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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2025-12-14 18:43:29 +08:00
Files
DSP_Mods_TO/CruiseAssist/UI/CruiseAssistStarListUI.cs
2024-03-22 03:29:20 +08:00

839 lines
31 KiB
C#

using System.Collections.Generic;
using System.Linq;
using CruiseAssist.Commons;
using HarmonyLib;
using UnityEngine;
namespace CruiseAssist.UI;
public static class CruiseAssistStarListUI
{
private static GUIStyle _toolbarStyle;
private static GUIStyle _nameLabelStyle;
private static GUIStyle _nameLabelHighlightStyle;
private static GUIStyle _nRangeLabelStyle;
private static GUIStyle _nRangeLabelHighlightStyle;
private static GUIStyle _nActionButtonStyle;
private static GUIStyle _nSortButtonStyle;
private static GUIStyle _verticalScrollbarStyle;
private static GUIStyle _commonButtonStyle;
private static GUIStyle _searchLabelStyle;
private static string[] _tabs = [
Strings.Get(10),
Strings.Get(11),
Strings.Get(12)
];
private static string[][] _buttonTexts =
[
[Strings.Get(13), Strings.Get(12)],
[Strings.Get(13), Strings.Get(12), Strings.Get(15)],
[Strings.Get(13), Strings.Get(16), Strings.Get(15)]
];
public static void OnInit()
{
Strings.OnLanguageChanged += LangChanged;
LangChanged();
_toolbarStyle = new GUIStyle(CruiseAssistMainUI.BaseToolbarButtonStyle)
{
fixedWidth = 80f,
fixedHeight = 20f,
fontSize = 12
};
_nameLabelStyle = new GUIStyle(GUI.skin.label)
{
fixedWidth = 240f,
stretchHeight = true,
fontSize = 14,
alignment = TextAnchor.MiddleLeft,
};
_nameLabelHighlightStyle = new GUIStyle(_nameLabelStyle)
{
normal =
{
textColor = Color.cyan
}
};
_nRangeLabelStyle = new GUIStyle(GUI.skin.label)
{
fixedWidth = 60f,
fixedHeight = 20f,
fontSize = 14,
alignment = TextAnchor.MiddleRight,
normal = {textColor = Color.white}
};
_nRangeLabelHighlightStyle = new GUIStyle(_nRangeLabelStyle)
{
normal =
{
textColor = Color.cyan
}
};
_nActionButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 40f,
fixedHeight = 18f,
margin =
{
top = 6
},
fontSize = 12
};
_nSortButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 20f,
fixedHeight = 18f,
margin =
{
top = 6
},
fontSize = 12
};
_verticalScrollbarStyle = CruiseAssistMainUI.BaseVerticalScrollBarStyle;
_commonButtonStyle = new GUIStyle(CruiseAssistMainUI.BaseButtonStyle)
{
fixedWidth = 80f,
fixedHeight = 20f,
fontSize = 12
};
_searchLabelStyle = new GUIStyle(GUI.skin.label)
{
fixedWidth = 50f,
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.MiddleRight
};
return;
void LangChanged()
{
_tabs = [Strings.Get(10), Strings.Get(11), Strings.Get(12)];
_buttonTexts = [[Strings.Get(13), Strings.Get(14)], [Strings.Get(13), Strings.Get(14), Strings.Get(15)], [Strings.Get(13), Strings.Get(16), Strings.Get(15)]];
}
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99030292, Rect[_wIdx], WindowFunction, "CruiseAssist - " + Strings.Get(8), CruiseAssistMainUI.WindowStyle);
var scale = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / scale < Rect[_wIdx].xMax)
{
Rect[_wIdx].x = Screen.width / scale - Rect[_wIdx].width;
}
if (Rect[_wIdx].x < 0f)
{
Rect[_wIdx].x = 0f;
}
if (Screen.height / scale < Rect[_wIdx].yMax)
{
Rect[_wIdx].y = Screen.height / scale - Rect[_wIdx].height;
}
if (Rect[_wIdx].y < 0f)
{
Rect[_wIdx].y = 0f;
}
if (LastCheckWindowLeft[_wIdx] != float.MinValue)
{
if (Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx])
{
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
else
{
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
}
}
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
GUI.changed = false;
var selectedIndex = GUILayout.Toolbar(ListSelected, _tabs, _toolbarStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
}
if (selectedIndex != ListSelected)
{
ListSelected = selectedIndex;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUILayout.EndHorizontal();
ScrollPos[ListSelected] = GUILayout.BeginScrollView(ScrollPos[ListSelected], GUIStyle.none, _verticalScrollbarStyle);
var selectTargetPlanet = CruiseAssistPlugin.SelectTargetPlanet;
switch (ListSelected)
{
case 0:
UpdateStarPlanetList();
GUILayout.BeginHorizontal();
GUILayout.Label(Strings.Get(32), _searchLabelStyle);
GUI.changed = false;
_searchString = GUILayout.TextField(_searchString, CruiseAssistMainUI.BaseTextFieldStyle);
if (GUI.changed)
{
_searchResults = string.IsNullOrEmpty(_searchString)
? null
: _celestialBodies.Where(celestialBody => (celestialBody.IsPlanet ? celestialBody.PlanetData.name : celestialBody.StarData.name).Contains(_searchString)).ToList();
}
GUILayout.EndHorizontal();
foreach (var celestialBody in _searchResults ?? _celestialBodies)
{
var selected = celestialBody.Selected;
GUILayout.BeginHorizontal();
GUILayout.Label(celestialBody.Name, selected ? _nameLabelHighlightStyle : _nameLabelStyle);
GUILayout.FlexibleSpace();
GUILayout.Label(CruiseAssistMainUI.RangeToString(celestialBody.Range), selected ? _nRangeLabelHighlightStyle : _nRangeLabelStyle);
if (GUILayout.Button(ActionSelected[ListSelected] == 0 ? Strings.Get(17) :
celestialBody.IsPlanet ? celestialBody.InBookmark ? Strings.Get(19) : Strings.Get(18) : "-",
_nActionButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
var planetData = celestialBody.PlanetData;
if (ActionSelected[ListSelected] == 0)
{
SelectStar(celestialBody.StarData, planetData);
if (CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag)
{
Show[_wIdx] = false;
}
}
else if (planetData != null)
{
if (RemoveBookmark(planetData))
{
celestialBody.InBookmark = false;
var bb = History.Find(b => b.PlanetData == planetData);
if (bb != null) bb.InBookmark = false;
}
else if (Bookmark.Count <= 128 && AddBookmark(planetData))
{
celestialBody.InBookmark = true;
var bb = History.Find(b => b.PlanetData == planetData);
if (bb != null) bb.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
}
GUILayout.EndHorizontal();
}
break;
case 1 or 2:
{
UpdateHistoryOrBookmarkList();
var highlighted = false;
var enumBookmark = ListSelected != 1 ? Bookmark : Enumerable.Reverse(History);
if (ListSelected == 1 && ActionSelected[ListSelected] != 2 && CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag)
{
enumBookmark = _historyDistinct;
}
var listIndex = 0;
foreach (var body in enumBookmark)
{
var planetData = body.PlanetData;
var id = planetData.id;
var selected = !highlighted && selectTargetPlanet != null && planetData.id == selectTargetPlanet.id;
if (selected)
highlighted = true;
GUILayout.BeginHorizontal();
var name = CruiseAssistPlugin.GetStarName(planetData.star) + " - " + CruiseAssistPlugin.GetPlanetName(planetData);
if (CruiseAssistPlugin.Conf.MarkVisitedFlag)
{
name = (planetData.factory != null ? VisitedMark : NonVisitMark) + name;
}
GUILayout.Label(name, selected ? _nameLabelHighlightStyle : _nameLabelStyle);
GUILayout.FlexibleSpace();
GUILayout.Label(CruiseAssistMainUI.RangeToString(body.Range), selected ? _nRangeLabelHighlightStyle : _nRangeLabelStyle);
if (ListSelected == 2 && ActionSelected[ListSelected] == 1)
{
var first = Bookmark[0] == body;
var last = Bookmark.Last() == body;
if (GUILayout.Button(last ? "-" : "↓", _nSortButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
if (!last)
{
var index = Bookmark.IndexOf(body);
Bookmark.RemoveAt(index);
Bookmark.Insert(index + 1, body);
goto outside;
}
}
if (GUILayout.Button(first ? "-" : "↑", _nSortButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
if (!first)
{
var index = Bookmark.IndexOf(body);
Bookmark.RemoveAt(index);
Bookmark.Insert(index - 1, body);
goto outside;
}
}
}
else
{
if (GUILayout.Button(
ActionSelected[ListSelected] == 0 ? Strings.Get(17) :
ActionSelected[ListSelected] == 2 ? ListSelected == 1 && listIndex == 0 ? "-" : Strings.Get(19) :
body.InBookmark ? Strings.Get(19) : Strings.Get(18), _nActionButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
switch (ActionSelected[ListSelected])
{
case 0:
SelectStar(planetData.star, planetData);
if (CruiseAssistPlugin.Conf.CloseStarListWhenSetTargetPlanetFlag)
{
Show[_wIdx] = false;
}
break;
case 1:
{
if (ListSelected != 1) break;
if (HasBookmark(id))
{
RemoveBookmark(planetData);
var b = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b != null) b.InBookmark = false;
var bb = History.Find(bb => bb.PlanetData == planetData);
if (bb != null) bb.InBookmark = false;
}
if (Bookmark.Count > 128 || !AddBookmark(planetData)) goto outside;
var b2 = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b2 != null) b2.InBookmark = true;
var bb2 = History.Find(b => b.PlanetData == planetData);
if (bb2 != null) bb2.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
goto outside;
}
case 2:
switch (ListSelected)
{
case 1:
if (listIndex != 0)
{
if (CruiseAssistPlugin.Conf.HideDuplicateHistoryFlag)
RemoveHistoryDistinctAt(listIndex);
else
RemoveHistoryAt(History.Count - 1 - listIndex);
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
goto outside;
}
break;
case 2:
RemoveBookmark(planetData);
var b = _celestialBodies.Find(b => b.IsPlanet && b.PlanetData == planetData);
if (b != null) b.InBookmark = true;
CruiseAssistMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
break;
}
break;
}
}
}
GUILayout.EndHorizontal();
listIndex++;
}
outside:
break;
}
}
GUILayout.EndScrollView();
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
if (GUILayout.Button(_buttonTexts[ListSelected][ActionSelected[ListSelected]], _commonButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
ActionSelected[ListSelected]++;
ActionSelected[ListSelected] %= _buttonTexts[ListSelected].Length;
}
GUILayout.FlexibleSpace();
if (!CruiseAssistPlugin.Conf.HideBottomCloseButtonFlag && GUILayout.Button(Strings.Get(20), _commonButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
if (GUI.Button(new Rect(Rect[_wIdx].width - 16f, 1f, 16f, 16f), "", CruiseAssistMainUI.CloseButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
}
GUI.DragWindow();
}
public static void SelectStar(StarData star, PlanetData planet)
{
if (star == CruiseAssistPlugin.SelectTargetStar && planet == CruiseAssistPlugin.SelectTargetPlanet) return;
CruiseAssistPlugin.SelectTargetStar = star;
CruiseAssistPlugin.SelectTargetPlanet = planet;
var uiGame = UIRoot.instance.uiGame;
if (CruiseAssistPlugin.Conf.SelectFocusFlag && uiGame.starmap.active)
{
if (star != null)
{
var uistarmapStar = uiGame.starmap.starUIs.FirstOrDefault(s => s.star.id == star.id);
if (uistarmapStar != null)
{
UIStarmap_OnStarClick(uiGame.starmap, uistarmapStar);
uiGame.starmap.OnCursorFunction2Click(0);
}
}
if (planet != null)
{
var uistarmapPlanet = uiGame.starmap.planetUIs.FirstOrDefault(p => p.planet.id == planet.id);
if (uistarmapPlanet != null)
{
UIStarmap_OnPlanetClick(uiGame.starmap, uistarmapPlanet);
uiGame.starmap.OnCursorFunction2Click(0);
}
}
}
if (planet != null)
{
GameMain.mainPlayer.navigation.indicatorAstroId = planet.id;
}
else
{
if (star != null)
{
GameMain.mainPlayer.navigation.indicatorAstroId = star.id * 100;
}
else
{
GameMain.mainPlayer.navigation.indicatorAstroId = 0;
}
}
CruiseAssistPlugin.SelectTargetAstroId = GameMain.mainPlayer.navigation.indicatorAstroId;
CruiseAssistPlugin.Extensions.ForEach(extension => extension.SetTargetAstroId(CruiseAssistPlugin.SelectTargetAstroId));
}
private static void UIStarmap_OnStarClick(UIStarmap starmap, UIStarmapStar star)
{
if (starmap.focusStar != star)
{
if (starmap.viewPlanet != null || (starmap.viewStar != null && star.star != starmap.viewStar))
{
starmap.screenCameraController.DisablePositionLock();
}
starmap.focusPlanet = null;
starmap.focusStar = star;
starmap._lastClickTime = 0.0;
}
starmap.forceUpdateCursorView = true;
}
private static void UIStarmap_OnPlanetClick(UIStarmap starmap, UIStarmapPlanet planet)
{
if (starmap.focusPlanet != planet)
{
if ((starmap.viewPlanet != null && planet.planet != starmap.viewPlanet) || starmap.viewStar != null)
{
starmap.screenCameraController.DisablePositionLock();
}
starmap.focusPlanet = planet;
starmap.focusStar = null;
starmap._lastClickTime = 0.0;
}
starmap.forceUpdateCursorView = true;
}
public static void OnReset()
{
_celestialBodies = null;
_stars = null;
_localStarPlanets = null;
_selectedStarPlanets = null;
_nextCheckTick = 0;
_lastLocalStar = null;
_lastLocalPlanet = null;
_lastPlayerPos = VectorLF3.zero;
GameMain.history.onFunctionUnlocked += OnObserveUpgradeUnlocked;
}
private static void OnObserveUpgradeUnlocked(int func, double value, int _)
{
var num = (int)(value > 0.0 ? value + 0.5 : value - 0.5);
if (func == 23 && num > 2)
{
_stars = null;
}
}
private static void UpdateStarPlanetList()
{
if (_stars == null)
{
LoadAllStars();
LoadLocalStarPlanets();
LoadSelectedStarPlanets();
SortCelestialBodies();
return;
}
var reorder = LoadLocalStarPlanets();
if (LoadSelectedStarPlanets() || reorder) SortCelestialBodies();
}
private static void UpdateHistoryOrBookmarkList()
{
if (_nextCheckTick2 > GameMain.instance.timei)
{
return;
}
_nextCheckTick2 = GameMain.instance.timei + (GameMain.data.localPlanet == null ? 30 : 300);
foreach (var body in ListSelected == 1 ? _historyDistinct : Bookmark)
{
body.Range = (body.PlanetData.uPosition - GameMain.mainPlayer.uPosition).magnitude - body.PlanetData.realRadius;
}
}
private static void LoadAllStars()
{
_stars = [];
var markVisitedFlag = CruiseAssistPlugin.Conf.MarkVisitedFlag;
foreach (var star in GameMain.galaxy.stars)
{
if (star == null) continue;
var visted = markVisitedFlag && star.planets.Any(p => p.factory != null);
_stars.Add(new CelestialBody
{
StarData = star,
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetStarName(star),
Pos = star.uPosition,
IsPlanet = false
});
}
}
private static bool LoadLocalStarPlanets()
{
var localPlanet = GameMain.data.localPlanet;
if (localPlanet != null && localPlanet == _lastLocalPlanet)
{
if (GameMain.instance.timei < _nextCheckTick) return false;
_nextCheckTick = GameMain.instance.timei + 300;
return true;
}
_lastLocalPlanet = GameMain.data.localPlanet;
var localStar = GameMain.localStar;
var mainPlayer = GameMain.data.mainPlayer;
var currentPos = mainPlayer.uPosition;
if (localStar == _lastLocalStar)
{
if (GameMain.instance.timei < _nextCheckTick) return false;
if ((currentPos - _lastPlayerPos).sqrMagnitude < 2000.0 * 2000.0)
return true;
}
_lastLocalStar = localStar;
_lastPlayerPos = currentPos;
_nextCheckTick = GameMain.instance.timei + 300;
if (localStar == null)
{
if (_localStarPlanets is { Count: 0 }) return false;
_localStarPlanets = [];
return true;
}
_localStarPlanets = [];
var markVisitedFlag = CruiseAssistPlugin.Conf.MarkVisitedFlag;
foreach (var planet in localStar.planets)
{
if (planet == null) continue;
var visted = markVisitedFlag && planet.factory != null;
_localStarPlanets.Add(new CelestialBody
{
PlanetData = planet,
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetPlanetName(planet),
Pos = planet.uPosition,
IsPlanet = true,
InBookmark = HasBookmark(planet.id)
});
}
return true;
}
private static bool LoadSelectedStarPlanets()
{
var selectedStar = CruiseAssistPlugin.SelectTargetStar;
if (selectedStar == _lastSelectedStar)
{
if (_selectedStarPlanets != null) return false;
_selectedStarPlanets = [];
return true;
}
_lastSelectedStar = selectedStar;
if (selectedStar == null || selectedStar == GameMain.localStar)
{
if (_selectedStarPlanets is { Count: 0 }) return false;
_selectedStarPlanets = [];
return true;
}
var range = (selectedStar.uPosition - GameMain.mainPlayer.uPosition).magnitude;
if (GameMain.history.universeObserveLevel < (range >= 14400000.0 ? 4 : 3))
{
if (_selectedStarPlanets is { Count: 0 }) return false;
_selectedStarPlanets = [];
return true;
}
_selectedStarPlanets = [];
var markVisitedFlag = CruiseAssistPlugin.Conf.MarkVisitedFlag;
foreach (var planet in selectedStar.planets)
{
if (planet == null) continue;
var visted = markVisitedFlag && planet.factory != null;
_selectedStarPlanets.Add(new CelestialBody
{
PlanetData = planet,
Name = (visted ? VisitedMark : NonVisitMark) + CruiseAssistPlugin.GetPlanetName(planet),
Pos = planet.uPosition,
IsPlanet = true,
InBookmark = HasBookmark(planet.id)
});
}
return true;
}
private static void SortCelestialBodies()
{
_celestialBodies = [.._stars, .._localStarPlanets, .._selectedStarPlanets];
var uPos = GameMain.mainPlayer.uPosition;
var selectedId = CruiseAssistPlugin.SelectTargetPlanet?.id ?? 0;
var selectedStarId = CruiseAssistPlugin.SelectTargetStar?.id ?? 0;
foreach (var body in _celestialBodies)
{
if (body.IsPlanet)
{
body.Pos = body.PlanetData.uPosition;
body.Range = (body.Pos - uPos).magnitude - body.PlanetData.realRadius;
body.Selected = body.PlanetData.id == selectedId || (body.PlanetData.star?.id ?? 0) == selectedStarId;
}
else
{
body.Pos = body.StarData.uPosition;
body.Range = (body.Pos - uPos).magnitude - (body.StarData.viewRadius - 120f);
body.Selected = body.StarData.id == selectedStarId;
}
}
_celestialBodies.Sort((s1, s2) => s1.Range.CompareTo(s2.Range));
}
public static void AddHistory(PlanetData planet)
{
if (History.Count >= 128)
{
History.RemoveAt(0);
}
var b = History.Find(b => b.PlanetData == planet);
if (b != null)
History.Add(b);
else
History.Add(new BookmarkCelestialBody
{
PlanetData = planet,
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius,
InBookmark = HasBookmark(planet.id)
});
_historyDistinct = Enumerable.Reverse(History).Distinct().ToList();
}
private static void RemoveHistoryAt(int index)
{
History.RemoveAt(index);
_historyDistinct = Enumerable.Reverse(History).Distinct().ToList();
}
private static void RemoveHistoryDistinctAt(int index)
{
if (index < 0 || index >= _historyDistinct.Count) return;
var body = _historyDistinct[index];
History.RemoveAll(b => b == body);
_historyDistinct.RemoveAt(index);
}
public static void ClearHistory()
{
History.Clear();
_historyDistinct.Clear();
}
public static int LastHistoryId() => History.Count > 0 ? History.Last().PlanetData.id : 0;
public static string HistoryToString() => History.Join(body => body.PlanetData.id.ToString(), ",");
public static void HistoryFromString(string str)
{
Bookmark.Clear();
foreach (var s in str.Split(','))
{
if (!int.TryParse(s, out var id)) continue;
var planet = GameMain.galaxy.PlanetById(id);
if (planet == null) continue;
var b = History.Find(b => b.PlanetData == planet);
if (b != null)
{
History.Add(b);
continue;
}
History.Add(new BookmarkCelestialBody
{
PlanetData = planet,
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius,
InBookmark = HasBookmark(planet.id)
});
}
_historyDistinct = Enumerable.Reverse(History).Distinct().ToList();
}
private static bool HasBookmark(int id) => BookmarkSet.Contains(id);
private static bool AddBookmark(PlanetData planet)
{
if (!BookmarkSet.Add(planet.id)) return false;
Bookmark.Add(new BookmarkCelestialBody
{
PlanetData = planet,
Range = (planet.uPosition - GameMain.mainPlayer.uPosition).magnitude - planet.realRadius,
InBookmark = true
});
return true;
}
private static bool RemoveBookmark(PlanetData planet)
{
var id = planet.id;
if (!BookmarkSet.Remove(id)) return false;
Bookmark.RemoveAll(body => body.PlanetData.id == id);
return true;
}
public static void RemoveBookmarkAt(int index)
{
var body = Bookmark[index];
BookmarkSet.Remove(body.PlanetData.id);
Bookmark.RemoveAt(index);
}
public static void ClearBookmark()
{
Bookmark.Clear();
BookmarkSet.Clear();
}
public static string BookmarkToString() => Bookmark.Join(body => body.PlanetData.id.ToString(), ",");
public static void BookmarkFromString(string str)
{
Bookmark.Clear();
foreach (var s in str.Split(','))
{
if (!int.TryParse(s, out var id)) continue;
var planet = GameMain.galaxy.PlanetById(id);
if (planet == null) continue;
AddBookmark(planet);
}
}
private class CelestialBody
{
public StarData StarData;
public PlanetData PlanetData;
public string Name;
public VectorLF3 Pos;
public double Range;
public bool IsPlanet;
public bool Selected;
public bool InBookmark;
}
private class BookmarkCelestialBody
{
public PlanetData PlanetData;
public double Range;
public bool InBookmark;
}
private static List<CelestialBody> _celestialBodies;
private static List<CelestialBody> _stars;
private static List<CelestialBody> _localStarPlanets;
private static List<CelestialBody> _selectedStarPlanets;
private static List<CelestialBody> _searchResults;
private static string _searchString;
private static readonly List<BookmarkCelestialBody> History = [];
private static List<BookmarkCelestialBody> _historyDistinct = [];
private static readonly List<BookmarkCelestialBody> Bookmark = [];
private static readonly HashSet<int> BookmarkSet = [];
private static long _nextCheckTick;
private static long _nextCheckTick2;
private static StarData _lastLocalStar;
private static PlanetData _lastLocalPlanet;
private static StarData _lastSelectedStar;
private static VectorLF3 _lastPlayerPos = VectorLF3.zero;
private static int _wIdx;
public const float WindowWidth = 400f;
public const float WindowHeight = 480f;
public static readonly bool[] Show = new bool[2];
public static readonly Rect[] Rect =
[
new Rect(0f, 0f, 400f, 480f),
new Rect(0f, 0f, 400f, 480f)
];
public static int ListSelected;
private static readonly int[] ActionSelected = new int[3];
private static readonly float[] LastCheckWindowLeft = [float.MinValue, float.MinValue];
private static readonly float[] LastCheckWindowTop = [float.MinValue, float.MinValue];
private static readonly Vector2[] ScrollPos =
[
Vector2.zero,
Vector2.zero,
Vector2.zero
];
private const string VisitedMark = "● ";
private const string NonVisitMark = "";
}