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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2026-02-04 14:12:18 +08:00

format code

This commit is contained in:
2026-01-28 20:27:15 +08:00
parent d698e0afc1
commit 98abc31c6f
38 changed files with 2043 additions and 2043 deletions

View File

@@ -6,36 +6,36 @@ using UnityEngine;
namespace XianTu
{
internal class EmbeddedFileLoad : ILoad
{
public EmbeddedFileLoad(string assetsNamespace = null)
{
var stackTrace = new StackTrace();
var frame = stackTrace.GetFrame(1);
var assembly = frame.GetMethod().DeclaringType.Assembly;
var flag = assetsNamespace == null;
if (flag)
{
assetsNamespace = assembly.FullName.Split([','])[0];
}
this._assetsNamespace = assetsNamespace;
this._assembly = assembly;
}
internal class EmbeddedFileLoad : ILoad
{
public EmbeddedFileLoad(string assetsNamespace = null)
{
var stackTrace = new StackTrace();
var frame = stackTrace.GetFrame(1);
var assembly = frame.GetMethod().DeclaringType.Assembly;
var flag = assetsNamespace == null;
if (flag)
{
assetsNamespace = assembly.FullName.Split([','])[0];
}
this._assetsNamespace = assetsNamespace;
this._assembly = assembly;
}
public GameObject LoadPrefab(string path)
{
return null;
}
public GameObject LoadPrefab(string path)
{
return null;
}
public string LoadText(string path)
{
public string LoadText(string path)
{
using var manifestResourceStream = _assembly.GetManifestResourceStream(_assetsNamespace + "." + path.Replace('/', '.'));
using var streamReader = new StreamReader(manifestResourceStream);
return streamReader.ReadToEnd();
}
}
private readonly string _assetsNamespace;
private readonly string _assetsNamespace;
private readonly Assembly _assembly;
}
private readonly Assembly _assembly;
}
}