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Files
DSP_Mods_TO/AutoPilot/UI/AutoPilotConfigUI.cs
2024-03-22 03:29:20 +08:00

184 lines
6.2 KiB
C#

using CruiseAssist.UI;
using UnityEngine;
namespace AutoPilot.UI;
internal static class AutoPilotConfigUI
{
public static void OnInit()
{
_labelStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 12,
fixedHeight = 20f,
alignment = TextAnchor.MiddleLeft
};
_textFieldStyle = new GUIStyle(CruiseAssistMainUI.BaseTextFieldStyle)
{
fontSize = 12,
fixedWidth = 60f
};
_toggleStyle = new GUIStyle(CruiseAssistMainUI.BaseToggleStyle)
{
fixedHeight = 20f,
fontSize = 12,
alignment = TextAnchor.LowerLeft
};
}
public static void OnGUI()
{
_wIdx = CruiseAssistMainUI.WIdx;
Rect[_wIdx] = GUILayout.Window(99031292, Rect[_wIdx], WindowFunction, "AutoPilot - " + Strings.Get(0), CruiseAssistMainUI.WindowStyle);
var scale = CruiseAssistMainUI.Scale / 100f;
if (Screen.width / scale < Rect[_wIdx].xMax)
{
Rect[_wIdx].x = Screen.width / scale - Rect[_wIdx].width;
}
if (Rect[_wIdx].x < 0f)
{
Rect[_wIdx].x = 0f;
}
if (Screen.height / scale < Rect[_wIdx].yMax)
{
Rect[_wIdx].y = Screen.height / scale - Rect[_wIdx].height;
}
if (Rect[_wIdx].y < 0f)
{
Rect[_wIdx].y = 0f;
}
if (LastCheckWindowLeft[_wIdx] != float.MinValue)
{
if (Rect[_wIdx].x != LastCheckWindowLeft[_wIdx] || Rect[_wIdx].y != LastCheckWindowTop[_wIdx])
{
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
}
LastCheckWindowLeft[_wIdx] = Rect[_wIdx].x;
LastCheckWindowTop[_wIdx] = Rect[_wIdx].y;
}
private static void WindowFunction(int windowId)
{
GUILayout.BeginVertical();
_labelStyle.fixedHeight = 20f;
_textFieldStyle.alignment = TextAnchor.MiddleRight;
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(15), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempMinEnergyPer, GUILayout.TextField(TempMinEnergyPer, _textFieldStyle), 0, 100, ref AutoPilotPlugin.Conf.MinEnergyPer);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("%", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(16), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempMaxSpeed, GUILayout.TextField(TempMaxSpeed, _textFieldStyle), 0, 2000, ref AutoPilotPlugin.Conf.MaxSpeed);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("m/s", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(17), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempWarpMinRangeAu, GUILayout.TextField(TempWarpMinRangeAu, _textFieldStyle), 1, 60, ref AutoPilotPlugin.Conf.WarpMinRangeAu);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("AU", _labelStyle);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
_labelStyle.fixedWidth = 240f;
GUILayout.Label(Strings.Get(18), _labelStyle);
GUILayout.FlexibleSpace();
SetValue(ref TempSpeedToWarp, GUILayout.TextField(TempSpeedToWarp, _textFieldStyle), 0, 2000, ref AutoPilotPlugin.Conf.SpeedToWarp);
_labelStyle.fixedWidth = 20f;
GUILayout.Label("m/s", _labelStyle);
GUILayout.EndHorizontal();
GUI.changed = false;
AutoPilotPlugin.Conf.LocalWarpFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.LocalWarpFlag, Strings.Get(19), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.AutoStartFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.AutoStartFlag, Strings.Get(20), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUI.changed = false;
AutoPilotPlugin.Conf.MainWindowJoinFlag = GUILayout.Toggle(AutoPilotPlugin.Conf.MainWindowJoinFlag, Strings.Get(21), _toggleStyle);
if (GUI.changed)
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
AutoPilotMainUI.NextCheckGameTick = GameMain.gameTick + 300L;
}
GUILayout.EndVertical();
if (GUI.Button(new Rect(Rect[_wIdx].width - 16f, 1f, 16f, 16f), "", CruiseAssistMainUI.CloseButtonStyle))
{
VFAudio.Create("ui-click-0", null, Vector3.zero, true);
Show[_wIdx] = false;
}
GUI.DragWindow();
}
private static bool SetValue(ref string temp, string instr, int min, int max, ref int value)
{
if (string.IsNullOrEmpty(instr))
{
temp = string.Empty;
return false;
}
if (!int.TryParse(instr, out var num)) return false;
if (num < min)
{
num = min;
}
else if (max < num)
{
num = max;
}
value = num;
temp = value.ToString();
return true;
}
private static GUIStyle _labelStyle;
private static GUIStyle _textFieldStyle;
private static GUIStyle _toggleStyle;
private static int _wIdx;
public const float WindowWidth = 400f;
public const float WindowHeight = 400f;
public static readonly bool[] Show = new bool[2];
public static readonly Rect[] Rect =
[
new(0f, 0f, 400f, 400f),
new(0f, 0f, 400f, 400f)
];
private static readonly float[] LastCheckWindowLeft = [float.MinValue, float.MinValue];
private static readonly float[] LastCheckWindowTop = [float.MinValue, float.MinValue];
public static string TempMinEnergyPer;
public static string TempMaxSpeed;
public static string TempWarpMinRangeAu;
public static string TempSpeedToWarp;
}