mirror of
https://github.com/soarqin/DSP_Mods_TO.git
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format code
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@@ -118,7 +118,7 @@ public static class I18N
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_initialized = true;
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Apply();
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}
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[HarmonyPostfix, HarmonyPriority(Priority.Last), HarmonyPatch(typeof(Localization), nameof(Localization.LoadLanguage))]
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private static void Localization_LoadLanguage_Postfix(int index)
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{
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@@ -73,7 +73,7 @@ class PatchUILoadGame
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_decompressButton.button.interactable = false;
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_decompressButton.gameObject.SetActive(false);
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}
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public static void OnDestroy()
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{
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if (_decompressButton)
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@@ -39,7 +39,7 @@ static class PatchUISaveGame
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//Console.WriteLine("OnCreate");
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_context = new UIContext();
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}
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[HarmonyPatch(typeof(UISaveGameWindow), nameof(UISaveGameWindow.OnSaveClick)), HarmonyReversePatch]
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private static void OSaveGameAs(this UISaveGameWindow ui, int data) { }
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@@ -24,9 +24,9 @@ public static class SaveUtil
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fullPath = filename + GameSave.saveExt;
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if (dir != null) fullPath = Path.Combine(dir, fullPath);
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var i = 0;
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while(File.Exists(fullPath))
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while (File.Exists(fullPath))
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{
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fullPath = $"{filename}[{i++}]{GameSave.saveExt}";
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fullPath = $"{filename}[{i++}]{GameSave.saveExt}";
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if (dir != null) fullPath = Path.Combine(dir, fullPath);
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}
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var buffer = new byte[1024 * 1024];
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@@ -19,7 +19,7 @@ class BlackHoleStream : Stream
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public override void Flush()
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{
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}
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public override int Read(byte[] buffer, int offset, int count)
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@@ -46,7 +46,7 @@ public unsafe class BufferWriter : BinaryWriter
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}
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private BufferWriter(DoubleBuffer buffer , UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
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private BufferWriter(DoubleBuffer buffer, UTF8Encoding encoding, CompressionStream outStream) : base(Stream.Null, encoding)
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{
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_baseStream = outStream;
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_swapedBytes = 0;
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@@ -76,7 +76,7 @@ public class CompressionStream : Stream
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}
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return new CompressBuffer();
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}
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public BufferWriter BufferWriter { get; private set; }
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public CompressionStream(WrapperDefines wrap, int compressionLevel, Stream outputStream, CompressBuffer compressBuffer, bool multiThread)
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@@ -98,13 +98,13 @@ public class CompressionStream : Stream
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{
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_doubleBuffer = new DoubleBuffer(readBuffer ?? new byte[4 * Mb], writeBuffer ?? new byte[4 * Mb], Compress);
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_outBuffer = outputBuffer ?? new byte[_wrapper.CompressBufferBound(writeBuffer?.Length ?? 4 * Mb)];
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BufferWriter = new BufferWriter(_doubleBuffer,this);
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BufferWriter = new BufferWriter(_doubleBuffer, this);
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}
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public override void Flush()
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{
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_doubleBuffer.SwapBuffer();
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if(_useMultiThread)
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if (_useMultiThread)
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{
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_doubleBuffer.WaitReadEnd();
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}
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@@ -151,7 +151,7 @@ public class CompressionStream : Stream
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private void CompressAsync()
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{
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while(!_stopWorker)
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while (!_stopWorker)
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{
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Compress_Internal();
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}
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@@ -2,7 +2,7 @@ using System;
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namespace CompressSave.Wrapper;
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public class LZ4API: WrapperDefines
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public class LZ4API : WrapperDefines
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{
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public static readonly bool Avaliable;
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public static readonly LZ4API Instance = new();
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@@ -2,7 +2,7 @@
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namespace CompressSave.Wrapper;
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public class NoneAPI: WrapperDefines
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public class NoneAPI : WrapperDefines
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{
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public static readonly bool Avaliable;
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public static readonly NoneAPI Instance = new();
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@@ -5,7 +5,7 @@ namespace CompressSave.Wrapper;
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internal class PeekableReader(DecompressionStream input) : BinaryReader(input)
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{
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public override int PeekChar()
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{
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{
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return input.PeekByte();
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}
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}
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@@ -8,10 +8,10 @@ public static class WinApi
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// LoadLibrary, GetProcAddress, FreeLibrary
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[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
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public static extern IntPtr LoadLibrary(string dllToLoad);
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[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
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public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool FreeLibrary(IntPtr hModule);
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@@ -25,7 +25,7 @@ public class WrapperDefines
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long srcSize);
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protected unsafe delegate long DecompressUpdateFunc(IntPtr dctx, byte* dstBuffer, ref long dstCapacity, byte* srcBuffer,
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ref long srcSize);
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public CompressBufferBoundFunc CompressBufferBound;
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public CompressBeginFunc CompressBegin;
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public CompressEndFunc CompressEnd;
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@@ -2,7 +2,7 @@ using System;
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namespace CompressSave.Wrapper;
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public class ZstdAPI: WrapperDefines
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public class ZstdAPI : WrapperDefines
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{
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public static readonly bool Avaliable;
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public static readonly ZstdAPI Instance = new();
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