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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2026-02-04 06:02:17 +08:00

format code

This commit is contained in:
2026-01-28 20:27:15 +08:00
parent d698e0afc1
commit 98abc31c6f
38 changed files with 2043 additions and 2043 deletions

View File

@@ -24,7 +24,7 @@ public static class SaveUtil
fullPath = filename + GameSave.saveExt;
if (dir != null) fullPath = Path.Combine(dir, fullPath);
var i = 0;
while(File.Exists(fullPath))
while (File.Exists(fullPath))
{
fullPath = $"{filename}[{i++}]{GameSave.saveExt}";
if (dir != null) fullPath = Path.Combine(dir, fullPath);

View File

@@ -46,7 +46,7 @@ public unsafe class BufferWriter : BinaryWriter
}
private BufferWriter(DoubleBuffer buffer , UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
private BufferWriter(DoubleBuffer buffer, UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
{
_baseStream = outStream;
_swapedBytes = 0;

View File

@@ -98,13 +98,13 @@ public class CompressionStream : Stream
{
_doubleBuffer = new DoubleBuffer(readBuffer ?? new byte[4 * Mb], writeBuffer ?? new byte[4 * Mb], Compress);
_outBuffer = outputBuffer ?? new byte[_wrapper.CompressBufferBound(writeBuffer?.Length ?? 4 * Mb)];
BufferWriter = new BufferWriter(_doubleBuffer,this);
BufferWriter = new BufferWriter(_doubleBuffer, this);
}
public override void Flush()
{
_doubleBuffer.SwapBuffer();
if(_useMultiThread)
if (_useMultiThread)
{
_doubleBuffer.WaitReadEnd();
}
@@ -151,7 +151,7 @@ public class CompressionStream : Stream
private void CompressAsync()
{
while(!_stopWorker)
while (!_stopWorker)
{
Compress_Internal();
}

View File

@@ -2,7 +2,7 @@ using System;
namespace CompressSave.Wrapper;
public class LZ4API: WrapperDefines
public class LZ4API : WrapperDefines
{
public static readonly bool Avaliable;
public static readonly LZ4API Instance = new();

View File

@@ -2,7 +2,7 @@
namespace CompressSave.Wrapper;
public class NoneAPI: WrapperDefines
public class NoneAPI : WrapperDefines
{
public static readonly bool Avaliable;
public static readonly NoneAPI Instance = new();

View File

@@ -2,7 +2,7 @@ using System;
namespace CompressSave.Wrapper;
public class ZstdAPI: WrapperDefines
public class ZstdAPI : WrapperDefines
{
public static readonly bool Avaliable;
public static readonly ZstdAPI Instance = new();

View File

@@ -18,7 +18,7 @@ namespace XianTu.UI
Data = BlueTuUIData.Instance;
enableToggle = UITool.GetComponentInChild<Toggle>("XianTuEnableTg");
enableToggle.isOn = Data.Enable;
enableToggle.onValueChanged.AddListener(delegate(bool value)
enableToggle.onValueChanged.AddListener(delegate (bool value)
{
Data.Enable = value;
});
@@ -126,7 +126,7 @@ namespace XianTu.UI
private void BindRotate()
{
Rotate.OnValueChange += delegate(float f)
Rotate.OnValueChange += delegate (float f)
{
Data.Rotate = f;
};
@@ -134,7 +134,7 @@ namespace XianTu.UI
private void BindLayerHeight()
{
LayerHeight.OnValueChange += delegate(float f)
LayerHeight.OnValueChange += delegate (float f)
{
Data.LayerHeight = f;
};
@@ -142,7 +142,7 @@ namespace XianTu.UI
private void BindLayerNumber()
{
LayerNumber.OnValueChange += delegate(int i)
LayerNumber.OnValueChange += delegate (int i)
{
Data.LayerNumber = i;
};
@@ -152,7 +152,7 @@ namespace XianTu.UI
{
var tempPivot = Data.Pivot;
var cd = Time.time;
_pivotX.OnValueChange += delegate(float f)
_pivotX.OnValueChange += delegate (float f)
{
var flag = Time.time - cd < Time.fixedDeltaTime;
if (!flag)
@@ -162,7 +162,7 @@ namespace XianTu.UI
Data.Pivot = tempPivot;
}
};
_pivotY.OnValueChange += delegate(float f)
_pivotY.OnValueChange += delegate (float f)
{
var flag2 = Time.time - cd < Time.fixedDeltaTime;
if (!flag2)
@@ -177,17 +177,17 @@ namespace XianTu.UI
private void BindBiasData()
{
var tempBias = Data.Bias;
_biasX.OnValueChange += delegate(float f)
_biasX.OnValueChange += delegate (float f)
{
tempBias.x = f;
Data.Bias = tempBias;
};
_biasY.OnValueChange += delegate(float f)
_biasY.OnValueChange += delegate (float f)
{
tempBias.y = f;
Data.Bias = tempBias;
};
BiasZ.OnValueChange += delegate(float f)
BiasZ.OnValueChange += delegate (float f)
{
tempBias.z = f;
Data.Bias = tempBias;
@@ -197,17 +197,17 @@ namespace XianTu.UI
private void BindScaleData()
{
var tempScale = Data.Scale;
ScaleX.OnValueChange += delegate(float f)
ScaleX.OnValueChange += delegate (float f)
{
tempScale.x = f;
Data.Scale = tempScale;
};
ScaleY.OnValueChange += delegate(float f)
ScaleY.OnValueChange += delegate (float f)
{
tempScale.y = f;
Data.Scale = tempScale;
};
ScaleZ.OnValueChange += delegate(float f)
ScaleZ.OnValueChange += delegate (float f)
{
tempScale.z = f;
Data.Scale = tempScale;

View File

@@ -89,7 +89,7 @@ namespace XianTu.UI
}
}
}
ValueUpdate = delegate(object v)
ValueUpdate = delegate (object v)
{
switch (_valueType)
{
@@ -169,7 +169,7 @@ namespace XianTu.UI
Components = Components.Append(scrollBar).ToArray();
var hasSet = false;
var justUpdate = false;
ValueUpdate += delegate(object value)
ValueUpdate += delegate (object value)
{
var hasSet2 = hasSet;
if (!hasSet2)
@@ -179,7 +179,7 @@ namespace XianTu.UI
justUpdate = false;
}
};
scrollBar.onValueChanged.AddListener(delegate(float value)
scrollBar.onValueChanged.AddListener(delegate (float value)
{
var justUpdate2 = justUpdate;
if (!justUpdate2)
@@ -199,7 +199,7 @@ namespace XianTu.UI
{
Components = Components.Append(text).ToArray();
var justUpdate = false;
ValueUpdate += delegate(object value)
ValueUpdate += delegate (object value)
{
var justUpdate2 = justUpdate;
if (!justUpdate2)
@@ -220,7 +220,7 @@ namespace XianTu.UI
Components = Components.Append(slider).ToArray();
var hasSet = false;
var justUpdate = false;
ValueUpdate += delegate(object value)
ValueUpdate += delegate (object value)
{
var hasSet2 = hasSet;
if (!hasSet2)
@@ -230,7 +230,7 @@ namespace XianTu.UI
justUpdate = false;
}
};
slider.onValueChanged.AddListener(delegate(float value)
slider.onValueChanged.AddListener(delegate (float value)
{
var justUpdate2 = justUpdate;
if (!justUpdate2)
@@ -251,7 +251,7 @@ namespace XianTu.UI
Components = Components.Append(toggle).ToArray();
var hasSet = false;
var justUpdate = false;
ValueUpdate += delegate(object value)
ValueUpdate += delegate (object value)
{
var hasSet2 = hasSet;
if (!hasSet2)
@@ -261,7 +261,7 @@ namespace XianTu.UI
justUpdate = false;
}
};
toggle.onValueChanged.AddListener(delegate(bool value)
toggle.onValueChanged.AddListener(delegate (bool value)
{
var justUpdate2 = justUpdate;
if (!justUpdate2)
@@ -282,7 +282,7 @@ namespace XianTu.UI
Components = Components.Append(inputField).ToArray();
var hasSet = false;
var justUpdate = false;
ValueUpdate += delegate(object value)
ValueUpdate += delegate (object value)
{
var hasSet2 = hasSet;
if (!hasSet2)
@@ -292,7 +292,7 @@ namespace XianTu.UI
justUpdate = false;
}
};
inputField.onValueChanged.AddListener(delegate(string value)
inputField.onValueChanged.AddListener(delegate (string value)
{
var justUpdate2 = justUpdate;
if (!justUpdate2)
@@ -339,7 +339,7 @@ namespace XianTu.UI
eventTrigger = gameObject.AddComponent<EventTrigger>();
}
var speed = 0f;
eventTrigger.Add(EventTriggerType.BeginDrag, delegate(BaseEventData edata)
eventTrigger.Add(EventTriggerType.BeginDrag, delegate (BaseEventData edata)
{
var pointerEventData = edata as PointerEventData;
var flag2 = pointerEventData != null;
@@ -350,7 +350,7 @@ namespace XianTu.UI
speed = _maxValue / Screen.width * 4f;
}
});
eventTrigger.Add(EventTriggerType.Drag, delegate(BaseEventData edata)
eventTrigger.Add(EventTriggerType.Drag, delegate (BaseEventData edata)
{
var pointerEventData2 = edata as PointerEventData;
var flag3 = pointerEventData2 != null;
@@ -374,7 +374,7 @@ namespace XianTu.UI
eventTrigger = controller.AddComponent<EventTrigger>();
}
var speed = 0f;
eventTrigger.Add(EventTriggerType.BeginDrag, delegate(BaseEventData edata)
eventTrigger.Add(EventTriggerType.BeginDrag, delegate (BaseEventData edata)
{
var pointerEventData = edata as PointerEventData;
var flag2 = pointerEventData != null;
@@ -386,7 +386,7 @@ namespace XianTu.UI
speed = uiValueX._maxValue / Screen.width * 4f;
}
});
eventTrigger.Add(EventTriggerType.Drag, delegate(BaseEventData edata)
eventTrigger.Add(EventTriggerType.Drag, delegate (BaseEventData edata)
{
var pointerEventData2 = edata as PointerEventData;
var flag3 = pointerEventData2 != null;

View File

@@ -25,7 +25,7 @@ namespace XianTu.UI
var eventTrigger = UITool.GameObject.AddComponent<EventTrigger>();
eventTrigger.triggers = [];
var transform = UITool.Transform;
TriggerAdd(eventTrigger, EventTriggerType.Drag, delegate(BaseEventData x)
TriggerAdd(eventTrigger, EventTriggerType.Drag, delegate (BaseEventData x)
{
var pointerEventData = x as PointerEventData;
var flag = pointerEventData != null;
@@ -53,7 +53,7 @@ namespace XianTu.UI
}
}
});
TriggerAdd(eventTrigger, EventTriggerType.PointerDown, delegate(BaseEventData x)
TriggerAdd(eventTrigger, EventTriggerType.PointerDown, delegate (BaseEventData x)
{
var pointerEventData2 = x as PointerEventData;
_sourceDragPoint = transform.position;