1
0
mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2025-12-12 01:23:31 +08:00
Files
DSP_Mods_TO/XianTu/FileLoad.cs
2024-05-03 00:28:53 +08:00

23 lines
366 B
C#

using System.IO;
using AssetsLoader;
using UnityEngine;
namespace XianTu
{
internal class FileLoad(string dirPath) : ILoad
{
public GameObject LoadPrefab(string path)
{
return null;
}
public string LoadText(string path)
{
return File.ReadAllText(Path.Combine(_dirPath, path));
}
private readonly string _dirPath = dirPath ?? "";
}
}