairy Sphere/5个正四面体戴森球 5 Regular Tetrahedral.txt
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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# 2720极密节点戴森球 | 2720 extremely dense node Dyson sphere
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## 简介 | Introduction
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使用计算机优化排列,在不绕开限制的前提下放置尽量多的节点,目前找到最优排列为2720节点(2022.3.5)。从256个随机初始状态起,分别进行10亿轮迭代,取其中的最优解。这次搜索消耗了约500核时。<br> Use the computer to optimize the arrangement, and place as many nodes as possible without bypassing the restrictions. Currently, the optimal arrangement is 2720 nodes (2022.3.5). Starting from 256 random initial states, 1 billion rounds of iterations are performed respectively, and the optimal solution among them is taken. This search consumed about 500 core hours.
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## 参与人员 | participants
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bWFuanVzYWth: 设计优化算法,计算节点坐标,也是项目发起者 <br>bWFuanVzYWth: Design optimization algorithm, calculate node coordinates, also the project initiator
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阿七寇大先生: 开发mod,将坐标导入游戏 <br>Mr. Ah Qi Kou Da: Develop mods and import coordinates into the game
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镍镍: 为算法的优化提出了重要建议 <br>Nickel Nickel: made important suggestions for the optimization of the algorithm
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看客之眼: 帮忙测试程序,并提供了大量算力 <br>Spectator's Eye: Help test the program and provide a lot of computing power
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## 特别感谢 | Special thanks to
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AgNO3 Grat 车轴草 科幻大脑 CIDT外院的全体成员 <br>AgNO3 Grat Trifolium sci-fi brain All members of the CIDT Outer Court
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## 使用 | Use
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共三份蓝图文件,分别为节点/钢丝/完整壳面,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面先新建一个空层级,然后黏贴到空层级上即可 <br>There are three blueprint files in total, namely node/wire/complete shell surface, all of which are single-layer official blueprint formats. Open the blueprint with Notepad, copy all the content to the clipboard, create a new empty layer on the Dyson sphere blueprint page, and then paste it to the empty layer.
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## 协议 | Protocol
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0) <br>Blueprint file: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 (CC BY-NC-SA 4.0)
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优化程序: MIT 协议 https://github.com/bWFuanVzYWth/Tammes-Problem <br>Optimizer: MIT License https://github.com/bWFuanVzYWth/Tammes-Problem
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利 <br>mod: There is no explanation for the time being, the default is that Mr. Aqi Kouda reserves all rights
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# 最短框架戴森球蓝图 | Shortest Frame Dyson Sphere Blueprint
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## 简介 | Introduction
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在不绕开判定的前提下,框架总长度最短的戴森球(2022.5.28),节点坐标来自数学上Sphere Covering Problem最优解
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117.338tw / 0.02ms (2.768蓝巨,使用dsp optimization mod,关闭渲染,太空挂机) <br>Under the premise of not bypassing the judgment, the Dyson sphere with the shortest total frame length (2022.5.28), the node coordinates come from the optimal solution of the Sphere Covering Problem in mathematics
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117.338tw / 0.02ms (2.768 blue giant, use dsp optimization mod, turn off rendering, idle in space)
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## 参与人员 | participants
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昱之梦辰GYChase: 最早发现这个排列的存在,超越了以前的所有设计 <br> Yuzhimengchen GYChase: It was the first to discover the existence of this arrangement, surpassing all previous designs
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bWFuanVzYWth: 计算出准确的节点坐标 <br> bWFuanVzYWth: Calculate the exact node coordinates
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阿七寇大先生: 开发mod,将坐标导入游戏 <br> Mr. Ah Qi Kou Da: Develop mods and import coordinates into the game
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## 使用 | Use
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共六份蓝图文件,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面先新建一个空层级,然后黏贴到空层级上即可
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60节点与450节点在框架总长度上几乎没有区别,通常推荐使用"450节点+框架+32壳面.txt"
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原始坐标数据每3行组成一个三维坐标,共60个坐标,列举了60节点蓝图的所有节点的精确位置,可供研究 <br>There are three blueprint files in total, namely node/wire/complete shell surface, all of which are single-layer official blueprint formats. Open the blueprint with Notepad, copy all the content to the clipboard, create a new empty layer on the Dyson sphere blueprint page, and then paste it to the empty layer.
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2022.9.10补充:
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补一张10层蓝图,是从2.768蓝巨上复制下来的10层最大"450节点+框架+32壳面",但是超过了300kb不一定能正常使用 <br>2022.9.10 Supplement:
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Supplement a 10-layer blueprint, which is copied from the 2.768 blue giant. The 10-layer maximum "450 nodes + frame + 32 shells", but it may not be used normally if it exceeds 300kb
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## 协议 | Protocol
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0) <br>Blueprint file: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 (CC BY-NC-SA 4.0)
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利 <br>mod: There is no explanation for the time being, the default is that Mr. Aqi Kouda reserves all rights
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# (已过时,建议移步450节点) | (Obsolete, it is recommended to move to 450 nodes)
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## 简介 | Introduction
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使用计算机优化排列,可能是最穷球(最短总框架长度)的最优解。注意这个设计是追求尽可能高的逻辑帧用的,而不是节约火箭。有办法可以省掉框架的火箭,但是只要框架画出来就会降低逻辑帧,无关是否建造完成,所以那种做法并不是这个设计的优化方向。 <br>Using a computer to optimize the arrangement, it may be the optimal solution for the poorest sphere (shortest total frame length). Note that this design is for the pursuit of the highest logical frame possible, not to save rockets. There is a way to save the rocket of the frame, but as long as the frame is drawn, the logical frame will be reduced, regardless of whether it is built or not, so that approach is not the optimization direction of this design.
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## 参与人员 | Participants
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bWFuanVzYWth: 设计优化算法,计算节点坐标,也是项目发起者 <br>bWFuanVzYWth: Design optimization algorithm, calculate node coordinates, also the project initiator
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阿七寇大先生: 开发mod,将坐标导入游戏 <br>Mr. Ah Qi Kou Da: Develop mods and import coordinates into the game
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## 使用 | Use
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共三份蓝图,80节点带壳/500节点带壳,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面黏贴即可。<br>There are two blueprints in total, 80 nodes with shells/500 nodes with shells, all of which are single-layer official blueprint formats. Open the blueprint with Notepad, copy all the content to the clipboard, and paste it on the Dyson Sphere blueprint page.
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## 协议 | Protocol
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0) <br>Blueprint file: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 (CC BY-NC-SA 4.0)
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利 <br>mod: There is no explanation for the time being, the default is that Mr. Aqi Kouda reserves all rights
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# 2720极密节点戴森球
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## 简介
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使用计算机优化排列,在不绕开限制的前提下放置尽量多的节点,目前找到最优排列为2720节点(2022.3.5)。从256个随机初始状态起,分别进行10亿轮迭代,取其中的最优解。这次搜索消耗了约500核时。
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## 参与人员
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bWFuanVzYWth: 设计优化算法,计算节点坐标,也是项目发起者
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阿七寇大先生: 开发mod,将坐标导入游戏
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镍镍: 为算法的优化提出了重要建议
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看客之眼: 帮忙测试程序,并提供了大量算力
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## 特别感谢
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AgNO3 Grat 车轴草 科幻大脑 CIDT外院的全体成员
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## 使用
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共三份蓝图文件,分别为节点/钢丝/完整壳面,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面先新建一个空层级,然后黏贴到空层级上即可
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## 协议
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0)
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优化程序: MIT 协议 https://github.com/bWFuanVzYWth/Tammes-Problem
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利
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@@ -1,26 +0,0 @@
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# 最短框架戴森球蓝图
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## 简介
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在不绕开判定的前提下,框架总长度最短的戴森球(2022.5.28),节点坐标来自数学上Sphere Covering Problem最优解
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117.338tw / 0.02ms (2.768蓝巨,使用dsp optimization mod,关闭渲染,太空挂机)
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## 参与人员
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昱之梦辰GYChase: 最早发现这个排列的存在,超越了以前的所有设计
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bWFuanVzYWth: 计算出准确的节点坐标
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阿七寇大先生: 开发mod,将坐标导入游戏
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## 使用
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共六份蓝图文件,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面先新建一个空层级,然后黏贴到空层级上即可
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60节点与450节点在框架总长度上几乎没有区别,通常推荐使用"450节点+框架+32壳面.txt"
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原始坐标数据每3行组成一个三维坐标,共60个坐标,列举了60节点蓝图的所有节点的精确位置,可供研究
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2022.9.10补充:
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补一张10层蓝图,是从2.768蓝巨上复制下来的10层最大"450节点+框架+32壳面",但是超过了300kb不一定能正常使用
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## 协议
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0)
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利
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@@ -1,19 +0,0 @@
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# (已过时,建议移步450节点)
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## 简介
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使用计算机优化排列,可能是最穷球(最短总框架长度)的最优解。注意这个设计是追求尽可能高的逻辑帧用的,而不是节约火箭。有办法可以省掉框架的火箭,但是只要框架画出来就会降低逻辑帧,无关是否建造完成,所以那种做法并不是这个设计的优化方向。
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## 参与人员
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bWFuanVzYWth: 设计优化算法,计算节点坐标,也是项目发起者
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阿七寇大先生: 开发mod,将坐标导入游戏
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## 使用
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共三份蓝图,分别是80纯节点/80节点带壳/500节点带壳,都是单层的官方蓝图格式。用记事本打开蓝图,把所有内容复制到剪贴板内,在戴森球蓝图页面黏贴即可。
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## 协议
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蓝图文件: 知识共享许可协议 署名-非商业性使用-相同方式共享 4.0 (CC BY-NC-SA 4.0)
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mod: 暂时没有说明,默认为阿七寇大先生保留一切权利
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